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CS 267 Dense Linear Algebra: History and Structure, Parallel Matrix Multiplication James Demmel www.cs.berkeley.edu/~demmel/cs267_Spr10 3/02/2010 CS267 Lecture 13 1 Outline • • • • History and motivation Structure of the Dense Linear Algebra motif Parallel Matrix-matrix multiplication Parallel Gaussian Elimination (next time) 3/02/2010 CS267 Lecture 13 2 Outline • • • • History and motivation Structure of the Dense Linear Algebra motif Parallel Matrix-matrix multiplication Parallel Gaussian Elimination (next time) 3/02/2010 CS267 Lecture 13 3 Motifs The Motifs (formerly “Dwarfs”) from “The Berkeley View” (Asanovic et al.) Motifs form key computational patterns 4 A brief history of (Dense) Linear Algebra software (1/6) • In the beginning was the do-loop… • Libraries like EISPACK (for eigenvalue problems) • Then the BLAS (1) were invented (1973-1977) • Standard library of 15 operations (mostly) on vectors • “AXPY” ( y = α·x + y ), dot product, scale (x = α·x ), etc • Up to 4 versions of each (S/D/C/Z), 46 routines, 3300 LOC • Goals • Common “pattern” to ease programming, readability, selfdocumentation • Robustness, via careful coding (avoiding over/underflow) • Portability + Efficiency via machine specific implementations • Why BLAS 1 ? They do O(n1) ops on O(n1) data • Used in libraries like LINPACK (for linear systems) • Source of the name “LINPACK Benchmark” (not the code!) 3/02/2010 CS267 Lecture 13 5 Current Records for Solving Dense Systems (11/2009) www.top500.org, Machine www.netlib.org/performance Gigaflops n=100 n=1000 Any n “Jaguar” (ORNL) 1.76M (1.76 Petaflops, 224K cores, 7 MW, n=5.5M) NEC SX 8 (data from 2005) (8 proc, 2 GHz) (1 proc, 2 GHz) 2.2 75.1 15.0 Peak 2.3M 128 16 … Palm Pilot III 3/02/2010 .00000169 (1.69 Kiloflops) CS267 Lecture 13 6 A brief history of (Dense) Linear Algebra software (2/6) • But the BLAS-1 weren’t enough • Consider AXPY ( y = α·x + y ): 2n flops on 3n read/writes • Computational intensity = (2n)/(3n) = 2/3 • Too low to run near peak speed (read/write dominates) • Hard to vectorize (“SIMD’ize”) on supercomputers of the day (1980s) • So the BLAS-2 were invented (1984-1986) • Standard library of 25 operations (mostly) on matrix/vector pairs • “GEMV”: y = α·A·x + β·x, “GER”: A = A + α·x·yT, x = T-1·x • Up to 4 versions of each (S/D/C/Z), 66 routines, 18K LOC • Why BLAS 2 ? They do O(n2) ops on O(n2) data • So computational intensity still just ~(2n2)/(n2) = 2 • OK for vector machines, but not for machine with caches 3/02/2010 CS267 Lecture 13 7 A brief history of (Dense) Linear Algebra software (3/6) • The next step: BLAS-3 (1987-1988) • Standard library of 9 operations (mostly) on matrix/matrix pairs • “GEMM”: C = α·A·B + β·C, C = α·A·AT + β·C, B = T-1·B • Up to 4 versions of each (S/D/C/Z), 30 routines, 10K LOC • Why BLAS 3 ? They do O(n3) ops on O(n2) data • So computational intensity (2n3)/(4n2) = n/2 – big at last! • Good for machines with caches, other mem. hierarchy levels • How much BLAS1/2/3 code so far (all at www.netlib.org/blas) • Source: 142 routines, 31K LOC, Testing: 28K LOC • Reference (unoptimized) implementation only • Ex: 3 nested loops for GEMM • Lots more optimized code (eg Homework 1) • Motivates “automatic tuning” of the BLAS (details later) 3/02/2010 CS267 Lecture 13 8 02/25/2009 CS267 Lecture 8 9 A brief history of (Dense) Linear Algebra software (4/6) • LAPACK – “Linear Algebra PACKage” - uses BLAS-3 (1989 – now) • Ex: Obvious way to express Gaussian Elimination (GE) is adding multiples of one row to other rows – BLAS-1 • How do we reorganize GE to use BLAS-3 ? (details later) • Contents of LAPACK (summary) • • • • • Algorithms we can turn into (nearly) 100% BLAS 3 – Linear Systems: solve Ax=b for x – Least Squares: choose x to minimize ||r||2 S ri2 where r=Ax-b Algorithms that are only 50% BLAS 3 (so far) – “Eigenproblems”: Find l and x where Ax = l x – Singular Value Decomposition (SVD): (ATA)x=2x Generalized problems (eg Ax = l Bx) Error bounds for everything Lots of variants depending on A’s structure (banded, A=AT, etc) • How much code? (Release 3.2, Nov 2008) (www.netlib.org/lapack) • Source: 1582 routines, 490K LOC, Testing: 352K LOC • Ongoing development (at UCB and elsewhere) (class projects!) 