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Triggers manually or on RESET. When data
memory is full, old data points are removed
from the left and new ones added to the
right. Never stops triggering unless you
turn it off by hand.
On Reset mode is typically used when you are interested in the
first data points of a long simulation; Continuous mode is for
when you are interested in the most recent data points.
Note that the word "Trigger" is lit whenever the Scope is taking
data, and unlit otherwise.
8.
Normally, Scope mode records exactly one data point per timestep
returned by the simulator. The "minimum timestep" and "maximum
timestep" attributes can modify this. If you would like to
conserve memory and take data points only at, say, 100us
intervals,
you could set "minimum timestep" to 100us. Scope mode will then
record a data point only if it's been at least 100us since the
last
point was taken. The other attribute, "maximum timestep," does
not work with the analog simulator.
9.
edge,
When you touch (instead of dragging) a signal name on the left
you Configure the parameters for that signal's particular trace.
In
AnaLOG, you can set volts-per-division, plus an "origin" voltage
for
plotting small signals (for example, if you have a signal that
varies slightly around 2V, set the origin to 2V and the scale to,
say, 50mV per division). You can also change the color of the
trace, very helpful for plotting several traces on top of one
another. You can also set logarithmic mode, in which case you
specify "Vzero" which is the voltage to plot at the origin, with
one
decimal order of magnitude per division above and below.
10.
To plot an AnaLOG current, you must take an ISCOPE gate, which is
the funny-looking meter with a hook coming out the back, connect
it
to the pin to be measured, and connect a terminal (TO or FROM) to
the "hook." Now, when you monitor that name in Scope mode, you
will
measure Amps instead of Volts. Note that the "hook" pin of the
ISCOPE is a special "current-mode" data type, and any attempt to
connect it to a normal analog signal will fail. If an ISCOPE ever
appears to undergo spontaneous combustion, it is because you put
it
down with the hook touching an analog wire.
11.
If you try pressing down the mouse anywhere in the grid of dots,