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Download Hardware - Penleigh and Essendon Grammar School
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Hardware Processors A bit of History • In the 40’s the first computer (ENIAC) used vacuum tubes to control the flow of electrons in a vacuum. The tubes acted as switches, which would send signals to the processor for processing. • The invention of the transistor changed that- it is a tiny electronically operated switch that can alternate between ‘on’ and ‘off’ millions of times per second. • Transistors are part of integrated circuitscircuits that include wires are formed together on a single chip which is usually made of silicon. • Integrated circuits are known as solid-state technology where electrons travel through solid material rather than a vacuum. • Chips contain millions of micro-miniature electronic circuit components, mainly transistors. There are different kinds of chips eg microprocessor, memory, logic, communications, graphics, etc. Microprocessor • A microprocessor (the most important chip) is the miniaturised circuitry of a computer processor-the part that processes data into information. The microprocessor in a computer is known as the CPU- Central Processing Unit. CPU • The brain of the computer - follows the instructions of the software to manipulate data into information. • The CPU consists of two parts: 1. The Control Unit-tells the rest of the computer system how to carry out a programs instructions. 2. The Arithmetic/Logic Unit(ALU)-performs arithmetic operations (addition, subtraction, multiplication and division) and logic operations (comparisons of two pieces of data to see whether one is = to, > than or < than the other) and controls the speed of those operations. • The capacities of the CPU are measured in terms of Word Size – the number of bits that may be manipulated or stored at one time by the CPU. Eg an 8-bit computer (one with an 8bit-word processor) will transfer data within each CPU chip itself in 8-bit chunks. • Bit- each 0 or 1 is called a bit (binary digit) • Byte-a group of 8 bits is called a byte and each byte represents one character, digit, or other value. Main Memory • RAM Chips- Main memory (known as RAM) is contained on RAM chips. It is also known as memory, primary storage, internal memory. It has 3 tasks: 1. Holds data for processing 2. Holds instructions (programs) for processing data 3. Holds processed data (information) waiting to be sent to an output or secondary storage. • RAM contents are temporary-once computer is off all data and programs contained within RAM vanish. • RAM capacity varies in different computersmore RAM means more data can be processed at once and how big and complex the programs are that can be used to process it. RAM chips • RAM - Random Access Memory - memory that temporarily holds data and instructions that will be needed shortly by the CPU. • RAM is often mounted on a small circuit board like SIMM (single inline memory module) has multiple RAM chips on one side or DIMM (dual inline memory module) - has multiple RAM chips on both sides • The more RAM you have, the faster the computer operates, and the better your software performs Types of RAM chips • DRAM chips - dynamic random access memory • SRAM chips - static random access memory • EDO RAM chips - extended data out random access memory ROM chips • Read Only Memory - also known as firmware - cannot be written on or erased by the computer user without special equipment. • ROM chips contain programs (special instructions for basic computer operations such as starting the computer) that are built in at the factory. Other forms of memory • Cache Memory - a special high speed memory area that the CPU can access quickly. • Cache memory is used in computers with very fast CPUs - most frequently used instructions are kept in cache memory so the CPU can look there first. • This allows CPU to run faster as it doesn’t have to take time to swap instructions in and out of main memory. • Video Memory - VRAM- these chips are used to store display images for the monitor. • The amount of video memory determines how fast images appear and how many colours are available. • Flash Memory - Flash RAM - these cards consist of circuitry on credit card sized cards that can be inserted into slots connected to the motherboard. • Flash memory is non-volatile - that is, it retains its data even when the power is switched off. Registers • Registers are used by the Control Unit and the ALU to enhance the computer’s performance. • They are high-speed storage areas that temporarily store data during processing. • Registers hold material that is to be processed immediately. • The computer loads the program instructions and data from main memory into the registers just before processing, which helps the computer process faster. • Types of registers are: – instruction register, – address register and – storage register. Addresses • The computer keeps track of data and instructions by using addresses (locations, designated by a unique number in main memory, in which a character of data or of an instruction is stored during processing). • To process each character, the control unit retrieves that character from its address in main memory and places it into a register. This is the first step of the machine cycle. Machine Cycle • This cycle is a series of operations performed to execute a single program instruction. • The machine cycle consists of two parts: • The Instruction Cycle: the control unit fetches an instruction from main memory and decodes that instruction. • The Execution Cycle: the ALU executes the instruction and stores the processed results in main memory or a register. • The entire machine cycle is synchronised by a system clock - controls how fast all the operations within a computer take place. • The faster the system clock, the faster the processing. • Processing speeds are usually expressed in megahertz(MHz) - 1 MHz equals one million cycles per second. Ways of measuring processing speeds • Microcomputers - in megahertz (MHz) • Workstations, minicomputers, mainframes measured according to the number of instructions processed in one second – MIPS -millions of instructions per second that the processor can perform • Supercomputers - processor speed measured in flops - floating-point operations (special kind of mathematical calculation) per second. • Can measure processing speeds in fractions of a second. – For older machines, speed for completing one machine cycle is measured in milliseconds. – For microcomputers - microseconds – For mainframes - nanoseconds • A millisecond is one-thousandth of a second • A microsecond is one-millionth of a second • A nanosecond is one-billionth of a second • A picosecond is one-trillionth of a second Machine Language • Machine language is a binary-type programming language that the computer can run directly. • Special system programs called language translators convert the instructions into machine language - language that computers can understand. What makes up a computer? • Microcomputer system unit - is the box or cabinet that contains the electrical and hardware components that make the computer work. • Components that make up the system unit are: power supply, motherboard, CPU chip, specialised processor chips, RAM & ROM chips, other memory - cache, flash, VRAM, expansion slots and boards, bus lines, ports, PC slots and cards. Power Supply • A device that converts Alternating Current to Direct Current to run the computer. • Protection for the power supply comes in 3 forms: – Surge Protector -a device that helps protect a computer from being damaged by surges of high voltage. – Voltage Regulator -a device that protects a computer from being damaged by insufficient power eg brownouts or sags in voltage. – UPS - uninterruptible power supply - a battery operated device that acts as a surge protector and provides a computer with electricity if there is a power failure. Motherboard • Also known as the system board -it is the main circuit board in the system unit. • Contains – the CPU or microprocessor; – RAM; and – expansion slots where additional circuit boards can be plugged in. CPU Chip • Most computers use two main types of CPU chip or processor: Intel and Motorola. • Intel chips are made principally by Intel Corporation for PCs • Motorola chips are made by Motorola for Apple computers. • CISC chips (complex instruction set computing) - used mostly in PCs and in mainframes • RISC chips (reduced instruction set computing) - used mainly in workstations such as Sun Microsystems an Hewlett-Packard Specialised processor chips • A motherboard has slots for plugging in specialised processor chips. • Eg Maths coprocessor chips help programs using lots of mathematical equations to run faster • Graphics coprocessor chips enhances the performance of programs with lots of graphics and helps create complex screen displays. Expansion Slots and Boards • All motherboards can be expanded - more memory or peripheral devices can be added to the motherboard. • Expansion slots are sockets on the motherboard into which expansion cards can be plugged into. • Expansion cards are circuit boards that – provide more memory or – control peripheral devices. Types of Expansion Cards • Expanded memory - allow you to add RAM chips • Display adaptor or Graphic adaptor cards allow you to adapt different kinds of colour video display monitors for your computer. • Controller Cards - allow your CPU to work with the computers various peripheral devices. • Other Add-Ons - you can add special circuit boards for modems, fax, sound and networking, as well as maths or graphics coprocessor chips. Bus Lines • A bus line - bus - is an electrical pathway through which bits are transmitted within the CPU and between the CPU and other devices in the system. • Expansion Buses connect RAM with expansion slots • Local Buses avoid RAM and connect expansion slots directly with the CPU. • Other types of buses are address bus, control bus and data bus. Ports • A port is a socket on the outside of the system unit that is connected to a board on the inside of the system unit. • They allow you to plug in a cable to connect a peripheral device eg monitor, printer, so that it can communicate with the computer system. Types of Ports • Game ports - allow you to attach a joystick or similar game playing device to the system unit • Parallel ports - allow lines to be connected that will enable 8 bits to be transmitted simultaneously. • Serial ports - RS 232 port - enables a line to be connected that will send bits one after the other ona single line. • Video adaptor ports - used to connect the monitor outside the computer to the video adaptor card inside the system unit. • SCSI ports - small computer systems interface - provide an interface for transferring data at high speeds for up to 7 or 15 compatible SCSI devices such as external hard-drives, CD ROM drives, etc. • Infrared ports - allows a computer to make a cable-less connection with infrared-capable devices eg printers • Universal Serial Bus - USB - allows up to 127 peripherals to be connected through just one general-purpose port. • USB 3.0 is the next generation of technology of USB connection, which will allow higher interface speeds. • While this technology is still not ready for the general public, it is expected to be ready by 2010. • USB 3.0 is called "SuperSpeed USB" by some because of its speed improvements over both USB 2.0 and 1.1. • USB 3.0 will offer transfer rates of 4.8 gigabytes per second. • At this speed, USB 3.0 can transfer a 25 gigabyte file in approximately 70 seconds. • That would have taken 9.3 hours for the first generation USB 1.1 and 14 minutes for USB 2. • Firewire ports are forms of a serial port that make use of FireWire technology to transfer data rapidly from one electronic device to another. • The FireWire port has been in common use since 1995, when Apple, Inc. first began to include the port on a number of digital camcorders. Today, the FireWire port is used on a number of other devices. Future Developments • Thousand megahertz processor chips processors have now been developed so far that they have processing speeds of 4 gigahertz or more compared to 500 megahertz in 1997. • Superconductors - is a material that allows electricity to flow through it without resistance. • Opto-Electronic Processing - tomorrow computers might be opto-electronic ie a computer using lasers, lenses and mirrors would represent the on-and-off codes of data with pulses of light. • Nanotechnology - is a science based on using molecules to create tiny machines to hold data or perform tasks. • Biotechnology - using DNA molecules scientists have been working on sending data through DNA molecules. More data can be transferred than through the traditional silicon chip. • Wearable computers - computers have been developed to be able to be worn eg British Telecom have developed Office on the Arm, with screen, touch-pad and microphone on a forearm cuff. Homework • Read Chapter 4 and supplement notes using the chapter as a guide. • Complete True/False, Multiple Choice, Matching and Short Answer questions on pages 247 and 248.