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Chapter 6: Synchronization
 Background
 The Critical-Section Problem
 Peterson’s Solution
 Synchronization Hardware
 Semaphores
 Classic Problems of Synchronization
 Monitors (skip)
 Synchronization Examples (skip)
 Atomic Transactions (skip)
Operating System Concepts – 8th Edition
6.1
Silberschatz, Galvin and Gagne ©2009
Objectives
 To introduce the critical-section problem, whose solutions can be
used to ensure the consistency of shared data
 To present both software and hardware solutions of the critical-
section problem
 To introduce the concept of an atomic transaction and describe
mechanisms to ensure atomicity (skip)
Operating System Concepts – 8th Edition
6.2
Silberschatz, Galvin and Gagne ©2009
6.1 Background
 Concurrent access to shared data may result in data inconsistency
 Maintaining data consistency requires mechanisms to ensure the
orderly execution of cooperating processes
 Suppose that we wanted to provide a solution to the consumer-
producer problem that fills all the buffers. We can do so by having
an integer count that keeps track of the number of full buffers.
Initially, count is set to 0. It is incremented by the producer after it
produces a new buffer and is decremented by the consumer after it
consumes a buffer. (reference to Section 3.4.1, power point 27 --31)
Operating System Concepts – 8th Edition
6.3
Silberschatz, Galvin and Gagne ©2009
Producer
Consumer
while (true) {
while (true) {
/* produce an item and put in
while (count == 0)
nextProduced */
; // do nothing
while (count == BUFFER_SIZE)
nextConsumed = buffer[out];
; // do nothing
out = (out + 1) % BUFFER_SIZE;
buffer [in] = nextProduced;
count--;
in = (in + 1) % BUFFER_SIZE;
/* consume the item in
count++;
nextConsumed */
}
Operating System Concepts – 8th Edition
}
6.4
Silberschatz, Galvin and Gagne ©2009
Race Condition

count++ could be implemented as
register1 = count
register1 = register1 + 1
count = register1

count-- could be implemented as
register2 = count
register2 = register2 - 1
count = register2

Consider this execution interleaving with “count = 5” initially:
T0: producer execute register1 = count {register1 = 5}
T1: producer execute register1 = register1 + 1 {register1 = 6}
T2: consumer execute register2 = count {register2 = 5}
T3: consumer execute register2 = register2 - 1 {register2 = 4}
T4: producer execute count = register1 {count = 6 }
T5: consumer execute count = register2 {count = 4}
If the order T4 and T5 is reversed, then the final state is count = 6
Operating System Concepts – 8th Edition
6.5
Silberschatz, Galvin and Gagne ©2009
6.2 Solution to Critical-Section Problem
Critical Section: A segment of code in which the process
may be changing common (shared) variables, updating
a table, writing a file, etc.
entry section
exit section
Figure 6.1 General Structure of a typical process Pi
Operating System Concepts – 8th Edition
6.6
Silberschatz, Galvin and Gagne ©2009
Requirements of Solutions to
Critical Sections
1. Mutual Exclusion - If process Pi is executing in its critical section, then no
other processes can be executing in their critical sections
2. Progress - If no process is executing in its critical section and there exist
some processes that wish to enter their critical section, then the selection of
the processes that will enter the critical section next cannot be postponed
indefinitely
3. Bounded Waiting - A bound must exist on the number of times that other
processes are allowed to enter their critical sections after a process has
made a request to enter its critical section and before that request is
granted


Assume that each process executes at a nonzero speed
No assumption concerning relative speed of the N processes
Operating System Concepts – 8th Edition
6.7
Silberschatz, Galvin and Gagne ©2009
 Example kernel data structure that is subject to race conditions:

List of open files in the OS

Data structure for free/allocated memory

Process lists

Data structure for interrupts handling
 Approaches in handling critical sections in OS:

