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Parallel Processing
(CS 730)
Lecture 1: Introduction to Parallel Programming with Linda*
Jeremy R. Johnson
Wed. Jan. 3, 2001
*This lecture was derived from material in Carriero and Gelernter
Jan. 3, 2001
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Introduction
• Objective: To introduce a methodology for designing and
implementing parallel programs. To illustrate the Linda
coordination language for implementing and running parallel
programs.
• Topics
– Basic Paradigms of Parallelism
• result parallelism
• specialist parallelism
• agenda parallelism
– Methods for Implementing the Paradigms
• live data structures
• message passing
• distributed data structures
– Linda Coordination Language
– An Example
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Goal of Parallelism
• To run large and difficult programs fast.
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Basic Idea
• One way to solve a problem fast is to break the problem
into pieces, and arrange for all of the pieces to be solve
simultaneously.
• The more pieces, the faster the job goes - upto a point
where the pieces become too small to make the effort of
breaking-up and distributing worth the bother.
• A “parallel program” is a program that uses the breaking up
and handing-out approach to solve large or difficult
problems.
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Coordination
• We use the term coordination to refer to the process of
building programs by gluing together active pieces.
• Each active piece is a process, task, thread, or any locus of
execution independent of the rest.
• To glue active pieces together means to gather them into an
ensemble in such a way that we can regard the ensemble
itself as the program. The glued pieces are working are
working on the same problem.
• The glue must allow these independent activities to
communicate and to synchronize with each other exactly as
they need to. A coordination language provides this kind of
glue.
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Paradigms
• Result Parallelism
– focuses on the shape of the finished product
– Break the result into components, and assign processes to work on
each part of the result
• Specialist Parallelism
– focuses on the make-up of the work crew
– Collect a group a specialists and assign different parts of the problem
to the appropriate specialist
• Agenda Parallelism
– focuses on the list of tasks to be performed
– Break the problem into an agenda of tasks and assign workers to
execute the tasks
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Application of Paradigms to
Programming
• Result Parallelism
– Plan a parallel application around the data structures yielded as the
ultimate result; we get parallelism be computing all elements of the
result simultaneously
• Specialist Parallelism
– We can plan an application around an ensemble of specialists
connected in a logical network of some kind. Parallelism results from
all nodes of the logical network (all the specialists) being active
simultaneously.
• Agenda Parallelism
– We can plan an application around a particular agenda of tasks, and
then assign many workers to execute the tasks.
– Master-slave programs
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Programming Methods
• Live Data Structures
– Build a program in the shape of the data structure that will ultimately
be yielded as the result. Each element of this data structure is
implicitly a separate process.
– To communicate, these implicit processes don’t exchange messages,
they simply refer to each other as elements of some data structure.
• Message Passing
– Create many concurrent processes and enclose every data structure
within some process; processes communicate by exchanging
messages
– In order to communicate, processes must send data objects from one
local space to another (use explicit send and receive operations)
• Distributed Data Structures
– Many processes share direct access to many data objects or
structures
– Processes communicate and coordindate by leaving data in shared
objects
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An Example: N-Body Problem
• Consider a naive n-body simulator: on each iteration of the
simulation we calculate the prevailing forces between each
body and all the rest, and update each body’s position
accordingly.
• Assume n bodies and q iterations. Let M[i,j] contain the
position of the i-th body after the j-th iteration
• Result Parallelism: Create a live data structure for M, and a
function position(i,j) that computes the position of body i
after the j-th iteration. This function will need to refer to
elements of M corresponding the the (j-1)-st iteration.
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An Example: N-Body Problem
• Agenda Parallelism: At each iteration, workers repeatedly
pull a task out of a distributed bag and compute the
corresponding body’s new position, referring to a
distributed table for information on the previous position of
each body. After each computation, a worker might update
the table (without erasing information on the previous
positions, which may still be needed), or might send newlycomputed data to a master process, which updates the
table in a single sweep at the end of each iteration.
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An Example: N-Body Problem
• Specialist Parallelism: Create one process for each body.
On each iteration, the process (specialist) associated with
the i-th body updates it’s position. It must get previous
position information from each other process via message
passing. Similarly, it must send its previous position to
each other process so that they can update their positions.
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Methodology
• To write a parallel program, (1) choose the paradigm that is
most natural for the problem, (2) write a program using the
method most natural for that paradigm, and (3) if the
resulting program isn’t acceptably efficient, transform it
methodically into a more efficient version by switching from
a more natural method to a more efficient one.
