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The Design Process Every good design must start from somewhere. In most cases Designers go through a strategic process to reach their final product. This design process is used by many and allows opportunity to grow a design and to develop it to its best. Identification of need Concept Designs Research Final Design/ Working Drawing Design Brief Specification Investigation Model/ Prototype Evaluation https://www.youtube.com/watch?v=pR hhy5gt70A In order to go through the design process we need a design team SubContractor Market Researchers Accountants Economists Engineers Design Team Retailers Consumers Manufacturers Lawyers Materials Technologists Ergonomists Marketing Teams Production Specialists Market Researchers Compiles information on consumer wants and needs and current products on the market. This information is used to help the designer. They are also involved in advertising the final product for selling. Retailers Sells the product to the consumer. Can aid the designer by telling him/her what the public want and when they want it. Retailers can identify trends in sales and target markets, i.e. who is buying what and when. Retailers are the first people to know what is selling well and what is not. Engineers Has knowledge and experience of engineering aspects of the product. These can be electrical components or mechanical components. They advise the designer the best possible way of coping with these parts. Accountants Lawyers Consumers Budgets the project. Offers advice to the designer on the costing of the project, restrictions, etc. They also take into account the price for manufacture, materials and labour in making the product. Advises the designer on all legal aspects including intellectual property and ensures that the product being designed does not breach copyrights in the other products by rival companies or vice versa. Person who will buy/use the product. Can aid the designer by offering opinions and feedback on the product at various stages of the design process. Consumer demand: the consumers have either a need or a want to which the designer will try to respond. Manufacturers Manufactures the components of the product and assembles the final product. Uses the plans and specifications given by the designer. Materials Technologist Has knowledge of materials and their properties. Offers advice to the designer about the materials which would be best suited to the job, taking into consideration their properties, working characteristics, cost, availability, etc. SubContractors Carries out work on certain areas of production. Could be used to manufacture components that the main manufacturer could not produce (i.e. electronic circuitry, specifically engineered components); or could be used to save time. Economist Ergonomist Production Specialist Has knowledge of local, nationwide and worldwide economies and can offer advice on whether or not people are likely to buy the product. Taxes, house prices, petrol costs, etc., have a direct effect on people’s lives and can control their standard of living. Develops all information on the ergonomic aspects for the product. They will make suggestions about human sizes and interactions with the product to the designer. Has strong knowledge of available processes and offers this to the designer during certain stages of the design process. Will try to find the most suitable method of production for a product by taking into consideration economics, environmental concerns, materials, availability, etc. The Brief is the starting point of most design processes. The brief indicates the general nature of the task or problem to be solved. The problem tends to have loose restrictions so that creativity and innovation are the key in creating the new product Open Brief Closed Brief A closed An open isbrief muchsets more out specific what and has will to be direct done the in designer generaltowards what the terms. actually client Many aspects wants. This of the give brief the client are more left open control to and means the interpretation designer is more andlikely a wide to range get theofdesign solutions. correct Example: Design a pair of stylish running shoes something to wear on your feetthat can be laced up. The product should be retailed at £60 and should use bright colours in the What type of shoes? Laces? Colour? design. Running ? Heels? Comfort? Fashion? In the beginning stages of the design process every designer must carry out research. You can gather research through Primary and Secondary sources. Primary- Gathering primary resources involves the designer finding their own information Secondary- Gathering secondary means taking information from what other people have found out previously To gather this information you must research different areas • • • • How to record research-mood boards, evaluation, annotation, notes sketches Analysis-analysing your results what you found out Application-how can we apply it to our design Presentation of research questionnaires mood board lifestyle boards quantitive and qualitative-questionnaire focus groups smart phones Collecting as much information before designing is the best route to go in order to create something that is suitable and stylish. Ways you can collect information • • • • • Going online, reading information about designers, companies and design periods Interviews with experts Questioning users and consumers Benchmarking current products- finding the most popular Material testing The aim of gathering research is to collect as much information about the problem to help support you solve the issue. Specifications are statements of characteristics a design must possess in order to meet the requirements of a design brief. They contain a lot of high technical information and requirements. There are 4 different types of specifications: Marketing Specification Technical Specification Performance Specification Conformance Specification Emphasises the requirements of the user, purchaser and the producing company. Examples: This translates some of the marketing specification requirements into precise descriptions, setting limits, values and measurements. Deals more with physical properties. Deals with desired outputs of the product. This should ensure that the product complies with legal and commercial requirements and is it safe for the public to use? We use various methods to create ideas. Using a mind map (thought shower), lifestyle boards and mood boards are three good ways to create some ideas from, depending on who you are designing for. There is 4 other methods, such as: Morphological Analysis Technology Transfer Analogy Lateral Thinking Lifestyle boards are used to give the designer an idea of what the client or consumer is like. It shows different cultures, interests, materials, styles and products that they may be interested in. These should be used to show a snapshot of the lifestyle of the client. Mood Boards are quite similar to lifestyle boards with variety of pictures to give inspiration. A mood board is outlook for the designer. You should be able to see route the designer is aiming to go down and style product. regards to there being a used to show a definitive from a mood board the they may take on their Then To getput to points the which possible relatedesign to create each you ofashould these start with as aheadings varietySketching of atdifferent the top Move The cardbest up and down to varietyfeatures of options. Begin to designs. of Use your imagination and try to come up with a selection of suitcards the specification different design. Learning Children’s Morphological Analysis is a good way of helping you create a variety of ideas. AffordableLearning AffordableColours Children’sMaterials Seating Materials Timetables Seating Colours First begin Bright to break down the features in the design brief. Colours Timetables Plastic Plastic Primary Attached Bright Acrylic Spelling Attached Colours Acrylic Bold Bench Primary Beech Alphabet Design Brief Happy Features of the Brief Bench Beech Spelling Bold Pine Stool Pine Red Shapes Toys’R’Us are looking to Steel expand into Stool Alphabet Happy Steel chair Yellow children's furniture. Their main focus is chairChildren'sShapes Red Aluminium Seating Aluminium Blue to increaseYellow sales on children's desks Desks Blue They want it to be with seating. affordable and it should be attractive to Affordable children as well as encouraging their Your Sketch should now relate to the option shown. It should beAttractive a brightly learning in some coloured acrylicway. desk with seat attached and should show different words to improve spelling. Learning New products, ideas and inventions are often the result of a process called associative thinking. This means that a designer will make an association with a technology, manufacturing process or material in one area or field of design and use it to provide a new idea or solution in another. Some examples are: Laser technology which was designed for space and defence programmes, is now used in domestic CD systems. The technology of an industrial cyclone separator is now used by James Dyson in the vacuum cleaners Nature provides us with its own forms of technology which have been used as inspiration. We have copied nature in so many ways to help improve our lives. The way cats’ eyes reflect light is used to provide a method of marking the middle of roads. Velcro was developed using principles found in goose-grass. Ball and socket joint in your shoulder is used in many machines. Examples of inspiration include plants and animals found in building and bridges. Examples https://www.youtube.com/watch?v=h Qn4Uu2tJeY What ways can we evaluate ideas? Surveys Questionnaires User Trials Observation Testing Test Rigs Comparison to other products