Preemptive kernels

Nonpreemptive kernels
 A preemptive kernel is more suitable for real-time programming –---
it is more responsive
Operating System Concepts – 8th Edition
6.8
Silberschatz, Galvin and Gagne ©2009
6.3 Peterson’s Solution
 Two process solution
 Assume that the LOAD and STORE instructions are atomic; that
is, cannot be interrupted.
 The two processes share two variables:


int turn;
Boolean flag[2]
 The variable turn indicates whose turn it is to enter the critical
section.
 The flag array is used to indicate if a process is ready to enter the
critical section. flag[i] = true implies that process Pi is ready!
Operating System Concepts – 8th Edition
6.9
Silberschatz, Galvin and Gagne ©2009
Algorithm for Process Pi
while (true) {
flag[i] = TRUE;
turn = j; // j is 1 - i
while ( flag[j] && turn == j);
entry section
CRITICAL SECTION
exit section
flag[i] = FALSE;
REMAINDER SECTION
}
 To prove Peterson’s solution is correct:

Mutual exclusion is preserved

The progress requirement is satisfied

The bounded-waiting requirement is met
Operating System Concepts – 8th Edition
6.10
Silberschatz, Galvin and Gagne ©2009
6.4 Synchronization Hardware
 Many systems provide hardware support for critical section code
 Uniprocessors – could disable interrupts


Currently running code would execute without preemption
Generally too inefficient on multiprocessor systems

Operating systems using this not broadly scalable
 Modern machines provide special atomic hardware instructions



Atomic = non-interruptable
Either test memory word and set value
Or swap contents of two memory words
Operating System Concepts – 8th Edition
6.11
Silberschatz, Galvin and Gagne ©2009
TestAndSet Instruction
 Shared boolean variable lock
 Definition:
initialized to false.
 Solution using TestAndSet:
boolean TestAndSet (boolean
*target)
{
boolean rv = *target;
*target = TRUE;
return rv:
}
while (true) {
while ( TestAndSet (&lock ))
; // do nothing
// critical section
lock = FALSE;
//
remainder section
}
Operating System Concepts – 8th Edition
6.12
Silberschatz, Galvin and Gagne ©2009
Swap Instruction
 Shared boolean variable lock initialized to
 Definition:
void Swap (boolean *a, boolean *b)
{
boolean temp = *a;
*a = *b;
*b = temp:
}
FALSE; Each process has a local boolean
variable key.
 Solution using Swap:
while (true) {
key = TRUE;
while ( key == TRUE)
Swap (&lock, &key );
// critical section
lock = FALSE;
//
Does not satisfy
bounded-waiting
Operating System Concepts – 8th Edition
remainder section
}
6.13
Silberschatz, Galvin and Gagne ©2009
 Common data structure: boolean waiting[n] and boolean lock;
 Solution using TestAndSet:
while (true) {
waiting[i] = TRUE;
key = TRUE;
while ( waiting[i] && key)
key = TestAndSet(&lock);
waiting[i] = FALSE;
// critical section
j = (i+1) %n;
while ( ( j != i) && !waiting[j] )
j = (j + 1) %n;
if (j == i)
lock = FALSE;
else
waiting[j] = FALSE;
// remainder section
Bounded-waiting
mutual exclusion
with TestAndSet()
}
Operating System Concepts – 8th Edition
6.14
Silberschatz, Galvin and Gagne ©2009
6.5 Semaphore
 Synchronization tool that does not require busy waiting
 Semaphore S – integer variable

accessed only through two standard atomic operations: wait( ) and signal( ),
originally called P( ) and V( )
 Less complicated: All modifications to the integer value of the semaphore
must be executed indivisibly
 wait (S) {
while S <= 0
; // no-op
S--;
}
 signal (S) {
S++;
}
 In wait(S), the testing of S (i.e. S <= 0) and S-- must be executed
without interruption
Operating System Concepts – 8th Edition
6.15
Silberschatz, Galvin and Gagne ©2009
Semaphore as General Synchronization Tool
 Counting semaphore – integer value can range over an unrestricted domain
 Binary semaphore – integer value can range only between 0
and 1; can be simpler to implement

