Survey
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
CIS 2420 Data Structures Course Objectives and Methods: Students will acquire the skill of designing and implementing abstract data structures in a high-level programming language. CIS*242 will convey the concept of layered software by separating the application from the implementation using abstraction. When building data structures students will review methods of performance and complexity analysis of algorithms used for implementation. Introduction 2 Data structures will include lists, vectors, queues, stacks, trees, dictionaries, hash-tables, and graphs. Algorithms used include searching, sorting, text processing using the above data structures. On assignments, students are asked to program data structures using a high-level programming language. On exams and quizzes, students are asked to solve problems using analytical methods and programming skills acquired from lectures and assignments to demonstrate knowledge and comprehension of course material. Introduction 3 Prerequisite(s): CIS*2650, (CIS*1900 or MATH*2000). Text Book: M.T.Goodrich and R.Tamassia Data Structures & Algorithms in Java (2nd Edition),WILEY,1997. Introduction 4 Course Format and Schedule: Course webpage can be found at: http://www.cis.uoguelph.ca/~welazmeh/cis242/fall03 Students will attend lectures presented by the professor and lab-tutorials presented by a teaching assistant. The lectures schedule is: Tuesdays/Thursdays 08:30-09:50 MACN 105 Office hour: Email for an appointment Introduction 5 Labs Schedule: Starting Monday, Sept. 8, 2003, students must sign up for a lab section. Labs start on Sept. 15, 2003. The labs are limited to 30 students per lab section. To register in a lab section, pick a suitable time and write your ID in the registration list posted outside Reyn 321. The spaces are reserved for the first 30 students registered on that list. (please do not change groups unless approved by your instructor). Introduction 6 Course Evaluation: (1) 4 Assignments: equally weighted 5% 20% (2) 2 Quizzes: weighted 15%, 15% 30% (3) Final Exam: 50% *** in order to pass the course (minimum passing grade), students MUST obtain at least 50% on the weighted average of the quizzes and final exam. Total: 100% Introduction 7 Course Topics: 1. Intro algorithm complexity analysis 2. Stacks,queues,vectors,and lists 3. Trees 4. Priority queues 5. Dictionaries and hashing 6. Search trees 7. Sorting 8. Text Processing 9. Graphs Introduction 8 Instructor Information: Prof. Xining Li [email protected] Thornbrough Bkdg 1389 Ext: 56548 Prof. William Elazmeh [email protected] Reynolds 321 Ext: 58762 Introduction 9 Important Dates: Tuesday 09/09/2003: Monday 29/9/2003: Monday 13/10/2003: Thursday 16/10/2003: Monday 03/11/2003: Monday 03/11/2003: Thursday 20/11/2003: Monday 24/11/2003: Friday 28/11/2003: Wednesday 03/12/2003: Classes begin Assignment #1 Due Assignment #2 Due Quiz #1 (in class) Course Drop Deadline Assignment #3 Due Quiz #2 (in class) Assignment #4 Due Last Day of Class Final Exam Introduction 10 Important Notes: Late assignments or labs are NOT ACCEPTED. Missed quizes result in a mark of zero, unless (see next item). Illness and severe circumstances may be accommodated, email your instructor at least 48 hours before the due time and provide certification whenever possible. An excused absence from quizzes or labs is not provided to accommodate personal inconveniences and other minor problems. Marks Posting: When ready, you may be able to examine your marks through the course webpage (the marks will be posted during the term). Introduction 11 Important Notes: Your final grade will be based on the grading system published in the university calendar. To appeal a mark on an assignment, a lab or a quiz, you must do so within two weeks after they are handed back. Each assignment will indicate its due time and date. Academic misconduct includes the submission of program code or assignment answers that appear so similar to another student's work as to be semantically indistinguishable. Misconduct cases will be handles swiftly, discreetly,and summarily by the Department in accordance with University principles. Introduction 12 Java = C++ - Java is a general purpose object-oriented programming with extensions to support GUI and network (client/sever) applications. Java is architecturally neutral. It is an interpreted language. It is supported by a variety of hardware platforms and operating systems. Introduction 13 Source-level and executable-level portability: Programs written by a high-level programming language are source-level portable (some special cases). Source-code programs are not directly executable, they must be compiled. A compiler could be designed to generate two types of executable code: bytecode or binarycode. Bytecode programs are executable-level portable, they are executed by an interpreter (virtual machine, emulator ...). Binarycode programs are not portable, they are executed by hardware. Introduction 14 Three alternatives for running Java programs: Java interpreter. It translates Java bytecode on-the -fly. It is usually slow, sometimes at only 3-10 percent the speed of compiled C code. JIT (Just-In-Time) compiler. It converts Java bytecode into native (binary) code. This can result in significant performance improvements, but sometimes a JIT compiler takes an unacceptable amount of time and memory to do the compilation. Java chip. It is a dedicated Java processor, natively understand Java bytecode without the overhead of an interpreter or JIT compiler. Introduction 15 Types of Java programs: Standalone application: main() Applet - code executed by a web browser: no main() Introduction 16 Object-Oriented Programming: type: defines value domain name: symbolic identifier Data: value: a specific value location: memory reference operations: predefined on basic types. class: define state domain name: symbolic identifier Object: state: current state location: memory reference methods: pre/user defined Object-Oriented programming: glues data and their related operations into one piece - object. Introduction 17 Object-Oriented concepts: Class: The fundamental structure in Java. Class = Structured_type + Associated_operations. Inheritance: A relation between classes that allows for the definition and implementation of one class to be based on that of other existing classes. The inheritance relation is often called the “is a" relation. Encapsulation: A language construct that enables programmers to limit access to parts of an object. Overloading: The ability to use the same name for multiple methods. Polymorphism: