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1 The Computer Industry 2 Computer History Ø Counting aids keep track of quantities Ø Many transactions required calculations Ø A manual calculator called an abacus first appeared around 1200 in China, and then in Japan around 1600 Ø Other manual calculators include the oddlyoddly -named Napier’s Bones, Bones, and the slide rule Ø In 1621, an English mathematician named William Ought red used Napier’s Napier’s logarithms to construct the first slide rule 3 Computer History 4 Computer History 5 Computer History Ø A mechanical calculator implements algorithms autonomously. To work a mechanical calculator, the operator simply enters the numbers for for a calculation, and then pulls a lever or turns a wheel to produce results Ø Wilhelm Schickard created a mechanical calculator (called Shickard’s Calculator Calculator)) Ø Blaise Pascal developed the Pascaline Ø Leibniz Calculator Ø deColmar’s Arithmometer became the first massmass-produced calculator 6 Computer History Ø Charles Babbage proposed a device called the Difference Engine that would operate using steam power Ø The Difference Engine was intended to quickly and accurately calculate calculate large tables of numbers used for astronomical and engineering applications Ø In 1834, Babbage began designing a new generalgeneral-purpose calculating device, called the Analytical Engine 7 Computer History 8 Computer History Computer historians believe that the Analytical Engine design embodies embodies many of the concepts that define the modern computer Ø Store the programs and data for calculations on punched cards Ø The U.S. Census Bureau held a competition to find a way to tabulate tabulate the 1890 census Ø Herman Hollerith won the competition with a design for an electronic punched card card tabulating device Ø 9 Computer History Ø Each card contained areas to represent fields, such as “nationality.” “nationality.” punched, the cards were fed into a card reader that used an array of metal rods to electronically read the data from the cards and tabulate tabulate the results, Hollerith Tabulating Machine Ø Hollerith incorporated The Tabulating Machine better known today as IBM Ø Once 10 Computer History A prototype is an experimental device that typically must be further developed develo ped and perfected before going into production and becoming widely available available Ø The Atanasoff Atanasoff--Berry Computer (ABC) was the first to use vacuum tubes instead of mechanical switches Ø 11 Computer History 12 Computer History Ø Konrad Zuse developed a computer called the Z3 Z3,, which was based on the idea of binary “yes/no” statesstates-what we now call bits Ø Howard Aiken created the IBM Automatic Sequence Controlled Calculator (ASCC), but it is usually referred to as the Harvard Mark I because it was moved to Harvard University shortly after completion 13 Computer History Ø Ø Ø Ø In 1943, a team of British developers created COLOSSUS COLOSSUS,, an electronic device designed to decode messages encrypted by the German ENIGMA machine COLOSSUS successfully broke the codes and gave the Allies a major major advantage during World War II In 1943, a team headed by John W. Mauchly and J. Presper Eckert started work on ENIAC, a gigantic, general-- purpose electronic computer general ENIAC (Electronic Numerical Integrator and Computer) was designed to calculate trajectory tables for the U.S. Army 14 Computer History Ø A computer called the UNIVAC is considered by most historians to be the first commercially successful digital computer Ø Eckert Eckert--Mauchly Computer Corp constructed it Ø At fourteen and a half feet long, seven and a half feet high, and an d nine feet wide, UNIVAC was physically smaller than ENIAC, but more powerful 15 Computer History Ø As technology evolved, relay switches and vacuum tubes were replaced replaced with smaller, less powerpower-hungry components Ø Computer historians seem to generally agree that computers have evolved through four distinct generations, and in each generation, computers became smaller, smaller, faster, more dependable, and less expensive to operate 16 Computer History Ø First-generation computers can be characterized by its use of vacuum tubes Firstt ubes A vacuum tube is an electronic device that controls the flow of electrons in a vacuum Ø They consumed a lot of power Ø They also tended to burn out quickly First--generation computers were characterized by custom application programs First programs Ø First--generation computers did not seem ready for “prime time” First Ø Ø 17 Computer History 18 Computer History Ø Ø Ø Ø Second-generation computers used transistors instead of vacuum tubes SecondTransistors performed functions similar to vacuum tubes, but they were much smaller, cheaper, less power hungry, and more reliable A number of successful transistorized computers were manufactured manufactured by companies such as IBM, Burroughs, Control Data, Honeywell, and Sperry Rand IBM developed operating systems that provided standardized routines routines for input, output, memory management, storage, and other resource management activities. 