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Learning Unit 6 Communication Network Telecommunication is the transmission of information over significant distances to communicate. In earlier times, telecommunications involved the use of visual signals, such as beacons, smoke signals, semaphore telegraphs, signal flags, A basic telecommunication system consists of three primary units that are always present in some form: 1) A transmitter that takes information and converts it to a signal. 2) A transmission medium, also called the "physical channel" that carries the signal. An example of this is the "free space channel". 3) A receiver that takes the signal from the channel and converts it back into usable information. Communication Codes & Modes Data Codes Analogue and Digital Transmission Asynchronous and Synchronous Transmissions Simplex, Half-Duplex and Full-Duplex Transmission Circuit Switching Message Switching Packet Switching Data Codes Data Codes Two data code systems are used for communications namely: ASCII (Microsoft uses this 7 or 8-bit system, which is used by mini and microcomputers to represent data in binary form). EBCDIC (8-bit system used by IBM mainframes to represent data in binary form). Communications signals can be either by analog signals or digital signals. For an analog signal, the signal is varied continuously with respect to the information. In a digital signal, the information is encoded as a set of discrete values (for example, a set of ones and zeros). Cont.. Characteristics of an analogue Continuous; Can be a sine wave (not always); Transmission distance is high; Examples: Human voice and sounds heard by the human ear. I Digital Signal Short, separate pulses; Square waveform; Represented using direct current by changing the voltage; Transmission distance is traditionally low. Examples: Digital signals are used in computer systems, CDs and DVDs. Asynchronous & Synchronous Asynchronous Transmission: The receiver gets the message later than when it was originally sent (hours or days after the message is sent). Sending a letter through the post office or e-mail over the Internet are examples of synchronous transmission. Used to reduce transmission time and cost. Sends each character separately down a channel. Each transmission unit is one character in length. Synchronous Transmission Synchronous Transmission: Refers to communication in which the receiver gets the message instantaneously. Voice and phone communications are examples of asynchronous transmission. Blocks many characters together for transmission. Simplex communication refers to communication that occurs in one direction only Half duplex Full duplex Circuit switching Single and dedicated path between the devices for the period of the connection. Example: Telephone network. It links a sender and receiver over a dedicated channel, which remains open until they hang up. Message Switching Does not create a dedicated path between the source and destination device for the entire dialog. If the route from the sender to the receiver is not open, the message will be stored and forwarded as soon as the route becomes available. Example: Cell phone network Packet Switching Packet switching divides a message into smaller units called packets containing all source and destination addresses needed to traverse the network. Example: All commercial networks use packet switching. telecommunication system consists A basic of three primary units that are always present in some form A transmitter that takes information and converts it to a signal. A transmission medium, also called the "physical channel" that carries the signal. An example of this is the "free space channel". A receiver that takes the signal from the channel and converts it back into usable information. MEDIA Network transmission media - refers to the various types of media used to carry the signal between computers Wire media (guided) Wireless media (unguided) Broadband over Power Lines Wire Media Wire media - transmission material manufactured so that signals will be confined to a narrow path and will behave predictably Three most commonly used types include: 1. 2. 3. Twisted-pair wiring Coaxial cable Fiber optic (or optical fiber) Wire Media Wireless Media Wireless media - natural parts of the Earth’s environment that can be used as physical paths to carry electrical signals Atmosphere and outerspace are examples of wireless media that commonly carry signals Wireless Media Bluetooth Infrared transmission Zigbee Wireless mesh 3G 4G Broadband over Power Lines These provide network connections over standard high voltage power lines. To access the Internet, BPL users connect their computer to a special hardware device that plugs into any electrical wall socket. Describe Network Components 1. Hosts (or Servers)/ Client Systems 2. Terminals and Workstations 3. Multiplexers-communications processors, allow single channel carry data transmission from many terminals simultaneously 4. Modems –convert digital to analogue 5. Network Hardware devices: Client/Server Networks • Client/Server networks: use a central computer, known as a Server to facilitate communication and resource sharing between other computers on a network, which are known as Clients. • In terms of resource sharing you can compare the client/server network to a public library: Librarians manages the use of books and other media by patrons, a server manages the use of shared resources by clients… Client/Server Networks Client/Server