Survey
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
Super Returns to Super Bowl Ads?∗ Seth Stephens-Davidowitz [email protected] Hal Varian [email protected] Michael D. Smith [email protected] February 20, 2015 Abstract 1 This paper uses a natural experiment—the Super Bowl—to study the causal effect of advertising on demand for movies. Identification of the causal effect rests on two points: 1) Super Bowl ads are purchased before advertisers know which teams will play; 2) home cities of the teams that are playing will have proportionally more viewers that other cities. We find that the movies in our sample experience on average incremental opening weekend ticket sales of about $8.4 million from a $3 million Super Bowl advertisement. 2 3 4 5 6 7 8 9 ∗ This paper benefited greatly from discussions with Randall Lewis, David Reiley, Bo Cowgill, Lawrence Katz, and Lawrence Summers. We also thank participants at IO Fest at Berkeley and the NBER Summer Institute for helpful comments. 1 10 The United States spends roughly 2% of its GDP on advertising (Galbi 11 [2008]). Not surprisingly, whether, when, and why advertising increases prod- 12 uct demand is of considerable interest to economists. However, empirically 13 measuring the impact of advertising is notoriously difficult. Products that 14 are heavily advertised tend to sell more, but this in itself does not prove 15 causation. (Sherman and Tollison [1971], Comanor and Wilson [1971]). A 16 particular product often sees an increase in sales after increasing its ad ex- 17 penditures, but here too the causation could run the other way. (Heyse and 18 Wei [1985], Ackerberg [2003]). For example, flower companies increase ad ex- 19 penditures in the weeks leading up to Valentine’s Day and see increased sales 20 around Valentine’s Day. But it is not easy to determine the causal impact 21 of that ad expenditure since many of the same factors that affect consumer 22 demand may also affect advertising purchase decisions (Schmalensee [1978], 23 Lee et al. [1996].) 24 Testing for causal effects requires an exogenous shock to ad exposures. 25 The gold standard, as always, is a randomized experiment. For this rea- 26 son, field experiments have become increasingly popular among economists 27 studying advertising (Simester et al. [2009], Bertrand et al. [2010], Lewis and 28 Rao [2012].) However, these experiments tend to be expensive and require 29 access to proprietary data. Moreover, they tend to have low power, usually 30 do not produce statistically significant effects, and have not led to consensus 31 on advertising effectiveness (Hu et al. [2007], Lewis and Reiley [2008], Lewis 32 and Rao [2012].) 2 33 Further, field experiments tend to involve a particular subset of ads: those 34 that a firm is uncertain enough about to agree to conduct an experiment. 35 These ads may be quite different from ads that are routinely purchased by 36 firms. By contrast the differential viewership associated with the the Super 37 Bowl and other sports events yields a natural experiments that can be used 38 to estimate advertising effectiveness. 39 Two weeks prior to the Super Bowl, the NFC and AFC Championship 40 games are played. Controlling for the point spread, the winners of these 41 games are essentially random. On average, the Super Bowl will be watched by 42 an additional eight percentage points, or roughly 20 percent more households, 43 in the home city of the team that play in the game. There is a similar increase 44 in viewership for the host city. 45 Super Bowl ads are sold out months before these Championship games, so 46 firms have to decide whether to purchase ads long before knowing who will be 47 featured in the Super Bowl. Hence the Championship Games are essentially 48 random shocks to the number of viewers of Super Bowl ads in the home 49 and host cities of the performing teams. The increased sales of advertised 50 products in cities of qualifying teams, compared to sales in home/host cities 51 of near-qualifying teams, can thus be attributed to advertisements. 