Also known as mutex locks
 Can implement a counting semaphore S as a binary semaphore
 Provides mutual exclusion
Semaphore mutex; // initialized to 1
do {
wait (mutex);
// Critical Section
signal (mutex);
// remainder section
} while (TRUE);
Operating System Concepts – 8th Edition
6.16
Silberschatz, Galvin and Gagne ©2009
Semaphore Usage
 Used in synchronization

If two concurrent processes P1 and P2 must be synchronized
such that S2 in P2 must be executed only after S1 of P1
semaphore synch; // initialized to 0
P1:
S1;
signal(synch);
P2:
wait(synch);
S2;
Operating System Concepts – 8th Edition
6.17
Silberschatz, Galvin and Gagne ©2009
Semaphore Implementation
 Must guarantee that no two processes can execute wait ( )
and signal ( ) on the same semaphore at the same time
 Thus, implementation becomes the critical section problem
where the wait and signal code are placed in the critical
section.

Could now have busy waiting (called spinlock) in critical section
implementation

But implementation code is short

Little busy waiting if critical section rarely occupied
 Note that applications may spend lots of time in critical
sections and therefore this is not a good solution.
Operating System Concepts – 8th Edition
6.18
Silberschatz, Galvin and Gagne ©2009
Semaphore Implementation with no Busy waiting (1)
 With each semaphore there is an associated waiting queue. Each
entry in a waiting queue has two data items:

value (of type integer): if value is negative, its magnitude is the number
of processes waiting on this semaphore

pointer to a process list: could be implemented as a queue to ensure
bounded waiting
typeof struct {
int value;
struct process *list;
} semaphore;

Two operations:

block – place the process invoking the operation on the appropriate
waiting queue.

wakeup – remove one of processes in the waiting queue and place it
in the ready queue.
Operating System Concepts – 8th Edition
6.19
Silberschatz, Galvin and Gagne ©2009
Semaphore Implementation with no Busy waiting (2)
 Implementation of wait:
wait(semaphore *S) {
S->value--;
if (S->value < 0) {
add this process to S->list;
block();
}
}
 Implementation of signal:
signal(semaphore *S) {
S->value++;
if (S->value <= 0) {
remove a process P from S->list;
wakeup(P);
}
}
Operating System Concepts – 8th Edition
6.20
Silberschatz, Galvin and Gagne ©2009
Deadlock and Starvation
 Deadlock – two or more processes are waiting indefinitely for an event that
can be caused by only one of the waiting processes
 Let S and Q be two semaphores initialized to 1
P0
P1
wait (S);
wait (Q);
wait (Q);
wait (S);
.
.
.
.
.
.
signal (S);
signal (Q);
signal (Q);
signal (S);
 Starvation – indefinite blocking. A process may never be removed from the
semaphore queue in which it is suspended
 Priority Inversion - Scheduling problem when lower-priority process holds a
lock needed by higher-priority process
Operating System Concepts – 8th Edition
6.21
Silberschatz, Galvin and Gagne ©2009
Classical Problems of Synchronization
 Use semaphores for synchronization

Bounded-Buffer Problem

Readers and Writers Problem

Dining-Philosophers Problem
Bounded-Buffer Problem
 N buffers, each can hold one item
 Semaphore mutex (for mutual exclusion) initialized to the value 1
 Semaphore full (counter for number of filled buffers) initialized to the
value 0
 Semaphore empty (counter for number of empty buffers) initialized to
the value N.
Operating System Concepts – 8th Edition
6.22
Silberschatz, Galvin and Gagne ©2009
Bounded Buffer Problem (Cont.)


The structure of the producer process
do {
The structure of the consumer process
do {
wait (full);
// produce an item in nextp
wait (mutex);
wait (empty);
// remove an item from buffer
wait (mutex);
signal (mutex);
// add the item to the buffer
signal (empty);
signal (mutex);
// consume the removed item
signal (full);
} while (TRUE);
Operating System Concepts – 8th Edition
} while (TRUE);
6.23
Silberschatz, Galvin and Gagne ©2009
Readers-Writers Problem
 A data set is shared among a number of concurrent processes

Readers – only read the data set; they do not perform any updates

Writers – can both read and write
 Problem – allow multiple readers to read at the same time. Only one
single writer can access the shared data at the same time . Writers must
have exclusive access.
 Variation problems
1.
No reader should be kept waiting unless a writer has obtained
permission to use the shared object
2.
Once a write is ready, that writer performs its write as soon as
possible
Operating System Concepts – 8th Edition
6.24
Silberschatz, Galvin and Gagne ©2009
Solution to Readers-Writers Problem
 In the first problem, writers may starve; in the second problem,
reader may starve
 Solution to the first problem

Shared Data

Data object

Semaphore mutex initialized to 1.


