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Chapter 8 Algorithms ©Brooks/Cole, 2003 8.1 CONCEPT ©Brooks/Cole, 2003 Figure 8-1 Informal definition of an algorithm used in a computer ©Brooks/Cole, 2003 Figure 8-2 Example: Finding the largest integer • We want to find the largest integer among a list positive integers. • This task cannot be done in one step. • This algorithm is called FindLargest ©Brooks/Cole, 2003 Figure 8-3 Defining actions in FindLargest algorithm 1. The action is not the same as the other steps 2. The wording is not the same The Algorithm needs to be refined ©Brooks/Cole, 2003 Figure 8-4 FindLargest Refinement Step 0 initializes the largest to zero The wording is the same ©Brooks/Cole, 2003 Figure 8-5 Generalization of FindLargest • This is a generalized form of the FindLargest algorithm. • N is the number of integers. ©Brooks/Cole, 2003 8.2 THREE CONSTRUCTS ©Brooks/Cole, 2003 Figure 8-6 Three constructs to a structured program sequence of instructions If the result of the test is true follow a sequence of instructions, if false, follow different instructions The same sequence of instructions are repeated • It has been proven there is no need for any other construct. • Those three constructs makes a program or an algorithm easy to understand, debug and change. ©Brooks/Cole, 2003 8.3 ALGORITHM REPRESENTATION ©Brooks/Cole, 2003 Figure 8-7 Flowcharts for three constructs (Pictorial Representation) ©Brooks/Cole, 2003 Figure 8-8 Pseudocode for three constructs (Englishlike Representation) ©Brooks/Cole, 2003 Example 1 Write an algorithm in pseudocode that finds the average of two numbers Solution See Algorithm 8.1 on the next slide. ©Brooks/Cole, 2003 Algorithm 8.1: Average of two AverageOfTwo Input: Two numbers 1. Add the two numbers 2. Divide the result by 2 3. Return the result by step 2 End ©Brooks/Cole, 2003 Example 2 Write an algorithm to change a numeric grade to a pass/no pass grade. Solution See Algorithm 8.2 on the next slide. ©Brooks/Cole, 2003 Algorithm 8.2: Pass/no pass Grade Pass/NoPassGrade Input: One number 1. if (the number is greater than or equal to 70) then 1.1 Set the grade to “pass” else 1.2 Set the grade to “nopass” End if 2. Return the grade End ©Brooks/Cole, 2003 Example 3 Write an algorithm to change a numeric grade to a letter grade. Solution See Algorithm 8.3 on the next slide. ©Brooks/Cole, 2003 Algorithm 8.3: Letter grade LetterGrade Input: One number 1. if (the number is between 90 and 100, inclusive) then 1.1 Set the grade to “A” End if 2. if (the number is between 80 and 89, inclusive) then 2.1 Set the grade to “B” End if Continues on the next slide ©Brooks/Cole, 2003 Algorithm 8.3: Letter grade (continued) 3. if (the number is between 70 and 79, inclusive) then 3.1 Set the grade to “C” End if 4. if (the number is between 60 and 69, inclusive) then 4.1 Set the grade to “D” End if Continues on the next slide ©Brooks/Cole, 2003 Algorithm 8.3: Letter grade (continued) 5. If (the number is less than 60) then 5.1 Set the grade to “F” End if 6. Return the grade End ©Brooks/Cole, 2003 Example 4 Write an algorithm to find the largest of a set of numbers. You do not know the number of numbers. Solution See Algorithm 8.4 on the next slide. ©Brooks/Cole, 2003 Algorithm 8.4: Find largest FindLargest Input: A list of positive integers 1. Set Largest to 0 2. while (more integers) 2.1 if (the integer is greater than Largest) then 2.1.1 Set largest to the value of the integer End if End while 3. Return Largest End ©Brooks/Cole, 2003 Example 5 Write an algorithm to find the largest of 1000 numbers. Solution See Algorithm 8.5 on the next slide. ©Brooks/Cole, 2003 Algorithm 8.5: 1. 2. 3. 