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Artificial Intelligence CSE 473
Artificial Intelligence CSE 473

... • Weak vs. Knowledge-based Methods • Weak – general search methods (e.g., A* search) • primarily for problem solving • not motivated by achieving human-level performance ...
artificial intelligence
artificial intelligence

... Three missionaries and three cannibals find themselves on one side of a river. They have agreed that they would like to get to the other side. The missionaries want to arrange the trip across the river so that the number of missionaries on either side of the river is never less than the number of ca ...
Intro-1-fall08
Intro-1-fall08

... – Types of possible computer errors • hardware errors, e.g., memory errors • software errors, e.g., coding bugs • “human-like” errors – Clearly, hardware and software errors are possible in practice – what about “human-like” errors? ...
Course outline - Computing Science
Course outline - Computing Science

... Students investigate non-deterministic computer algorithms that are used in wide application areas but cannot be written in pseudo programming languages. Non-deterministic algorithms have been known as topics of machine learning or artificial intelligence. The topics covered in this course include m ...
Artificial Intelligence A Modern Approach
Artificial Intelligence A Modern Approach

... approach is available as well as a framework into which any direct techniques that are available can be embedded. ...
What`s an Expert System
What`s an Expert System

... can be related to the focus of the firm (xcon) Computer programs are best in those situations where there is a structure that is noted as previously existing or can be elicited ...
1. A Brief History of AI - Computing Science
1. A Brief History of AI - Computing Science

... One can create a computer that can literally think and is conscious in the same way that a human is conscious. This is the view that a sufficiently programmed computer would actually be intelligent and would think in the same way that a human does. Intelligent behavior can be modeled and used by com ...
10-2 - UCSB Computer Science
10-2 - UCSB Computer Science

... – Deep questions about intelligence, consciousness, the nature of being human – Grand challenges – creating intelligent machines – Multidisciplinary endeavor ...
What is computing? Counting, calculating The discipline of
What is computing? Counting, calculating The discipline of

... Intelligent systems that possess humanlike expertise within a specific domain, adapt themselves and learn to perform better in changing environments These systems explain how they make decisions or take actions They are composed of two features: “adaptivity” & “knowledge Neural Networks (NN) that r ...
1 What is Artificial Intelligence ( AI )
1 What is Artificial Intelligence ( AI )

... shown in fig.(1.1). These definitions vary along two main dimensions. The ones on top are concerned with thought processes and reasoning, whereas the ones on the bottom address behavior. Also, the definitions on the left measure success in terms of human performance, whereas the ones 1 on the right ...
AIsHockey—A Platform for Studying Synthetic Players
AIsHockey—A Platform for Studying Synthetic Players

... In the traditional turn-based games, the computer opponent can think (almost) as long as it requires. Nowadays, CGs are mostly real-time programs, which puts a hard computational strain on the synthetic player. It can no longer delve into finding an optimal strategy but it should react immediately. ...
The Turing test and the 20 Question game
The Turing test and the 20 Question game

... needs to be looked at as a way of gathering evidence that can lead to the claim that machine intelligence is possible, rather than looking at it as a definition of artificial intelligence. Most arguments that are against the efficiency and trustworthiness of the Turing Test focus on the behaviorist ...
the machinery of the mind
the machinery of the mind

... – Classical logic deducts all that is possible from all that is available – In the real world the amount of information that is available is infinite – It is not possible to represent what does “not” change in the universe as a result of an action – Infinite things change, because one can go into gr ...
Slides - University of Alberta
Slides - University of Alberta

... Use the average winning percentage of samples (P’w) to approximate the overall winning probability (Pw). Theory from statistics: Pw - P’w is a normal distribution, with mean=0 and std dev = ...
SM-718: Artificial Intelligence and Neural Networks Credits: 4 (2-1-2)
SM-718: Artificial Intelligence and Neural Networks Credits: 4 (2-1-2)

... Lecture Introduction to artificial intelligence, History of AI, 2 production system, Problem solving: Characteristics of production systems, Study and comparison of breadth first search. other Search Techniques like hill Climbing, Best first 2 Search. A* algorithm. AO* algorithms. Knowledge and Reas ...
Fast Heuristic Search for RTS Game Combat Scenarios
Fast Heuristic Search for RTS Game Combat Scenarios

... weapons and spell casting, are immaterial because they become important only in later game phases. The utility of adding others, such as dealing with unit collisions and acceleration, will have to be determined once our search technique becomes adopted. ...
why would you study artificial intelligence? (1)
why would you study artificial intelligence? (1)

... Following Newell and Simon, intelligent activities, in either human or machine, is achieved through the use of: 1. Symbol patterns to represent significant aspects of a problem domain. 2. Operations on these patterns to generate potential solutions to problems. 3. Search to select a solution from am ...
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... Artificial intelligence is a reasoning process performed by computers, which allows the computer to: • draw deductions • produce new information • modify rules or write new rules ...
Artificial Intelligence Lesson Plan
Artificial Intelligence Lesson Plan

... 4 - Creativity and imagination, something that will probably be the last thing to be implemented properly. ( ) Some people do not understand why we even have them; some even try to hide them most of the time. The reality is, it is an evolutionary trait that makes us have a purpose in life. Without i ...
Informatics 2D: Solutions for Tutorial 2
Informatics 2D: Solutions for Tutorial 2

... (Taken from R&N Chapter 3) Sometimes there is no good evaluation function for a problem, but there is a good comparison method: a way to tell whether one node is better than another, without assigning numerical values to either. Show that this is enough to do a Best-First search. Is there an analogu ...
Course No - Al-Isra University
Course No - Al-Isra University

... Course Website: ...
can machines think? - The Dartmouth Undergraduate Journal of
can machines think? - The Dartmouth Undergraduate Journal of

... arrangements of words so as to give an appropriately meaningful answer to whatever is said in its presence, as the dullest of men can do.” This statement seems anachronistic in light of the technological achievements of the computer age, where computers now can respond not only textually, but also a ...
Probability Search - Lamsade - Université Paris
Probability Search - Lamsade - Université Paris

... PNS with the mobility initialization could not solve any position in less than 3 minutes in a preliminary set of about 50 positions. As a result we did not include this solver in our experiment with a larger set of positions. The experiments on y was carried out as follows. We generated 77,012 openi ...
Here
Here

... Why is machine learning important? Or, why not just program a computer to know everything it needs to know already? Many programs or computer-controlled robots must be prepared to deal with things that the creator would not know about, such as game-playing programs, speech programs, electronic “lea ...
Human-Machine Interaction and User
Human-Machine Interaction and User

... What is the history of AI? • Researchers build AI programs having some aspect of intelligence… not 100%. • The order in which AI problems where tackled: – Early Work: Game playing, theorem proving, commonsense reasoning. – Subsequent Work: Perception (Vision and speech), Natural Language Understand ...
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Computer Go

Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays Go, a traditional board game.
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