19 Computer History 20 Computer History Early proprietary operating systems were designed to work only on on a particular computer Ø Second Second--generation computers also ran programming language compilers that that allowed programmers to write instructions using English - like commands. Ø High High--level languages, such as COBOL (Common BusinessBusiness-Oriented Language) and FORTRAN (Formula Translator), were available for use on secondsecond-generation computers Ø 21 Computer History Ø Ø Ø Ø Third-generation computers became possible in 1958, when Jack Kilby at Texas Instruments and ThirdRobert Noyce at Fairchild Semiconductor independently developed integrated circuits Ø RCA Spectra 70, IBM 360 In 1965, Digital Equipment Corp.(DEC) introduced the DEC PDPPDP-8, the first commercially successful minicomputer By 2000, the IBM AS/400 (renamed the iSeries 400) was one of the few remaining devices that could be classified as a minicomputer Today, demand for minicomputers is satisfied by highhigh-end personal computers and servers, and the term “minicomputer” has generally fallen into disuse 22 Computer History 23 Computer History The technology for fourth fourth--generation computers appeared in 1971, when Ted Hoff developed the first generalgeneral -purpose microprocessor Ø Early industry leaders included Intel, Zilog Zilog,, Motorola, and Texas Instruments Ø The Intel line, used in most WindowsWindows-compatible computers, included the 8086, 8088, 80286, 80386, 80486, and the Pentium family of microprocessors Ø 24 Computer History Ø The Motorola line of microprocessors grew to include 68000 series serie s processors used in Apple Macintosh computers, plus the PowerPC processors developed in the early 1990s, and used in current Macintosh computer systems Ø Intel reigns as the world’s leading microprocessor manufacturer, though microprocessors are also produced by companies such as Hitachi, Texas Instruments, Sun Microsystems, AMD, Toshiba, and Motorola 25 Computer History 26 Computer History Ø Ø Ø One such system was the Mark Mark--8 developed by Jonathan A. Titus, who was featured in the July 1974 1974 issue of RadioRadio -Electronics In 1975, Ed Roberts and the MITS (Micro Instrument and Telemetry Systems) company announced the MITS Altair, Altair, which many historians believe to be the first commercial microcomputer microcomputer In 1977, Steve Jobs and Steve Wozniak founded Apple Computer Corporation Corporation and released the Apple I, a kit containing a motherboard with 4K of RAM that sold for $666.66 $666.66 27 Computer History 28 Computer History Ø Ø In 1978, Apple introduced the Apple II computer The Apple II was a very successful computer. One of the main reasons reasons behind its success was a commercial software program called VisiCalc — the first electronic spreadsheet Ø 29 In 1981, IBM began marketing what it called a “personal computer” computer” or “PC,” based on the 8088 processor. The IBM PC quickly became the toptop-selling personal computer Ø IBM PC 5150 Ø IBM PC XT Computer History Ø Ø Ø Ø Within months, dozens of companies used these parts to produce IBM IBM--compatible computers These companies were also able to obtain essentially the same operating operating system used by IBM The IBM PC used an operating system called PCPC-DOS that was created by a young programmer named Bill Gates Although hobbyists and the business community had embraced computers, computers, these machines were still considered difficult for the average person to use 30 Computer History Ø That perception began to change in 1983, when Apple introduced a product called the Apple Lisa Ø A key feature of the Lisa was its graphical user interface— interface—an idea borrowed from the Xerox Alto computer Ø In 1984, Apple released the first Apple Macintosh 31 Computer History 32 The Computer Industry 33 The Computer and IT Industries Ø Computer industry encompasses those companies that manufacture handheld handheld computers, personal computers, highhigh-end workstations, servers, mainframes, and supercomputers Ø Information technology industry (or IT industry), is typically used to refer to the companies that develop, produce, sell, or support computers, software, software, and computercomputerrelated products 34 The Computer and IT Industries Ø Ø 35 No. A bank uses computers, but it is classified as part of the banking banking industry A clothing store might use computers to track inventory, but it is classified as part of the apparel industry The Computer and IT Industries Ø Ø Ø Ø Ø Equipment manufacturers Chipmakers Software publishers Service companies Retailers Although some companies fit neatly into one of the above categories, categories, other companies operate in two or more areas Ø The IT industry also encompasses large conglomerates with one or more divisions devoted to computer hardware, software, or services Ø 36 The Computer and IT Industries Ø Ø Ø The 1990s spawned a group of InternetInternet-based companies that came to be called “dot coms coms”, ”, from the companies’ domain names, which inevitably ended with “.com” and many of the companies even incorporated “.com” into their official company names Amazon.com was one of the first InternetInternet -based companies Unless a “dot com” sells computers, peripherals, or software online, online, it