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Transcript
Advanced
Operating Systems
Lecture 8: Distributed Systems
University of Tehran
Dept. of EE and Computer Engineering
By:
Dr. Nasser Yazdani
Univ. of Tehran
Distributed Operating Systems
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Covered topic
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
Distributed Systems, Why? And how.
References

Chapter 1 of the text book
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Outline
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Why Distributed systems
Challenges.
Communication
Distributed Operating systems
Architectural models
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Problems?

Bigger Problems like weather forecast,
Economic modeling, Scientific problems, etc.
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Faster machines? It is getting harder to extract the
performance modern applications require out of a single
processor machine
Some application are inherently distributed,
sensor networks, etc.
A lot of Data to store in one place
More efficient use of resources, sharing
resources
Solution: Distributed computing
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Distributed systems

Definitions
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A collection of autonomous computers linked by a network,
with software designed to produce an integrated computing
facility
A distributed system is a collection of independent
computers that appear to users as a single computer
A system in which hardware or software components located
at networked computers communicate and coordinate their
actions only by passing messages
Examples
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World Wide Web
Automatic Teller Machines
Cell Phones
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Working Definition
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A distributed system is several computers
doing something together
Three primary features of a distributed
system
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Multiple computers
Communications
“Virtual” Computer
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Advantages
Item
Economics
Speed
Description
Microprocessors offer a better
price/performance than mainframes
A distributed system may have more
total computing power than a mainframe
Inherent
Distribution
Reliability
Some applications involve spatially
separated machines.
If one machine crashes, the system as a
whole can still survive
Incremental
Growth
Computing power can be added in small
increments
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Disadvantages
Item
Description
Software
Little software, OSs or PLS, exists
at present for distributed systems
Networking
The network can saturate or cause
other problems.
Easy access also applies to secret
data, privacy!
Security
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Consequences

Concurrency
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No Global Clock
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Concurrency is the norm instead of the exception
Synchronization is critical
There is a limit as to how accurate a global clock can
be.
Independent Failures


The more stuff you add the more likely something
will break
Single system view says independent failures should
not affect users
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Communication Issues

Building a system out of interconnected
computers requires that some major
issues be addressed

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Independent failure
Unreliable communication
Insecure Communication
Costly Communication
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Distributed Operating
Systems
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A distributed operating system supports the
encapsulation and protection of resources
inside servers; and it supports mechanisms
required to access these resources, including
naming, communication and scheduling
The software for multiple CPU systems can be
divided into three rough classes

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Network operating systems (file servers)
Distributed Operating Systems
Shared Memory Multiprocessors
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Parallel Computing


A large collection of processing elements
that can communicate and cooperate to
solve large problems quickly
A form of information processing which
uses concurrent events during execution

In other words, both the language and the
hardware support concurrency
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Parallel Architectures

Unlike traditional von Neumann
machines, there is no single standard
architecture used on parallel machines
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In fact dozens of different parallel
architectures have been built and are being
used
Several people have tried to classify the
different types of parallel machines

The taxonomy proposed by Flynn is the most
commonly used
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Challenges

There are a number of challenges found in
building distributed systems
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Heterogeneity
Openness
Security
Scalability
Failure Handling
Concurrency
Transparency
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Heterogeneity

Applies to

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Networks
Computer Hardware
Operating Systems
Programming Languages
Implementations
Middleware applies to a software layer
that helps to handle heterogeneity
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Openness

The characteristic that a system can be
extended in various ways
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Hardware extensions
Software extensions
Historically, computer systems were
largely closed

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UNIX broke the mold for OS
IBM PC broke the mold for hardware
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Security

Security is a huge issue in computing in
general, but even more so in distributed
computing
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Communication
Distributed Resources
Infrastructure Attacks
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Scalability
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Distributed systems operate at many
different scales
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Two workstations and a file server
The CS computers…
Often the more important question is not
can you scale, but can you scale well

Consider the Internet
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Failure Handling

What happens when a fault occurs?
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Detect
Mask
Tolerate
Fault tolerant design is based on two
approaches
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Hardware redundancy
Software recovery
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Hardware Redundancy
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Two computers are employed for a single
application, one acting as a standby
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Very costly, but often very effective, solution
Redundancy can be planned at a finer
grain
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Individual servers can be replicated
Redundant hardware can be used for noncritical activities when no faults are present
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Software Redundancy

Software must be designed so that the
state of permanent data can be recovered
or “rolled back” when a fault is detected