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Program Transformations
Delocalized
Data
Objects
Distributed
Data
Structures
Abstraction
Abstraction
Specialization
Captive
Data
Objects
Live
Data
Structures
Explicit + Clumping
Message
Passing
Implicit + Declumping
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Transformations for Efficiency
• Start with result parallelism
– many processes
– fine grained
– May have too many processes or granularity too small (too little
computation to compensate for overhead)
• Abstract to distributed data structure
– each process fills in many elements rather than one process
becoming a single element
– can match the number of processes to environment
• Specialize to reduce overhead of distributed data structure
– clump data elements and localize access to process
– use explicit message passing to communicate chunks of data
• Program gets more efficient but also more complicated
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An Example: N-Body Problem
• Start with live data structure version
– n*q processes
• Abstract by putting bands of the M matrix into a distributed
data structure
– number of processes under programmers control
– lower process management overhead
– higher granularity
• Specialize to a message passing program
– each band in the distributed data structure is stored in a separate
process
– explicit message passing is now needed for each iteration
– Eliminate overhead of referring to shared distributed data structure
– Cost is a more complicated program
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Linda
• To create parallel programs you must be able to create and
coordinate multiple execution threads. Linda is a model of
process creation and coordination that is orthogonal to the
base language.
• Linda is a memory model. Linda memory consists of a
collection of logical tuples called tuplespace
– process tuples are under active evaluation
– data tuples are passive
• Process tuples coordinate by generating, reading, and
consuming tuples
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C-Linda
• Linda is a model, not a tool. A model represents a
particular way of thinking about problems.
• C-Linda is an instantiation of the Linda model, where the
base language is C. Additional operations have been added
to support Linda’s memory model and process creation and
coordination.
• See appendix A of Carriero and Gelernter for a summary of
C-linda
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Linda Tuples
• A tuple is a series of typed values
– (0,1)
– (“a string”, 15.01, 17, x)
• An anti-tuple (pattern) is a series of typed fields; some are
values (actuals) and some are place holders (formals)
– (“a string”, ? f, ? i, y)
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Tuple Operations
• out(t);
– causes the tuple t to be added to tuple space
• in(s);
– causes some tuple t that matches the anti-tuple s to be withdrawn
from tuple space.
– Once a matching tuple t as been found, the actuals in t are assigned to
the formals in s.
– If no matching tuple is found the process suspends until one is
available.
– If multiple tuples match s, then one is chosen arbitrarily.
• rd(s);
– same as in(s), except the matching tuple t remains in tuplespace
• eval(t);
– same as out(t), except t is evaluated after rather than before it is
entered in tuple space.
– Eval implicitly creates one new process to evaluate all fields of t.
– After all fields have been evaluated, t becomes an ordinary tuple
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Example Tuple operations
• out(“a string”, 15.01, 17, x)
• out(0,1)
• in(“a string”, ? f, ? i, y)
• rd(“a string”, ? f, ? i, y)
• eval(“e”, 7, exp(7))
• rd(“e”, 7, ? Value)
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Distributed Data Structures
• A tuple exists independently of the process that created it,
and in fact many tuples may exist independently of many
creators, and may collectively form a data structure in tuple
space.
• Such a data structure is distributed over tuple space
• It’s convenient to build data structures out of tuples
because tuples are referenced associatively somewhat like
the tuples in a relational database.
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Data Structures
• Structures whose elements are identical or
indistinguishable
– set of identical elements
– Not seen in sequential programming
– used for synchronization
• Structures whose elements are distinguished by name
–
–
–
–
records
objects
sets and multisets
associative memories
• Structures whose elements are distinguished by position
– random access: arrays
– accessed under some ordering: lists, trees, graphs
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Structures with Identical Elements
• Semaphores
–
–
–
–
A counting semaphore is a collection of identical elements
Initialize to n by executing n out(“sem”) operations
V operation is out(“sem”)
P operation is in(“sem”)
• Bag
– collection of related, indistinguishable, elements
– add an element
– withdraw an element
– Replicated worker program depends on a bag of tasks
• out(“task”, TaskDescription)
• in(“task”, ? NewTask)
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Parallel Loop
for ( <loop control> )
<something>
Suppose the function something() executes one iteration of
the loop body and returns 1.
for (<loop control>)
eval(“this loop”, something(<iteration specific arg>);
for (<loop control>)
in(“this loop”, 1)
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Name Accessed Structures
• Each element of a record can be stored by a tuple
– (name, value)
• To read such a “record field”
– rd(name, ? value)
• To update a “record field”
– in(name, ? old)
– out(name, new)
• Any process trying to read a distributed record field while it
is being updated will block until the update is complete and
the tuple is reinstated
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Barrier Synchronization
• Each process within some group must wait at a barrier until
all processes in the group have reached the barrier, then
they can proceed.
