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“A Java Bean is a reusable software component that can be manipulated visually in a builder tool.”(Developing Java Beans - O’Reilly by Robert Englander) Beans may be special-purpose user-Interface controls like buttons and boxes, or they may be components that have no GUI appearance, like communications interface and data-type converters. Beans will range greatly in their features and capabilities. Some will be very simple and others complex; some will have a visual aspect and others won't. Therefore, it isn't easy to put all Beans into a single category. Object-oriented techniques and component software environments are in wide use now, in the hope that they can help us build applications more quickly. THE COMPONENT MODEL JavaBeans is Java's component model. The Component model is made up of architecture and an API (Application Programming Interface). Components are self-contained elements of software that can be controlled dynamically and assembled to form applications. It allows users to construct applications by piecing components together either programmatically or visually (or both). Support of visual programming is paramount to the component model; it's what makes component-based software development truly powerful. There are a number of elements that, when combined, define the component model. These are described as follows: Discovery and Registration: The component model must also provide a registration process for a component to make itself and its interfaces known. This discovery process can also be used in a design-time environment. 1 In this case, a development tool may be able to locate a component and make it available for use by the designer. The JavaBeans Architecture JavaBeans is an architecture for both using and building components in Java. This architecture supports the features of software reuse, component models, and object orientation. One of the most important features of JavaBeans is that it does not alter the existing Java language. Creating a Bean doesn't require any advanced concepts. So before I go any further, here is some code that implements a simple Bean: public class MyBean implements java.io.Serializable { protected int theValue; public MyBean() { } public void setMyValue(int newValue) theValue = newValue; public int getMyValue() return theValue; { } { } } This is a real Bean named MyBean that has state (the variable the value) that will automatically be saved and restored by the JavaBeans persistence mechanism, and it has a property named My value that is usable by a visual programming environment. This Bean doesn't have any visual representation, but that isn't a requirement for a JavaBean component. 2 Compact and Easy This is an important goal of the JavaBeans architecture. It doesn't take very much to write a simple Bean, and such a Bean is lightweight it doesn't have to carry around a lot of inherited baggage just to support the Beans environment. Portable Since JavaBeans components are built purely in Java, they are fully portable to any platform that supports the Java run-time environment. A bean that you write on one platform will work on all, although adaptively, depending on what that platform supports. For example, if a platform does not support 3-D buttons, they will be displayed in 2-D. Leverages the Strengths of the Java Platform JavaBeans uses the existing Java class discovery mechanism. This means that there isn't some new complicated mechanism for registering components with the run-time system. As shown in the earlier code example, Beans are lightweight components Flexible Build-Time Component Editors Developers are free to create their own custom property sheets and editors for use with their components if the defaults aren't appropriate for a particular component. It's possible to create elaborate property editors for changing the value of specific properties, as well as create sophisticated property sheets to house those editors. 3 THE JAVA EVENT MODEL: An event is something of importance that happens at a specific point in time. An event can take place due to a user action such as a mouse click when the user clicks a mouse button, an event takes place. The Components sending the event is said to fire the event; the recipient is called a listener and is said to handle the events. The Java event model is comprised of event objects, event listeners and event sources. These objects interoperate in a standard way, using method invocation to facilitate firing and handling events Register Event Listener Event Source Event Object Event Listener Fire Event 4 EVENT ADAPTERS: Event Source Register Event Listener Event Object Event Object Fire Event Forward Interface Event Adapter Event Listener Provide Interface Persistence: Components must be able to participate in their container's persistence mechanism so that all components in the application can provide application-wide persistence in a uniform way. If every component were to implement its own method of persistence, it would be impossible for an application container to use components in a general way. Visual Presentation The component environment allows the individual components to control most of the aspects of their visual presentation. Some of these visual properties will be persistent, meaning that they represent some state of the control that will be saved to, and restored from, persistent storage. Support of Visual Programming Visual programming is a key part of the component model. Components are represented in toolboxes or palettes. The user can select a component from the toolbox and place it into a 5 container, choosing its size and position. The properties of the component can then be edited in order to create the desired