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Parallel Processing: Architecture Overview Rajkumar Buyya Grid Computing and Distributed Systems (GRIDS) Lab. The University of Melbourne Melbourne, Australia www.gridbus.org WW Grid Serial Vs. Parallel COUNTER 2 COUNTER COUNTER 1 Q Please Overview of the Talk Introduction Why Parallel Processing ? Parallel System H/W Architecture Parallel Operating Systems Computing Elements Applications Programming paradigms Threads Interface Operating System Microkernel Multi-Processor Computing System P P P P Processor P Thread P .. P Process Hardware Two Eras of Computing Architectures System Software/Compiler Applications P.S.Es Architectures System Software Applications P.S.Es Sequential Era Parallel Era 1940 50 60 70 80 90 2000 Commercialization R&D Commodity 2030 History of Parallel Processing The notion of parallel processing can be traced to a tablet dated around 100 BC. Tablet has 3 calculating positions capable of operating simultaneously. From this we can infer that: They were aimed at “speed” or “reliability”. Motivating Factors Just as we learned to fly, not by constructing a machine that flaps its wings like birds, but by applying aerodynamics principles demonstrated by the nature... Similarly parallel processing has been modeled after those of biological species. Aggregated speed with which complex calculations carried out by (billions of) neurons demonstrate feasibility of PP. Individual neuron response speed is slow (ms) – Why Parallel Processing? Computation requirements are ever increasing -- visualization, distributed databases, simulations, scientific prediction (earthquake), etc. Silicon based (sequential) architectures reaching physical limits in processing limits as they are constrained by: the speed of light, thermodynamics Human Architecture! Growth Performance Vertical Growth Horizontal 5 10 15 20 25 30 Age 35 40 45 . . . . Computational Power Improvement C.P.I Multiprocessor Uniprocessor 1 2. . . . No. of Processors Why Parallel Processing? Hardware improvements like pipelining, superscalar are not scaling well and require sophisticated compiler technology to exploit performance out of them. Techniques such as vector processing works well for certain kind of problems. Why Parallel Processing? Significant development in networking technology is paving a way for network-based cost-effective parallel computing. The parallel processing technology is mature and is being exploited commercially. Parallel Programs Consist of multiple active “processes” simultaneously solving a given problem. And the communication and synchronization between them (parallel processes) forms the core of parallel programming efforts. Types of Parallel Systems Tightly Couple Systems: Shared Memory Parallel Distributed Memory Parallel Smallest extension to existing systems Program conversion is incremental Completely new systems Programs must be reconstructed Loosely Coupled Systems: Clusters Built using commodity systems Centralised management Grids Aggregation of distributed systems Decentralized management Processing Elements Architecture Processing Elements Flynn proposed a classification of computer systems based on a number of instruction and data streams that can be processed simultaneously. They are: SISD (Single Instruction and Single Data) SIMD (Single Instruction and Multiple Data) Data parallel, vector computing machines MISD (Multiple Instruction and Single Data) Conventional computers Systolic arrays MIMD (Multiple Instruction and Multiple Data) General purpose machine SISD : A Conventional Computer Instructions Data Input Processor Data Output Speed is limited by the rate at which computer can transfer information internally. Ex: PCs, Workstations The MISD Architecture Instruction Stream A Instruction Stream B Instruction Stream C Processor Data Output Stream A Data Input Stream Processor B Processor C More of an intellectual exercise than a practical configuration. Few built, but commercially not available SIMD Architecture Instruction Stream Data Input stream A Data Input stream B Data Input stream C Data Output stream A Processor A Data Output stream B Processor B Processor C Data Output stream C Ci<= Ai * Bi Ex: CRAY machine vector processing, Thinking machine cm* Intel MMX (multimedia support) MIMD Architecture Instruction Instruction Instruction Stream A Stream B Stream C Data Input stream A Data Input stream B Data Input stream C Data Output stream A Processor A Data Output stream B Processor B Processor C Data Output stream C Unlike SISD, MISD, MIMD computer works asynchronously. Shared memory (tightly coupled) MIMD Distributed memory (loosely coupled) MIMD Shared Memory MIMD machine Processor A M E M B O U R S Y Processor B M E M B O U R S Y Processor C M E M B O U R S Y Global Memory System Comm: Source PE writes data to GM & destination retrieves it Easy to build, conventional OSes of SISD can be easily be ported Limitation : reliability & expandibility. A memory component or any processor failure affects the whole system. Increase of processors leads to memory contention. Ex. : Silicon graphics supercomputers.... Distributed Memory MIMD IPC IPC channel channel Processor A Processor B Processor C M E M B O U R S Y M E M B O U R S Y M E M B O U R S Y Memory System A Memory System B Memory System C Communication : IPC (Inter-Process Communication) via High Speed Network. Network can be configured to ... Tree, Mesh, Cube, etc. Unlike Shared MIMD easily/ readily expandable Highly reliable (any CPU failure does not affect the whole system) Laws of caution..... Speed of computation is proportional to the square root of system cost. C i.e. Speed = Cost S Speedup by a parallel computer increases as the logarithm of the number of processors. S Speedup = log2(no. of processors) P Caution.... Very fast development in network computing and related area have blurred concept boundaries, causing lot of terminological confusion : concurrent computing, parallel computing, multiprocessing, supercomputing, massively parallel processing, cluster computing, distributed computing, Internet computing, grid computing, etc. At the user level, even well-defined distinctions such as shared memory and distributed memory are disappearing due to new advances in technology. Good tools for parallel program development and debugging are yet to emerge. Caution.... There is no strict delimiters for contributors to the area of parallel processing: computer architecture, operating systems, high-level languages, algorithms, databases, computer networks, … All have a role to play. Operating Systems for High Performance Computing Types of Parallel Systems Shared Memory Parallel Distributed Memory Parallel Smallest extension to existing systems Program conversion is incremental Completely new systems Programs must be reconstructed Clusters Slow communication form of Distributed Operating Systems for PP MPP systems having thousands of processors requires OS radically different from current ones. Every CPU needs OS : to manage its resources to hide its details Traditional systems are heavy, complex and not suitable for MPP Operating System Models Frame work that unifies features, services and tasks performed Three approaches to building OS.... Monolithic OS Layered OS Microkernel based OS Client server OS Suitable for MPP systems Simplicity, flexibility and high performance are crucial for OS. Monolithic Operating System Application Programs Application Programs User Mode Kernel Mode System Services Hardware Better application Performance Ex: MS-DOS Difficult to extend Layered OS Application Programs Application Programs System Services User Mode Kernel Mode Memory & I/O Device Mgmt Process Schedule Hardware Easier to enhance Each layer of code access lower level interface Ex : UNIX Low-application performance Traditional OS Application Programs Application Programs User Mode Kernel Mode OS Hardware OS Designer New trend in OS design Application Programs Application Programs Servers User Mode Kernel Mode Microkernel Hardware Microkernel/Client Server OS (for MPP Systems) Client Application Thread lib. File Server Network Server Display Server User Kernel Microkernel Send Reply Hardware Tiny OS kernel providing basic primitive (process, memory, IPC) Traditional services becomes subsystems Monolithic Application Perf. Competence OS = Microkernel + User Subsystems Ex: Mach, PARAS, Chorus, etc. Few Popular Microkernel Systems MACH, CMU PARAS, C-DAC Chorus QNX, (Windows)