In general, polymorphism means the ability to take more than one form. In OO, it indicates the ability to deal with multiple types based on a common feature. Introduction 18 Class Modifiers: Modifier (default) Meaning class is visible in this package public class is visible in other packages abstract class must be extended final class must not be extended Introduction 19 Method Usage Modifiers: Usage Modifier Meaning final cannot be overridden static attached to a class not an object abstract must be overridden native not written in Java synchronized entry to the method is mutual-exclusive Introduction 20 Method Scope Modifiers: Scope Modifier Meaning public visible everywhere protected visible in this package and visible in subclasses in other packages (default) friendly visible in this package private protected only visible in this class and its subclasses private only visible in this class so can never be declared abstract Introduction 21 Variable Modifiers, Their Scopes and Extents: There are three kinds of variables in Java: instance variables, class variables and local variables. Characteristics related with variables are types, modifiers, scopes, extents, and initial values. Introduction 22 Variable usage modifiers: Usage Modifier Meaning final the variable's value cannot be changed a class variable static transient volatile reserved for future use the variable can be changed asynchronously Introduction 23 Variable scope modifiers: Scope Modifier Meaning public visible everywhere protected visible in this package and in subclasses in other packages default (friendly) visible in this package private protected in this class and its subclasses private only visible in this class Introduction 24 Extent of a variable: Variable Kind Extent instance variable T(creation) - T(no_more_references) class variable T(loaded) - T(no_more_references) local variable T(enter_code_block) - T(exit_code_block) Introduction 25 Declarations: The general form of data declaration: <Modifiers> <type_name><variable_name> [= <initial_value>]; The general form of object declaration: <Modifiers> <type_name><variable_name> [= new <costructor>]; Object declarations (without an initialization) do not create objects. For example: Bicycle blackice; // no blackice object yet Bicycle blackice = new Bicycle(...); // create an object blackice Introduction 26 Operators and Expressions: There are factors that influence the final value of an expression: Precedence: it says that some operations bind more tightly than others. Associativity: it defines the tie breaker for deciding the binding when we have several operators of equal precedence strung together. Evaluation_order: it tells the sequence (for each operator) in which the operands are evaluated. Introduction 27 The Basic Statements: selection: if and switch statements iteration: for, while, and do statements control transfer: return, throw, continue, break, and goto statements guarding: synchronized statement method call: object.method(arg_list); Introduction 28 The Object Class: In Java, nearly everything is an object. Every class is ultimately inherited from the ultimate superclass Object, i.e., any object obj in a Java program can be converted to an object of Object by casting (Object) obj. Most Java utility classes require the use of instances of Object. However, variables of basic types are not instances of Object yet. Thus Java provides a simple way to promote them when needed. Introduction 29 The class version of basic types: Basic Type Corresponding Class boolean Boolean char Char integer Integer Long Long float Float double Double Introduction 30 An example of moving an int to an Integer object and an Integer to an int, using methods from the Integer class: Integer iobj; int i = 42; iobj = new Integer(i); // to Object i = iobj.intValue(); // to int Introduction 31 Interfaces: Interfaces are skeletons of classes. They are used to specify the form that something must have, but not actually provided the implementation. An interface only declares methods and defines constants (variables). An interface can be implemented by any class. A class can implement several interfaces at once. (different from inheritance, a class can only extend one parent class). An interface is a static (compile-time) protocol. (An abstract class implies inheritance, which may select a proper method at runtime). Any methods or variables declared in a public interface are implicitly public. An interface may extend any number of other interfaces. Introduction 32 1. A program written in the JavaTM programming language can run on any platform because... A. Java programming is derived from C++. B. The Java Virtual Machine(JVM) interprets the program for the native operating system. C. The compiler is identical to a C++ compiler. D. The APIs do all the work. Introduction 33 2. An applet will run in almost any browser because... A. The server has a built-in JVM. B. The browser has a built-in JVM. C. The source code is interpreted by the browser. D. Applets don't need a JVM. Introduction 34 3.What is the purpose of the main method? A.To build a user interface. B.To hold the APIs of the application. C.To create buttons and scrollbars. D.To act as the entry point for the program. Introduction 35 4.The Applet class provides... A. A browser to run the applet. B. Methods to define the applet's behavior and appearance. C. A special HTML page. D. Permission to communicate with the server. Introduction 36 5.Which method will a web browser call first on a new applet? A. main method B. start method. C. init method. D. paint method. Introduction 37 6.What is the advantage of using import statements? A.To avoid having to declare variables. B.To refer to a class without using prefixes. C.To avoid calling methods. D.To import the images you want to use. Introduction 38 7.When a program class implements an interface, it must provide behavior for... A. Two methods defined in that interface. B. Only certain methods in an interface. C. Any methods in a class. D. All methods defined in that interface. Introduction 39 8.A constructor is used to... A. Free memory. B. Initialize a newly created object. C. Import packages. D. Create a JVM for applets. Introduction 40 9.The BorderLayout class provides static fields for... A. Introducing new methods. B. Adding components to specific areas of a container. C. Starting an applet. D. Specifying font size and color. Introduction 41 10.Servlets are typically used for... A. Creating graphics. B. Extending a web server by providing dynamic web content. C. Storing information in applets. D. Loading buttons and menus. Introduction 42