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Parallel Processing: Architecture Overview Subject Code: 433-498 Rajkumar Buyya Grid Computing and Distributed Systems (GRIDS) Lab. The University of Melbourne Melbourne, Australia www.gridbus.org WW Grid Overview of the Talk Why Parallel Processing ? Parallel Hardwares Parallel Operating Systems Parallel Programming Paradigms Grand Challenges Computing Elements Applications Programming paradigms Threads Interface Operating System Microkernel Multi-Processor Computing System P P P P Processor P Thread P .. P Process Hardware Two Eras of Computing Architectures System Software/Compiler Applications P.S.Es Architectures System Software Applications P.S.Es Sequential Era Parallel Era 1940 50 60 70 80 90 2000 Commercialization R&D Commodity 2030 History of Parallel Processing PP can be traced to a tablet dated around 100 BC. Tablet has 3 calculating positions. Infer that multiple positions: Reliability/ Speed Motivating factors Just as we learned to fly, not by constructing a machine that flaps its wings like birds, but by applying aerodynamics principles demonstrated by the nature... We modeled PP after those of biological species. Motivating Factors Aggregated speed with which complex calculations carried out by neurons-individual response is slow (ms) – demonstrate feasibility of PP Why Parallel Processing? Computation requirements are ever increasing -- visualization, distributed databases, simulations, scientific prediction (earthquake), etc. Sequential architectures reaching physical limitation (speed of light, thermodynamics) Human Architecture! Growth Performance Vertical Growth Horizontal 5 10 15 20 25 30 Age 35 40 45 . . . . Computational Power Improvement C.P.I. Multiprocessor Uniprocessor 1 2. . . . No. of Processors Why Parallel Processing? The Tech. of PP is mature and can be exploited commercially; significant R & D work on development of tools & environment. Significant development in Networking technology is paving a heterogeneous computing. way for Why Parallel Processing? Hardware improvements like Pipelining, Superscalar, etc., are nonscalable and requires sophisticated Compiler Technology. Vector Processing works well for certain kind of problems. Parallel Program has & needs ... Multiple “processes” active simultaneously solving a given problem, general multiple processors. Communication and synchronization of its processes (forms the core of parallel programming efforts). Processing Elements Architecture Processing Elements Simple classification by Flynn: (No. of instruction and data streams) SISD - conventional SIMD - data parallel, vector computing MISD - systolic arrays MIMD - very general, multiple approaches. Current focus is on MIMD model, using general purpose processors. (No shared memory) SISD : A Conventional Computer Instructions Data Input Processor Data Output Speed is limited by the rate at which computer can transfer information internally. Ex:PC, Macintosh, Workstations The MISD Architecture Instruction Stream A Instruction Stream B Instruction Stream C Processor Data Output Stream A Data Input Stream Processor B Processor C More of an intellectual exercise than a practicle configuration. Few built, but commercially not available SIMD Architecture Instruction Stream Data Input stream A Data Input stream B Data Input stream C Data Output stream A Processor A Data Output stream B Processor B Processor C Data Output stream C Ci<= Ai * Bi Ex: CRAY machine vector processing, Thinking machine cm* Intel MMX (multimedia support) MIMD Architecture Instruction Instruction Instruction Stream A Stream B Stream C Data Input stream A Data Input stream B Data Input stream C Data Output stream A Processor A Data Output stream B Processor B Processor C Data Output stream C Unlike SISD, MISD, MIMD computer works asynchronously. Shared memory (tightly coupled) MIMD Distributed memory (loosely coupled) MIMD Shared Memory MIMD machine Processor A M E M B O U R S Y Processor B M E M B O U R S Y Processor C M E M B O U R S Y Global Memory System Comm: Source PE writes data to GM & destination retrieves it Easy to build, conventional OSes of SISD can be easily be ported Limitation : reliability & expandibility. A memory component or any processor failure affects the whole system. Increase of processors leads to memory contention. Ex. : Silicon graphics supercomputers.... Distributed Memory MIMD IPC IPC channel channel Processor A Processor B Processor C M E M B O U R S Y M E M B O U R S Y M E M B O U R S Y Memory System A Memory System B Memory System C Communication : IPC on High Speed Network. Network can be configured to ... Tree, Mesh, Cube, etc. Unlike Shared MIMD easily/ readily expandable Highly reliable (any CPU failure does not affect the whole system) Laws of caution..... Speed of computers is proportional to the square of their cost. i.e. cost = Speed C (speed = cost2) S Speedup by a parallel computer increases as the logarithm of the number of processors. Speedup = log2(no. of processors) S P Caution.... Very fast development in PP and related area have blurred concept boundaries, of terminological confusion : computing/ programming, parallel processing, multiprocessing, computing, etc. causing lot concurrent computing/ distributed It’s hard to imagine a field that changes as rapidly as computing. Caution.... Computer Science is Immature Science. (lack of standard taxonomy, terminologies) Caution.... Even well-defined distinctions like shared memory and distributed memory are merging due to new advances in technolgy. Good environments for developments and debugging are yet to emerge. Caution.... There is no strict delimiters for contributors to the area of parallel processing : CA,OS, HLLs, databases, computer networks, all have a role to play. This makes it a Hot Topic of Research Operating Systems for High Performance Computing Types of Parallel Systems Shared Memory Parallel Smallest extension to existing systems Program conversion is incremental Distributed Memory Parallel Completely new systems Programs must be reconstructed Clusters Slow communication form of Distributed Operating Systems for PP MPP systems having thousands of processors requires OS radically different fromcurrent ones. Every CPU needs OS : to manage its resources to hide its details Traditional systems are heavy, complex and not suitable for MPP Operating System Models Frame work that unifies features, services and tasks performed Three approaches to building OS.... Monolithic OS Layered OS Microkernel based OS Client server OS Suitable for MPP systems Simplicity, flexibility and high performance are crucial for OS. Monolithic Operating System Application Programs Application Programs User Mode Kernel Mode System Services Hardware Better application Performance Ex: MS-DOS Difficult to extend Layered OS Application Programs Application Programs System Services User Mode Kernel Mode Memory & I/O Device Mgmt Process Schedule Hardware Easier to enhance Each layer of code access lower level interface Ex : UNIX Low-application performance Traditional OS Application Programs Application Programs User Mode Kernel Mode OS Hardware OS Designer New trend in OS design Application Programs Application Programs Servers User Mode Kernel Mode Microkernel Hardware Microkernel/Client Server OS (for MPP Systems) Client Application Thread lib. File Server Network Server Display Server User Kernel Microkernel Send Reply Hardware Tiny OS kernel providing basic primitive (process, memory, IPC) Traditional services becomes subsystems Monolithic Application Perf. Competence OS = Microkernel + User Subsystems Ex: Mach, PARAS, Chorus, etc. Few Popular Microkernel Systems MACH, CMU PARAS, C-DAC Chorus QNX, (Windows)