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Design and Implementation of a Web-based Internet
Design and Implementation of a Web-based Internet

... the graph format results analyzed by the manager at the client into a Web page. The analysis item processor extracts analysis results from the management information polled according to item of analysis by the real-time processing module. The SPES manager is a module responsible for the processing o ...
7.1 ENUM and number portability
7.1 ENUM and number portability

... types of addressing can be used. Unfortunately, this would require the user to know on what type of network the destination is. When IP telephony is largely deployed, customers do not necessary even know the underlying technology of their own connection. As we saw in section 2.1, E.164 numbers can c ...
MultiOS - Trinity College Dublin
MultiOS - Trinity College Dublin

... As clusters become more common, problem gets more acute SCIEurope’2000 29-AUG-2000 ...
I/O Concurrency
I/O Concurrency

... connection/request • Master process assigns new connections to child processes • Now plenty of work to keep system busy! – One process blocks in syscall, others can process arriving requests ...
User-Level Threads - UCL Computer Science
User-Level Threads - UCL Computer Science

... connection/request • Master process assigns new connections to child processes • Now plenty of work to keep system busy! – One process blocks in syscall, others can process arriving requests ...
I/O Concurrency
I/O Concurrency

... connection/request • Master process assigns new connections to child processes • Now plenty of work to keep system busy! – One process blocks in syscall, others can process arriving requests ...
User Manual
User Manual

... The 605M-R1 is an Ethernet device, and must be configured as part of an Ethernet network. To enable routing of data between remote GPRS devices, the 605M-R1 must be connected to a LAN with internet access. Once appropriate internet access is provided, the 605M-R1 can route data between up to 50 remo ...
Network Connect - Juniper Networks
Network Connect - Juniper Networks

... Choosing IP pools: It is always advised to choose IP addresses meant for intranet purposes such as: 10.0.0.0/8, 172.16.0.0/12, 192.168.0.0/16 (generally tagged as private address pools). Since these IP addresses will be used by virtual hosts on the network (NC clients), we have to make sure that the ...
Introduction to Computer Networks
Introduction to Computer Networks

... Random Access Protocols (2/2)  Random Access Protocols  CSMA • Listen before transmit, if channel is sensed busy, defer transmission ...
DHCP/NAT/IPv6
DHCP/NAT/IPv6

... CPSC 441 - Network Layer 4-10 ...
ppt
ppt

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Configuration Guide  Standalone Mode
Configuration Guide Standalone Mode

... account includes username, password, and device MAC address which is the corporate-provided. The authorized network is assigned based on authentication information:  If authentication info matches username, password, and device MAC address of the user account, the user is authorized in VLAN2 networ ...
Q and A slides
Q and A slides

... Q: Would it be possible that if computer A sends an ARP request for computer B out to the network, that an entity other than another host, such as a switch or a router, or a DHCP server, could send back an ARP response? A: Yes, it is possible! It could be a real security problem. If some malevolent ...
ACKs
ACKs

... congestion avoidance: additive increase loss: decrease window by factor of 2 congestion avoidance: additive increase ...
Chapter 12 PowerPoint
Chapter 12 PowerPoint

... dropped packets. ...
Lecture 5
Lecture 5

... –  Wikipedia: “a post hoc description of the features that made the Web successful”! ...
Telnet and E-mail Protocols
Telnet and E-mail Protocols

... • Every time bridge forwards a packet it can record the network on which the sender is • Each host mapping expires when it is unused for a “long” period of time • New hosts can be added at any time • Requires no setup information from humans • A host can be moved to another network CPE 401/601 Lectu ...
Toward Real-Time Indexing on Internet 2
Toward Real-Time Indexing on Internet 2

...  Why are they only available in limited domains?  Why isn’t there near real-time WWW searching using push methods now?  No Push searching protocol was implemented along with HTTP and now it’s too late to convert all web servers in the world.  No universal architecture exists. No centralized data ...
Powerpoint
Powerpoint

... – 30 years of experience with real networks – subnet is unreliable, no matter how well designed – hosts should accept this and do error control and flow control – SEND_PACKET and RECV_PACKET – each packet full information – no ordering, flow control since will be redundant ...
Policy enforcement in Peer-to-Peer networks using open
Policy enforcement in Peer-to-Peer networks using open

... control of what gets shared; there is an enormous amount of copyrighted works that are being illegally distributed without the consent of their creators or rightful owners. Following are few basic actions and technologies that can be taken to reduce these risks. Block traffic: [8] By blocking traffi ...
BOOTP and DHCP
BOOTP and DHCP

... • Two primary differences between BOOTP and DHCP: – A client can be assigned an IP addresses for a fixed time-lease and then that address can be reassigned again at a later time. – DHCP provides the mechanism for the client to acquire ALL IP configuration parameters it needs to be fully functional. ...
Top-Down Network Design
Top-Down Network Design

... Traffic Load • To calculate whether capacity is sufficient, you should know: – The number of stations – The average time that a station is idle between sending frames – The time required to transmit a message once medium access is gained ...
Overview of Socket Programming
Overview of Socket Programming

... ˃ Insulates users from IP address changes ...
IP Address Assignment in Mobile Ad Hoc Networks.
IP Address Assignment in Mobile Ad Hoc Networks.

... issue. The IETF Zeroconf working group deals with autoconfiguration issues. One simple solution is proposed by [1] in which each node randomly configures itself and then performs duplicate address detection to resolve conflicts. This solution is not scalable as it floods the entire network while per ...
Ethernet Implementation
Ethernet Implementation

... – Windows NT Workstation for small LANs – Windows NT Server – Small Business Server • A combination of NT Server, Exchange Server ...
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Lag



In online gaming, lag is a noticeable delay between the action of players and the reaction of the server. Although lag may be caused by high latency, it may also occur due to insufficient processing power in the client(Screen-lag). Screen-Lag can also happened in single player games as well.The tolerance for lag depends heavily on the type of game. For instance, a strategy game or a turn-based game with a low pace may have a high threshold or even be mostly unaffected by high delays, whereas a twitch gameplay game such as a first-person shooter with a considerably higher pace may require significantly lower delay to be able to provide satisfying gameplay. But, the specific characteristics of the game matter. For example, fast chess is a turn-based game that is fast action and may not tolerate high lag. And, some twitch games can be designed such that only events that don't impact the outcome of the game introduce lag, allowing for fast local response most of the time.
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