3/02/2010 CS267 Lecture 13 10 A brief history of (Dense) Linear Algebra software (5/6) • Is LAPACK parallel? • Only if the BLAS are parallel (possible in shared memory) • ScaLAPACK – “Scalable LAPACK” (1995 – now) • For distributed memory – uses MPI • More complex data structures, algorithms than LAPACK • Only (small) subset of LAPACK’s functionality available • Details later (class projects!) • All at www.netlib.org/scalapack 3/02/2010 CS267 Lecture 13 11 Success Stories for Sca/LAPACK (6/6) • Widely used • Adopted by Mathworks, Cray, Fujitsu, HP, IBM, IMSL, Intel, NAG, NEC, SGI, … • 5.5M webhits/year @ Netlib (incl. CLAPACK, LAPACK95) • New Science discovered through the solution of dense matrix systems • Nature article on the flat universe used ScaLAPACK • Other articles in Physics Review B that also use it • 1998 Gordon Bell Prize • www.nersc.gov/news/reports/ newNERSCresults050703.pdf 3/02/2010 Cosmic Microwave Background Analysis, BOOMERanG collaboration, MADCAP code (Apr. 27, 2000). CS267 Lecture 13 ScaLAPACK 12 Back to basics: Why avoiding communication is important (1/2) Algorithms have two costs: 1.Arithmetic (FLOPS) 2.Communication: moving data between • levels of a memory hierarchy (sequential case) • processors over a network (parallel case). CPU Cache CPU DRAM CPU DRAM CPU DRAM CPU DRAM DRAM 3/02/2010 CS267 Lecture 13 13 Why avoiding communication is important (2/2) • Running time of an algorithm is sum of 3 terms: • # flops * time_per_flop • # words moved / bandwidth communication • # messages * latency • Time_per_flop << 1/ bandwidth << latency • Gaps growing exponentially with time Annual improvements Time_per_flop 59% Bandwidth Latency Network 26% 15% DRAM 23% 5% • Goal : organize linear algebra to avoid communication • Between all memory hierarchy levels • L1 L2 DRAM network, etc • Not just hiding communication (overlap with arith) (speedup 2x ) • Arbitrary speedups possible 14 3/02/2010 Review: Naïve Sequential MatMul: C = C + A*B for i = 1 to n {read row i of A into fast memory, n2 reads} for j = 1 to n {read C(i,j) into fast memory, n2 reads} {read column j of B into fast memory, n3 reads} for k = 1 to n C(i,j) = C(i,j) + A(i,k) * B(k,j) {write C(i,j) back to slow memory, n2 writes} n3 + O(n2) reads/writes altogether C(i,j) = 3/02/2010 A(i,:) C(i,j) + CS267 Lecture 13 * B(:,j) 15 Less Communication with Blocked Matrix Multiply • Blocked Matmul C = A·B explicitly refers to subblocks of A, B and C of dimensions that depend on cache size … Break Anxn, Bnxn, Cnxn into bxb blocks labeled A(i,j), etc … b chosen so 3 bxb blocks fit in cache for i = 1 to n/b, for j=1 to n/b, for k=1 to n/b C(i,j) = C(i,j) + A(i,k)·B(k,j) … b x b matmul, 4b2 reads/writes • (n/b)3 · 4b2 = 4n3/b reads/writes altogether • Minimized when 3b2 = cache size = M, yielding O(n3/M1/2) reads/writes • What if we had more levels of memory? (L1, L2, cache etc)? • Would need 3 more nested loops per level 3/02/2010 CS267 Lecture 13 16 Blocked vs Cache-Oblivious Algorithms • Blocked Matmul C = A·B explicitly refers to subblocks of A, B and C of dimensions that depend on cache size … Break Anxn, Bnxn, Cnxn into bxb blocks labeled A(i,j), etc … b chosen so 3 bxb blocks fit in cache for i = 1 to n/b, for j=1 to n/b, for k=1 to n/b C(i,j) = C(i,j) + A(i,k)·B(k,j) … b x b matmul … another level of memory would need 3 more loops • Cache-oblivious Matmul C = A·B is independent of cache Function C = RMM(A,B) … R for recursive If A and B are 1x1 C=A·B else … Break Anxn, Bnxn, Cnxn into (n/2)x(n/2) blocks labeled A(i,j), etc for i = 1 to 2, for j = 1 to 2, for k = 1 to 2 C(i,j) = C(i,j) + RMM( A(i,k), B(k,j) ) … n/2 x n/2 matmul 3/02/2010 CS267 Lecture 13 17 Communication Lower Bounds: Prior Work on Matmul • Assume n3 algorithm (i.e. not Strassen-like) • Sequential case, with fast memory of size M • Lower bound on #words moved to/from slow memory = (n3 / M1/2 ) [Hong, Kung, 81] • Attained using blocked or cache-oblivious algorithms • Parallel case on P processors: • Let NNZ be total memory needed; assume load balanced • Lower bound on #words communicated = (n3 /(P· NNZ )1/2 ) [Irony, Tiskin, Toledo, 04] NNZ (name of alg) Lower bound on #words (“2D alg”) (n2 / P1/2 ) [Cannon, 69] 3n2 P1/3 (“3D alg”) (n2 / P2/3 ) [Johnson,93] 3n2 3/02/2010 Attained by 18 New lower bound for all “direct” linear algebra Let M = “fast” memory size per processor = cache size (sequential case) or n2/p (parallel case) #words_moved by at least one processor = (#flops / M1/2 ) #messages_sent by at least one processor = (#flops / M3/2 ) • Holds for • BLAS, LU, QR, eig, SVD, … • Some whole programs (sequences of these operations, no matter how they are interleaved, eg computing Ak) • Dense and sparse matrices (where #flops << n3 ) • Sequential and parallel algorithms • Some graph-theoretic algorithms (eg Floyd-Warshall) • See (partial) proof