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examkracker
examkracker

Physical Science
Physical Science

... starting point, at a velocity slower than the motion from 0 to 3 seconds. From 13 to 15 seconds the object is not moving relative to the starting point. From 15 to 21 seconds the object is accelerating (speeding up) as it moves away from the starting point. You do NOT need to construct or analyze v ...
8 Momentum
8 Momentum

... 8.4 Conservation of Momentum The force or impulse that changes momentum must be exerted on the object by something outside the object. • Molecular forces within a basketball have no effect on the momentum of the basketball. • A push against the dashboard from inside does not affect the momentum of a ...
collisions - DigitalCommons@University of Nebraska
collisions - DigitalCommons@University of Nebraska

... If you have ever watched or played pool, football, baseball, soccer, hockey, or been involved in an automobile accident you have some idea about the results of a collision. We are interested in studying collisions for a variety of reasons. For example, you can determine the speed of a bullet by maki ...
*******************************************************************x***v
*******************************************************************x***v

Physics 151 Week 9 Day 3
Physics 151 Week 9 Day 3

... General Force Model Newton 0th Law Objects are dumb - They have no memory of the past and cannot predict the future. Objects only know what is acting directly on them right now Newton's 1st Law An object that is at rest will remain at rest and an object that is moving will continue to move in a str ...
Friction Experiment - NYU Tandon School of Engineering
Friction Experiment - NYU Tandon School of Engineering

... define friction, we must first introduce the concepts of force and velocity. Force and velocity are vector quantities; they have both a magnitude and direction. Velocity can be thought of as the speed in a specified direction, with which a given object is traveling. Force is the mechanism through wh ...
Section 2.14: Friction Friction is needed to move. Without friction, a
Section 2.14: Friction Friction is needed to move. Without friction, a

Section 2.2
Section 2.2

2009 Q6 - Loreto Balbriggan
2009 Q6 - Loreto Balbriggan

Identifying Forces: Non
Identifying Forces: Non

... how much inertia an object has (i.e. a scalar that relates force to acceleration) (Newton’s Second Law)  Mass is an inherent property of an object.  Mass and weight are different quantities; weight is usually the magnitude of a gravitational (non-contact) force. “Pound” (lb) is a definition of wei ...
Experimental Investigations in Introductory Physics
Experimental Investigations in Introductory Physics

Applications of Newton`s Laws of Motion in One Dimension
Applications of Newton`s Laws of Motion in One Dimension

... Very frequently in dealing with mechanics problems, we know the forces acting on an object and want to predict its future motion, or perhaps even learn of its past motion. For example, the gravitational forces acting on the planets can be calculated extremely accurately from information on their pos ...
Worked Examples from Introductory Physics Vol. I: Basic Mechanics
Worked Examples from Introductory Physics Vol. I: Basic Mechanics

Oaks_Park - TuHS Physics Homepage
Oaks_Park - TuHS Physics Homepage

... C) Dynamics Using Newton's second law, calculate the force the tracks must exert on the train to accelerate it. (Use the whole mass of the train for this!) Also calculate what the coefficient of friction has to be in order for the locomotive to do this. (The normal force would be due to the mass of ...
Gravity and Inertia (Rec. 1.23.14) (* file)
Gravity and Inertia (Rec. 1.23.14) (* file)

Chapter 05 Solutions - Mosinee School District
Chapter 05 Solutions - Mosinee School District

Class Notes
Class Notes

... Date: ________ Statics and Dynamics II ...
66 3.1 Newton`s Second Law 3.2 Gravity 3.3 The Third Law of
66 3.1 Newton`s Second Law 3.2 Gravity 3.3 The Third Law of

Powerpoint
Powerpoint

... Newton 0th Law Objects are dumb - They have no memory of the past and cannot predict the future. Objects only know what is acting directly on them right now Newton's 1st Law An object that is at rest will remain at rest and an object that is moving will continue to move in a straight line with const ...
A ball is propelled from the ground straight upward with initial
A ball is propelled from the ground straight upward with initial

Quantum Mechanics in One Dimension
Quantum Mechanics in One Dimension

Quick Quizzes - WordPress.com
Quick Quizzes - WordPress.com

College Physics, 2e (Knight)
College Physics, 2e (Knight)

Equilibrium and Elasticity
Equilibrium and Elasticity

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Relativistic mechanics

In physics, relativistic mechanics refers to mechanics compatible with special relativity (SR) and general relativity (GR). It provides a non-quantum mechanical description of a system of particles, or of a fluid, in cases where the velocities of moving objects are comparable to the speed of light c. As a result, classical mechanics is extended correctly to particles traveling at high velocities and energies, and provides a consistent inclusion of electromagnetism with the mechanics of particles. This was not possible in Galilean relativity, where it would be permitted for particles and light to travel at any speed, including faster than light. The foundations of relativistic mechanics are the postulates of special relativity and general relativity. The unification of SR with quantum mechanics is relativistic quantum mechanics, while attempts for that of GR is quantum gravity, an unsolved problem in physics.As with classical mechanics, the subject can be divided into ""kinematics""; the description of motion by specifying positions, velocities and accelerations, and ""dynamics""; a full description by considering energies, momenta, and angular momenta and their conservation laws, and forces acting on particles or exerted by particles. There is however a subtlety; what appears to be ""moving"" and what is ""at rest""—which is termed by ""statics"" in classical mechanics—depends on the relative motion of observers who measure in frames of reference.Although some definitions and concepts from classical mechanics do carry over to SR, such as force as the time derivative of momentum (Newton's second law), the work done by a particle as the line integral of force exerted on the particle along a path, and power as the time derivative of work done, there are a number of significant modifications to the remaining definitions and formulae. SR states that motion is relative and the laws of physics are the same for all experimenters irrespective of their inertial reference frames. In addition to modifying notions of space and time, SR forces one to reconsider the concepts of mass, momentum, and energy all of which are important constructs in Newtonian mechanics. SR shows that these concepts are all different aspects of the same physical quantity in much the same way that it shows space and time to be interrelated. Consequently, another modification is the concept of the center of mass of a system, which is straightforward to define in classical mechanics but much less obvious in relativity - see relativistic center of mass for details.The equations become more complicated in the more familiar three-dimensional vector calculus formalism, due to the nonlinearity in the Lorentz factor, which accurately accounts for relativistic velocity dependence and the speed limit of all particles and fields. However, they have a simpler and elegant form in four-dimensional spacetime, which includes flat Minkowski space (SR) and curved spacetime (GR), because three-dimensional vectors derived from space and scalars derived from time can be collected into four vectors, or four-dimensional tensors. However, the six component angular momentum tensor is sometimes called a bivector because in the 3D viewpoint it is two vectors (one of these, the conventional angular momentum, being an axial vector).
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