
Artificial Intelligence (AI)
... – Humans are considerably better at inferring things – Computer require tremendous input of data to accomplish this same task, and even then, will inevitably fall short at some point ...
... – Humans are considerably better at inferring things – Computer require tremendous input of data to accomplish this same task, and even then, will inevitably fall short at some point ...
Computation, Machine Learning and Artificial Intelligence
... prominent. The field of AI emerged not long after the invention of the digital computer. Its general objective, at least in certain areas of application, is to replace human decision-making with decision-making based on computing. Interest in AI has waned at times, when the high expectations that ha ...
... prominent. The field of AI emerged not long after the invention of the digital computer. Its general objective, at least in certain areas of application, is to replace human decision-making with decision-making based on computing. Interest in AI has waned at times, when the high expectations that ha ...
m1-intro - Slide 1 - Artificial Intelligence: A Modern Approach
... • Operational test for intelligent behavior: the Imitation Game ...
... • Operational test for intelligent behavior: the Imitation Game ...
Modified-NUS-M1-intro - Department of Computer Science
... • Operational test for intelligent behavior: the Imitation Game ...
... • Operational test for intelligent behavior: the Imitation Game ...
Intelligent Behavior in Humans and Machines
... including Herbert Simon and Allen Newell, generally viewed as two of the field’s co-founders, viewed themselves as cognitive psychologists who used AI systems to model the mechanisms that underlie human thought. This view did not dominate the field, but it was acknowledged and respected even by thos ...
... including Herbert Simon and Allen Newell, generally viewed as two of the field’s co-founders, viewed themselves as cognitive psychologists who used AI systems to model the mechanisms that underlie human thought. This view did not dominate the field, but it was acknowledged and respected even by thos ...
Artificial Intelligence
... Dynamic Analysis and Replanning Tool (DART) – Used during the 1991 Persian Gulf crisis to assist in managing military resources (over 50,000 people, vehicles, and cargo ...
... Dynamic Analysis and Replanning Tool (DART) – Used during the 1991 Persian Gulf crisis to assist in managing military resources (over 50,000 people, vehicles, and cargo ...
Artificial Intelligence
... AI Involves Many Sciences Neuroscience (biology) – “how does the brain work” Cognitive science (behavior science) – “what is intelligence” Mechanically science (engineers) – “how do we build robots” Artificial Life (ecology) – “how do build lives” Adaptation (mathematic) – “how can a system learn” R ...
... AI Involves Many Sciences Neuroscience (biology) – “how does the brain work” Cognitive science (behavior science) – “what is intelligence” Mechanically science (engineers) – “how do we build robots” Artificial Life (ecology) – “how do build lives” Adaptation (mathematic) – “how can a system learn” R ...
Introduction
... • solving new problems, planning, and making decisions • ability to deal with unexpected problems, uncertainties • Learning and Adaptation • we are continuously learning and adapting • our internal models are always being “updated” • e.g., a baby learning to categorize and recognize animals ...
... • solving new problems, planning, and making decisions • ability to deal with unexpected problems, uncertainties • Learning and Adaptation • we are continuously learning and adapting • our internal models are always being “updated” • e.g., a baby learning to categorize and recognize animals ...
Blue Sky Ideas in Artificial Intelligence Education from the EAAI
... Ethics, the moral principles that govern a person’s or group’s behavior, cannot be incorporated into a curriculum around AI without a systematic revision of the surrounding context within which AI takes place. We must go beyond just talking about ethics in the classroom; we need to put ethics into p ...
... Ethics, the moral principles that govern a person’s or group’s behavior, cannot be incorporated into a curriculum around AI without a systematic revision of the surrounding context within which AI takes place. We must go beyond just talking about ethics in the classroom; we need to put ethics into p ...
Artificial Intelligence.pptx
... Artificial Intelligence, or AI for short, is a combination of computer science, physiology, and philosophy. AI is a broad topic, consisting of different fields, from machine vision to expert systems. The element that the fields of AI have in common is the creation of machines that can "think". One o ...
... Artificial Intelligence, or AI for short, is a combination of computer science, physiology, and philosophy. AI is a broad topic, consisting of different fields, from machine vision to expert systems. The element that the fields of AI have in common is the creation of machines that can "think". One o ...
CPS 270 (Artificial Intelligence at Duke): Introduction
... – Ph.D. CMU 2006; third year at Duke ...
... – Ph.D. CMU 2006; third year at Duke ...
Applied Machine Learning for Engineering and Design
... of the course participant(s). Words, diagrams, figures, or original contributions of anyone other than a student must be referenced when included in a student’s work. The course instructor may use plagiarism checking software and/or request evidence of references for any submitted work. A useful web ...
... of the course participant(s). Words, diagrams, figures, or original contributions of anyone other than a student must be referenced when included in a student’s work. The course instructor may use plagiarism checking software and/or request evidence of references for any submitted work. A useful web ...