sketch from Lecture 2 3/02/2010 CS267 Lecture 13 19 Can we attain these lower bounds? • Do conventional dense algorithms as implemented in ScaLAPACK attain these bounds? • Mostly not • If not, are there other algorithms that do? • Yes • Goals for algorithms: • Minimize #words = (#flops/ M1/2 ) • Minimize #messages = (#flops/ M3/2 ) • LAPACK and Need new data structures • Minimize for multiple memory hierarchy levels • Cache-oblivious algorithms would be simplest • Fewest flops when matrix fits in fastest memory • Cache-oblivious algorithms don’t always attain this • Attainable for nearly all dense linear algebra • Just a few prototype implementations so far (class projects!) • Only a few sparse algorithms so far (eg Cholesky) 3/02/2010 CS267 Lecture 13 20 A brief future look at (Dense) Linear Algebra software • PLASMA and MAGMA (now) • Planned extensions to Multicore/GPU/Heterogeneous • Can one software infrastructure accommodate all algorithms and platforms of current (future) interest? • How much code generation and tuning can we automate? • Details later (Class projects!) • Other related projects • BLAST Forum (www.netlib.org/blas/blast-forum) • Attempt to extend BLAS to other languages, add some new functions, sparse matrices, extra-precision, interval arithmetic • Only partly successful (extra-precise BLAS used in latest LAPACK) • FLAME (www.cs.utexas.edu/users/flame/) • Formal Linear Algebra Method Environment • Attempt to automate code generation across multiple platforms 3/02/2010 CS267 Lecture 13 21 Outline • • • • History and motivation Structure of the Dense Linear Algebra motif Parallel Matrix-matrix multiplication Parallel Gaussian Elimination (next time) 3/02/2010 CS267 Lecture 13 22 What could go into the linear algebra motif(s)? For all linear algebra problems For all matrix/problem structures For all data types For all architectures and networks For all programming interfaces Produce best algorithm(s) w.r.t. performance and accuracy (including error bounds, etc) Need to prioritize, automate! 3/02/2010 CS267 Lecture 13 23 For all linear algebra problems: Ex: LAPACK Table of Contents • Linear Systems • Least Squares • Overdetermined, underdetermined • Unconstrained, constrained, weighted • Eigenvalues and vectors of Symmetric Matrices • Standard (Ax = λx), Generalized (Ax=λxB) • Eigenvalues and vectors of Unsymmetric matrices • • Eigenvalues, Schur form, eigenvectors, invariant subspaces Standard, Generalized • Singular Values and vectors (SVD) • Standard, Generalized • Level of detail • Simple Driver • Expert Drivers with error bounds, extra-precision, other options • Lower level routines (“apply certain kind of orthogonal transformation”) 3/02/2010 CS267 Lecture 13 24 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general , pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 25 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general , pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 26 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 27 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 28 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 29 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 30 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general , pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 31 For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal 3/02/2010 • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed CS267 Lecture 13 32 Organizing Linear Algebra – in books www.netlib.org/lapack www.netlib.org/scalapack gams.nist.gov www.netlib.org/templates www.cs.utk.edu/~dongarra/etemplates Outline • • • • History and motivation Structure of the Dense Linear Algebra motif Parallel Matrix-matrix multiplication Parallel Gaussian Elimination (next time) 3/02/2010 CS267 Lecture 13 34 Different Parallel Data Layouts for Matrices (not all!) 0123012301230123 0 1 2 3 1) 1D Column Blocked Layout 2) 1D Column Cyclic Layout 0 1 2 3 0 1 2 3 4) Row versions of the previous layouts b 3) 1D Column Block Cyclic Layout 0 1 2 3 0 2 0 2 0 2 0 2 1 3 1 3 1 3 1 3 0 2 0 2 0 2 0 2 1 3 1 3 1 3 1 3 0 2 0 2 0 2 0 2 1 3 1 3 1 3 1 3 5) 2D Row and Column Blocked Layout 3/02/2010 CS267 Lecture 13 0 2 0 2 0 2 0 2 1 3 1 3 1 3 1 3 Generalizes others 6) 2D Row and Column Block Cyclic Layout 35 Parallel Matrix-Vector Product • Compute y = y + A*x, where A is a dense matrix • Layout: • 1D row blocked • A(i) refers to the n by n/p block row that processor i owns, • x(i) and y(i) similarly refer to segments of x,y owned by i y • Algorithm: • Foreach processor i • Broadcast x(i) • Compute y(i) = A(i)*x P0 P1 P2 P3 x A(0) P0 A(1) P1 A(2) P2 A(3) P3 • Algorithm uses the formula y(i) = y(i) + A(i)*x = y(i) + Sj A(i,j)*x(j) 3/02/2010 CS267 Lecture 13 36 Matrix-Vector Product y = y + A*x • A column layout of the matrix eliminates the broadcast of x • But adds a reduction to update the destination y • A 2D blocked layout uses a broadcast and reduction, both on a subset of processors • sqrt(p) for square processor grid 3/02/2010 P0 P1 P2 P3 P0 P1 P2 P3 P4 P5 P6 P7 P8 P9 P10 P11 P12 P13 P14 P15 CS267 Lecture 13 37 Parallel Matrix Multiply • Computing C=C+A*B • Using basic algorithm: 2*n3 Flops • Variables are: • Data layout • Topology of machine • Scheduling communication • Use of performance models for algorithm design • Message Time = “latency” + #words * time-per-word = a + n*b • Efficiency (in any model): • serial time / (p * parallel time) • perfect (linear) speedup efficiency = 1 3/02/2010 CS267 Lecture 13 38 Matrix Multiply with 1D Column Layout • Assume matrices are n x n and n is divisible by p p0 p1 p2 p3 p4 p5 p6 p7 May be a reasonable assumption for analysis, not for code • A(i) refers to the n by n/p block column that processor i owns (similiarly for B(i) and C(i)) • B(i,j) is the n/p by n/p sublock of B(i) • in rows j*n/p through (j+1)*n/p - 1 • Algorithm uses the formula C(i) = C(i) + A*B(i) = C(i) + Sj A(j)*B(j,i) 3/02/2010 CS267 Lecture 13 39 Matrix Multiply: 1D Layout on Bus or Ring • Algorithm uses the formula C(i) = C(i) + A*B(i) = C(i) + Sj A(j)*B(j,i) • First consider a bus-connected machine without broadcast: only one pair of processors can communicate at a time (ethernet) • Second consider a machine with processors on a ring: all processors may communicate with nearest neighbors simultaneously 3/02/2010 CS267 Lecture 13 40 MatMul: 1D layout on Bus without Broadcast Naïve algorithm: C(myproc) = C(myproc) + A(myproc)*B(myproc,myproc) for i = 0 to p-1 for j = 0 to p-1 except i if (myproc == i) send A(i) to processor j if (myproc == j) receive A(i) from processor i C(myproc) = C(myproc) + A(i)*B(i,myproc) barrier Cost of inner loop: computation: 2*n*(n/p)2 = 2*n3/p2 communication: a + b*n2 /p 3/02/2010 CS267 Lecture 13 41 Naïve MatMul (continued) Cost of inner loop: computation: 2*n*(n/p)2 = 2*n3/p2 communication: a + b*n2 /p … approximately Only 1 pair of processors (i and j) are active on any iteration, and of those, only i is doing computation => the algorithm is almost entirely serial Running time: = (p*(p-1) + 1)*computation + p*(p-1)*communication 2*n3 + p2*a + p*n2*b This is worse than the serial time and grows with p. When might you still want to do this? 3/02/2010 CS267 Lecture 13 42 Matmul for 1D layout on a Processor Ring • Pairs of adjacent processors can communicate simultaneously Copy A(myproc) into Tmp C(myproc) = C(myproc) + Tmp*B(myproc , myproc) for j = 1 to p-1 Send Tmp to processor myproc+1 mod p Receive Tmp from processor myproc-1 mod p C(myproc) = C(myproc) + Tmp*B( myproc-j mod p , myproc) • Same idea as for gravity in simple sharks and fish algorithm • May want double buffering in practice for overlap • Ignoring deadlock details in code • Time of inner loop = 2*(a + b*n2/p) + 2*n*(n/p)2 3/02/2010 CS267 Lecture 13 43 Matmul for 1D layout on a Processor Ring • Time of inner loop = 2*(a + b*n2/p) + 2*n*(n/p)2 • Total Time = 2*n* (n/p)2 + (p-1) * Time of inner loop • 2*n3/p + 2*p*a + 2*b*n2 • (Nearly) Optimal for 1D layout on Ring or Bus, even with Broadcast: • Perfect speedup for arithmetic • A(myproc) must move to each other processor, costs at least (p-1)*cost of sending n*(n/p) words • Parallel Efficiency = 2*n3 / (p * Total Time) = 1/(1 + a * p2/(2*n3) + b * p/(2*n) ) = 1/ (1 + O(p/n)) • Grows to 1 as n/p increases (or a and b shrink) 3/02/2010 CS267 Lecture 13 44 MatMul with 2D Layout • Consider processors in 2D grid (physical or logical) • Processors can communicate with 4 nearest neighbors • Broadcast along rows and columns p(0,0) p(0,1) p(0,2) p(1,0) p(1,1) p(1,2) p(2,0) p(2,1) p(2,2) = p(0,0) p(0,1) p(0,2) p(1,0) p(1,1) p(1,2) p(2,0) p(2,1) p(2,2) * p(0,0) p(0,1) p(0,2) p(1,0) p(1,1) p(1,2) p(2,0) p(2,1) p(2,2) • Assume p processors form square s x s grid, s = p1/2 3/02/2010 CS267 Lecture 13 45 Cannon’s Algorithm … C(i,j) = C(i,j) + Sk A(i,k)*B(k,j) … assume s = sqrt(p) is an integer forall i=0 to s-1 … “skew” A left-circular-shift row i of A by i … so that A(i,j) overwritten by A(i,(j+i)mod s) forall i=0 to s-1 … “skew” B up-circular-shift column i of B by i … so that B(i,j) overwritten by B((i+j)mod s), j) for k=0 