4. Find largest of 1000 numbers FindLargest Input: 1000 positive integers Set Largest to 0 Set Counter to 0 while (Counter less than 1000) 3.1 if (the integer is greater than Largest) then 3.1.1 Set Largest to the value of the integer End if 3.2 Increment Counter End while Return Largest End ©Brooks/Cole, 2003 8.4 MORE FORMAL DEFINITION ©Brooks/Cole, 2003 Algorithm • Algorithm is an ordered set of unambiguous steps that produces a result and terminate in a finite time. • Ordered set; must be ordered set of instructions. • Unambiguous; each step must be clearly defined. • Produces result; if not the algorithm is useless. • Terminate in finite time; if it doesn’t, then it is not an algorithm. ©Brooks/Cole, 2003 8.5 SUBALGORITHMS ©Brooks/Cole, 2003 Figure 8-9 Concept of a subalgorithm • The principle of structured programming requires breaking the algorithm into smaller units called subalgorithms. • Each subalgorithm is then divided into smaller units until the subalgorithm become intrinsic (understood immediately) ©Brooks/Cole, 2003 Algorithm 8.6: Find largest 1. 2. 3. 1. FindLargest Input: A list of positive integers Set Largest to 0 while (more integers) 2.1 FindLarger End while Return Largest End FindLarger Input: Largest and current integer if (the integer is greater than Largest) then 1.1 Set Largest to the value of the integer End if End ©Brooks/Cole, 2003 Structure Chart • Is a tool that shows the relationship between different modules in an algorithm. • It is mostly used at design level. • See Appendix E ©Brooks/Cole, 2003 8.6 BASIC ALGORITHMS ©Brooks/Cole, 2003 Figure 8-10 Summation ©Brooks/Cole, 2003 Figure 8-11 Product Exercise; XN ? ©Brooks/Cole, 2003 Finding the Smallest • Finding the smallest is similar to finding the largest with two differences. First, the decision is to find the smallest. Second, initialized with a very large number. ©Brooks/Cole, 2003 Sorting • Is the process by which data are arranged according to their value. • There are three sorting algorithms; 1. Selection sort 2. Bubble sort 3. Insertion sort ©Brooks/Cole, 2003 Figure 8-12 Selection sort ©Brooks/Cole, 2003 Figure 8-13: part I Example of selection sort ©Brooks/Cole, 2003 Figure 8-14 Selection sort algorithm ©Brooks/Cole, 2003 Figure 8-15 Bubble sort ©Brooks/Cole, 2003 Figure 8-16: part I Example of bubble sort Algorithm? ©Brooks/Cole, 2003 Figure 8-17 Insertion sort ©Brooks/Cole, 2003 Figure 8-18: part I Example of insertion sort ©Brooks/Cole, 2003 Search Algorithm • Searching is the process of finding a location of a target in a list of objects. • There are two basic searches for lists: 1. Sequential Search. 2. Binary Search. ©Brooks/Cole, 2003 Figure 8-19 Search concept ©Brooks/Cole, 2003 Figure 8-20: Part I 1. Sequential Search - Example ©Brooks/Cole, 2003 Figure 8-20: Part II Example of a sequential sort • Used for small and unsorted lists • Sequential sort is very slow ©Brooks/Cole, 2003 Figure 8-21 2. Binary sort - Example List is sorted ©Brooks/Cole, 2003 8.1 RECURSION ©Brooks/Cole, 2003 Figure 8-22 1. Iteration- example (factorial) 2. Recursion – example (factorial) ©Brooks/Cole, 2003 Figure 8-23 Iterative and Recursive Algorithms • An Algorithm is iterative whenever the definition doesn’t involve the algorithm itself. • An Algorithm is recursive whenever it appears in the definition itself. ©Brooks/Cole, 2003 Figure 8-24 Tracing recursive solution to factorial problem (Two way journey) ©Brooks/Cole, 2003 Algorithm 8.7: 1. 2. 3. 4. Iterative factorial Factorial Input: A positive integer num Set FactN to 0 Set i to 1 while (i is less than or equal to num) 3.1 Set FactN to FactN x I 3.2 Increment i End while Return FactN End ©Brooks/Cole, 2003 Algorithm 8.8: Recursive factorial Factorial Input: A positive integer num 1. if (num is equal to 0) then 1.1 return 1 else 1.2 return num x Factorial (num – 1) End if End Much easier, more elegant and simple for creator and reader. ©Brooks/Cole, 2003