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Applets - WordPress.com
Applets - WordPress.com

... Called only when applet loaded, not each time executed This is where you use getParameter to read PARAM data ...
Texture - Stanford Graphics Lab
Texture - Stanford Graphics Lab

Java.2d Graphics
Java.2d Graphics

Java 2D Graphics
Java 2D Graphics

... Java 2D was designed so that simple operations are simple and complex operations are feasible. This book is designed the same way. I explain the simple way to do things first, then follow up with the full details. For example, two chapters are devoted to drawing text with the 2D API. The first chapt ...
Efficient Histogram Generation Using Scattering on GPUs
Efficient Histogram Generation Using Scattering on GPUs

... luminance space to derive a tone mapping curve for HDR images. We only consider the simpler histogram adjustment method with a linear ceiling, described in section 4.4 of the original paper. The histogram adjustment method works similarly to naive histogram equalization, but attempts to avoid the pr ...
Spatial Augmented Reality
Spatial Augmented Reality

... have also influenced the research community more than they are willing to admit. Most of us associate these terms with the technological possibility to dive into a completely synthetic, computer-generated world—sometimes referred to as a virtual environment. In a virtual environment our senses, such ...
Forward Rasterization - Purdue Computer Science
Forward Rasterization - Purdue Computer Science

Hennepin County: Branding Style and Usage Guide
Hennepin County: Branding Style and Usage Guide

Reducing Shading on GPUs using Quad
Reducing Shading on GPUs using Quad

... group of triangles with adjacency information provided by the tessellator. A merging unit, which sits between rasterization and shading, buffers rasterized quad fragments from a grid. In the merging unit, quad fragments at the same screen location are identified and merged to reduce the total amount ...
Paper (low res) - Department of Computer Science
Paper (low res) - Department of Computer Science

Introduction to OpenGL - Department of Computing
Introduction to OpenGL - Department of Computing

Real-Time Ray Tracing Using Nvidia OptiX
Real-Time Ray Tracing Using Nvidia OptiX

OpenGL Compute Shaders - College of Engineering | Oregon State
OpenGL Compute Shaders - College of Engineering | Oregon State

3D Graphics on the Web: a Survey
3D Graphics on the Web: a Survey

... the current state of the art, which we attempt to do by reviewing the academic literature, assessing trends in the commercial sector, and drawing on our direct experience in using 3D web technology. Our hope is that the results of our survey will allow future developers and researchers to have a mor ...
DOC - Computer Science
DOC - Computer Science

Lecture notes
Lecture notes

... OpenGL not to skip bytes at the end of a row – You must state how you want the texture to be put in memory: how many bits per “pixel”, which channels,… ...
Window - SNS Courseware
Window - SNS Courseware

... list. The order of the list will define the components' front-toback stacking order within the container. If no index is specified when adding a component to a container, it will be added to the end of the list. • Panel • Panel provides space in which an application can attach any other components, ...
Ray Tracing on Programmable Graphics Hardware
Ray Tracing on Programmable Graphics Hardware

Principles of Web Design, 5th ed.
Principles of Web Design, 5th ed.

GPU Computing - Unity Shaders and General Purpose
GPU Computing - Unity Shaders and General Purpose

Foundations of 3D Computer Graphics - Tandon
Foundations of 3D Computer Graphics - Tandon

Cross-Segment Load Balancing in Parallel Rendering
Cross-Segment Load Balancing in Parallel Rendering

... [SFLS00b,SFLS00a,CKS02,BHPB03] on sort-first and sortlast architectures, or [SWNH03,CMF05,CM06,FCS∗ 10] on scalability. On the other hand, many application specific algorithms have been developed for cluster based rendering. However, only a few generic APIs and libraries exist that support the devel ...
7 Years of Graphics /// Thomas Monk Page 1 of 51 accelenation.com
7 Years of Graphics /// Thomas Monk Page 1 of 51 accelenation.com

... the faintest idea who ATi or NVIDIA are, let alone their history, last year I decided to gather together as much information as possible before it all faded into the electronic ether. I ’ve tried to create a timeline that explains how the PC graphics industry has reached its current state. Obviously ...
ATI Radeon HD 3600 Series
ATI Radeon HD 3600 Series

... 4. Turn off the system after the driver has been removed. Note: If the previously installed graphics card has any additional software installed, this software may also need to be removed before restarting the computer. For example, DVD Player or Multimedia applications. ...
ATI Radeon™ HD 5500 Series
ATI Radeon™ HD 5500 Series

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Apple II graphics

The Apple II graphics were composed of idiosyncratic modes and settings that could be exploited. This graphics system debuted on the original Apple II, continued with the Apple II Plus and was carried forward and expanded with the Apple IIe, Enhanced IIe, IIc, IIc Plus and IIGS.
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