Transaction processing
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Concurrency
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Concurrency in a distributed system does
not necessarily mean concurrency within
a single program
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Many users invoke similar commands
Many different server processes may be
running
Synchronization, of course, is a problem
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Transparency
Transparency Description
Access
Hide differences in data representation and how a
resource is accessed
Location
Migration
Hide where a resource is located
Relocation
Hide that a resource may be moved to another
location while in use
Replication
Hide that a resource may be shared by several
competitive users
Concurrency
Hide that a resource may be shared by several
competitive users
Failure
Hide the failure and recovery of a resource
Persistence
Hide whether a (software) resource is in memory
or on disk
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Hide that a resource may move to another location
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Scalability Problems
Concept
Example
Centralized services
A single server for all users
Centralized data
A single on-line telephone book
Centralized algorithms
Doing routing based on complete information
Examples of scalability limitations.
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Scaling Techniques (1)
1.4
The difference between letting:
• a server or
• a client check forms as they are being filled
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Scaling Techniques (2)
1.5
An example of dividing the DNS name space into zones.
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Hardware Models
1.6
Different basic organizations and memories in distributed
computer systems
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Multiprocessors (1)

A bus-based multiprocessor.
1.7
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Multiprocessors (2)
a)
b)
A crossbar switch
An omega switching network
1.8
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Homogeneous
Multicomputer Systems
a)
b)
Grid
Hypercube
1-9
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Software Models
System
Description
Main Goal
DOS
Tightly-coupled operating system for multiprocessors and homogeneous multicomputers
Hide and manage
hardware resources
NOS
Loosely-coupled operating system for
heterogeneous multicomputers (LAN and
WAN)
Offer local services
to remote clients
Middleware
Additional layer atop of NOS implementing
general-purpose services
Provide distribution
transparency
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An overview between
DOS (Distributed Operating Systems)
NOS (Network Operating Systems)
Middleware
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Uniprocessor Operating
Systems
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Separating applications from operating system
code through a microkernel.
1.11
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Multicomputer Operating
Systems (1)
1.14
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Multicomputer Operating
Systems (2)

Alternatives for blocking and buffering in message
passing.
1.15
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Multicomputer Operating
Systems (3)

Synchronization point
Send buffer
Reliable comm.
guaranteed?
Block sender until buffer not full
Yes
Not necessary
Block sender until message sent
No
Not necessary
Block sender until message received
No
Necessary
Block sender until message delivered
No
Necessary
Relation between blocking, buffering, and reliable
communications.
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Distributed Shared Memory
Systems (1)
a)
b)
c)
Pages of address
space distributed
among four
machines
Situation after CPU
1 references page
10
Situation if page
10 is read only
and replication is
used
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Distributed Shared Memory
Systems (2)

False sharing of a page between two independent
processes.
1.18
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Network Operating
System (1)

General structure of a network operating system.
1-19
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Network Operating
System (2)

Two clients and a server in a network operating system.
1-20
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Network Operating
System (3)

Different clients may mount the servers in different
places.
1.21
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Positioning Middleware
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General structure of a distributed system as middleware.
1-22
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Software Layers
Applications, services
Middleware
Operating system
Platform
Computer and network hardware
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Middleware
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What does it do?
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Provides an API for the application
Hides the underlying heterogeneity
Examples
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Sun RPC, ISIS
CORBA
RMI
DCOM
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Middleware and Openness
1.23

In an open middleware-based distributed system, the
protocols used by each middleware layer should be the
same, as well as the interfaces they offer to applications.
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Comparison between
Systems
Distributed OS
Multiproc.
Multicomp.
Network Middleware
-based OS
OS
Degree of
transparency
Very High
High
Low
High
Same OS on all nodes
Yes
Yes
No
No
Number of copies of
OS
1
N
N
N
Basis for
communication
Shared
memory
Messages
Files
Model
specific
Resource
management
Global,
central
Global,
distributed
Per node
Per node
Scalability
No
Moderately
Yes
Varies
Openness
Closed
Closed
Open
Open
Item
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Architectural Models
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Concerned with
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
The placement of the components across a
network of computers
The interrelationships between the
components
Common abstractions
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Server processes
Client processes
Peer processes
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Clients and Servers
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General interaction between a client and a server.
1.25
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Processing Level
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The general organization of an Internet
search engine into three different layers
1-28
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Multitiered Architectures
(1)

Alternative client-server organizations (a) – (e).
1-29
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Multitiered Architectures
(2)

An example of a server acting as a client.
1-30
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Client-Server
•Creating for example a hotmail? What are the options?
•One server?
•Several servers?
Client
inv oc ation
result
inv oc ation
Server
Server
result
Client
Key:
Proc es s:
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Computer:
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Multiple Servers
Service
Server
Client
Server
Client
Server
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Proxy Server
Web
s erv er
Client
Prox y
s erv er
Web
s erv er
Client
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Peer Processes
Applic ation
Applic ation
Coordination
c ode
Coordination
c ode
Applic ation
Coordination
c ode
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Modern Architectures

An example of horizontal distribution of a Web service.
1-31
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Next Lecture



Communication among distributed
systems.
Remote Procedure Call (RPC)
References

Chapter 2 of the book
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