is probably not considered part of the computer industry, experts disagree whether “dot coms coms”” rightfully belong to the IT industry 37 The Computer and IT Industries Ø IT industry heavyweights such as Cisco, Intel, Sun Microsystems, Oracle, HewlettHewlettPackard, Palm, Handspring, Apple, AMD, 3Com, and Silicon Graphics Graphic s are all located in California’s Silicon Valley Ø Although Silicon Valley has a reputation as the home of the IT industry, industry, many of the top IT players are located elsewhere 38 The Computer and IT Industries 39 The Computer and IT Industries Ø Many of the largest companies in the IT industry have branch offices offices all over the world Ø Despite the increasing globalization of the IT industry, it is still still dominated by the U.S. Sixty--eight percent of IT workers are in the U.S., even though 62 percent Sixty percent of industry sales are to nonnon-U.S. companies 40 The Computer and IT Industries Ø You can dig up lots of information on IT and computer companies from a wide variety of computer and business publications Ø The type of computer publication you need depends on the kind of information you want Ø The IT Sources InfoWeb provides you with an upup-t oo-date guide to publications and other IT industry resources 41 The Computer and IT Industries Ø Ø Ø Ø The IT industry has been described as “the most dynamic, most prosperous, prosperous, most economically beneficial industry the world has ever known.” GDP is defined as the total value of a nation’s goods and services produced produced within a specific time period In the U.S., for example, the IT industry accounted for about 5 percent of the growth in the 1985 GDP. The Internet added more fuel to the fire, and by 2000, IT’s total contribution to GDP growth was about 8.6 percent 42 The Computer and IT Industries 43 The Computer and IT Industries According to the U.S. Department of Commerce, the IT industry accounted ac counted for oneone -third of the real economic growth, and almost half of all productivity growth between 1995 and 1999 Ø The world IT market (hardware, software, and computer services) grew at an annual rate of 10 percent between 1987 and 1995— 1995—nearly twice the rate of the world GDP Ø In 2000, IT industry growth in the U.S. slowed as a result of a shakeout in the “dot com” sector Ø 44 The Computer and IT Industries Ø It is likely, however, that population growth and business globalization globalization are two important factors that contribute to huge investments in information information technology Ø The worldwide population more than doubled over the past 50 years, years, and a recent study predicts that the population will peak at 9 billion by the year 2070 45 The Computer and IT Industries Ø Governments and private businesses have discovered that they can become much more efficient with a liberal application of computers and other information information technologies Ø Ø As businesses globalize, they encounter new competitors with tec hnological advantages Bottom line: if your business competitors turn to technology, so so must you 46 The Computer and IT Industries 47 The Computer and IT Industries Ø IT manufacturers and publishers introduce new products for the same same reasons as their counterparts in the automotive industry. New products, such as a computer with a faster microprocessor, a DVD player, or an upgrade to Windows, are are designed to attract customers and generate sales Ø In contrast to the automotive industry, however, the IT industry is not on an annual cycle 48 The Computer and IT Industries Ø The equipment -manufacturing segment of the IT industry is relatively young, and and technology, rather than marketing, is the major force that drives drive s product development Ø Companies cannot always predict when a new technology will appear, appear, or how it might be incorporated into new products. As a result, the life cycle of computer hardware and some computer products is short, whereas other products have a long long life cycle 49 The Computer and IT Industries Ø The life cycle of a new computer model typically includes five stages: stages: product development, product announcement, introduction, maintenance, and an d retirement 50 The Computer and IT Industries Product Development - Product development often takes place “under wraps.” Product Announcement - Sometime during the development process, a company makes a product announcement to declare its intention to introduce introduce a new product. Vaporware,, are announced, but never produced Vaporware Ø Introduction - When a new product becomes available, it is usually added to the the vendor’s product line and featured prominently in advertisements Ø Ø 51 The Computer and IT Industries Ø Maintenance - As supply and demand for a product reach an equilibrium, the price price of the product decreases slightly. This discounted price is usually usuall y referred to as the street price Ø Retirement - Gradually, a company’s oldest products are discontinued as demand demand for them declines 52 The Computer and IT Industries 53 The Computer and IT Industries Ø Ø Ø Ø Ø 54 Software begins with an idea that is shaped by a design team and marketing experts Most software products