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COS240 Object-Oriented Languages AUBG, COS dept, Spring semester 2012 Reference books: Budd A., An Introduction to Object-Oriented Programming, Addison-Wesley Publ. Com., 3rd ed. 2003. Booch Grady et al, Object-Oriented Analysis and Design with Applications, Addison-Wesley Publ. Com., 3rd ed. 2007. Course lecturer: Assoc. Prof. Stoyan Bonev, PhD Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 1 COS240 O-O Languages AUBG, COS dept Lecture 19 Title: Graphics with Java Reference: COS240 Syllabus Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 2 Motivations If you want to draw shapes such as a bar chart, a clock, or a stop sign, as shown below, how do you do it? Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 3 Lecture contents To understand Java coordinate systems. To draw things using the methods in the Graphics class . To understand how and when a Graphics object is created. To override the paintComponent method to draw things on a GUI component. To use a panel as a canvas to draw things. To draw strings, lines, rectangles, ovals, arcs, and polygons . To obtain font properties using FontMetrics and know how to center a message. To display image in a GUI component. To develop reusable GUI components FigurePanel, MessagePanel, StillClock, and ImageViewer. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 4 Java Coordinate System x (0, 0) Y Axis X Axis y (x, y) (0, 0) Java Coordinate System Y Axis Conventional Coordinate System Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 X Axis 5 Each GUI Component Has its Own Coordinate System (x3, y3) Component c3 (0, 0) (x2, y2) (0, 0) (x1, y1) Component c2 (0, 0) c3’s coordinate system c2’s coordinate system Component c1 c1’s coordinate system Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 6 The Graphics class The Graphics class provides the methods for drawing – – – – – – – Strings Lines Rectangles Ovals Arcs Polygons Polylines Think of a GUI component as a piece of paper and the Graphics object as a pencil or paintbrush. You can apply the methods in the Graphics class to draw things on a GUI component (e.g., a button, a label, a panel) Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 7 The Graphics Class You can draw strings, lines, rectangles, ovals, arcs, polygons, and polylines, using the methods in the Graphics class. You can apply the methods in the Graphics class to draw things on a GUI component (e.g., a button, a label, a panel) java.awt.Graphics +setColor(color: Color): void Sets a new color for subsequent drawings. +setFont(font: Font): void Sets a new font for subsequent drwings. +drawString(s: String, x: int, y: int): void Draws a string starting at point (x, y). +drawLine(x1: int, y1: int, x2: int, y2: int): void Draws a line from (x1, y1) to (x2, y2). +drawRect(x: int, y: int, w: int, h: int): void Draws a rectangle with specified upper-left corner point at (x, y) and width w and height h. +fillRect(x: int, y: int, w: int, h: int): void Draws a filled rectangle with specified upper-left corner point at (x, y) and width w and height h. +drawRoundRect(x: int, y: int, w: int, h: int, aw: Draws a round-cornered rectangle with specified arc width aw int, ah: int): void and arc height ah. +fillRoundRect(x: int, y: int, w: int, h: int, aw: Draws a filled round-cornered rectangle with specified arc int, ah: int): void width aw and arc height ah. +draw3DRect(x: int, y: int, w: int, h: int, raised: Draws a 3-D rectangle raised above the surface or sunk into the boolean): void surface. +fill3DRect(x: int, y: int, w: int, h: int, raised: Draws a filled 3-D rectangle raised above the surface or sunk boolean): void into the surface. +drawOval(x: int, y: int, w: int, h: int): void Draws an oval bounded by the rectangle specified by the parameters x, y, w, and h. +fillOval(x: int, y: int, w: int, h: int): void Draws a filled oval bounded by the rectangle specified by the parameters x, y, w, and h. +drawArc(x: int, y: int, w: int, h: int, startAngle: Draws an arc conceived as part of an oval bounded by the int, arcAngle: int): void rectangle specified by the parameters x, y, w, and h. +fillArc(x: int, y: int, w: int, h: int, startAngle: Draws a filled arc conceived as part of an oval bounded by the int, arcAngle: int): void rectangle specified by the parameters x, y, w, and h. +drawPolygon(xPoints: int[], yPoints: int[], Draws a closed polygon defined by arrays of x and y nPoints: int): void coordinates. Each pair of (x[i], y[i]) coordinates is a point. +fillPolygon(xPoints: int[], yPoints: int[], Draws a filled polygon defined by arrays of x and y nPoints: int): void coordinates. Each pair of (x[i], y[i]) coordinates is a point. +drawPolygon(g: Polygon): void Draws a closed polygon defined by a Polygon object. +fillPolygon(g: Polygon): void Draws a filled polygon defined by a Polygon object. +drawPolyline(xPoints: int[], yPoints: int[], Draws a polyline defined by arrays of x and y coordinates. Liang, Introduction to Java Programming, Seventh Education, Inc. All nPoints: int): void Edition, (c) 2009 PearsonEach pair of (x[i], y[i]) coordinates is a point.8 rights reserved. 