52 We study 70 movies advertised during the 2004–2012 Super Bowls and 53 70 placebo movies that are similar to movies that chose to advertise but did 54 not do so. 55 There are three attractive features to studying movies. First, movie ad3 56 vertisements are common for Super Bowls, with an average of 8 per game in 57 our sample. Second, different movies advertise each year. Third Super Bowl 58 ad expenditure represent a large fraction of a movie’s expected revenue. For 59 a Pepsi ad to be profitable, it only needs to move sales by a very small 60 percent. As Lewis and Rao [2012] show, in their Super Bowl Impossibility 61 Theorem, for products like Pepsi, it can be virtually impossible to detect 62 even profitable effects. The cost of Super Bowl ads, on the other hand, can 63 represent a meaningful fraction of a movie’s revenue. 64 There are however, two notable disadvantages to studying movies. First, 65 city-specific, movie sales data are difficult to obtain. However, we were able 66 to obtain this data for a limited sample of cities. We also have an additional 67 proxy for movie demand—Google searches after the Super Bowl —for the 68 full sample of cities. Second, movies do not have a standard measure of ex- 69 pected demand prior to the broadcast of the ads. Having such a measure can 70 drastically reduce noise. We construct this measure using Google searches 71 prior to the Super Bowl as a proxy for interest and show that searches are a 72 predictor of eventual sales. 73 Overall, we find strong evidence of large effects of advertising on movie 74 demand. Our results suggest that a 100 ratings point increase due to addi- 75 tional Super Bowl ad exposures increases opening weekend movies revenue 76 by about 50 percent. For the average movie in our sample, this translates 77 into an incremental return of $8.4 million in opening weekend ticket sales 78 associated with a $3 million Super Bowl advertisement. 4 79 A similar methodology was independently used by Hartmann and Klapper 80 [2014], who study the effects of Super Bowl ads in the beer and soda category, 81 and find positive effects on product sales following the game. 82 We believe that researchers can this methodology for other types of ad- 83 vertising. Sports events such as the World Series, basketball playoffs, college 84 bowls, the Olympics, and the World Cup create many large, essentially ran- 85 dom shocks to viewership of ads shown during these events that can serve as 86 natural experiments to measure ad impact. 87 1 Empirical specification We use the following notation. 88 89 ymct = outcome for movie m in city c at time t (1) xmcs = ad views for movie m in city c at time s (Super Bowl) (2) fck = fans of team k in city c (3) zks = 1 if team k plays in the Super Bowl at time s, 0 otherwise (4) The “outcome” is the measure of ad performance which specify in two ways: 90 1. ymct = log of Google queries on movie m in city c at time t 91 2. ymct = log of opening weekend box office receipts for movie m in city c 92 at time t 5 The “fans” variable can be constructed in two ways. The simplest specification is that it is just a dummy variable for the home city, as in Equation (5). However, some major cities do not have an NFL team, but football fans in those cities may identify with teams from other cities. In the next section, we describe how to use Google searches for a given team that emanate from a particular city to measure the local interest in that team. fck = 1 if c is home city of team k, 0 otherwise (5) Google searches from city c for team k Google searches from city c for all teams (6) fck = 93 In this paper, we report results based on the first definition of fans, since it is 94 the simplest measure. However, we provide the data for the second measure 95 as well since it may be of interest in other applications. Our baseline model is ycmt = α0 + α1 xcms + other predictors + mct X zks fck + other predictors + δcms xcms = β (7) (8) k∈N F L 96 Equation (7) says that the outcome, ycmt , depends on prior ad exposure, 97 xcms , and other predictors. We would not expect that estimating this single 98 equation by OLSQ would produce a good estimate of the causal effect of 99 advertising, since xmcs is likely correlated with mct . 100 To see what can go wrong, consider a movie about surfing. This might 6 101 have a small advertising campaign in Fargo, North Dakota and a large cam- 102 paign in Honolulu, Hawaii. It is also likely that a surfing movie would also 103 have a much larger audience in Honolulu than in Fargo. But of course, it 104 does not follow that increasing the Fargo ad spend to the Honolulu level 105 would dramatically increase the Fargo audience. 