undergo extensive testing before they are released The first phase of testing, called an alpha test, test, is carried out by the software publisher’s inin-house testing team Errors, or “bugs,” found during the alpha test phase are fixed, and then the software enters a second testing phase called a beta test A beta test is conducted by a team of offoff-site testers The Computer and IT Industries Ø A newly published software package can be an entirely new product, a new version (also called a “release”) with significant enhancements, or a revision re vision designed to add minor enhancements and eliminate bugs found in the current version version Ø Unlike computer hardware products, older versions of software typically typically do not remain in the vendor’s product line 55 The Computer and IT Industries 56 The Computer and IT Industries Ø Market share is a company’s share, or percentage, of the total market “pie” Ø Competition is fierce in all segments of the industry, and market marke t share is one indicator of a company’s ability to “steal” sales from its rivals 57 The Computer and IT Industries Ø Since 1981, hundreds of companies have produced personal computers computers Ø Industry analysts have classified these companies into market tiers, ers, or categories Ø The top (first) tier in any segment of the computer industry consists consists of large companies that have been in the computer business for many years 58 The Computer and IT Industries Ø The second tier includes newer companies with sales volume just below the cutoff level for identifiable market share, and somewhat fewer financial resources reso urces than companies in the first tier Ø The third tier consists of smaller startup companies that sell primarily primarily through mail order Ø Computer prices vary by tier Ø Computers from toptop-tier vendors generally are more expensive than computers offered by secondsecond-tier or thirdthird -tier vendors 59 The Computer and IT Industries Computers from secondsecond-tier companies are generally less expensive than those from first--tier firms, although the quality can be just as good first Ø Computers from third -tier companies often appear to be much less expensive than those in other tiers Ø Sometimes this difference reflects the low overhead costs of a small small company, but other times it reflects poorpoor-quality components Ø 60 The Computer and IT Industries 61 The Computer and IT Industries Ø Hardware manufacturers and software publishers try to reach consumers consumers by making their products available through a variety of sources Ø Computer hardware and software are sold through marketing outlets outlets called marketing channels Ø These channels include computer retail stores, mailmail-order/Internet outlets, valuevalue- added resellers, and manufacturer direct 62 The Computer and IT Industries Ø A computer retail store purchases computer products from a variety of manufacturers, and then sells those products to consumers Ø A computer retail store is often the best shopping option for buyers buyers who are likely to need assistance after their purchases such as beginning computer users, or those with plans for complex computer networks Ø Retail stores can be a fairly expensive channel for hardware and software 63 The Computer and IT Industries Mail order is a special instance of retailing in which a vendor takes orders orders by telephone or from an Internet site Ø Mail Mail--order suppliers generally offer low prices, but might provide only only limited service and support Ø Experienced computer users who can install components, set up so ftware, and do their own troubleshooting are often happy with mailmail-order suppliers Ø 64 The Computer and IT Industries Ø Consumers without a “middleman,” such as a retail store Ø The obvious advantage of direct sales is that by cutting out the retailer, a manufacturer can make more profit on each unit sold. The disadvantage is that that the manufacturer must provide customers with technical support— support —a potentially costly service that requires large teams of technical support personnel 65 The Computer and IT Industries 66 The Computer and IT Industries Ø VAR stands for valuevalue- added reseller. A valuevalue- added reseller combines commercially available products with specialty hardware or software to create a computer system designed to meet the needs of a specific industry 67 The Computer and IT Industries Ø Consumers can benefit from a variety of channels Ø Although consumers benefit from a variety of channels, vendors within w ithin the channels often find that their sales are pirated by other channel vendors— vendors—a process referred to as channel conflict 68 The Computer and IT Industries Ø Ø Ø Ø Some aspects of the IT industry are regulated by government agencies, agencies, but many aspects are self regulated The Federal Communications Commission (FCC) regulates interstate and international communications by radio, television, wire, satellite, and cable The U.S. Federal Trade Commission and Department of Justice police police the business practices of the IT industry Many governments are enacting laws that restrict access to particular particular Internet activities and content 69 