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```CARNIVAL GAME PROJECT
Timeline:
Days 1-2: Work carnival game – ideas, probability calculations, diagrams, materials list for
game, build game, etc.
Day 3: Present carnival game (need either picture of game or game itself)
Items that should be included in your presentation:
1. Theoretical probability of winning the game
2. Rules/How to play the game – you can demonstrate if you want
3. Prizes – what you win.
Day 4: Play carnival games and record results (use to calculate Experimental Probability)
DIRECTIONS: Design a carnival game.
1. Create a Working carnival game. It must be a working, playable game in order to collect
data.
2. Collect data for your game on Carnival Day to calculate your experimental probabilities. You
must have at least 25 plays.
3. Complete a report (using attached report sheet – you will show calculations here) with the
following information:
1. Rules of the game
2. Cost to play the game (tickets/stamps)
3. Prizes you win and how you win
b. Theoretical probability of winning the prizes (Show how you calculated this
probability.) You may need to include a tree diagram.
c. Experimental probability of winning the game - (calculated AFTER the games are
played)
d. Written explanation comparing the theoretical probability and the experimental
probability.
Game (as graded on Carnival Day)
 20 points—The game is well-made, easy to play
 15 points—The game is included and playable, but problems of design or construction are
evident.
 10 points—The game is included but is difficult to play and poorly made.
 5 points—The game is included, but it is not playable
 0 points—The game is not included.
Report
a. The Rules of the game
 10 points—Clearly states rules, which are easy to understand.
 5 points—Gives rules, but does not clearly state them.
 0 points—Does not give any rules.
b. Prizes and how to earn the prizes
 10 points— Organized and easy-to-understand list prizes
 5 points—Prizes are hard to follow
 0 points – No prizes listed
c. Theoretical probability of winning the game
 15 points—Correct computation of theoretical probability of winning the game.
 10 points—Has some errors in computing probabilities. Not enough trials while
finding experimental probability.
 5 points—Gives only one probability or has major errors.
 0 points—Does not give or address correctly any probabilities.
d. Experimental probability of winning the game
 15 points—Correct computation of experimental probability of winning the game.
Meets 25+ trials limit.
 10 points—Has some errors in computing probabilities. Not enough trials while
finding experimental probability.
 5points—Gives only one probability or has major errors.
 0 points—Does not give or address correctly any probabilities.
e. Written comparison
 15 points—Clearly and articulately explains the difference between the theoretical and
experimental probability.
 10 points—Comparison is included, but is hard to follow or unclear.
 0 points—Does not include a comparison.
f. Presentation
 15 points—Clear, concise, understand how to play game and how prizes are won, positive
interaction with those playing
 10 points—Clear, concise, unclear exactly how to play game and how prized are won, difficulty
interacting with those playing
 5 point—Not clear or concise, not sure how to play game
 0 points—Not clear or concise, no idea how game works or is played
Group Members: ____________________________, _____________________________
CARNIVAL GAME REPORT
1. Game information – Name of game/Rules/ Prizes
2. Theoretical probability
3. Experimental probability - (calculated AFTER the games are played)
4. Comparison
Group/Students: ______________________________________
Carnival Game Rubric
0
The game
is not
included
5
The game
is included
but not
playable
10
The game
is included
but is
difficult to
play and
poorly
15
20
The game is
The game
included
is welland
playable,
to play
but
problems of
design or
construction
are evident
Total
Game
Report:
0
Does not
Rules of the
Game
Prizes and
how to earn
the prizes
Theoretical
Experimental
Written
Comparison
Presentation