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Unit 2 Quadratic Equations and Functions • Solve quadratic equations by finding square roots and quadratic formula • Graph quadratic equations • Use the discriminant • Solve using x-intercepts • Choose a model of best fit 5.1 Graphing quadratic functions • Sketch the graph of a quadratic function • Use models in applied problems Quadratic function Written in 3 forms f(x) = ax2 + bx + c, where a ≠ 0. Standard Form f(x) = a(x-h)2 + k where a ≠ 0. Vertex Form f(x) = a(x - x1)(x - x2) where a ≠ 0. Factored Form To find the vertex from standard form: b 1. x value 2a 2. substitute x value into equation and solve for y value To find the vertex from vertex form: Vertex: (h, k) To graph a quadratic function in standard form 1. Find the x-coordinate of the vertex 2. Make a table of values, using x-values to the left and right of the vertex. Find y intercepts and use symmetry to help. 3. Plot the points and connect them with a smooth curve The graph of a quadratic function is a parabola Axis of symmetry vertex a is positive a is negative b 8 x coordinate of vertex : 1 2a 2(4) y intercept of (0, 1) f (1) 3 so...verte x is at (1,3) and axis of symmetry x 1 x -1 0 y 13 1 1 2 3 -3 1 13 Use symmetry and a t-chart to fill additional points b 8 x coordinate of vertex : 2 2a 2(2) y intercept of (0, - 3) f (2) 5 so...verte x is at (2,5) and axis of symmetry x2 x -1 0 y -13 -3 2 4 5 5 -3 -13 Use symmetry and a t-chart to fill additional points Graphing in Vertex Form 1. Place the vertex in the table. 2. Place several x values above and below the vertex in table. 3. Put the x-values in formula and solve for y to get additional points. 4. Continue with this until you form a graph. Graph f(x) = 2(x - 3)2 - 4 x 1 2 3 y 4 -2 -4 4 5 -2 4 Graph f(x) = -2(x + 1)2 - 2 x -3 -2 -1 0 1 y -10 -4 -2 -4 -10 Graphing in Factored Form 1. Set each of the parenthesis equal to 0 and solve. These are your x-intercepts. This gives you 2 points, plot them now. 2. Vertex - to find (x1 + x2)/2 gives you the x value of the vertex 3. Put the x-value in formula and solve for the y value of the vertex 4. Write this in table and graph with 3 points. Graph: f(x) = (x - 6)(x - 2) x 0 2 4 6 8 y 12 0 -4 0 12 Graph: f(x) = -(x + 1)(x - 2) x -3 y 10 -1 .5 0 2.25 2 4 0 10 5.2 Solving quadratic equations graphically • Solve quadratics using x-intercepts • Use quadratics in applied problems Standard quadratic function: y ax 2 bx c Opens up y ax bx c 2 Basic graphs Opens down max y-int: vertex y-int: x-int: x-int: min vertex: (3,-3) x-int: (1,0) & (5,0) y-int: (0,5) domain: all real numbers (, ) range: [3, ) vertex: (2,9) x-int: (-1,0) & (5,0) y-int: (0,4) domain: all real numbers (, ) range: [,8) Quadratic Equations are quadratic functions set to a specific value. Solutions of quadratic equation are called a roots. These are the x-intercepts when you graph the function. It can have 1 real solution, 2 real solutions or none. 2 solutions 0 solutions 1 solution Find the x and y intercepts & the max/min f(x)= 2x2 - 12x + 7 y-intercept: (0,7) x-intercepts, zeros, roots: (.655,0) & (5.345,0) Domain : (, ) vertex and min: (3,-11) Range : (11, ) Find the x and y intercepts & the max/min f(x)= x2 - 8x + 2 y-intercept: (0,2) x-intercepts, zeros, roots: (-8.243,0) & (.243,0) Domain : (, ) vertex