The Computer and IT Industries Ø In 1996, U.S. Congress enacted the Communications Decency Act, w hich made it illegal to put indecent material online where children might see it Ø For example, the U.S. government restricts exports of any hardware hardware or software that contain certain strong encryption algorithms 70 The Computer and IT Industries Ø Ø 71 Most IT industry leaders oppose further regulation of their industry. industry. They remain skeptical of government regulations that might limit their ability to explore new technologies and offer them to the public. To avoid further government intervention, the IT industry industry has taken steps toward self regulation The information Technology Industry Council has become one of the the major trade associations for computer manufacturers, telecommunications suppliers, business equipment e quipment dealers, software publishers, and IT service providers The Computer and IT Industries Ø The Software and Information Industry Association Ø This organization focuses on protecting the intellectual property propert y of members, and lobbying for a legal and regulatory environment that benefits the the entire IT industry Ø Organizations such as the IEEE Standards Association help the IT industry standardize technology 72 The Computer Industry 73 Careers for Computer Professionals Ø In 1999, the U.S. Congress crafted an amendment to the Fair Labor Labor Standards Act that essentially defines a computer professional as any person whose primary occupation involves the design, configuration, analysis, development, modification, modif ication, testing, or security of computer hardware or software 74 Careers for Computer Professionals 75 Careers for Computer Professionals Ø Ø Ø Ø Ø 76 Careers for Computer Professionals Ø Ø Ø Ø 77 A systems analyst investigates the requirements of a business or organization, its it s employees, and its customers in order to plan and implement new or improved computer computer services A security specialist analyzes a computer system’s vulnerability to threats from viruses, viruses, worms, unauthorized access, and physical damage A computer programmer designs, codes, and tests computer programs A quality assurance specialist participates in alpha and beta test cycles of software A database administrator analyzes a company’s data to determine the most effective way to to collect and store it A network specialist/administrator plans, installs, and maintains one or more local area networks A computer operator typically works with minicomputers, mainframes, and supercomputers supercomputers A computer engineer designs and tests new hardware products, such as computer chips, chips, circuit boards, computers, and peripheral devices A technical support specialist provides phone or online help to customers of computer companies companie s and software publishers Careers for Computer Professionals Ø Ø Ø Ø A technical writer creates documentation for large programming projects, and writes write s the online or printed user manuals that accompany computers, peripheral devices, devices, and software A computer salesperson, salesperson, or “sales rep,” sells computers A Web site designer creates, tests, posts, and modifies Web pages A manufacturing technician participates in the fabrication of computer chips, circuit boards, boards, system units, or peripheral devices 78 Careers for Computer Professionals 79 Careers for Computer Professionals Ø The U.S. Bureau of Labor Statistics (BLS) projects that the number number of jobs in the computer industry will substantially increase between now and 2008 2008 Ø According to the BLS, the largest increases in available jobs will will be for database administrators, computer support specialists, and computer engineers engin eers Ø Over the next few years, economic trends may cause significant changes changes in the job market 80 Careers for Computer Professionals Ø Web sites, such as http://w http://w ww.bls.gov ww.bls.gov,, provide salary data for various IT industry jobs 81 Careers for Computer Professionals Ø Many technology companies offer employeeemployee-friendly working conditions that include childcare, flexible hours, and the opportunity to work from home 82 Careers for Computer Professionals Ø One indication of job satisfaction is voluntary turnover rate Ø Some companies in the IT industry have remarkably low turnover rates rates Ø Database giant Oracle and network powerhouse Cisco Systems have turnover rates that are less than 6 percent Ø Turnover rates at IBM and Microsoft are less than 10 percent, which which seems to indicate higher--than higher than-- average employee satisfaction 83 Careers for Computer Professionals Ø The typical IT industry employee works a 4040-hour week, and often longer hours are required Ø A contract worker is typically hired as a consultant Ø IT businesses benefit from the ability to hire contract workers. The pool IT contract workers provides a selection of people with specialized skills 84 Careers for Computer Professionals Ø Workers in many industries are interested in telecommuting — using available technology to work from home or an offoff-site location, at least part of the time Ø The Internet and telecommunications