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SPRING 2016 CourseIntro Course Description An introduction to the principles of visual and graphic design as they relate to electronic media with an emphasis on web page construction and design, creating electronic documents, and production and dissemination of electronic information. Students will be introduced to various graphics programs, web authoring tools and other technologies used to produce electronic documents and images. Assignments will allow hands-on experience and experimentation. Prereq: none Course Objectives Upon completion of this class students will: 1. Understand the process of web design 2. Understand the principles of design in electronic media 3. Demonstrate the skills needed to create web graphics 4. Become familiar with the creation of PDF files 5. Demonstrate the ability to construct web sites with effective and aesthetically pleasing designs 6. Understand the limitations of electronic publishing as they relate to the World Wide Web Instructor Rebecca Hall Email: [email protected] Ph: 414.229.2855 Skype: rebeccahall Office Hours: By Appointment This is me What I do Course Requirements HIGHLY RECOMMENDED TEXT Jennifer Niederst Robbins. (2012). Learning Web Design: A Beginner’s Guide to HTML,CSS, JavaScript and Web Graphics. O’Reilly Media, Incorporated. 4th Edition RECOMMENDED Jason Beaird & James George. (2014). The Principles of Beautiful Web Design SitePoint Pty. Ltd. Patrick J. Lynch & Sarah Horton. (2009) Web Style Guide 3rd Edition Available: http://webstyleguide.com/wsg3/index.html OPTIONAL Robin Williams, John Tollett. (2006). Robin Williams Design Workshop PeachPit Press. 2nd Edition ARTICLES & ADDITIONAL READINGS AS ASSIGNED ADDITIONAL BOOKS AND RESOURCES - listed on the course website Course Requirements PROJECTS & ASSIGNMENTS Attendance & Participation (5%) 5 Exercises (15pts each – 15%) 5 Assignments (25pts each – 25%) Mid-Term Exam (75pts – 15%)) Graduate Research Project (50pts – 10%) Final Web Site Development Project (40% | 30%) Part 1: Project Profile Part 2: Information Architecture Part 3: Interface Design Part 4: Final Site Production Part 5: User Testing See course syllabus for details and deadlines *Graduate Students: Expectations will vary slightly on assignments and additional requirements will be distributed and discussed in class. Content Delivery D2L – UWM’S COURSE MANAGEMENT SYSTEM http://d2l.uwm.edu/ Weekly course content will consist of lectures, demonstrations and hands-on activities. Readings, notes and assignments will be loaded to the D2L course site immediately prior to the start of the class Course Website: https://pantherfile.uwm.edu/rjhall/685/onsite File Storage PantherFile https://pantherfile.uwm.edu/ Google Drive, Dropbox, SugarSync, others… Software Access In this course, students will use the following software programs: Adobe Illustrator, Adobe Photoshop, Adobe Dreamweaver and Adobe Acrobat. All SOIS labs and most campus labs have this software available. Students can also access this software using the SOIS Virtual Lab. SOIS Virtual Lab The SOIS Virtual Lab allows off-site students remote access to a SOIS computer from any location. Written/video documentation for access to and instructions on using the virtual lab environment http://www4.uwm.edu/sois/resources/it/virtuallab/ http://www4.uwm.edu/sois/resources/it/virtuallab/howto.cfm To access to the virtual lab, please use the following ePanther ID: [ex: “rjhall”] ePanther Password: ePanther password Purchase (student Discount) | Free Trial Software A free trial of this software is available from Adobe Systems: http://www.adobe.com/downloads/ Students may choose to use these trail versions for this course; however no technical support will be provided for the installation/maintenance of this software on your system. It is the student responsibility to read and follow all system requirements and guidelines for its use. Value of Digital Communication Skills DIGITAL AGE Digital Communication is a foundation skill In most careers, individuals will be required to: use technology to communicate effectively think critically to design a communication that meets the needs of a specific audience Select the best media for their message (web, video, audio, print, or multimedia) have the technical expertise to design, implement and deliver their message http://www.adobe.com/education/presentation/digital_communication/ Aho, K (2005) Digital communications for All Students Macromedia White Paper available: http://www.adobe.com/education/resources/hed/whitepapers/ enGauge 21st Century Skills: Literacy in the Digital Age http://www.ncrel.org/engauge/skills/skills.htm Course Description Basic Design Principles Computer Graphics for digital communication Graphics Programs (Illustrator | Photoshop) Interface Design Concepts Web Development Process Web Team: Client | Project Manager | Content Manager | Information Architect | Interface Designer | Graphic Designer | HTML Developer | Programmer | Other Website design HTML & CSS | Web Authoring Tools (Dreamweaver) Electronic Publishing & Digital Communication (Adobe Acrobat) Web Development Process Site Construction is one of the last steps The Site Development Process http://webstyleguide.com Course Description Final Course Project Web Development Process Web Team: Client | Project Manager | Content Manager | Information Architect | Interface Designer | Graphic Designer | HTML Developer | Programmer | Other Interaction Designers | User Interface Designers User Experience Designers Visual (Graphic) Designers Scripting and Programming CONTENT HTML, style sheets, and graphic production Content Strategist Information Architect Information Designer MULTIMEDIA DEVELOPMENT DESIGN “Web Design” – COMBINES A NUMBER OF DISCIPLINES Web Development Process Content strategy and