106 Marketing experts choose advertising expenditure based on factors we do 107 not observe, and these advertising choices will typically be correlated with 108 the factors that affect outcomes. In order to estimate the causal impact of 109 ad views on outcomes, we need an instrument—a variable that perturbs ad 110 expenditures exogenously. 111 Equation (8) contains such an instrument, zks . This equation says that 112 ad views in a city depend on whether the viewers are fans of the teams 113 playing in the Super Bowl. We know from prior experience, and will verify 114 below, that this instrument is a strong predictor of ad views. Furthermore, 115 this instrument should be independent of mct since advertising expenditures 116 have to be chosen far before it is known which teams will play in the Super 117 Bowl. 118 It is conceivable that fans of the (essentially random) qualifier for the 119 Super Bowl would be more likely to watch additional movies in the weeks 120 following the Super Bowl. But it is hard to see how this could affect movie 121 viewing in general. Nevertheless, for completeness, we include an analysis of 122 placebo movies—movies that were not advertised in the Super Bowl—and 123 find that there is no effect. 7 124 2 Data 125 2.1 126 We measured ad views using Nielsen ratings for the 2004-2012 Super Bowls, 127 for 56 designated media markets (cities) from Street & Smith’s Sports Busi- 128 ness Daily Global Journal. 129 2.2 130 Movies that advertised for the Super Bowl were obtained from the USA 131 Today’s AdMeter, which lists commercials and viewer ratings for all com- 132 mercials after every Super Bowl. Release dates, distributor, budget, and 133 national sales by week for every movie were found at the-numbers.com. Ad views Movies 134 For each movie that advertised, we also obtained a similar placebo movie 135 that did not advertise. To do this, for each year, we used the complete sample 136 of movies, from 2004-2013, from thenumbers.com along with the R package 137 Matchit.1 Advertising movies are shown in Table 1 and placebo movies are 138 shown in Table 2. 139 2.3 140 The simplest proxy for fans of a team in a city is just a dummy variable that 141 equals 1 if the team plays in the home city and 0 otherwise. However, this 1 Fans gking.harvard.edu/matchit 8 New.York.Giants San.Francisco.49ers value 16 value 30 12 20 8 10 4 Figure 1: Fans for two NFL teams 142 proxy misses some important variation in fans by city. Some cities do not 143 have an NFL team and their residents may follow different teams, so we also 144 the more refined definition of fans given in equation (6). 145 We calculate Google searches for a team using Google’s entity classifica- 146 tion system and then applied equation (6). Figure 1 shows the distribution of 147 fans by DMA for two NFL teams which corresponds well with our intuition. 148 We only report results for the dummy variable fans measure, since the 149 results using the Google data are similar. 150 3 151 This section tests for the effects of advertising on product sales. As discussed 152 above, we compare movies that advertise in a Super Bowl to similar movies Results 9 153 that did not advertise in the Super Bowl, and instrument Super Bowl ratings 154 based on fans in the city for the team that qualified. 155 3.1 156 Table 3 shows that the proposed instrument is a strong one: Super Bowl 157 ratings are significantly higher in a city of a team that is playing. As the 158 regression indicates, about 8 percentage points more households will watch 159 the Super Bowl in the home city of qualifying teams. This is about a 20 160 percent increase in ratings for the average ratings in the sample. We also note 161 that fans of near-qualifying teams (the teams that lost the Championship 162 Game) is not a significant predictor of Super Bowl ratings. First stage 163 Column (2) of Table 3 shows that ratings for a Super Bowl, in a given 164 year and city, are well-predicted by how many fans in that city there are 165 for the teams that are playing; whether the city is hosting; and year and 166 city fixed effects. Together, these variables explain more than 70 percent of 167 variation in Super Bowl ratings. 