technologies have made an impact impact on the availability of telecommuting opportunities for workers Ø It has become common for employees to collaborate through electronic electronic mail, fax, groupware, and videoconferencing 85 Careers for Computer Professionals Most people in the IT industry work at “desk jobs,” and spend many many hours of the workday gazing at a computer monitor and typing on a keyboard Ø According to the BLS, “Data entry keyers and others who work at video terminals for extended periods of time may experience musculoskeletal strain, eye problems, stress, or repetitive motion illnesses, such as carpal tunnel syndrome” Ø 86 Careers for Computer Professionals Ø To avoid these health hazards, workers should be aware of the ergonomics ergonomics of their work areas Ø Ergonomics is the study of work. The U.S. Occupational Safety and Health Administration (OSHA) further explains ergonomics as “the science science of designing the job to fit the worker, rather than physically forcing the worker’s body body to fit the job” 87 Careers for Computer Professionals 88 Careers for Computer Professionals Ø As you might expect, IT industry workers are younger than their counterparts in most other industries 89 Careers for Computer Professionals Ø As with many technical occupations, men outnumber women in the IT IT industry Ø Minorities are increasingly taking advantage of opportunities in the IT industry Ø The general attitude among IT industry human resource managers is, is, “If you’re good, we’ll hire you” Ø But being “good” means having the right set of qualifications and an d experience for the job 90 Careers for Computer Professionals Ø IT industry jobs include some type of higher education, certification, certific ation, or computer experience 91 Careers for Computer Professionals Computer science is only one of the many computercomputer-related degrees that are offered by colleges and universities Ø Computer engineering focuses on the design of computer hardware and peripheral devices, often at the chip level Ø Computer science focuses on computer architecture, and how to program computers to make them work effectively and efficiently Ø 92 Careers for Computer Professionals Ø Information systems, systems, or “information technology,” degree programs, typically offered by a university’s College of Business, focus on applying computers to business problems 93 Careers for Computer Professionals Ø Graduates of twotwo-year programs typically find employment as entryentry-level technicians, programmers, and support personnel Ø Advancement opportunities might be limited, however, without additional additional education or certification 94 Careers for Computer Professionals Master’s degree in Information Systems or Master’s degree in Business Business Administration (MBA) Ø Any of these graduate degrees would help you get a management position position as a college professor Ø 95 Careers for Computer Professionals Ø Peterson’s is a comprehensive resource for educational services Ø Its Web site at www.petersons.com has become a primary resource for locating educational programs, as well as providing testing services for admissions and certification 96 Careers for Computer Professionals Ø Certification alone is rarely sufficient to qualify you for a job jo b in the IT industry Ø Bottom line: certification is only part of your total package of of qualifications 97 Careers for Computer Professionals Ø Certificates of completion are offered to students who successfully complete one or more courses on a specific topic Ø A certification exam is an objective test that verifies your level of knowledge about about a particular technology or subject Ø Certification exams can be divided into several categories: categories: Ø General computer Knowledge 98 Careers for Computer Professionals – The Institute for Certification of Computing Professionals (ICCP) (ICCP ) offers some of the most generalized certification exams, including the CCP exam – Software Applications – Database Administration – Networking – Computer Hardware 99 Careers for Computer Professionals 100 The Computer Industry 101 Job Hunting Resources • In many ways, finding a job in the IT industry is just like finding a job in any other industry 102 Job Hunting Resources Ø The Internet has become an important tool for job hunters Ø The Internet can figure into your job hunt in several ways, including including researching potential jobs and employers, posting your resume, locating job leads, and corresponding with potential employers Ø Job hunting experts advise IT job seekers to spend no more than 50 percent of their total job hunting efforts online 103 Job Hunting Resources You should begin by defining the jobs for which you are qualified. qualifie d. In the IT industry, job titles are not standardized Ø Non Non--standardized job titles can pose a problem for job hunters, especially especially those who use search engines to locate job openings Ø Job hunters in the IT industry should take some time to compile their own lists of equivalent job titles and relevant search terms Ø 104 Job Hunting Resources Ø As a computer professional, you are expected to use technology effectively effectively for everyday tasks