creation Goal: Create and maintain content • the organization of content and how you get to it • supports the process of getting content , message, or functionality to the users Content Strategist -ensures all content (buttons, labels, long text) supports the brand identity and marketing goals of company Information Architect /Information Designer - organization of content (frontend and backend) Interface Design Interaction Designers (IxD) | User Interface Designers (UI) | User Experience Designers (UX)| Visual Designers | Information Architects Web Development Process Interface Design Goal: make the site easy, efficient and delightful to use How the page works (buttons, links, navigation, etc.) How visitors move through the content/site Usability - how easily visitors can accomplish their goals and the overall user experience Interaction Designers (IxD) | User Interface Designers (UI) | User Experience Designers (UX)| Visual Designers | Information Architects Interface Design, Information Architecture, and visual design are tightly entwined. Design: (IxD, UI, UX) Understands the needs, desires, and limitations of the user Understands how the site will be used, how it will solve problems User research and testing reports (interviews/observations) - understand the user (audience) - understands all aspects of the users interaction with the product (how it’s perceived, learned, used) Wireframe diagrams - Diagram indicating how the screen real estate is divided and used (shows functionality and content… navigation, search boxes, form elements) Site diagram - Diagram of the structure of the site – how individual pages relate to one another Storyboards and user flow charts - Demonstrates the steps it takes to accomplish tasks, possible options (traces the path of a typical user (persona). Design: Graphic (visual) design Graphic (visual) design Goal: to design the look & feel Presentation & Design - web is a visual medium - everything you see screen - graphics - type - colors - layout - consistent with the brand and message of the organization Document Development / Production Web Development Process Document Development/Production Goal: create the documents, style sheets, scripts, images that make up a site Authoring/markup - process of preparing content for delivery online (HTML) Styling - Arranging the appearance of the page (CSS) Web Development Process Scripting and Programming Advanced web functionality (forms, dynamic content, interactivity) Add behaviors and functionality to elements in the page/browser window. (client-side programming (javascript)) - php, ruby, python and ASP.NET (server-side) - Multimedia Dynamic content (sound, video, animation, Flash) Web Development Process Technologies associated with web development HTML (markup language) CSS (Cascading Style Sheets) (presentation & formatting) JavaScript/DOM scripting (interactivity & browser behaviors) Server-side Programming (CGI Script; JSP; PHP; VB.NET; ASP.NET; Ruby on Rails; ColdFusion) (form handling, dynamically generated pages, shopping carts, content management systems, databases) Back-end development XML (robust set of rules for creating other markup languages) Java (web applets | mostly enterprise-scale applications) Web Development Process Frontend – appears in or relates directly to the browser Graphic design and image production Interface design Information design – related to user’s experience HTML document and style sheet development JavaScript Backend – programs and scripts that work on the server – makes pages dynamic and interactive Information design – how information is organized on the server Forms processing Database programming Content management systems PHP, JSP, Ruby, ASP.NET, Java, etc. Retrieving Static Data How the Web Works •Client: requests & renders content (browsers, mobile devices, screen readers) •Web Servers: Applications that deliver web content (IIS – Internet Information Service (windows) Apache (all OS, free, open source) HTTP Client HTTP Server Dynamic Content How Dynamic Web Content Work •Client: requests & renders content (browsers, mobile devices, screen readers) •Web Servers: Configured to dispatch request to application server (triggered by extension- .cfm, .aspx, .php) •Application Servers: talks to DB, generates response and returns info to web server. (compiles all elements and nodes needed from DB) •Application Servers: Adobe Coldfusion (Java Based web application); Microsoft Active Server Pages & ASP.Net; PHP (free, open source); Ruby On Rails •Example - ColdFusion based CMS Website Written in ColdFusion Markup Language (CFML)- running on server & HTML, CSS, JavaScript or JQuery – executed in the browser Web Development Process Software Web page authoring (Dreamweaver, Kompozer, Nvu) HTML editors (NotePad++, TextEdit, BBEdit, jEdit) Graphics software (Adobe Photoshop (elements); Adobe Fireworks; Adobe Illustrator; Corel Paint Shop Pro, GIMP) Multimedia tools (Adobe Flash; QuickTime and iMovie; Apple Final Cut Pro; Windows Movie Maker; Adobe After Effects; Sony Sound Forge; Audacity) Internet tools (browsers, mobile browsers, ftp programs) Course Description Final Course Project Part 1: Project Profile Part 2: Information Architecture Part 3: Interface Design Part 4: Development Part 5: User-testing Project Examples GameCat https://pantherfile.uwm.edu/kyleswi2/www/GameCat/index.html Pinoy Book Drive https://pantherfile.uwm.edu/yturria2/pinoybookdrive/index.html James Schultz http://jamesschultz.com/ Park’s Fly Shop http://www.parksflyshop.com/ LTC Library https://pantherfile.uwm.edu/kleinh24/www/index.html Samantha’s Sweets https://pantherfile.uwm.edu/sbdenzer/Samantha's Sweets Bike Works http://mgkoller.uwmsois.com/bikeworks/ Metropalis http://schmi532.uwmsois.com/metropalis/ Classical Myths in Pre-Raphaelite Art https://pantherfile.uwm.edu/shermock/www/