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Threads
Threads

... Creation and management of threads can (and maybe should) preferably be done by compilers and runtime libraries rather than programmers ...
ppt
ppt

... Strong interaction between thread management (start….stop) and cross address space communication (send…receive). This close interaction can be exploited to achieve extremely good performance for both (implemented together at user level) Thread management facilities can be provided either kernel or U ...
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... On a uniprocessor, the set of possible execution schedules depends on when context switches can occur. • Voluntary: one thread explicitly yields the CPU to another. – A Nachos thread can suspend itself wth Thread::Yield. – It may also block to wait for some event with Thread::Sleep. ...
H8 Solutions
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... customer first waits in line and then goes to the first free server. We assume that customers arrive according to a Poisson process of rate λ and the servers’ service times are independent and exponential with same mean 1/µ. (a) What is the total departure rate? (b) What condition(s) have to be sati ...
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... Therefore a multitasking solution based on using co routines relies on cooperation between tasks. Given that in many cases tasks within an operating system are logically independent then this is not a satisfactory solution. 2.The problem of organizing the calls between co–routines so that all co–rou ...
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Scheduling (computing)

In computing, scheduling is the method by which work specified by some means is assigned to resources that complete the work. The resources may be virtual computation elements such as threads, processes or data flows, which are in turn scheduled onto hardware resources such as processors, network links or expansion cards.A scheduler is what carries out the scheduling activity. Schedulers are often implemented so they keep all compute resources busy (as in load balancing), allow multiple users to share system resources effectively, or to achieve a target quality of service. Scheduling is fundamental to computation itself, and an intrinsic part of the execution model of a computer system; the concept of scheduling makes it possible to have computer multitasking with a single central processing unit (CPU).A scheduler may aim at one of many goals, for example, maximizing throughput (the total amount of work completed per time unit), minimizing response time (time from work becoming enabled until the first point it begins execution on resources), or minimizing latency (the time between work becoming enabled and its subsequent completion), maximizing fairness (equal CPU time to each process, or more generally appropriate times according to the priority and workload of each process). In practice, these goals often conflict (e.g. throughput versus latency), thus a scheduler will implement a suitable compromise. Preference is given to any one of the concerns mentioned above, depending upon the user's needs and objectives.In real-time environments, such as embedded systems for automatic control in industry (for example robotics), the scheduler also must ensure that processes can meet deadlines; this is crucial for keeping the system stable. Scheduled tasks can also be distributed to remote devices across a network and managed through an administrative back end.
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