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EMT1111 Logic and Problem Solving Lecture 2 Dr. José M. Reyes Álamo Outline • What is computation? • What is a computer? • Hardware • Software • Bits and Bytes • Data (storing and transmitting) • Programming Languages • Computer Networks 1 What is Computation? • Computation is the manipulation of data by either humans or machines 2 What is a computer? • A computer is a device capable of performing arithmetic and logical operations at speeds much faster than human. • A computer is able to: – Accept input – Do computation (manipulate data executing logical and arithmetic operations) – Output data 3 People! Computers used to refer to people In WWII, computers were people who did difficult calculations by hand, for things like ballistic tables. 4 Modern Computers Computer categories • A microcomputer is a computer that can perform all of its input, process, output, and storage activities by itself. • A minicomputer is often used in situations where a microcomputer is not powerful enough but a mainframe is too expensive. • A mainframe is a large, expensive, but powerful computer that can handle hundreds or thousands of input/output operations. • A supercomputer is the fastest, most powerful, and most expensive computer used for applications that require complex and sophisticated mathematical calculations. 6 Other classifications of computer systems •Personal computer •Stand-alone computer •Server •Client computer •Network computer •Workstation •Terminal •Embedded System It’s All About the Switch •The basic component of most digital circuitry is a simple switch. •A switch’s function, “switches” values: –On or Off –True or False –1 or 0 Electronic Switch • Early computers used vacuum tubes as switches • Later, transistors were used as substitutes Switches for Boolean Circuits • Switches can be used to construct more complicated functions, such as Boolean circuits (AND on left, OR on right) Manipulations of the underlying data (binary code) is done by using electronic gates. 11 A Very Interesting Switch Transistors have three features that make them the fundamental element of the computer revolution: • Size • Quantity • Speed Size Originally very large Shockley transistor Kilby integrated circuit Intel’s first CPU By 1971, Intel had created a “computer on a chip,” the 4004 microprocessor, the size of a fingernail with 2300 transistors. Silicon transistor timeline You will learn more on about this in future courses 15 Moore’s Law • Gordon Moore is one of the founders of the chip maker Intel • In 1965, he observed the growth rate of the number of transistors in a circuit • Made a famous prediction that the number of transistors on a chip doubles every 18 months for the same cost – He observed that roughly, this has been the case since 1965 Parts of a computer Computer organization and architecture Main Components • Hardware – Physical Devices: processor, memory, keyboard, monitor, mouse, etc. • Software – Executable Programs: word processor, spread sheet, internet browser, etc. • Users – People, other hardware and software. Hardware secondary storage processor primary storage input device output device network Processor • The processor is the “brain” of a computer. • The processor controls the other devices and performs calculations Primary Storage • Stores instructions and data for current programs • Other names: primary memory, main memory, RAM (Random Access Memory) • Memory is “dynamic” as it requires power to retain information Peripheral Devices • Secondary storage devices – Disk (hard & floppy), tape, USB drives, flash drives, etc. • Input devices – Keyboard, mouse, camera, microphone, etc. • Output devices – Monitor, printer, speaker, etc. • Network – Wireless, Bluetooth, Ethernet, etc. Secondary Storage • Nonvolatile -- information is recorded magnetically so power is not needed • Disks hold Gigabytes (billions of bytes) • Cheaper, but slower than primary storage • Not accessed directly by the CPU Software • The programs available for execution • Classification – System software – Application software System Software • Operating system (OS) – Manages system resources – Provides an interface to the user: interface with operating system – Popular Oss: Windows, Mac OS, Linux, Unix Application Software • Programs that perform specific tasks for the user (and use the operating system to interact with the hardware) • Examples: word processor, spreadsheet, internet browser. What is a Program? • A sequence of instructions written in machine language that tells the CPU to take certain actions in a specific order • In this course you will learn to create programs Program Storage • Machine language instructions are encoded as bit patterns • Memory can only hold binary info • A bit is represented by two-states (e.g. L-R magnetism, high-low voltage) • It takes many bits to represent reasonable amounts of information Programming Languages 30 Programming languages • Eventually, every program must be translated into a machine language (1’s and 0’s) that the computer can understand. • This translation is performed by compilers, interpreters, and assemblers. • When you buy software, you normally buy an executable version of a program. – This means that the program is already in machine language. 31 Binary Numbers • The “switch” nature of transistors make storing numbers in binary a natural fit. • Binary uses base 2, as opposed to the decimal numbering system that uses base 10 Example • Decimal uses digits 0-9 and positions in a number as powers of 10 – 73510 = 7*102 + 3*101 + 5*100 • Binary users digits 0,1 and positions in a number as powers of 2 – 1012 = 1*22 + 0*21 + 1*20 • We can covert from binary to decimal and vice versa Representing data A bit = one binary representation A Byte = 8 bits Word = 32 bits 1KB (Kilobyte)= 210 bytes = 1024 bytes 1MB (Megabyte)= 220 bytes = 1,048,576 bytes 1GB (Gigabyte)= 230 bytes=1,073,741,824 bytes 34 Words • A word of storage is the basic unit used by a computer. • A typical computer today is a 32 bit computer, meaning its word size is 32 bits – Today we also have 64-bit machines • The word size imposes a limit on the memory and the data that can be stored Word sizes have changed 36 Physical states representing bits 37 Representing Data in Binary • Letters and symbols are encoded as binary numbers • Both ASCII and Unicode are encodings for particular letters and symbols • ASCII (American Standard Code for Information Interchange) is used for encoding the English alphabet (http://asciiset.com/ ) • Unicode is used to encode more characters such as those used in Arabic and Asian languages (Unicode) Images • Digital images consist of individual colors in a matrix. • Each individual color is called a pixel. • The color of a pixel is encoded using numbers as well. Bits <-> information Representing images: – An image is made up of thousands of very small dots – These dots are called pixels. – The color of each pixel can be represented as combination of three colors, Red, Blue, and Green – Each primary color component (R,G,B) can be represented as an 8-bit byte. An 8-bit string can represent 28 = 256 different things. 40 Bits <-> information Representing images: – In this case, the 8-bit string for Red represents different amounts of Red, from 0 (none) to 255 (lots). The same for Green and Blue. – If there are 256 different quantities of R, G, and B, then we can mix these together in 256 × 256 × 256 = 16,777,216 ways. It is believed that the human eye can distinguish about 10 million different colors. 41 Bits <-> information 42 Networking What is a computer network? A computer network is established when a group of computers is connected to each other for communication. The purpose of this connection or network is to share the resources within the connected units. You will learn more about networks in EMT2455 & CET4773 The Internet is a network of networks! 43 Computer networks are useful 44 Homework Go to: http://openlab.citytech.cuny.edu/emt1111s13/a ssignments Complete Lab and Reading Assignments for Week 2 45