Semaphore wrt initialized to 1.


It is to ensure mutual exclusion when the variable readcount
is updated.
It is used as a mutual exclusion semaphore for the writers. It
is also used by the first or last reader that enters or exits the
critical section.
Integer readcount initialized to 0.

It keeps track of how many processes are currently reading
the object.
Operating System Concepts – 8th Edition
6.25
Silberschatz, Galvin and Gagne ©2009
Readers-Writers Problem (Cont.)

 The structure of a writer process
The structure of a reader process
do {
do {
wait (mutex) ;
readcount++ ;
if (readcount == 1)
wait (wrt) ;
signal (mutex);
wait (wrt) ;
// writing is performed
// reading is performed
signal (wrt) ;
} while (TRUE);
Operating System Concepts – 8th Edition
wait (mutex) ;
readcount- - ;
if (readcount == 0)
signal (wrt) ;
signal (mutex) ;
} while (TRUE);
6.26
Silberschatz, Galvin and Gagne ©2009
Readers-Writers Problem (Cont.)
 If a writer is in the critical section, and n readers are waiting, then
one reader is queued on wrt, and n-1 readers are queued on
mutex
 When a writer executes signal(wrt), we may resume the execution
of either the waiting readers or a single waiting writer. The
selection is made by the scheduler of the OS.
 The readers-writers problem and its solution has been generalized
to provide reader-writer locks. Reader-writer locks are useful in

Applications where it is easy to identify which processes only read
shared data and which only writes shared data

Applications that have more readers than writers, where the overhead
for setting up a reader-writer lock is compensated by the increased
concurrency of allowing multiple readers
Operating System Concepts – 8th Edition
6.27
Silberschatz, Galvin and Gagne ©2009
Dining-Philosophers Problem
A representation of the need to
allocate several resources among
several processes in a dead-lock
free and starvation-free manner.
 Shared data

Bowl of rice (data set)

Semaphore chopstick [5] initialized to 1
Operating System Concepts – 8th Edition
6.28
Silberschatz, Galvin and Gagne ©2009
Dining-Philosophers Problem (Cont.)

The structure of Philosopher i:
do {
wait ( chopstick[i] );
wait ( chopStick[ (i + 1) % 5] );
// eat
signal ( chopstick[i] );
signal (chopstick[ (i + 1) % 5] );
// think
} while (TRUE);
Operating System Concepts – 8th Edition
6.29
Silberschatz, Galvin and Gagne ©2009
Dining-Philosophers Problem (Cont.)
 The above solution could create a deadlock
 How to prevent deadlock



Allow at most four philosophers to sit simultaneous in the table
Allow a philosopher to pick up her chopsticks only if both
chopsticks are available (pick up in a critical section)
Use an asymmetric solution: an odd philosopher pick up first her
left chopstick and then her right chopstick; whereas an even
philosopher pick up first her right chopstick and then her left
chopstick
 Note that a deadlock free solution does not eliminate the
possibility of starvation
Operating System Principles
6.30
Silberschatz, Galvin and Gagne
6.7 Problems with Semaphores
 Correct use of semaphore operations:

wait(mutex) … signal(mutex)
 Incorrect use of semaphore operations:

signal (mutex) …. wait (mutex)


wait (mutex) … wait (mutex)


mutual exclusion violation
deadlock
Omitting of wait (mutex) or signal (mutex) (or both)

mutual exclusion violation or deadlock
SKIP 6.7.1-6.7.4 Monitors, 6.8 -6.9
Operating System Concepts – 8th Edition
6.31
Silberschatz, Galvin and Gagne ©2009