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Internet Software Development Java with added Swing Lecture 3 // file: Welcome.java public class Welcome { public static void main(String[ ] args) { System.out.println(“Welcome to JavaWorld!”); } } javac Welcome.java java Welcome Welcome to JavaWorld! // file: Welcome.java // Always introduce the class public class Welcome { // Class name must match file name for public classes public static void main(String[ ] args) { // So, “args” is an array of Strings. // “void” means no value is returned System.out.println(“Welcome to JavaWorld!”); // System is a class that interfaces to system facilities // “out” is the standard output stream of System String Handling is Simple System.out.println(“Welcome to JavaWorld\n” + “\tObject-Oriented Programming\n” + “\tPLUS\n” + “\tConnectivity!”); Java Welcome Welcome to JavaWorld Object-Oriented Programming PLUS Connectivity! A Java Class // Rectangle.java // A straightforward implementation of the Java Rectangle class Rectangle public class Rectangle { public double length; public double height; length height public Rectangle(double length, double height) { this.length = length; area = height; this.height } circumference public double area( ) { return length*height; } public double circumference( ) { return 2*(length+height); } } public class MakeRectangle { public static void main(String[ ] args) { double length = Double.parseDouble(args[0]); // parse first argument to double double height = Double.parseDouble(args[1]); // parse second argument to double Rectangle rectangle = new Rectangle(length, height); double area = rectangle.area(); // calculate area System.out.println(area); // display it to the user } } javac Rectangle.java javac MakeRectangle.java java MakeRectangle 3.0 2.0 6.0 Java Foundation Classes Provides Graphics and GUI capability for Java applications See: Java Foundation Classes In a Nutshell, by David Flanagan Provides a reference, but its not good as an introduction Data Entry with Swing import javax.swing.*; public class MakeRectangle { public static void main(String[] args) { String input = JOptionPane.showInputDialog("Enter length"); A Class in Swing that can be used to display simple dialog boxes to the user A method in JOptionPane that displays a simple data entry dialog Modified MakeRectangle import javax.swing.*; public class MakeRectangle { public static void main(String[ ] args) { String input = JOptionPane.showInputDialog("Enter length"); double length = Double.parseDouble(input); input = JOptionPane.showInputDialog("Enter height"); double height = Double.parseDouble(input); Rectangle rectangle = new Rectangle(length, height); double area = rectangle.area(); System.out.println(area); } // This will turn out to be an unsatisfactory termination } GUI application termination import javax.swing.*; public class MakeRectangle { public static void main(String[ ] args) { String input = JOptionPane.showInputDialog("Enter length"); double length = Double.parseDouble(input); ... Rectangle rectangle = new Rectangle(length, height); double area = rectangle.area(); System.out.println(area); System.exit(0); // terminates the program - this is required // for any program using a GUI } } Prettier Output Swing to the rescue again! Need to display a different kind of dialog: present a message no field for the user to edit Use JOptionPane again: JOptionPane.showMessageDialog(null, "The area is " + area); Parent component if relevant (“null” here) The message to be displayed Note use of “+” to concatenate strings // MakeRectangle.java // Application with “complete” GUI import javax.swing.*; public class MakeRectangle { public static void main(String[ ] args) { String input = JOptionPane.showInputDialog("Enter length"); double length = Double.parseDouble(input); input = JOptionPane.showInputDialog("Enter height"); double height = Double.parseDouble(input); Rectangle rectangle = new Rectangle(length, height); double area = rectangle.area(); JOptionPane.showMessageDialog(null, "The area is " + area); System.exit(0); } } Improving the dialog This was the simplest method for creating a message dialog But we can: alter the icon specify the title bar string The message JOptionPane.showMessageDialog( null, "The area is " + area, "Result", JOptionPane.PLAIN_MESSAGE); Title bar string Icon type Message dialog types JOptionPane.ERROR_MESSAGE Indicates an error to the application user JOptionPane.INFORMATION_MESSAGE Displays an informational message - the user simply dismisses the dialog when ready JOptionPane.WARNING_MESSAGE Warns the user of a potential problem Message dialog types JOptionPane.QUESTION_MESSAGE Poses a question - normally requires a Yes/No response from the user JOptionPane.PLAIN_MESSAGE Dialog that simply contains a message with no icon public class Circle { protected double radius; protected void checkRadius(double radius) { if (radius < 0.0) { JOptionPane.showMessageDialog(null, "Radius must not be negative", "Illegal argument", JOptionPane.ERROR_MESSAGE); System.exit(-1); } } public Circle(double radius) { checkRadius(radius); this.radius = radius; } public double area() {return PI*radius*radius; } public double circumference() {return 2*PI*radius; } } More robust Classes Declare Protected fields can be accessed by subclasses or members of the same package Declare fields as Private or Protected public “get” and “set” methods with appropriate checks on the “set” methods E.g. public void setRadius(double radius) { checkRadius(radius); this.radius = radius; } public class Circle { public static final double PI = 3.14159; // a constant protected double radius; protected void checkRadius(double radius) { if (radius < 0.0) { throw new IllegalArgumentException("radius must not be negative"); } } public Circle(double radius) { checkRadius(radius); this.radius = radius; } public double getRadius() {return radius;} public void setRadius(double radius) { checkRadius(radius); this.radius = radius; } public double area() {return PI*radius*radius; } public double circumference() {return 2*PI*radius; } }