168 3.2 169 If advertisers choose their subsequent ad spend on a movie based on the 170 associated Super Bowl ratings, our instrument would not be valid. Table 171 4 shows a regression of a city’s total advertising per capita for a movie on 172 Super Bowl ratings for that city. The estimated coefficient is essentially zero, Reliability of the instrument 10 Figure 2: Impact of Super Bowl ads on searches, nationwide 173 suggesting that subsequent ad spend does not depend on whether or not a 174 movie is featured in the Super Bowl.2 175 4 176 As mentioned above, we have two measures of outcome: Google searches on 177 the movie title and opening weekend revenue. 178 4.1 179 Figure 1 shows the nationwide queries on movie titles advertised in the Super 180 Bowl. Impact of ad views on outcome Google searches 181 It is clear that movies advertised in the Super Bowl see a bump in inter- 182 est. However, after that bump, it is not apparent how much of that initial 183 interest translates into box office revenue. That question is what our model 184 is designed to answer. 2 Advertising spend is from Kantar Media. 11 185 Table 5, Column (1), shows that, for movies that advertised in the Super 186 Bowl, Google searches on release week are far higher in places with higher 187 Super Bowl ratings than in other cities. Column (2) uses the instrument 188 based on home city discussed earlier and finds similar results. 189 4.2 190 The movie sales data we have is only available for a subset of cities. In 191 particular, we only have data for (1) movies that advertised in the Super 192 Bowl, not the placebo movies; (2) for cities that were the home cities for 193 teams that qualified for a Super Bowl or were the runners-up. Opening weekend box office revenue 194 Despite the smaller sample, there is evidence of a significant positive effect 195 of Super Bowl ratings on movie sales as shown in Table 5, Columns 3 and 196 4. Note, though, that the effect on ticket sales is smaller than the effect on 197 Google searches. This is true even limiting the Google search data to only 198 the sample of cities for which we have box office data. 199 4.3 200 Table 6 uses the same model as in Table 5 but uses placebo movies. Columns 201 (1) and (2) reproduce the results for advertising movies for comparison. Ta- 202 bles (3) and (4) use the identical model with placebo movies. Placebo movies 203 Unlike the advertised movies, there is typically a small or even negative 204 influence of ratings on the searches for placebo movies. This could be due 12 205 to moviegoers substituting away from these movies in favor of the movies 206 advertised on the Super Bowl. 207 4.4 208 The results suggest that a 100 ratings points increase due to additional ad 209 exposures increases release week ticket sales for a movie advertised on the 210 Super Bowl by about 50 percent. Since the Super Bowl has, country-wide, 211 about 42 ratings points, this implies that a Super Bowl ad increases release- 212 week ticket sales by about 21 percent. The average movie in our sample took 213 in $40 million on the opening weekend. Thus the incremental ticket revenue 214 from the Super Bowl ad were roughly $8.4 million on average. Since a Super 215 Bowl ad cost about $3 million, this means a return of 2.8 to 1. Interpretation 216 We want to emphasize four caveats in interpreting these results. 217 First, note this ignores future revenue streams such as additional ticket 218 sales and other media licensing. There are subsequent theater receipts, home 219 movie purchases, TV licensing, and so on. Some of this additional revenue 220 stream may be attributable to the Super Bowl ad impressions as well, though 221 we have no easy way to measure this. We also do not know how the incre- 222 mental revenue is divided among the various parties—how much goes to the 223 studios, local theaters, stars, and so on. Similarly, we don’t know how the 224 costs of the TV ad are divided among the relevant parties. 225 Second, in calculating the return to advertising, we are assuming that the 226 incremental viewers of the Super Bowl have the same response to ads as those 13 227 who would watch the Super Bowl anyway. It is possible that the committed 228 fans pay more attention to the game and less to ads. Or perhaps they are 229 much more engaged with the entire experience and so pay more attention 230 to ads than the incremental viewers. It is possible that the incremental fans 231 have substantially different tastes in movies than the fans you would get 232 simply by purchasing more ad slots. 