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The Refraction of Light
The Refraction of Light

... SNC2P – Optics ...
Lecture 24
Lecture 24

...  They reduce the E field to zero at the surface.  This is equivalent to a field of point sources at the surface with opposite polarity.  These sources re-radiate the signal at the reflection angle. ...
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Optics-Light Lab - University of Michigan SharePoint Portal
Optics-Light Lab - University of Michigan SharePoint Portal

... 7. Blue light (short wavelength) is refracted (bent toward the normal) more than red light (long wavelength). This is how a prism separates white light into its component colors. 8. The dispersion of the glass or plastic material used to construct a converging (convex) lens causes the different col ...
Physics 234 Exam # 2 Review
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... 2. The figure below shows light reaching a polarizing sheet whose polarizing direction is parallel to a y axis. We shall rotate the sheet 40° clockwise about the unpolarized light's indicated line of travel. During this rotation, does the fraction of the initial light intensity passing through the s ...
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Curved Mirrors - Mr Linseman`s wiki

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Mirrors and Images

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reflection, refraction, lense and optical instruments

... Now sinθrefl can never be greater than 1, and is maximal for θrefl = 90o the angle θinc (this is now on the inside of the glass, not the angle the outside of the glass is hit at) where this happens is given the name critical angle since for any θinc > θcritical, the sine would have to greater than 1 ...
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... is now on the inside of the glass, not the angle the outside of the glass is hit at) where this happens is given the name critical angle since for any θinc > θcritical, the sine would have to greater than 1. Since this can not be, light must be trapped inside the glass, it must be totally reflected. ...
Chapter #35 Light and Optics Wave Fronts Electromagnetic Wave
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4.Bending Light PhET
4.Bending Light PhET

... Google the phrase, “Bending Light PhET” and click on the first link. Click the “Download Now!” button. In the last unit, you learned that reflection occurs when light bounces off of a surface. Refraction occurs when light changes direction (bends) when entering a new medium. The laser is pointing to ...
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... I is located at the point where the line OA’ and the mirror intersect. Draw a solid line (representing the reflected ray of light) over the portion IO of the line. No real ray travels between A’ and I. ...
Reflecting And Refracting Light
Reflecting And Refracting Light

... • We describe the path of light as straight-line rays • Reflection off a flat surface follows a simple rule: – angle in (incidence) equals angle out (reflection) – angles measured from surface “normal” (perpendicular) ...
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Ray tracing (graphics)



In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects. The technique is capable of producing a very high degree of visual realism, usually higher than that of typical scanline rendering methods, but at a greater computational cost. This makes ray tracing best suited for applications where the image can be rendered slowly ahead of time, such as in still images and film and television visual effects, and more poorly suited for real-time applications like video games where speed is critical. Ray tracing is capable of simulating a wide variety of optical effects, such as reflection and refraction, scattering, and dispersion phenomena (such as chromatic aberration).
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