• A barrier with n processes is initialized with
– out(“barrier”, n)
• Each process reaching the barrier executes
– in(“barrier”,? val)
– out(“barrier”, val - 1)
– rd(“barrier”, 0)
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Position Accessed Structures
• Distributed Array
– (Array Name, index fields, value)
– (“V”, 14, 123.5)
– (“A”, 12, 18, 5, 123.5)
• Matrix Multiplication: C = A * B
– (“A”, 1, 1, <first block of A>)
– (“A”, 1, 2, <second block of A>)
– …
• Workers step through tasks to compute the (i,j) block of C
for (next = 0; next < ColBlocks, next++)
rd(“A”, i, next, ?RowBand[next])
Similarly read j-th ColBand of B, then produce (i,j) block of C
out(“C”, i, j, Product)
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Distributed Table
• Consider a program to compute all primes between 1 and n
which constructs a table of primes
• (“primes”, 1, 2)
• (“primes”, 2, 3)
• (“primes”, 3, 5)
• Reading past the end of the table will block until the entry is
generated. Suppose a process needs the first k primes and
only j < k have been generated, then the following blocks
– rd(“primes”, j+1, ? val)
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Ordered or Linked Data Structures
• Instead of linking by address, we link by logical name
• A list cell linking A and B
C
A
B
– Suppose C is a two element array [“A”, “B”], then the cons cell whose
first element (car) is “A” and next element (cdr) is “B” could be
represented by the tuple:
– (“C”, “cons”, cell)
– If the cell “A” is an atom we might represent it by the tuple:
– (“A”, atom, value)
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Streams
• Ordered sequence of elements to which arbitrary many
processes may append
• Streams come in two flavors
– in-stream
• at any time each of arbitrarily many processes may remove the head
element
• If many processes try to simultaneously remove an element at the stream’s
head access is serialized arbitrarily at runtime
• A process that tries to remove from an empty stream blocks
– read-stream
• Arbitrarily many processes read the stream simultaneously
• Each reading process reads the stream’s first element, then its second and
so on…
• Reading processes block at the end of the stream
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Implementing Streams in Linda
• Sequence of elements represented by a series of tuples:
– (“stream”, 1, val1)
– (“stream”, 2, val2)
– …
• Index of the last element is kept in a tail-tuple
– (“stream”, “tail”, 14)
• To append
– in(“stream”, “tail”, ?index)
– out(“stream”, “tail”, index+1)
– out(“stream”, index, NewElement)
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Implementing Streams in Linda
• An in-stream needs a head tuple to store the index of the
head value (next value to be removed)
• To remove the head tuple:
– in(“stream”, “head”, ? index);
– out(“stream”, “head”, index+1);
– in(“stream”, index, ? Element);
• When the stream is empty, blocked processes will continue
in the order in which they blocked
• A read stream dispenses with the head tuple. Each process
maintains its own local index
• To read each element of the stream
– index = 1;
– <loop> {
–
rd(“stream”, index++, ? Element);
–
…
–
}
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More Streams
• When an in-stream is consumed by only one process, then
we can dispense with the head tuple
• When a single process appends to a stream, we can
dispense with the tail tuple
• Streams we have considered are
– multi-source, multi-sink; many processes add and remove elements
• Specializations
– multi-source, single-sink; many workers generate data which is
consumed by a master process
– single-source, multi-sink; master produces sequence of tasks for
many workers
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Message Passing and Live Data
Structures
• Message Passing
– use eval to create one process per node in the logical network
– Communicate through message streams
– In tightly synchronized message passing protocols (CSP, occam),
communicate through single tuples rather than distributed data
structures
• Live data structures
– simply use eval instead of out to create data structure
– use eval to create one process for each element of the live data
structure
– use rd or in to refer to elements in such a data structure
– If element is still under active computation, access blocks
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Example: Stream of Processes
• Execute a sequence of
– eval(“live stream”, i, f(i));
• This creates
– (“live stream”, 1, <computation of f(1)>)
– (“live stream”, 2, <computation of f(2)>)
– (“live stream”, 3, <computation of f(3)>)
• Access to a live tuple blocks until computation completes
and it becomes passive
– rd(“live stream”,1, ? x)
• blocks until f(1) completes, whereupon it finds the tuple it is
looking for and continues
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