233 Third, it is hard to know we don’t know how these results extend to other 234 settings, as the Super Bowl has unique qualities. There are other similar 235 events such as the World Series, basketball playoffs, the Summer and Winter 236 Olympics, and so on. These natural experiments are not quite as clean-cut 237 as the Super Bowl, but are certainly worthy of future study. 238 Fourth, how should we interpret the estimated 2.8 to 1 return? If the NFL 239 is setting the price of its ad slots to maximize revenue, we would expect that 240 the marginal ad would just break even. It could easily be that the average 241 return is significantly larger. 242 Finally, we want to clarify how these results fit with the Super Bowl 243 Impossibility Theorem (Lewis and Rao [2012]). They argue that it is nearly 244 impossible for a firm to test the effects of an individual ad campaign, even if 245 it randomly assigned DMAs during a Super Bowl. 246 How, then, can we find such highly statistically significant results? The 247 answer is that the Super Bowl Impossibility Theorem refers to the question 248 of measuring the effectiveness of a single campaign. But here, we study the 249 average effect of 70 campaigns. The noise level is too high to say anything 14 250 about the effects of a particular advertisement, but the average performance 251 of all movies in our sample can be estimated reasonably precisely. 252 5 253 We use a natural experiment—the Super Bowl—to study the causal effect 254 of advertising on movie demand. Our identification strategy relies on the 255 fact that Super Bowl ads are purchased before advertisers know which teams 256 will play in the Super Bowl and that cities where there are many fans of the 257 qualifying teams have substantially larger viewership than other cities do. Conclusion 258 Within this setting we study 70 movies that were advertised during the 259 2004-2012 Super Bowls. We compare product purchase patterns for adver- 260 tised movies in cities with fans from the qualifying teams to cities with fans 261 of near-qualifying teams. We find a substantial increase in opening weekend 262 revenue due to Super Bowl advertisements. On average, the movies in our 263 sample experience an incremental increase of $8.4 million in opening weekend 264 box office revenue from a $3 million Super Bowl advertisement. 265 We suggest that our methodology can be generalized to a variety of sports 266 settings where the nature of qualifying creates a large random shock to ad 267 viewership in a particular area, and that this methodology has notable ad- 268 vantages compared to the more common approach of using field experiments 269 to determine the causal impact of advertising. The best identification comes 270 from sporting events such as the Super Bowl in which the teams that will play 15 271 are unknown at the time companies purchase advertising spot. However, even 272 if the home cities are known it seems to us unlikely that advertisers would 273 take this information into account when choosing its ad expenditure. So the 274 methodology could well be applicable for a broader set of media broadcasts 275 with differential appeal across geographies. 16 17 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 16 blocks 50 first dates act of valor alamo alice in wonderland angels and demons avengers batman begins battleship be cool benchwarmers captain america first avenger cars chronicles of narnia prince caspian constantine cowboys and aliens fast and furious fast and furious 5 fast and furious 6 gi joe retaliation hidalgo hitch iron man iron man 3 john carter Movie Warner Bros. Sony Pictures Relativity Walt Disney Walt Disney Sony Pictures Walt Disney Warner Bros. Universal MGM Sony Pictures Paramount Pictures Walt Disney Walt Disney Warner Bros. Universal Universal Universal Universal Paramount Pictures Walt Disney Sony Pictures Paramount Pictures Walt Disney Walt Disney Distributor continued on next page 2006-03-03 2004-02-13 2012-02-24 2004-04-09 2010-03-05 2009-05-15 2012-05-04 2005-06-15 2012-05-18 2005-03-04 2006-04-07 2011-07-22 2006-06-09 2008-05-16 2005-02-18 2011-07-29 2009-04-03 2011-04-29 2013-05-24 2013-03-27 2004-03-05 2005-02-11 2008-05-02 2013-05-03 2012-03-09 Release Date Table 1: Advertisers: Movies that Advertised in Super Bowl PG-13 PG-13 R PG-13 PG PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 G PG R PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 Rating 45 75 12 92 200 150 225 150 209 75 35 140 70 225 75 163 85 125 160 140 78 55 186 200 275 Budget ($Mil.) 18 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. 