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Materi Pendukung : T0264P06_2 Representation In the 1960s and
Materi Pendukung : T0264P06_2 Representation In the 1960s and

... an interface or front end to a system such as an expert system or knowledge base. In this view, inferencing and other interesting information and knowledge processing tasks are not part of natural language processing. By contrast, the computational models of natural language presented in this book v ...
A Unified Framework for Pattern Recognition, Image Processing
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... investigate the R & D requirements in terms of devices, circuits and systems (hardware, software logic and mathematical algorithms) for Pattern Information Processing was of crucial importance in deciding about FGCS R & D programme. Secondly, a certain amount of humanlike intelligence structure or c ...


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A Music Performance Assistance System based on Vocal, Harmonic
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... algorithm, which mines the structure of hyperlinks between web pages to estimate the relevance of web pages to search queries [47]. Many of the pages were indeed created and linked together by humans. However, the work that the humans did in linking the pages was not caused or directed by the system ...
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concept of artificial intelligence in various application of robotics

... Intelligence more easily than by humans. A sufficiently powerful AI would even be better than us at math, engineering, music, art, and all the other jobs we consider meaningful. [And the AI will decide to perform those jobs.] Thus after the invention of AI, humans will have nothing to do, and we'll ...
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... Why Manager Need IT Support A key to good decision making is to explore and compare many relevant alternatives. The more alternatives that exist, the more computer-assisted search and comparison are needed. Typically, decisions must be made under time pressure. Frequently it is not possible to manu ...
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What is an Information System? (cont`d)

... Information and Decision Support Systems (cont’d) Decision support system (DSS)  Organized collection of people, procedures, software, databases, and devices that support problem-specific decision making  Used when problem is complex and information needed to determine appropriate action is diff ...
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Human–computer interaction

Human-computer interaction (HCI) researches the design and use of computer technology, focusing particularly on the interfaces between people (users) and computers. Researchers in the field of HCI both observe the ways in which humans interact with computers and design technologies that let humans interact with computers in novel ways.As a field of research, Human-Computer Interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card and Allen Newell of Carnegie Mellon University and Thomas P. Moran of IBM Research in their seminal 1983 book, The Psychology of Human-Computer Interaction, although the authors first used the term in 1980 and the first known use was in 1975. The term connotes that, unlike other tools with only limited uses (such as a hammer, useful for driving nails, but not much else), a computer has many uses and this takes place as an open-ended dialog between the user and the computer. The notion of dialog likens human-computer interaction to human-to-human interaction, an analogy the discussion of which is crucial to theoretical considerations in the field.
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