behavior. Properties, Methods, and Events Properties are attributes of a Bean that are referenced by name. These properties are usually read and written by calling methods on the Bean specifically created for that purpose. The methods of a Bean are just the Java methods exposed by the class that implements the Bean. These methods represent the interface used to access and manipulate the component. Events are the mechanism used by one component to send notifications to another. One component can register its interest in the events generated by another. Whenever the event occurs, the interested component will be notified by having one of its methods invoked. PROPERTIES OF A BEAN: In general, customization means configuring the internal state of a bean so that it appears and behaves properly in the situation in which it is being used. The individual elements of this internal state (color, size, password string, and so on) are called properties in the JavaBeans Spec. A bean's properties may be examined and modified by using methods called accessors. An accessor is either a getter method to read a property's value, or a setter method to change it. An accessor method is a uniform interface to a property of a bean that hides how that property is implemented. For beans of low to moderate complexity, configuring a bean at design time by calling its setter methods is often enough. To support the higher degree of customization control required by 6 more complex beans, though, the Spec defines a customizer class that developers may extend and include with a bean. Persistence It is necessary that Beans support a large variety of storage mechanisms. This way, Beans can participate in the largest number of applications. The simplest way to support persistence is to take advantage of Java Object Serialization. This is an automatic mechanism for saving and restoring the state of an object. Java Object Serialization is the best way to make sure that your Beans are fully portable, because you take advantage of a standard feature supported by the core Java platform. This, however, is not always desirable. There may be cases where you want your Bean to use other file formats or mechanisms to save and restore state. In the future, JavaBeans will support an alternative externalization mechanism that will allow the Bean to have complete control of its persistence mechanism. Application Persistent state Save Restore Persistent Storage 7 Introspection Introspection is the process of exposing the properties, methods, and events that a JavaBean component supports. This process is used at run-time, as well as by a visual development tool at design-time. The default behavior of this process allows for the automatic introspection of any Bean. A low-level reflection mechanism is used to analyze the Bean's class to determine its methods. Next it applies some simple design patterns to determine the properties and events that are supported. To take advantage of reflection, you only need to follow a coding style that matches the design pattern. This is an important feature of JavaBeans. It means that you don't have to do anything more than code your methods using a simple convention. If you do, your Beans will automatically support introspection without you having to write any extra code. Customization When you are using a visual development tool to assemble components into applications, you will be presented with some sort of user interface for customizing Bean attributes. These attributes may affect the way the Bean operates or the way it looks on the screen. The application tool you use will be able to determine the properties that a Bean supports and build a property sheet dynamically. This property sheet will contain editors for each of the properties supported by the Bean, which you can use to customize the Bean to your liking. The Beans class library comes with a number of property editors for common types such as float, boolean, and String. If you are using custom classes for properties, you will have to create custom property editors to associate with them. 8 Design-Time vs. Run -Time JavaBeans components must be able to operate properly in a running application as well as inside an application development environment. At design-time the component must provide the design information necessary to edit its properties and customize its behavior. It also has to expose its methods and events so that the design tool can write code that interacts with the Bean at run-time. And, of course, the Bean must support the run-time environment. Multithreading The JavaBeans architecture doesn't introduce any new language constructs or classes to deal with threading. You have to assume that your code will be used in a multithreaded application. It is your responsibility to make sure your Beans are thread-safe. Java makes this easier than in most languages, but it still requires some careful planning to get it right. Remember, thread-safe means that your Bean has anticipated its use by more than one thread at a time and has handled the situation properly. THE JAR FILES: JAR Files archives can contain any number of files and they can provide compression based upon the ZIP format. JAR files can be used for packaging related class files, serialized Beans and other resources. This scheme allows multiple Beans to be packaged in a single JAR file, providing a convenient way to share common class files and resources. 