and max: (-4,18) Range : (,18) Find the x and y intercepts & the max/min f(x)= -2(x – 3)2 - 1 y-intercept: (0,-19) x-intercepts, zeros, roots: none Domain : (, ) vertex and max: (3,-1) Range : (,1) State the domain and range a) f(x) = x2 -2x + 2 Domain : , opens up Range : 1, b 2 x coordinate of vertex : 1 f (1) 1 vertex: (1,1) 2a 2(1) 1 b) 𝑓 𝑥 = − 𝑥 2 + 2𝑥 − 3 3 b 2 vertex : 3 f (3) 0 vertex: (3,0) 2a 1 2 Domain : , 3 opens down Range : ,0 c) f(x) = 0.25x2 + 2x b 2 vertex : 4 f (4) 4 vertex: (-4, -4) 2a 2.25 opens up Range : 4, Domain : , Rate of Change/Applications • Find the rate of change for a quadratic function. • Write and solve application problems using quadratic functions. Vertical motion problems talk about an object falling to earth. h(t ) 16t 2 ho Formula for feet h(t ) 16t 2 vt ho h(t ) 4.9t 2 h0 Formula for meters h(t ) 4.9t 2 vt h0 h = height at time t v = initial velocity s = starting height A ball is thrown vertically upward with an initial velocity of 48 feet per second with an initial height of 8 feet off the ground. a) Write a function that models this scenario. h(t ) 16t 2 vt ho h(t ) 16t 2 48t 8 b) What is the maximum height of the ball? 44 feet c) When did this occur? 1.5 seconds d) State the domain and range for the function. Domain : (0, 3.16) seconds Range : (0, 44) feet An object is launch at 20 meters per second from a 60 meter tall platform. a) Write a function that models this scenario. h(t ) 4.9t 2 vt ho h(t ) 4.9t 2 20t 60 b) How high is the object at 3 seconds? 75.9 feet c) What is the maximum height of the ball? 80.4 feet d) When did this occur? 2.04 seconds e) State the domain and range for the function Domain : (0, 6.09) seconds Range : (0, 80.4) feet Average rate of change The Average Rate of Change between x =a & x = b of a function f(x) is: f ( x) f b f a x ba This is equal to the SLOPE of the secant line between x = a & x = b: y Secant Line f(x) x COOL Determine the rate of change on the given intervals a) Find the rate of change for x = 1 to x = 2 f (2) 3 f (1) 0 30 m 3 2 1 b) Find the rate of change for x = 0 to x = 2 f (2) 3 f (0) 5 m 35 4 20 c) Which is the greater rate of change? Since -3 is further right on the number line than -4, the rate of change from x = 1 to x = 2 is greater Given: f ( x) x 2 x 6 a) Find the rate of change for x = 1 to x = 2 f (2) 0 f (1) 4 0 (4) m 4 2 1 b) Find the rate of change for x = 0 to x = 3 f (3) 6 f (0) 6 6 (6) m 4 30 c) Which is the greater rate of change? They are equal. Factoring Map Pull out the GCF and factor. a) 3x + 9 3(x + 3) b) 15 x 25 x 5 x(3 5 x) 2 c) x 7 x x 2 ( x 2 7 ) 4 2 d) 9 x 18 x 9 x ( x 2) 3 2 2 e) 2 x 4 x 8 x 2 x( x 2 2 x 4) 3 2 Difference of squares x 64 ( x 8)( x 8) 2 x 144 ( x 12)( x 12) 2 (4 x 9)( 4 x 9) 16 x 81 2 100 x 9 y 2 2 (10 x 3)(10 x 3) Guess and Check Factoring: If it is a quadratic with a leading coefficient of one: • Find two terms which multiply to the third term and add to the second term x 8 x 15 ( x 5)( x 3) 2 x 11x 30 ( x 5)( x 6) 2 x 8 x 9 ( x 9)( x 1) 2 x 3x 18 2 ( x 6)( x 3) “BOTTOMS UP FACTORING” 1. Factor out GCF 2. Multiply first and last numbers 3. Find two numbers that multiply to the product and add to the middle term 4. Write two factors with fractions 5. Reduce fractions 6. Kick denominator to front (“bottoms up”) 6 x 11x 4 2 8 24 11 3 8 3 x x 6 6 4 1 