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Chapter 2.3 : Interprocess Communication • • • • • Process concept Process scheduling Interprocess communication Deadlocks Threads Ceng 334 - Operating Systems 2.3-1 Producer - Consumer Problem Producer Process Consumer Process Produce Get from buffer Put in buffer Consume BUFFER • Buffer is shared (ie., it is a shared variable) Ceng 334 - Operating Systems 2.3-2 Progress in time….. Producer p1 1 p2 2 p3 3 Buffer p4 4 3 instead of 2! Consumer 1 c1 2 c2 • Both processes are started at the same time and consumer uses some old value initially Ceng 334 - Operating Systems 2.3-3 t A Race Condition • Because of the timing and which process starts first • There is a chance that different executions may end up with different results Ceng 334 - Operating Systems 2.3-4 Critical Sections • Critical Section – A section of code in which the process accesses and modifies shared variables • Mutual Exclusion – A method of preventing for ensuring that one (or a specified number) of processes are in a critical section Ceng 334 - Operating Systems 2.3-5 Why Processes Need to Communicate? • To synchronize their executions • To exchange data and information Ceng 334 - Operating Systems 2.3-6 Rules to Form Critical Sections 1. No two processes may be simultaneously inside their CS (mutual exclusion) 2. No assumptions are made about relative process speeds or number of CPUs 3. A process outside a CS should not block other processes 4. No process should wait forever before entering its CS Ceng 334 - Operating Systems 2.3-7 Mutual Exclusion Problem : Starvation • Also known as Indefinite Postponement • Definition – Indefinitely delaying the scheduling of a process in favour of other processes • Cause – Usually a bias in a systems scheduling policies (a bad scheduling algorithm) • Solution – Implement some form of aging Ceng 334 - Operating Systems 2.3-8 Another Problem : Deadlocks – Two (or more) processes are blocked waiting for an event that will never occur – Generally, A waits for B to do something and B is waiting for A – Both are not doing anything so both events never occur Ceng 334 - Operating Systems 2.3-9 How to Implement Mutual Exclusion • Three possibilities – Application: programmer builds some method into the program – Hardware: special h/w instructions provided to implement ME – OS: provides some services that can be used by the programmer • All schemes rely on some code for – enter_critical_section, and – exit_critical_section • These "functions" enclose the critical section Ceng 334 - Operating Systems 2.3-10 Application Mutual Exclusion • Application Mutual Exclusion is – implemented by the programmer – hard to get correct, and – very inefficient • All rely on some form of busy waiting (process tests a condition, say a flag, and loops while the condition remains the same) Ceng 334 - Operating Systems 2.3-11 Example • Producer produce If lock = 1 loop until lock = 0 lock=1 put in buffer lock=0 • Consumer If lock = 1 loop until lock = 0 lock=1 get from buffer lock=0 consume Ceng 334 - Operating Systems 2.3-12 Hardware ME : Test and Set Instruction • Perform an indivisible x:=r and r:=1 • x is a local variable • r is a global register set to 0 initially • repeat (test&set(x)) until x = 0; < critical section > r:= 0; Ceng 334 - Operating Systems 2.3-13 Hardware ME : Exchange Instruction • Exchange: swap the values of x and r • x is a local variable • r is a global register set to 1 initially • x:= 0; repeat exchange(r, x) until x = 1; < critical section > exchange(r, x); Note: r:= 0 and x:= 1 when the process is in CS Ceng 334 - Operating Systems 2.3-14 Hardware ME Characteristics • Advantages – can be used by a single or multiple processes (with shared memory) – simple and therefore easy to verify – can support multiple critical sections • Disadvantages – busy waiting is used – starvation is possible – deadlock is possible (especially with priorities) Ceng 334 - Operating Systems 2.3-15 Another Hardware ME : Disabling Interrupts • On a single CPU only one process is executed • Concurrency is achieved by interleaving execution (usually done using interrupts) • If you disable interrupts then you can be sure only one process will ever execute • One process can lock a system or degrade performance greatly Ceng 334 - Operating Systems 2.3-16 Mutual Exclusion Through OS • Semaphores • Message passing Ceng 334 - Operating Systems 2.3-17 Semaphores • Major advance incorporated into many modern operating systems (Unix, OS/2) • A semaphore is – a non-negative integer – that has two indivisible, valid operations Ceng 334 - Operating Systems 2.3-18 Semaphore Operations • Wait(s) If s > 0 then s:= s - 1 else block this process • Signal(s) If there is a blocked process on this semaphore then wake it up else s:= s + 1 Ceng 334 - Operating Systems 2.3-19 More on Semaphores • The other valid operation is initialisation • Two types of semaphores – binary semaphores can only be 0 or 1 – counting semaphores can be any non-negative integer • Semaphores are an OS service implemented using one of the methods shown already – usually by disabling interrupts for a very short time Ceng 334 - Operating Systems 2.3-20 Producer - Consumer Problem: Solution by Semaphores Produce CS Wait(mutex) Put in buffer Signal(mutex) Wait(mutex) Get from buffer Signal(mutex) Consume • Initially semaphore mutex is 1 Ceng 334 - Operating Systems 2.3-21 Another Example • Three processes all share a resource on which – one draws an A – one draws a B – one draws a C • Implement a form of synchronization so that the output appears ABC Process A Process B Process C think(); think(); think(); draw_A(); draw_B(); draw_C(); Ceng 334 - Operating Systems 2.3-22 • Semaphore b = 0, c = 0; Process A Process B Process C wait(b); think(); wait(c); think(); draw_A(); think(); draw_B(); signal(b); draw_C(); signal(c); Ceng 334 - Operating Systems 2.3-23 Message Passing • Provides synchronization and information exchange • Message Operations: – send(destination, &message) – receive (source, &message) Ceng 334 - Operating Systems 2.3-24 Producer - Consumer Problem Using Messages #define N 100 /*number of message slots*/ producer( ) {int item; message m; while (TRUE) { produce_item(&item); receive(consumer,&m); build_message(&m, item); send(consumer,&m); }} Ceng 334 - Operating Systems 2.3-25 Consumer( ) {int item; message m; for (i=0; i<N; i++) send(producer,&m); while (TRUE) { receive(producer,&m); extract_item(&m,&item); send(producer,&m); consume_item(item); }} Ceng 334 - Operating Systems 2.3-26