51. jumper ladykillers land of lost leatherheads limitless longest yard lorax meet robinsons mission impossible iii monsters vs aliens need for speed oz great and powerful pacifier pirates of caribbean dead man’s chest pirates of caribbean on stranger tides poseidon prince of persia sands of time race to witch mountain rango rio robin hood robots running scared secret window shaggy dog shutter island Movie 20th Century Fox Walt Disney Universal Universal Relativity Paramount Pictures Universal Walt Disney Paramount Pictures Paramount Pictures Walt Disney Walt Disney Walt Disney Walt Disney Walt Disney Warner Bros. Walt Disney Walt Disney Paramount Pictures 20th Century Fox Universal 20th Century Fox New Line Sony Pictures Walt Disney Paramount Pictures Distributor continued on next page 2008-02-14 2004-03-26 2009-06-05 2008-04-04 2011-03-18 2005-05-27 2012-03-02 2007-03-30 2006-05-05 2009-03-27 2014-03-14 2013-03-08 2005-03-04 2006-07-07 2011-05-20 2006-05-12 2010-05-28 2009-03-13 2011-03-04 2011-04-15 2010-05-14 2005-03-11 2006-02-24 2004-03-12 2006-03-10 2010-02-19 Release Date Table 1: Advertisers – continued from previous page PG-13 R PG-13 PG-13 PG-13 PG-13 PG G PG-13 PG PG-13 PG PG PG-13 PG-13 PG-13 PG-13 PG PG G PG-13 PG R PG-13 PG R Rating 82.5 35 100 58 27 82 67.5 195 150 175 66 200 56 225 250 160 200 50 135 90 210 80 17 40 60 80 Budget ($Mil.) 19 277 276 spider-man 2 star trek star trek into darkness starsky and hutch super 8 thor transformers age of extinction transformers dark of moon transformers revenge of fallen troy up v for vandetta van helsing wanted war of worlds wild hogs wolfman year one you don’t mess with zohan 2004-06-30 2009-05-08 2013-05-15 2004-03-05 2011-06-10 2011-05-06 2014-06-27 2011-06-29 2009-06-24 2004-05-14 2009-05-29 2006-03-17 2004-05-07 2008-06-27 2005-06-29 2007-03-02 2010-02-12 2009-06-19 2008-06-06 Release Date Sony Pictures Paramount Pictures Paramount Pictures Warner Bros. Paramount Pictures Paramount Pictures Paramount Pictures Paramount Pictures Paramount Pictures Warner Bros. Walt Disney Warner Bros. Universal Universal Paramount Pictures Walt Disney Universal Sony Pictures Sony Pictures Distributor PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 R PG R PG-13 R PG-13 PG-13 R PG-13 PG-13 Rating 200 140 190 60 50 150 210 195 210 150 175 50 170 75 132 60 150 60 90 Budget ($Mil.) Notes: These are all movies that advertised in the Super Bowl and were not released prior to the Super Bowl or the February in which the Super Bowl was played. Data sources are discussed in more detail in Section 2. 52. 53. 54. 55. 56. 57. 58. 59. 60. 61. 62. 63. 64. 65. 66. 67. 68. 69. 70. Movie Table 1: Advertisers – continued from previous page 20 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 10,000 bc 3 days to kill adjustment bureau around world in 80 days basic instinct 2 battle los angeles be kind rewind break up captain america winter soldier cars 2 chronicles of riddick clash of titans da vinci code doomsday drillbit taylor duplicity eight below failure to launch fast and furious tokyo drift ghost rider ghost rider spirit of vengeance green lantern guess who hangover harry potter and prisoner of azkaban Movie Warner Bros. Relativity Universal Walt Disney Sony Pictures Sony Pictures New Line Universal Walt Disney Walt Disney Universal Warner Bros. Sony Pictures Universal Paramount Pictures Universal Walt Disney Paramount Pictures Universal Sony Pictures Sony Pictures Warner Bros. Sony Pictures Warner Bros. Warner Bros. Distributor continued on next page 2008-03-07 2014-02-21 2011-03-04 2004-06-16 2006-03-31 2011-03-11 2008-02-22 2006-06-02 2014-04-04 2011-06-24 2004-06-11 2010-04-01 2006-05-19 2008-03-14 2008-03-21 2009-03-20 2006-02-17 2006-03-10 2006-06-16 2007-02-16 2012-02-17 2011-06-17 2005-03-25 2009-06-05 2004-06-04 Release Date Table 2: Placebos: Movies that Did Not Advertise in Super Bowl PG-13 PG-13 PG-13 PG R PG-13 PG-13 PG-13 PG-13 G PG-13 PG-13 PG-13 R PG-13 PG-13 PG PG-13 PG-13 PG-13 PG-13 PG-13 PG-13 R PG Rating 105 28 50.2 110 70 70 20 52 170 200 120 125 125 33 40 60 40 50 85 120 57 200 35 35 130 Budget ($Mil.) 21 26. 