to s-1 … sequential forall i=0 to s-1 and j=0 to s-1 … all processors in parallel C(i,j) = C(i,j) + A(i,j)*B(i,j) left-circular-shift each row of A by 1 up-circular-shift each column of B by 1 3/02/2010 CS267 Lecture 13 46 Cannon’s Matrix Multiplication C(1,2) = A(1,0) * B(0,2) + A(1,1) * B(1,2) + A(1,2) * B(2,2) 3/02/2010 CS267 Lecture 13 47 Initial Step to Skew Matrices in Cannon • Initial blocked input A(0,0) A(0,1) A(0,2) B(0,0) B(0,1) B(0,2) A(1,0) A(1,1) A(1,2) B(1,0) B(1,1) B(1,2) A(2,0) A(2,1) A(2,2) B(2,0) B(2,1) B(2,2) • After skewing before initial block multiplies A(0,0) A(0,1) A(0,2) B(0,0) B(1,1) B(2,2) A(1,1) A(1,2) A(1,0) B(1,0) B(2,1) B(0,2) A(2,2) A(2,0) A(2,1) B(2,0) B(0,1) B(1,2) 3/02/2010 CS267 Lecture 13 48 Skewing Steps in Cannon All blocks of A must multiply all like-colored blocks of B • First step • Second • Third 3/02/2010 A(0,0) A(0,1) A(0,2) B(0,0) B(1,1) B(2,2) A(1,1) A(1,2) A(1,0) B(1,0) B(2,1) B(0,2) A(2,2) A(2,0) A(2,1) B(2,0) B(0,1) B(1,2) A(0,1) A(0,2) A(0,0) B(1,0) B(2,1) B(0,2) A(1,2) A(1,0) A(1,1) B(2,0) B(0,1) B(1,2) A(2,0) A(2,1) A(2,2) B(0,0) B(1,1) B(2,2) A(0,2) A(0,0) A(0,1) B(2,0) B(0,1) B(1,2) A(1,0) A(1,1) A(1,2) B(0,0) B(1,1) B(2,2) A(2,1) A(2,2) A(2,0) B(1,0) B(2,1) B(0,2) CS267 Lecture 13 49 Cost of Cannon’s Algorithm forall i=0 to s-1 … recall s = sqrt(p) left-circular-shift row i of A by i … cost ≤ s*(a + b*n2/p) forall i=0 to s-1 up-circular-shift column i of B by i … cost ≤ s*(a + b*n2/p) for k=0 to s-1 forall i=0 to s-1 and j=0 to s-1 C(i,j) = C(i,j) + A(i,j)*B(i,j) … cost = 2*(n/s)3 = 2*n3/p3/2 left-circular-shift each row of A by 1 … cost = a + b*n2/p up-circular-shift each column of B by 1 … cost = a + b*n2/p ° Total Time = 2*n3/p + 4* s*a + 4*b*n2/s ° Parallel Efficiency = 2*n3 / (p * Total Time) = 1/( 1 + a * 2*(s/n)3 + b * 2*(s/n) ) = 1/(1 + O(sqrt(p)/n)) ° Grows to 1 as n/s = n/sqrt(p) = sqrt(data per processor) grows ° Better than 1D layout, which had Efficiency = 1/(1 + O(p/n)) 3/02/2010 CS267 Lecture 13 50 Cannon’s Algorithm is “optimal” • Optimal means • Considering only O(n3) matmul algs (not Strassen) • Considering only O(n2/p) storage per processor • Use communication lower bound #words = (#flops/M1/2) • Sequential: a processor doing n3 flops from matmul with a fast memory of size M must do (n3 / M1/2 ) references to slow memory • Parallel: a processor doing f =#flops from matmul with a local memory of size M must do (f / M1/2 ) references to remote memory • Local memory = O(n2/p) , f n3/p for at least one proc. • So f / M1/2 = ((n3/p)/ (n2/p)1/2 ) = ( n2/p1/2 ) • #Messages = ( #words sent / max message size) = ( (n2/p1/2)/(n2/p)) = (p1/2) 3/02/2010 CS267 Lecture 13 51 Pros and Cons of Cannon • So what if it’s “optimal”, is it fast? • Local computation one call to (optimized) matrix-multiply • Hard to generalize for • p not a perfect square • A and B not square • Dimensions of A, B not perfectly divisible by s=sqrt(p) • A and B not “aligned” in the way they are stored on processors • block-cyclic layouts • Memory hog (extra copies of local matrices) 3/02/2010 CS267 Lecture 13 52 SUMMA Algorithm • SUMMA = Scalable Universal Matrix Multiply • Slightly less efficient, but simpler and easier to generalize • Presentation from van de Geijn and Watts • www.netlib.org/lapack/lawns/lawn96.ps • Similar ideas appeared many times • Used in practice in PBLAS = Parallel BLAS • www.netlib.org/lapack/lawns/lawn100.ps 3/02/2010 CS267 Lecture 13 53 SUMMA k j B(k,j) k i * = C(i,j) A(i,k) i, j represent all rows, columns owned by a processor • k is a block of b 1 rows or columns • • C(i,j) = C(i,j) + Sk A(i,k)*B(k,j) • Assume a pr by pc processor grid (pr = pc = 4 above) • Need not be square 3/02/2010 CS267 Lecture 13 54 SUMMA k j B(k,j) k * i = C(i,j) A(i,k) For k=0 to n/b-1 … where b is the block size … b = # cols in A(i,k) and # rows in B(k,j) for all i = 1 to pr … in parallel owner of A(i,k) broadcasts it to whole processor row for all j = 1 to pc … in parallel owner of B(k,j) broadcasts it to whole processor column Receive A(i,k) into Acol Receive B(k,j) into Brow C_myproc = C_myproc + Acol * Brow 3/02/2010 CS267 Lecture 13 55 SUMMA performance ° To simplify analysis only, assume s = sqrt(p) For k=0 to n/b-1 for all i = 1 to s … s = sqrt(p) owner of A(i,k) broadcasts it to whole processor row … time = log s *( a + b * b*n/s), using a tree for all j = 1 to s owner of B(k,j) broadcasts it to whole processor column … time = log s *( a + b * b*n/s), using a tree Receive A(i,k) into Acol Receive B(k,j) into Brow C_myproc = C_myproc + Acol * Brow … time = 2*(n/s)2*b ° Total time = 2*n3/p + a * log p * n/b + b * log p * n2 /s 3/02/2010 CS267 Lecture 13 56 SUMMA performance • Total time = 2*n3/p + a * log p * n/b + b * log p * n2 /s • Parallel Efficiency = 1/(1 + a * log p * p / (2*b*n2) + b * log p * s/(2*n) ) • Same b term as Cannon, except for log p factor log p grows slowly so this is ok • Latency (a) term can be larger, depending on b When b=1, get a * log p * n As b grows to n/s, term shrinks to a * log p * s (log p times Cannon) • Temporary storage grows like 2*b*n/s • Can change b to tradeoff latency cost with memory 3/02/2010 CS267 Lecture 13 57 PDGEMM = PBLAS routine for matrix multiply Observations: For fixed N, as P increases Mflops increases, but less than 100% efficiency For fixed P, as N increases, Mflops (efficiency) rises DGEMM = BLAS routine for matrix multiply Maximum speed for PDGEMM = # Procs * speed of DGEMM Observations (same as above): Efficiency always at least 48% For fixed N, as P increases, efficiency drops For fixed P, as N increases, efficiency increases 3/02/2010 CS267 Lecture 8 58 Summary of Parallel Matrix Multiplication • 1D Layout • Bus without broadcast - slower than serial • Nearest neighbor communication on a ring (or bus with broadcast): Efficiency = 1/(1 + O(p/n)) • 2D Layout • Cannon • Efficiency = 1/(1+O(a * ( sqrt(p) /n)3 +b* sqrt(p) /n)) – optimal! • Hard to generalize for general p, n, block cyclic, alignment • SUMMA • • • • • Efficiency = 1/(1 + O(a * log p * p / (b*n2) + b*log p * sqrt(p) /n)) Very General b small => less memory, lower efficiency b large => more memory, high efficiency Used in practice (PBLAS) 3/02/2010 CS267 Lecture 13 59 ScaLAPACK Parallel Library 3/02/2010 CS267 Lecture 13 60 Extra Slides 3/02/2010 CS267 Lecture 13 61 Recursive Layouts • For both cache hierarchies and parallelism, recursive layouts may be useful • Z-Morton, U-Morton, and X-Morton Layout • Also Hilbert layout and others • What about the user’s view? • Fortunately, many problems can be solved on a permutation • Never need to actually change the user’s layout 2/27/08 CS267 Guest Lecture 1 62 Gaussian Elimination x 0 x x x x 0 0 . . . 0 0 Standard Way LINPACK apply sequence to a column subtract a multiple of a row x x 0 0 ... nb L a2 a1 a3 0 0 LAPACK apply sequence to nb 02/09/2006 ... nb a2 =L-1 a2 a3=a3-a1*a2 then apply nb to rest of matrix CS267 Lecture 8 Slide source: Dongarra 63 Gaussian Elimination via a Recursive Algorithm F. Gustavson and S. Toledo LU Algorithm: 1: Split matrix into two rectangles (m x n/2) if only 1 column, scale by reciprocal of pivot & return 2: Apply LU Algorithm to the left part 3: Apply transformations to right part (triangular solve A12 = L-1A12 and matrix multiplication A22=A22 -A21*A12 ) 4: Apply LU Algorithm to right part L A12 A21 A22 Most of the work in the matrix multiply Matrices of size n/2, n/4, n/8, … 02/09/2006 CS267 Lecture 8 Slide source: Dongarra 64 Recursive Factorizations • Just as accurate as conventional method • Same number of operations • Automatic variable blocking • Level 1 and 3 BLAS only ! • Extreme clarity and simplicity of expression • Highly efficient • The recursive formulation is just a rearrangement of the point-wise LINPACK algorithm • The standard error analysis applies (assuming the matrix operations are computed the “conventional” way). 02/09/2006 CS267 Lecture 8 Slide source: Dongarra 65 DGEMM & DGETRF Recursive PentiumATLAS III 550 MHz Dual Processor LU 1GHz Factorization AMD Athlon (~$1100 system) Recursive LU MFlop/s Mflop/s 800 Dual-processor 400 600 300 400 200 200 100 LAPACK Recursive LU LAPACK Uniprocessor 00 500 1500 500 1000 1000 2000 15002500 3000 2000 3500 4000 2500 4500 3000 5000 Order Order 02/09/2006 CS267 Lecture 8 Slide source: Dongarra 66 Review: BLAS 3 (Blocked) GEPP for ib = 1 to n-1 step b … Process matrix b columns at a time end = ib + b-1 … Point to end of block of b columns apply BLAS2 version of GEPP to get A(ib:n , ib:end) = P’ * L’ * U’ … let LL denote the strict lower triangular part of A(ib:end , ib:end) + I A(ib:end , end+1:n) = LL-1 * A(ib:end , end+1:n) … update next b rows of U A(end+1:n , end+1:n ) = A(end+1:n , end+1:n ) BLAS 3 - A(end+1:n , ib:end) * A(ib:end , end+1:n) … apply delayed updates with single matrix-multiply … with inner dimension b 02/09/2006 CS267 Lecture 8 67 Review: Row and Column Block Cyclic Layout processors and matrix blocks are distributed in a 2d array pcol-fold parallelism in any column, and calls to the BLAS2 and BLAS3 on matrices of size brow-by-bcol serial bottleneck is eased need not be