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1. Foundation
1. Foundation

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... Q: Any limitations for NAS Dongle file name length? A: The limitation of length of file folder is 12 bytes. Q: What can DHCP do as well with NAS Dongle? A: You can setup NAS Dongle as a DHCP server if there is no any other DHCP Server exists in your local network. Otherwise, NAS Dongle will automati ...
CCNA Exploration 1 Chapter 03
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... The Application layer, Layer seven, is the top layer of both the OSI and TCP/IP models. It is the layer that provides the interface between the applications we use to communicate and the underlying network over which our messages are transmitted. Application layer protocols are used to exchange data ...
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... » Host 1 must figure out host 2’s Ethernet address. » Host 1 broadcasts ARP packet on Ethernet asking for the Ethernet address of host 2. » Host 2 receives the ARP request, and replies with its ...
Chapter 1. Introduction to Data Communications
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... emerging, their approach calls for the integration of computing elements with radio access network (RAN) equipment, which suggests the need for new standardized protocol interfaces to be developed. This in turn will require new equipment (or at best upgrades to existing equipment) before the approac ...
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... networking power of mobile devices is constantly increasing and new technologies are integrated into them to support new functionalities and services. On the other hand, the field of databases and more generally data management is also expanded with new services and applications. Several modern data ...
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AREN - ASC
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... Step 5: if all of the above is fine ping and trace to 129.66.12.151 Step 6: if all of the above is fine ping and trace to www.asc.edu Step 7: if all of the above is fine ping and trace to 149.149.11.7 Step 8: if all of the above is fine ping and trace to www.tntech.edu ...
Lec08-network1
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Lag



In online gaming, lag is a noticeable delay between the action of players and the reaction of the server. Although lag may be caused by high latency, it may also occur due to insufficient processing power in the client(Screen-lag). Screen-Lag can also happened in single player games as well.The tolerance for lag depends heavily on the type of game. For instance, a strategy game or a turn-based game with a low pace may have a high threshold or even be mostly unaffected by high delays, whereas a twitch gameplay game such as a first-person shooter with a considerably higher pace may require significantly lower delay to be able to provide satisfying gameplay. But, the specific characteristics of the game matter. For example, fast chess is a turn-based game that is fast action and may not tolerate high lag. And, some twitch games can be designed such that only events that don't impact the outcome of the game introduce lag, allowing for fast local response most of the time.
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