Ø You can demonstrate this ability to prospective employers by the way you treat your resume. Ø Prepare your resume in a variety of formats, suitable for different different computer platforms and delivery methods Ø If requested by a prospective employer, you can attach your resume resu me file to an ee-mail message that serves as your cover letter 105 Job Hunting Resources Ø Some career counselors advise against the use of e -mail attachments, suggesting that many employers never open attachments for fear of ee-mail borne viruses Ø Instead of attaching your resume, you can simply paste it into t he body of an ee-mail message Ø You might also want to create an HTML version of your resume 106 Job Hunting Resources Ø Regardless of the industry in which you seek employment, an effe ctive resume is clear, correct, and easy to read 107 Job Hunting Resources Ø Today’s trend to search resumes online has implications for all job seekers, not just those in the IT industry Ø Experience is important, but the old style of “dating” your tenure tenure at a job provides little information for online searches 108 Job Hunting Resources Ø A simple Web portfolio is a hypertext version of your resume Ø More effective Web portfolios contain links to samples of your work w ork Some human resource directors are nervous about any information that indicates an applicant’s age, gender, ethnicity, or physical characteristics Ø You might want to keep such multimedia presentations on hand, but but supply them only when requested Ø 109 Job Hunting Resources Successful job hunting typically requires several strategies One strategy is to look for job openings and initiate contact with th an employer by submitting an application Ø A second strategy is to post an online resume that can be found by recruiters who then initiate contact Ø A third strategy is to develop a liaison with a recruiting firm Ø Ø 110 Job Hunting Resources The newspaper’s Help Wanted section, your school’s career placement placement office, and your local state employment agency Ø Many employers— employers—and a large percentage of IT industry employers— employers— maintain Web sites that include links to information about their job openings Ø 111 Job Hunting Resources 112 Job Hunting Resources Ø Ø Ø An online job bank maintains a database that contains thousands of job openings posted posted by employers Ø The largest job banks span just about every industry You can search most online job databases by job title, geographic geographic location, or company If your search turns up a job that looks promising, you may be provided provided with the information necessary to directly contact the employer with a letter of application application and resume 113 Job Hunting Resources 114 Job Hunting Resources Ø Ø Ø Ø At last count, the Internet provided more than 2,500 job banks, each with unique job announcements. Search agents and metasearch tools allow you to automate the search process across many sites sites A job search agent is an automated program that searches one or more databases, and and notifies you when it finds any leads that match your specified criteria A metasearch tool is a software program that performs broadbroad-based Web searches, such as searching more than one job database at a time 115 Job Hunting Resources 116 Job Hunting Resources Ø Job seekers who post their resumes at online job banks should be aware of potential threats to their privacy Ø Before posting your resume, always check the job bank’s privacy policy Ø To protect your privacy, you might consider removing most of the contact information such as your address and phone number Ø By the way, consider your ee-mail user ID carefully 117 Job Hunting Resources Ø The term head hunter refers to a recruitment firm Ø Head hunter recruitment fees are usually paid by the companies that t hat hire them Ø Companies usually ask head hunters to help fill managerial and executive executive positions Ø However, during boom times in the IT industry, qualified applicants applicants at all levels of the corporate ladder sometimes become scarce, and head hunters are asked asked to recruit even entry--level workers, such as junior programmers entry 118 Job Hunting Resources Ø An employment agency (or placement service) works on behalf of employees, rather than employers. The focus of an employment agency is to find employers employers for people who seek work Ø Private employment agencies, however, usually charge a fee for their t heir services 119 Job Hunting Resources A job application takes time— time —your time and a recruiter’s time Before you apply for a job, most career counselors suggest that you first gather some background information about the company and its location Ø You also may be able to use the Web to find out about your prosp ective employer’s financial status and corporate culture Ø Ø 120 Job Hunting Resources Ø To find information about a company, start at its Web site Ø Most companies provide a set of “About us” pages that describe the t he company’s mission 121 Job Hunting Resources Ø Web sites such as www.homefair.com provide online tools that help you calculate the cost of moving, the cost of living, and the quality of life in a selected location