x x 3 2 3x 42x 1 Factor: 5 x 17 x 12 2 60 12 5 17 12 5 x x 5 5 12 x x 1 5 5x 12x 1 2x x 1 2 2 2 1 1 2 1 x x 2 2 1 x 1 x 2 x 12 x 1 5.3 Solving equations by factoring • Solve equations by factoring Zero-product property: If the product of two numbers is zero, then one of them must be zero. If ab 0, then a 0 or b 0 So if x( x 4) 0 then x 0 OR x 4 0 x = 0 OR x = 4 a ) x x 12 2 x x 12 0 ( x 4)( x 3) 0 2 x 4 0 OR x 3 0 x 4 OR x 3 b) 25 x 2 16 16 2 x 25 c) 3x 2 x 21 0 2 63 9 7 2 16 x 25 9 7 x x 0 3 3 4 x 5 7 x 3 x 0 3 7 x 3 OR x 3 Factor by grouping • Learn to factor by grouping To factor by grouping: 1) Factor out GCF (if any) 2) Group the first two terms, and the last two terms. Be sure to group the signs as well and add them together. 3) Factor the GCF out of both groups 4) Remaining binomial should be the same for both groups. Factor the common binomial. x 4 x 4 x 16 x 4 x 4 x 16 3 2 3 2 x x 4 4x 4 x 4 x 4 2 2 Factor: b) x 3 6 x 2 2 x 12 x 3 6 x 2 2 x 12 x x 6 2 x 6 x 2 2 x 6 2 c) 4 xy 3 y 20 x 15 4 xy 3 y 20 x 15 y 4 x 3 54 x 3 y 54 x 3 Factoring Map Solve. c) x 4 x 45 0 2 x 9x 5 0 x 9 OR x5 d) 3 x 10 x 8 0 2 3 x 2 10 x 8 0 24 2 12 12 2 x x 0 10 3 3 2 x 4 x 0 3 x 4 OR 2 x 3 5.4 Complex Numbers • Use the imaginary unit i to write complex numbers • Add, subtract, and multiply complex numbers • Use complex conjugates to divide complex numbers • Find complex solutions of quadratic equations Some equations have no real solutions: x2 1 0 i 1 i 2 1 3 i i So we create a number system with the imaginary unit i After the fourth power, the cycle repeats. i.e. i i 5 i 1 4 5 i 5 a) 121 b) 28 c) (3i )(2i ) d) (2i )(4i )(5i ) 2 3 6i 40i i 121 i 28 11i 2i 7 e) i i 1 14 2 40i 6 f) i i i 27 3 CAREFUL!!! You must convert to standard form before multiplying 5 5 is NOT 25! 5 5 i 5 i 5 i 2 25 5i 5 2 Note the difference from (5)(5) which does equal 25 2 i 12 i 2 g) 12 i 2 24 2 6 Complex numbers: The standard form of complex numbers is a + bi, where a is the real number part and bi is the imaginary part. 3 7i 3 is the real number part 7i is the imaginary number part Example: Perform the operation a) (-2 + 5i) + (1 - 7i) b) (4 + 6i) - (-1 + 2i) 1 2i 5 4i 18 6i 36i 12i 18 30i 12(1) 2 30 30i 3 6i 12i 24i 2 3 6i 24(1) 27 6i Complex conjugates: (a bi ) and (a bi ) are conjugates Conjugates are an example of how the product of two complex numbers can be a real number. 2 3i 4 2i 2 3i 4 2i 4 2i 4 2i 2 8 4i 12i 6i 8 6 16i 2 16i 1 4 2 i 16 4 16 4i 20 10 5 3 5i 1 2i 2 i 1 i Evaluate: 1 i 1 i 2 2i i i 2 2 1 i 2 3i 1 11 1 3i 1 3 i 2 2 2 Solve each equation 5 x 2 20 0 5 x 2 20 x 2 4 x 4 x i 4 x 2i 4 x 2 100 0 4 x 2 100 x 2 25 x 25 x i 25 x 5i Find the values for x and y that make the equations true (set real parts equal to each other and the imaginary parts equal to each other) 3x - 5 + (y - 3)i = 7 + 6i 3x 5 7 3x 12 Real parts x4 y 3 6 y 9 y 9 (5x + 1) + (3 + 2y)i = 2x - 2 + (y - 6)i 5x 1 2x 2 3x 3 x 1 3 2y y 6 y 9 imaginary parts 5.5 Completing the square • Solve a quadratic equation by completing the square • Choose a method for solving a quadratic Solve: x 2 5 x 14 0 ( x 7)( x 2) 0 x 7 0 OR x 2 0 x 7 OR x 2 Sometimes the quadratic does not factor. We can make it “factorable” by the process of completing the square. x 2 16 x 9 Step 4 Factor the left, simplify the right Step 5 Take the square root of both sides, and