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Principles of Earth and Physical Science Mr. Taylor Rainier Jr/Sr High School Sound waves are caused by vibrations and carry energy through a medium. • Sound waves are longitudinal (push-pull) waves The medium is the material that conducts the energy from particle to particle. • The speed of sound varies with the medium • In general, more solid media conduct sound faster. Loudness is determined by intensity (amplitude) • Loudness is measured in decibels. Pitch is determined by frequency • High pitched sounds have high frequency • Humans hear from about 20Hz to 20,000 Hz • Lower than 20Hz = infrasound • Higher than 20,000Hz = ultrasound Most musical instruments produce sounds by vibrating strings, membranes, or columns of air. • Instruments produce a fundamental frequency and multiples of that frequency called harmonic frequencies. Musical instruments amplify these frequencies by forcing vibrations of the instrument body (resonance). The ear uses resonance to vibrate nerve endings. • Vibrations are transmitted by the eardrum to the inner ear where the nerve endings reside in the cochlea. Distances can be detected by measuring the reflection of sound waves • Ultrasound • Sonar Light can be modeled as • a wave, or • a particle. Light as a wave follows the characteristics we have been discussing: • Reflection, refraction, diffraction, interference, etc. • Light acts as a transverse electromagnetic wave Light can be modeled as • a wave, or • a particle. Light as a particle is described as “packets of energy called photons. • A photon has energy related to its frequency: High frequency is high energy Low frequency is low energy The speed of light varies with the medium: • In a vacuum light travels at approximately 3x108 meters/second (186,000 miles/second) The brightness of light varies with intensity and is often measured in lumens. Light is part of the electromagnetic spectrum Light is both absorbed and reflected from any surface it hits. The Law of Reflection: • The angle of incidence = the angle of reflection. • The “normal” is a right angle to the surface. Mirrors reflect light • Flat mirrors create a virtual image. The image looks like it is behind the mirror, but not light rays are located there. • Curved mirrors create a distorted image. Concave mirrors curve in Convex mirrors curve outward Convex mirrors can create a real image. This is how light is focused from a projector onto a wall/screen. Colors depend on the wavelength of light striking the eye. The color of any object is a result of the light they reflect or transmit. Transmitted light has 3 basic colors: • Red • Green • Blue All colors are a result of mixing these 3 colors of light Colors depend on the wavelength of light striking the eye. The color of any object is a result of the light they reflect or transmit. Reflected light has 3 basic color pigments: • Yellow • Cyan • Magenta All colors are the result of mixing these 3 basic pigments.