1.Create a Bean(jar) file jar cfm FancyButton.jar\ FancyButton.mf FancyButton.class FancyButton.gif FancyButton.au 9 2.Copy the Bean file to C:\BDK1.0\jars 3.Test the Bean in the BeanBox. The jar command syntax is: Jar[ctxvfm][jar-file][manifest-file]files… Option flags are: c create new archive t list table of contents for archive x extract named(or all) files from archive v generate verbose output on standard error f specify JAR file name m include manifest information from specified manifest file JavaBeans vs. ActiveX JavaBeans is certainly not the first component architecture to come along. Microsoft's ActiveX technology is based upon COM, their component object model. ActiveX offers an alternative component architecture for software targeted at the various Windows platforms. So how do you choose one of these technologies over the other? Organizational, cultural, and technical issues all come into play when making this decision. ActiveX and JavaBeans are not mutually exclusive of each other Microsoft has embraced Java technology with products like Internet Explorer and Visual J++, and Sun seems to have recognized that the desktop is dominated by Windows and has targeted Win32 as a strategic platform for Java. It is not in anyone's best interest to choose 10 one technology to the exclusion of another. Both are powerful component technologies. I think we should choose a technology because it supports the work we are doing, and does so in a way that meets the needs of the customer. The most important question is how containers that are designed specifically to contain ActiveX controls will use Beans. Certainly, all Beans will not also be ActiveX controls by default. To address the need to integrate Beans into the world of ActiveX, an ActiveX Bridge is available that maps the properties, methods, and events exposed by the Bean into the corresponding mechanisms in COM. THE BEAN BOX TOOL Bean Box is a sample bean that’s comes in the kit ( BDK).It allows you to test the functionality of your beans, including properties, events and serialization. Running the BeanBox To run the BeanBox from the command line, change directories to the directory in which you installed the BDK. Running the batch file appropriate for your operating system will start the BeanBox. A JAR file is a ZIP archive file containing class files (including beans), GIF files, and other resource files the classes may need, plus an optional manifest containing structured information describing the contents of the JAR. You can create your own JAR files and put them in the jars directory, and the BeanBox will include them in the ToolBox. 11 These three windows are: On the left, the ToolBox. This window contains all of the beans that are available for adding to the BeanBox. In the middle, the BeanBox. This window contains the beans we're working on. On the right, the Property Sheet. This window contains property editors for all of the properties of the currently selected bean. (In Figure 2, the currently selected bean is the BeanBox itself, as evidenced by the crosshatched box around the perimeter of the BeanBox.) Adding beans to the Box Adding a bean to the BeanBox is as simple as clicking on the bean's label in the ToolBox and clicking in the BeanBox at the position where you want the bean to appear 12 Clicking anywhere on the BeanBox creates a new bean, centered around the point where the click occurred. Changing a bean's properties It's simple to change properties of beans in the BeanBox. First, select the bean whose properties you want to change by clicking it with the mouse. You'll notice that the Property Sheet window will change to reflect the available writable properties of the bean. You can change the selected bean's properties inside the Property Sheet. The figure below demonstrates how to change the properties of a JellyBean. Dissecting a bean The BeanBox can produce a report of any bean's properties, methods, and events. java to redirect its standard output to some file: ... java sun.beanbox.BeanBoxFrame > beanbox.txt Hooking 'em up Using the BeanBox, follow these instructions to "hook" two beans together: 1. Place a Molecule bean and an ExplicitButton bean in the BeanBox. 2. Select the ExplicitButton bean, since it's the event source. 3. Select Edit -> Events -> button push -> actionPerformed from the menu. The BeanBox has determined that the ExplicitButton class can produce this event . 13 4. You will notice that a red "rubber band" follows the cursor around. Left-click the mouse on the Molecule bean. This identifies the Molecule bean as the event target. 5. Another menu comes up: This time, it's the list of methods you can call on the target bean when the source bean produces an actionPerformed event. Select "rotateX" and hit "OK." 6. A window appears with the label Generating and compiling adaptor class. The BeanBox is creating a class that calls rotateX() on the target whenever the actionPerformed occurs on the ExplicitButton. It then associates the source and destination objects with this "adaptor" object. 7. Now, click the ExplicitButton bean. The adapter class detects the actionPerformed call, and calls rotateX() on the Molecule, and the Molecule rotates! The following figure demonstrates what to expect: 14 Saving and loading beans You can save your little applications in the BeanBox by using Save... on the file menu. Load... will let you reload any files you've saved in the past. SUMMARY: Java is the only ubiquitous platform for the global Internet of tomorrow. Java Beans is the best component technology for the Internet based computing. “Write once and reuse “ REFERENCES: Developing Java Beans by Robert Englander-O’Reilly publications http://sun.java.javabeans http://library.thinkquest.org/11537/javabean.html http://java.sun.com/products/javabeans/devcon/sld001.htm http://jliusun.bradley.edu/~jiangbo/javaroom/Beans12/sld005.htm http://www.cbdedge.com/cbdweb/CBDTutorial/sld105.htm http://www.cs.buffalo.edu/~jtoney/oopsla/sld008.htm http://www.eli.sdsu.edu/courses/spring98/cs696/notes/beanIntrospec/beanIntrospec.html 15