Download Slide 1

Survey
yes no Was this document useful for you?
   Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Document related concepts
no text concepts found
Transcript
Information Literacy and Web 2.0
Jos van Helvoort
Department of Information Studies & Information Management
Faculty of ICT & Media, chairman of the board of examiners
Contents
 Information literacy
 Web 2.0
 Consequences for IL skills and attitudes
 Use of Web 2.0 in education
 Hands on exercise: ‘Information Literate Game’
 Summary and evaluation
Information Literacy
 Goes beyond the use of digital tools
to find information
 But: the use of information is now
most times allied with the use of ict
Web 2.0
User generated content
Online collaboration
Social software
Use & reuse of information
Sharing information
Critical sense / evaluating skills
Image from Cartoonbank.com
Recommendations
“Information seeking has developed
to recommendation”
(Lorenzo, Dziuban & Oblinger 2007)
User generated content
Copyright and academic values
 In most web 2.0 applications not longer
“all rights” reserved
 Mashups

 But: permission to reuse information or
source codes does not mean
you don’t have to cite correctly!
Use of web 2.0 in education
Examples:
 Wiki as an instrument to create new knowledge
 Weblog to report about student development
during a traineeship outside university campus
 Game as a tool for collaborative learning
(‘serious gaming’)
Interactive session
The Information Literacy Game
University of North Carolina Greensboro
http://library.uncg.edu/game