solve the equation x 2 16 x 9 x 2 6 x 25 x2 + 16x + 64 = 9 + 64 x 8 2 73 x 8 73 x 8 73 x2 - 6x + 9 = -25 + 9 x 3 2 16 x 3 16 x 3 i 16 x 3 4i 1) The constant must be on the other side of the equals sign 2) The coefficient of the squared term must be divided out so that it is equal to one. 3x 2 5 x 7 0 3 x 2 5 x 7 Move constant 5 7 2 x x Divide out squared term 3 3 2 2 5 7 5 5 2 x x Complete the square 3 6 3 6 2 5 109 x 6 36 Factor left side and simplify right side 5 109 x Take the square root of both sides 6 36 109 5 109 5 x Simplify and solve 6 6 6 5.6 Quadratic Formula • Use the quadratic formula to solve a quadratic equation • Use vertical motion models to solve applied problems Felix the cat jumps off of a rooftop 15 feet high with an initial upward speed of 3 ft/sec. How long will it take Felix to hit the ground? So far we have learned to solve quadratic equations by taking the square root and by graphing. Now we will learn to solve any quadratic equation with the quadratic formula. The solutions of the equation ax bx c 0 are 2 b b 4ac 2 x when a 0 and b 4ac 0 2a 2 Solve: 2 3x 5 x 7 0 2 2x 3 2x b b 2 (4)(a )(c) x 2a 5 25 (4)(3)(7) x 6 5 25 84 x 6 5 109 x 6 1 i 5 2 Vertical motion problems talk about an object falling to earth. h(t ) 16t 2 ho Formula for feet h(t ) 16t 2 vt ho h(t ) 4.9t 2 h0 Formula for meters h(t ) 4.9t 2 vt h0 h = height at time t v = initial velocity s = starting height Back to the cat problem: Felix the cat jumps off of a rooftop 15 feet high with an initial upward speed of 3 ft/sec. How long will it take Felix to hit the ground? h 16t vt ho 2 0 16t 3t 15 2 3 32 4(16)(15) x 2(16) 3 969 x 32 One answer approximates to a negative time…not possible…the other is about 1.07 seconds In the quadratic formula, the expression inside the radical is called the discriminant. b b2 4ac x 2a b 2 4ac is the discriminant and is used to find the number of solutions b2 4ac 0 then the equation has two solutions b2 4ac 0 then the equation has one solution b2 4ac 0 then the equation has no real solution The number of x-intercepts is equal to the number of solutions of an equation Use the discriminant to tell if each equation has two solutions, one solution, or no real solutions a.) x 2 x 4 0 2 no real solutions b.) 3 x 5 x 1 0 two solutions c.) x 10 x 25 0 one solution 2 2 Ways to solve quadratics: 1) Find square roots 2) Graphing 3) Use the quadratic formula 4) Factoring 5) Complete the square Method Can be Used When to Use Graphing sometimes Factoring sometimes Square Root Property sometimes Completing the Square always when b is an even number x + 6x - 14 Quadractic Formula always when other methods fail or are too tedious when exact answer not needed If c = 0 or factors easily found when equation is a perfect square VERY COOL Derive the quadratic formula from the general equation by completing the square: ax bx c 0 2 5.7 Transformations of quadratics • Find the vertex form of a quadratic and graph using transformations Let’s look at the basic quadratic function of yx 2 A quadratic equation in vertex form y = a(x - h)2 + k Horizontal Translation - h moves to the left - if h is added to x moves to the right - if h is subtracted from x Vertical Translation - k moves up - if k is positive moves down - if k is negative a - reflection and dilation a is positive and opens up