network Advantages of a Client/Server Network • Provide User logon accounts and passwords for user of the network • Access to multiple shared resources can be centrally granted to a single user or groups of users • Problems on the network can be tracked, diagnosed and often fixed from one location • Optimized for faster processing time to handle many requests from clients • Larger disk space means it is more scalable and more clients can be added as necessary Networking Hardware Basics Hubs Connectivity device that retransmits incoming data signals to its multiple ports –Typically used for Star topologies and use twisted pair cabling Repeaters A device used to regenerate a signal— addresses a transmission signal problem called attenuation Bridges Allows large networks to be broken up into segments-segments are connected by a bridge----manages bandwidth Switch Also manages bandwidth on a large network—further divides a network into smaller domains Router Routing device that examines each packet of data it receives and then Why Use Networks in Organizations? • Networks allow multiple • All networks offer advantages relative to using a standalone computer… • that is, a computer that is not connected to other computers and that uses software applications and data stored on its local disks users to share devices such as printers, and share data, for example spreadsheets which are collectively known as network resources. Advantages to using a Network • Sharing devices save • Sharing devices also saves money! • For example, rather than buying 20 printers for 20 office workers, a company can have one printer and have those 20 office workers share it over a network. time! • For example, its faster for coworkers to data over a network than to copy data to a removable storage device and physically transport the storage device fro one computer to another. Sneakernet: an out-dated file-sharing method in which people had to physically transport data files from one desktop to another, presumably wearing sneakers! Why else use networks? One of the highest priority network services is email! Reasons for networks include; 1. 2. 3. 4. 5. File & Print services Remote user access Mail services Internet services Management Services Most of these listed features require a NOS, a component of a Client/Server Network Traffic monitoring Load balancing Security auditing Backup and restoration services Network Concerns (Issues) for Managers Reliability of network hardware and software; Response time of network to users accessing the data and information; Cost of hardware and software; Compatibility of network with hardware and software; Access and security, such as password control and authentication. Protocols A protocol is a standard that specifies the format of data as well as the rules to be followed during transmission Simply put, for one computer to talk to another computer, they must be speaking the same language. Protocols provide the langauge The committee that IEEE 802.3 or Ethernet Protocol addresses LAN standards is called the IEEE 802 Committee. Thus, IEEE LAN protocols always start with the number 802. Today, the world’s most popular protocol for LAN is the IEEE 802.3 protocol. This protocol standard, also called Ethernet, specifies hardware characteristics such as which wire carries which signals. It also describes how messages are to be packaged and processed for transmission over the LAN. TOPOLOGY • Network topology - refers to the geometric arrangement of the actual physical organization of the computers and other network devices) in a network – Bus – Star – Ring – Hybrid – Wireless Bus/Star/Ring Topologies Bus Topology (linear bus) All devices are connected to a central cable, called the bus or backbone. These networks are relatively inexpensive and easy to install for small networks Star Topology All devices are connected to a central device, called a hub. Star networks are relatively easy to install & manage, but bottlenecks can occur because all data must pass through the hub Ring Topology The ring topology connects computers on a single circle of cable. Signals travel around the loop in one direction and pass through each computer acting like a repeater to boost the signal and send it on to the next computer. Hybrid / Wireless Topologies Hybrid Topology Groups of star-configured workstations are connected to a linear bus backbone cable, combining the characteristics of bus and star topologies Wireless Devices are connected by a receiver/transmitter to a special network interface card that transmits signals between a computer and a server---all with an acceptable transmission range NETWORK TOPOLOGY NETWORK TYPES The three types of networks include: 1. Local area network (LAN) 2. Metropolitan area network (MAN) 3. Wide area network (WAN) Difference between MANS and WANS • MANS: networks that extend beyond the boundaries of a building. • It is a network that is larger than a LAN and connects clients and servers from multiple buildings • WANS: a network that connects two or more geographically distinct LANS or MANS. • Different than MANs because they typically transport data over much longer distances than MANs and as such often require different transmission methods, media, and use a greater variety of technologies LANs, MANs, and WANs Illustrated Commonly connects separate offices from the same organization, whether they are across town or across the world Connecting LANs from multiple buildings Within the confines of a room or single building