symmetric in rows and columns 02/09/2006 CS267 Lecture 8 68 Distributed GE with a 2D Block Cyclic Layout block size b in the algorithm and the block sizes brow and bcol in the layout satisfy b=brow=bcol. shaded regions indicate busy processors or communication performed. unnecessary to have a barrier between each step of the algorithm, e.g.. step 9, 10, and 11 can be pipelined 02/09/2006 CS267 Lecture 8 69 Distributed GE with a 2D Block Cyclic Layout 02/09/2006 CS267 Lecture 8 70 02/09/2006 CS267 Lecture 8 71 green = green - blue * pink Matrix multiply of PDGESV = ScaLAPACK parallel LU routine Since it can run no faster than its inner loop (PDGEMM), we measure: Efficiency = Speed(PDGESV)/Speed(PDGEMM) Observations: Efficiency well above 50% for large enough problems For fixed N, as P increases, efficiency decreases (just as for PDGEMM) For fixed P, as N increases efficiency increases (just as for PDGEMM) From bottom table, cost of solving Ax=b about half of matrix multiply for large enough matrices. From the flop counts we would expect it to be (2*n3)/(2/3*n3) = 3 times faster, but communication makes it a little slower. 02/09/2006 CS267 Lecture 8 72 02/09/2006 CS267 Lecture 8 73 Scales well, nearly full machine speed 02/09/2006 CS267 Lecture 8 74 Old version, pre 1998 Gordon Bell Prize Still have ideas to accelerate Project Available! Old Algorithm, plan to abandon 02/09/2006 CS267 Lecture 8 75 Have good ideas to speedup Project available! Hardest of all to parallelize Have alternative, and would like to compare Project available! 02/09/2006 CS267 Lecture 8 76 Out-of-core means matrix lives on disk; too big for main mem Much harder to hide latency of disk QR much easier than LU because no pivoting needed for QR Moral: use QR to solve Ax=b Projects available (perhaps very hard…) 02/09/2006 CS267 Lecture 8 77 A small software project ... 02/09/2006 CS267 Lecture 8 78 Work-Depth Model of Parallelism • The work depth model: • The simplest model is used • For algorithm design, independent of a machine • The work, W, is the total number of operations • The depth, D, is the longest chain of dependencies • The parallelism, P, is defined as W/D • Specific examples include: • circuit model, each input defines a graph with ops at nodes • vector model, each step is an operation on a vector of elements • language model, where set of operations defined by language 02/09/2006 CS267 Lecture 8 79 Latency Bandwidth Model • Network of fixed number P of processors • fully connected • each with local memory • Latency (a) • accounts for varying performance with number of messages • gap (g) in logP model may be more accurate cost if messages are pipelined • Inverse bandwidth (b) • accounts for performance varying with volume of data • Efficiency (in any model): • serial time / (p * parallel time) • perfect (linear) speedup efficiency = 1 02/09/2006 CS267 Lecture 8 80 Initial Step to Skew Matrices in Cannon • Initial blocked input A(0,0) A(0,1) A(0,2) B(0,0) B(0,1) B(0,2) A(1,0) A(1,1) A(1,2) B(1,0) B(1,1) B(1,2) A(2,0) A(2,1) A(2,2) B(2,0) B(2,1) B(2,2) • After skewing before initial block multiplies A(0,0) A(0,1) A(0,2) B(0,0) B(1,1) B(2,2) A(1,1) A(1,2) A(1,0) B(1,0) B(2,1) B(0,2) A(2,2) A(2,0) A(2,1) B(2,0) B(0,1) B(1,2) 02/09/2006 CS267 Lecture 8 81 Skewing Steps in Cannon • First step • Second • Third 02/09/2006 A(0,0) A(0,1) A(0,2) B(0,0) B(1,1) B(2,2) A(1,1) A(1,2) A(1,0) B(1,0) B(2,1) B(0,2) A(2,2) A(2,0) A(2,1) B(2,0) B(0,1) B(1,2) A(0,1) A(0,2) A(0,0) B(1,0) B(2,1) B(0,2) A(1,2) A(1,0) A(1,1) B(2,0) B(0,1) B(1,2) A(2,0) A(2,1) A(2,2) B(0,0) B(1,1) B(2,2) A(0,2) A(0,0) A(0,1) B(2,0) B(0,1) B(1,2) A(1,0) A(1,1) A(1,2) B(0,0) B(1,1) B(2,2) A(2,1) A(2,2) A(2,0) CS267 Lecture 8 B(1,0) B(2,1) B(0,2) 82 Motivation (1) 3 Basic Linear Algebra Problems 1. Linear Equations: Solve Ax=b for x 2. Least Squares: Find x that minimizes ||r||2 S ri2 where r=Ax-b • Statistics: Fitting data with simple functions 3a. Eigenvalues: Find l and x where Ax = l x • Vibration analysis, e.g., earthquakes, circuits 3b. Singular Value Decomposition: ATAx=2x • Data fitting, Information retrieval Lots of variations depending on structure of A • A symmetric, positive definite, banded, … 2/25/2009 CS267 Lecture 8 83 Motivation (2) • Why dense A, as opposed to sparse A? • Many large matrices are sparse, but … • Dense algorithms easier to understand • Some applications yields large dense matrices • LINPACK Benchmark (www.top500.org) • “How fast is your computer?” = “How fast can you solve dense Ax=b?” • Large sparse matrix algorithms often yield smaller (but still large) dense problems • Do ParLab Apps most use small dense matrices? 