or negative and opens down a > 1 stretched vertically or 0 < a < 1 is compressed vertically Graph and state the transformation from yx 2 : y = (x - 5)2 + 3 Original yx 2 Go 5 units to the right, and 3 units up Graph and state the transformation from yx 2 : y = -2(x - 5)2 Original yx 2 Go 5 units to the right, reflect over x axis, vertical stretch of 2 A quadratic function is a function that can written in the general form: 2 y ax bx c The standard form or vertex form of a quadratic function is given by: 2 f ( x ) a ( x h) k The vertex is at the point (h, k) and the axis of symmetry is the vertical line x = h. Complete the square to write the function in vertex form. Write in vertex form y x y x 4x 6 2 2 4 6 ____ 4 4 x ___ y ( x 2) 2 2 Vertex is (-2, 2). Axis of symmetry is x = -2 To move from general form to standard form of an equation, use the process of completing the square. f ( x) 2 x 8 x 7 2 f ( x) 2( x 4 x) 7 2 Write equation Factor the x-terms f ( x) 2( x 4 x 4) 7 2(4) 2 f ( x) 2( x 2) 1 2 Complete the square Factor and simplify The vertex is at the point (-2,-1). Axis of symmetry is x = -2. To write from a graph, all that is needed is the 2 vertex and 1 point y a ( x h) k 1. replace h,k with vertex 2. x and y with the point 3. solve for a Write an equation in vertex form vertex (-4,3) point (-3,6) y a ( x h) 2 k y a( x 4) 2 3 6 a(3 4) 2 3 y 3( x 4) 3 2 6 a(1) 3 2 3 a(1) Write an equation in vertex form y a( x h) 2 k vertex (5,4) 2 y a( x 5) 4 point (6,1) 1 a(6 5) 2 4 y 3( x 5) 2 4 1 a(1) 2 4 3 a (1) Inverse Functions Determine if inverse relations are functions from a table and a graph Inverse is where the x and y values get flipped. So if the original (a,b) the inverse would be (b, a) yes Find the inverse{(1,-2),(2,3)(3,-4)(4,5),(5,-6)} {(-2,1), (3,2), (-4,3),(5,4),(-6,5)} Is the inverse a function? yes x y 0 1 5 -3 3 0 Inverse is "a reflection in the line of y = x" Draw the line on the graph Reflect the points across the line. Quadratic Regressions Use the calculator to find a quadratic equation to model data The faster a car goes, the longer it takes to stop. The table gives the stopping distances of cars at various speeds. Write a quadratic equation that models its stopping distance. speed distance 37 45 51 86 66 144 81 217 96 304 y .03x 2 .08 x 2.40 Find a quadratic function that represents the table in standard form and vertex form using the calculator 1 - Press stat and edit 2 - Enter x's in L1 and y's in L2 3 - Press stat and calc 4 - Press 5 for Quadreg or down arrow key y 2 x 8 x 4 2 Find a quadratic function that represents the table in standard form and vertex form using the calculator y 2 x 8x 5 2 Non-Linear Systems of Equations 1) Suppose that you are aboard a spaceship. The Earth is at the origin of the coordinate plane, and the path of your spaceship is the graph of: 4 x 2 3 y 18 2) To ascertain at which of these points you are located, you find that you are also on the graph of: y 12 x 30 At what point are you located? Graph the 2 equations to verify your answer. 4 x 2 3 y 18 y 12 x 30 4 x 2 3(12 x 30) 18 4 x 36 x 90 18 2 4 x 36 x 72 0 2 x 9 x 18 0 ( x 6)( x 3) 0 2 x 6 y 42 x 3 y 6 Key Chapter points: • Graphing quadratic equations • Solving quadratic equations by graphing • Solving by quadratic formula • Using the discriminant • Write quadratic equations