0136012671 The Graphics class The Graphics class is an abstract class that provides a device-independent graphics interface for displaying figures and images on the screen on different platforms. Whenever a component (e.g., a button, a label, a panel) is displayed, the JVM automatically creates a Graphics object for the component on the native platform and passes this object to iinvoke the paintComponent() method to display the drawings. the method is defined in JComponent class with signature as follows: protected void paintComponent(Graphics g) This method is invoked whenever a component is first displayed or redisplayed Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 9 The Graphics class: practical hints In order to draw things on a component, you need to define a class that extends JPanel and overrides its paintComponent() method (inherited from JComponent) to specify what to draw. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 10 The Graphics class: practical hints One recommended application skeleton includes: – Import directives – User specified class to extend JFrame class myFrame extends JFrame { … } – User specified test class to include main() method public class TestGraphics { … } – User specified class to extend JPanel class See CanvasToDraw extends JPanel { … } next slide for details Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 11 The Graphics class: practical hints import javax.swing.*; import java.awt.*; class myFrame extends JFrame { public myFrame() { setTitle("SB GraphicsTest1"); add(new CanvasToDraw()); // getContentPane().add(new CanvasToDraw()); } } public class GraphicsTest { public static void main(String[] args) { myFrame frame = new myFrame(); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(200, 200); frame.setLocationRelativeTo(null); // Center the frame frame.setVisible(true); } } class CanvasToDraw extends JPanel { protected void paintComponent(Graphics g) { super.paintComponent(g); g.setColor(Color.BLUE); g.drawLine(0, 0, 200, 200); g.setColor(Color.RED); g.drawLine(200, 0, 0, 200); } } Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 12 A Drawing Example, using paintComponent method Draw two lines File GraphicsTest.java Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 13 A Drawing Example, using paint method import javax.swing.*; import java.awt.*; import java.awt.event.*; public class JDemoLine extends JFrame { public void paint(Graphics g) { super.paint(g); g.setColor(Color.BLUE); g.drawLine(0, 0, 200, 200); g.setColor(Color.RED); g.drawLine(200, 0, 0, 200); } public static void main(String[] args) { JDemoLine frame = new JDemoLine(); frame.setTitle("SB Demo Line"); frame.setSize(200, 200); frame.setVisible(true); } } Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 14 A Drawing Example, using paint method Draw two lines File JDemoLine.java Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 15 Problems With the paint() method If you resize the frame, the line is gone. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 16 The paintComponent Method The Graphics object g is created automatically by the JVM for every visible GUI component. The JVM obtains the Graphics object and passes it to invoke paintComponent. The paintComponent method is automatically invoked to paint graphics whenever the component is first displayed or redisplayed. Invoking super.paintComponent(g) invokes the paintComponent method defined in the superclass. This is necessary to ensure that the viewing area is cleared before a new drawing is displayed. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 17 paintComponent Example The JVM invokes paintComponent to draw things on a component. The user should never invoke paintComponent directly. For this reason, the protected visibility is sufficient for paintComponent. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 18 Drawing on Panels Panels are invisible and are used as containers to group components to achieve a desired layout. Another important use of JPanel is for drawing. You can draw on any Swing GUI component, but normally you should use a JPanel as a canvas upon which to draw things See next slide. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 19 Drawing on Panels What happens if you replace JPanel with JLabel or JButton in following line – class CanvasToDraw extends JPanel { With – class CanvasToDraw extends JLabel { Or with – class CanvasToDraw extends JButton { The program works, but it is not preferred. JLabel is designed for creating a label, not for drawing. Same for JButton is designed for creating a button, not for drawing. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 20 Drawing on Panels JPanel can be used to draw graphics (including text) and enable user interaction. To draw in a panel, you create a new class that extends JPanel and override the paintComponent method to tell the panel how to draw things. You can then display strings, draw geometric shapes, and view images on the panel. Compile and run TestGraphics.java Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 21 Drawing Geometric Figures Drawing Strings Drawing Lines Drawing Rectangles Drawing Ovals Drawing Arcs Drawing Polygons Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 22 Drawing Strings (0, 0) (getWidth(), 0) (getWidth(), 0) (0, 0) (x1, y1) (x, y) s is display here (x2, y2) (0, getHeight()) (getWidth(), getHeight()) drawString(String s, int x, int y); (0, getHeight()) (getWidth(), getHeight()) drawLine(int x1, int y1, int x2, int y2); Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 23 Drawing Rectangles drawRect(int x, int y, int w, int h); fillRect(int x, int y, int w, int h); (x, y) (x, y) h h w w Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 24 Drawing Rounded Rectangles drawRoundRect(int x, int y, int w, int h, int aw, int ah); fillRoundRect(int x, int y, int w, int h, int aw, int ah); (x, y) ah/2 aw/2 h w Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 25 Drawing Ovals drawOval(int x, int y, int w, int h); fillOval(int x, int y, int w, int h); (x, y) h w Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 26 Drawing Arcs drawArc(int x, int y, int w, int h, int angle1, int angle2); fillArc(int x, int y, int w, int h, int angle1, int angle2); Angles are in degree Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 27 Drawing Arcs Example DrawArcs Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 Run 28 Drawing Polygons and Polylines int[] x = {40, 70, 60, 45, 20}; int[] y = {20, 40, 80, 45, 60}; g.drawPolygon(x, y, x.length); g.drawPolyline(x, y, x.length); (x[0], y[0]) (x[0], y[0]) (x[1], y[1]) (x[1], y[1]) (x[3], y[3]) (x[3], y[3]) (x[4], y[4]) (x[4], y[4]) (x[2], y[2]) (x[2], y[2]) Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 29 Drawing Polygons Using the Polygon Class Polygon polygon = new Polygon(); polygon.addPoint(40, 59); polygon.addPoint(40, 100); polygon.addPoint(10, 100); g.drawPolygon(polygon); Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 30 Drawing Polygons Example DrawPolygon Run Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 31 Centering Display Using the FontMetrics Class You can display a string at any location in a panel. Can you display it centered? To do so, you need to use the FontMetrics class to measure the exact width and height of the string for a particular font. A FontMetrics can measure the following attributes: public int getAscent() public int getHeight() public int getDescent() public int stringWidth(String str) public int getLeading() getLeading() getHeight() getAscent() getDescent() Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 32 The FontMetrics Class FontMetrics is an abstract class. To get a FontMetrics object for a specific font, use the following getFontMetrics methods defined in the Graphics class: · public FontMetrics getFontMetrics(Font f) Returns the font metrics of the specified font. · public FontMetrics getFontMetrics() Returns the font metrics of the current font. Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 33 panel stringWidth getHeight() stringAscent Welcome to Java getWidth() Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 34 Thank You for Your attention! Liang, Introduction to Java Programming, Seventh Edition, (c) 2009 Pearson Education, Inc. All rights reserved. 0136012671 35