2/25/2009 CS267 Lecture 8 84 Algorithms for 2D (3D) Poisson Equation (N = n2 (n3) vars) Algorithm Serial • Dense LU N3 • Band LU N2 (N7/3) • Jacobi N2 (N5/3) • Explicit Inv. N2 • Conj.Gradients N3/2 (N4/3) • Red/Black SOR N3/2 (N4/3) • Sparse LU N3/2 (N2) • FFT N*log N • Multigrid N • Lower bound N PRAM N N N (N2/3) log N N1/2(1/3) *log N N1/2 (N1/3) N1/2 log N log2 N log N Memory N2 N3/2 (N5/3) N N2 N N N*log N (N4/3) N N N #Procs N2 N (N4/3) N N2 N N N N N PRAM is an idealized parallel model with zero cost communication Reference: James Demmel, Applied Numerical Linear Algebra, SIAM, 1997 (Note: corrected complexities for 3D case from last lecture!). 02/25/2009 CS267 Lecture 8 Lessons and Questions (1) • Structure of the problem matters • Cost of solution can vary dramatically (n3 to n) • Many other examples • Some structure can be figured out automatically • “A\b” can figure out symmetry, some sparsity • Some structures known only to (smart) user • If performance not critical, user may be happy to settle for A\b • How much of this goes into the motifs? • How much should we try to help user choose? • Tuning, but at algorithmic choice level (SALSA) • Motifs overlap • Dense, sparse, (un)structured grids, spectral Organizing Linear Algebra (1) • By Operations • Low level (eg mat-mul: BLAS) • Standard level (eg solve Ax=b, Ax=λx: Sca/LAPACK) • Applications level (eg systems & control: SLICOT) • By Performance/accuracy tradeoffs • “Direct methods” with guarantees vs “iterative methods” that may work faster and accurately enough • By Structure • Storage • • Dense – columnwise, rowwise, 2D block cyclic, recursive space-filling curves Banded, sparse (many flavors), black-box, … • Mathematical • • Symmetries, positive definiteness, conditioning, … As diverse as the world being modeled Organizing Linear Algebra (2) • By Data Type • Real vs Complex • Floating point (fixed or varying length), other • By Target Platform • Serial, manycore, GPU, distributed memory, out-ofDRAM, Grid, … • By programming interface • Language bindings • “A\b” versus access to details For all linear algebra problems: Ex: LAPACK Table of Contents • Linear Systems • Least Squares • Overdetermined, underdetermined • Unconstrained, constrained, weighted • Eigenvalues and vectors of Symmetric Matrices • Standard (Ax = λx), Generallzed (Ax=λxB) • Eigenvalues and vectors of Unsymmetric matrices • • Eigenvalues, Schur form, eigenvectors, invariant subspaces Standard, Generalized • Singular Values and vectors (SVD) • Standard, Generalized • Level of detail • Simple Driver • Expert Drivers with error bounds, extra-precision, other options • Lower level routines (“apply certain kind of orthogonal transformation”) For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general , pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general , pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general , pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed For all matrix/problem structures: Ex: LAPACK Table of Contents • • • • • • • • • • • • • • • • BD – bidiagonal GB – general banded GE – general GG – general, pair GT – tridiagonal HB – Hermitian banded HE – Hermitian HG – upper Hessenberg, pair HP – Hermitian, packed HS – upper Hessenberg OR – (real) orthogonal OP – (real) orthogonal, packed PB – positive definite, banded PO – positive definite PP – positive definite, packed PT – positive definite, tridiagonal • • • • • • • • • • • • SB – symmetric, banded SP – symmetric, packed ST – symmetric, tridiagonal SY – symmetric TB – triangular, banded TG – triangular, pair TB – triangular, banded TP – triangular, packed TR – triangular TZ – trapezoidal UN – unitary UP – unitary packed For all data types: Ex: LAPACK Table of Contents • Real and complex • Single and double precision • Arbitrary precision in progress Organizing Linear Algebra (3) www.netlib.org/lapack www.netlib.org/scalapack gams.nist.gov www.netlib.org/templates www.cs.utk.edu/~dongarra/etemplates Review of the BLAS • Building blocks for all linear algebra • Parallel versions call serial versions on each processor • So they must be fast! • Define q = # flops / # mem refs = “computational intensity” • The larger is q, the faster the algorithm can go in the presence of memory hierarchy • “axpy”: y = a*x + y, where a scalar, x and y vectors BLAS level Ex. # mem refs # flops q 1 “Axpy”, Dot prod 3n 2n1 2/3 2 Matrixvector mult n2 2n2 2 3 Matrixmatrix mult 4n2 2n3 n/2 2/27/08 CS267 Guest Lecture 1 99