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Information Literacy and Web 2.0 Jos van Helvoort Department of Information Studies & Information Management Faculty of ICT & Media, chairman of the board of examiners Contents Information literacy Web 2.0 Consequences for IL skills and attitudes Use of Web 2.0 in education Hands on exercise: ‘Information Literate Game’ Summary and evaluation Information Literacy Goes beyond the use of digital tools to find information But: the use of information is now most times allied with the use of ict Web 2.0 User generated content Online collaboration Social software Use & reuse of information Sharing information Critical sense / evaluating skills Image from Cartoonbank.com Recommendations “Information seeking has developed to recommendation” (Lorenzo, Dziuban & Oblinger 2007) User generated content Copyright and academic values In most web 2.0 applications not longer “all rights” reserved Mashups But: permission to reuse information or source codes does not mean you don’t have to cite correctly! Use of web 2.0 in education Examples: Wiki as an instrument to create new knowledge Weblog to report about student development during a traineeship outside university campus Game as a tool for collaborative learning (‘serious gaming’) Interactive session The Information Literacy Game University of North Carolina Greensboro http://library.uncg.edu/game