Cognitive Psychology
... George Miller (1920-): information processing theory of cognition. Famous article: the Magical Number Seven Jerome Bruner (1915-): concept learning, active learning, constructivism Ulric Neisser (1928-), student of Miller, wants cognitive psych to be more applied and useful ...
... George Miller (1920-): information processing theory of cognition. Famous article: the Magical Number Seven Jerome Bruner (1915-): concept learning, active learning, constructivism Ulric Neisser (1928-), student of Miller, wants cognitive psych to be more applied and useful ...
Document
... • (1956) John McCarthy, Marvin Minsky, Herbert Simon, Allen Newell – start of the field of AI ...
... • (1956) John McCarthy, Marvin Minsky, Herbert Simon, Allen Newell – start of the field of AI ...
Can computers have `conversations` with humans?
... our machines simply being able to “hear” us or react to our commands. We now expect computers to actually understand us and develop a level of contextual awareness related to what we are talking about. It’s as if we actually expect to have “conversations” with our devices. At natural language intera ...
... our machines simply being able to “hear” us or react to our commands. We now expect computers to actually understand us and develop a level of contextual awareness related to what we are talking about. It’s as if we actually expect to have “conversations” with our devices. At natural language intera ...
Intelligent Learning Agents for Music-Based Interaction
... If we envision a future where intelligent artificial agents interact with humans, we would like to make this interaction as natural as possible. We would therefore like to give AI the ability to understand and communicate within cultural settings. Such progress would have many real world practical b ...
... If we envision a future where intelligent artificial agents interact with humans, we would like to make this interaction as natural as possible. We would therefore like to give AI the ability to understand and communicate within cultural settings. Such progress would have many real world practical b ...
From: AAAI Technical Report S-9 -0 . Compilation copyright © 199
... Case-Based Design in the SEEDSystem Ulrich Flemming Carnegie Mellon/Building Industry Computer-Aided Design Consortium (CBCC) Carnegie Mellon University Pittsburgh, PA 15213 uj f©globe.edrc.cmu.edu SEEDis a software environment to support the early phases in building design currently under developme ...
... Case-Based Design in the SEEDSystem Ulrich Flemming Carnegie Mellon/Building Industry Computer-Aided Design Consortium (CBCC) Carnegie Mellon University Pittsburgh, PA 15213 uj f©globe.edrc.cmu.edu SEEDis a software environment to support the early phases in building design currently under developme ...
AI Systems
... History of AI Read the complete story in text • Alan Turing (1950) did much to define the problems and techniques • John McCarthy helped coordinate the players (1956) • Alan Newell and Herbert Simon (1956) did much to demonstrate first solutions • Marvin Minsky (student of von Neumann) built a neur ...
... History of AI Read the complete story in text • Alan Turing (1950) did much to define the problems and techniques • John McCarthy helped coordinate the players (1956) • Alan Newell and Herbert Simon (1956) did much to demonstrate first solutions • Marvin Minsky (student of von Neumann) built a neur ...
The Fields of Artificial Intelligence
... Is artificial Intelligence a science or an art? It is science. It is art. ...
... Is artificial Intelligence a science or an art? It is science. It is art. ...
EAAI: Educational Advances in Artificial Intelligence
... – Teaching and Mentoring Workshop (Marie) – Educational Robotics program (Zach) ...
... – Teaching and Mentoring Workshop (Marie) – Educational Robotics program (Zach) ...
SIGCSE11-EAAI-panel - Gettysburg College Computer Science
... – Teaching and Mentoring Workshop (Marie) – Educational Robotics program (Zach) ...
... – Teaching and Mentoring Workshop (Marie) – Educational Robotics program (Zach) ...
Introduction to Artificial Intelligence
... machines and computer programs • Intelligence, however, is not well-defined • Some things that require great intelligence in human being are easy for computers • Other things that are easy for most (all?) humans are very difficult for computers ...
... machines and computer programs • Intelligence, however, is not well-defined • Some things that require great intelligence in human being are easy for computers • Other things that are easy for most (all?) humans are very difficult for computers ...
(ISE5010) Decision Support Modeling for Courier and Freight
... database and data analysis approaches; Online analytical processing; Architecture and components of knowledge-based systems; Rule-based reasoning principles and applications. ...
... database and data analysis approaches; Online analytical processing; Architecture and components of knowledge-based systems; Rule-based reasoning principles and applications. ...
Document
... In the 1990s, the increasing availability of Web content, including products on the Web, led to recommender systems. These propose, rank, or otherwise present selected items that they predict will interest the user. Most frameworks for recommender systems learn user profiles from explicit or impli ...
... In the 1990s, the increasing availability of Web content, including products on the Web, led to recommender systems. These propose, rank, or otherwise present selected items that they predict will interest the user. Most frameworks for recommender systems learn user profiles from explicit or impli ...