27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. 51. hellboy home on range honeymooners how to train your dragon i am number four i love you, man ice princess incredible hulk indiana jones and kingdom of crystal skull inside man international interpreter iron man 2 just go with it lone ranger madagascar 3 europe’s most wanted man of house mars needs moms miami vice mirror mirror mr and mrs smith paul pirates of caribbean at world’s end proposal raising helen robocop Movie Sony Pictures Walt Disney Paramount Pictures Paramount Pictures Walt Disney Paramount Pictures Walt Disney Universal Paramount Pictures Universal Sony Pictures Universal Paramount Pictures Sony Pictures Walt Disney Paramount Pictures Sony Pictures Walt Disney Universal Relativity 20th Century Fox Universal Walt Disney Walt Disney Walt Disney Sony Pictures Distributor continued on next page 2004-04-02 2004-04-02 2005-06-10 2010-03-26 2011-02-18 2009-03-20 2005-03-18 2008-06-13 2008-05-22 2006-03-24 2009-02-13 2005-04-22 2010-05-07 2011-02-11 2013-07-02 2012-06-08 2005-02-25 2011-03-11 2006-07-28 2012-03-30 2005-06-10 2011-03-18 2007-05-24 2009-06-19 2004-05-28 2014-02-12 Release Date Table 2: Placebos – continued from previous page PG-13 PG PG-13 PG PG-13 R G PG-13 PG-13 R R PG-13 PG-13 PG-13 PG-13 PG PG-13 PG R PG PG-13 R PG-13 PG-13 PG-13 PG-13 Rating 60 110 27 165 50 40 25 137.5 185 50 50 90 170 80 275 145 50 150 135 85 110 40 300 40 50 120 Budget ($Mil.) 22 279 278 sahara she’s man shrek forever after snow white and huntsman son of mask spiderwick chronicles stay alive stepford wives street fighter legend of chun-li sucker punch take me home tonight taking of pelham 123 terminator salvation future begins twisted ultraviolet wall-e watchmen wild world war z 2005-04-08 2006-03-17 2010-05-21 2012-06-01 2005-02-18 2008-02-14 2006-03-24 2004-06-11 2009-02-27 2011-03-25 2011-03-04 2009-06-12 2009-05-21 2004-02-27 2006-03-03 2008-06-27 2009-03-06 2006-04-14 2013-06-21 Release Date Paramount Pictures Paramount Pictures Paramount Pictures Universal New Line Paramount Pictures Walt Disney Paramount Pictures 20th Century Fox Warner Bros. Relativity Sony Pictures Warner Bros. Paramount Pictures Sony Pictures Walt Disney Warner Bros. Walt Disney Paramount Pictures Distributor PG-13 PG-13 PG PG-13 PG PG PG-13 PG-13 PG-13 R R R PG-13 R PG-13 G R G PG-13 Rating 145 25 165 170 100 92.5 20 100 50 75 19 110 200 50 30 180 138 80 190 Budget ($Mil.) Notes: These are placebo movies that were deemed most similar to advertising movies but did not advertise in the Super Bowl. They were calculated by the methodology discussed in Section 2. 52. 53. 54. 55. 56. 57. 58. 59. 60. 61. 62. 63. 64. 65. 66. 67. 68. 69. 70. Movie Table 2: Placebos – continued from previous page Table 3: First Stage: Super Bowl Ratings and Fans of Teams Nielsen Ratings (1) (2) City of AFC Championship Game Winner City of NFC Championship Game Winner City of AFC Championship Game Runner-Up City of NFC Championship Game Runner-Up Super Bowl Host City Adjusted R-squared Observations Fixed Effects 0.105*** 0.088*** (0.016) (0.012) 0.072*** 0.082*** (0.016) (0.010) 0.003 0.013 (0.016) (0.010) 0.017 0.010 (0.017) (0.010) 0.051*** 0.069*** (0.017) (0.010) 0.13 441 None 0.71 441 Year and City * p < 0.1; ** p < 0.05; *** p < 0.01 Notes: Robust standard errors are shown in parentheses. Super Bowl ratings are Nielsen ratings, corresponding to percent of households watching the Super Bowl, in an average half hour. Home City is a dummy variable that takes the value 1 if a team plays in a city; 0 otherwise. The Green Bay Packers’ Home City is Milwaukee, since we do not have ratings data on Green Bay. Data sources are discussed in more detail in Section 2. 23 24 0.79 769 OLS Notes: Robust standard errors clustered at the city-year level, are shown in parentheses. Super Bowl ratings are Nielsen ratings, corresponding to percent of households watching the Super Bowl, in an average half hour. Data sources are discussed in more detail in Section 2. 0.79 769 2SLS 0.000 (0.000) 0.000 (0.009) (0.003) (0.000) 0.005 -0.001 * p < 0.1; ** p < 0.05; *** p < 0.01 Adjusted R-squared Observations Specification log(Pre Super Bowl Search Volume) Nielsen Super Bowl Ratings Table 4: Advertising Spending Ad Spend Per Capita (1) (2) 25 * p < 0.1; ** p < 0.05; *** p < 0.01 0.87 2,260 2SLS (0.019) (0.019) 0.87 2,260 OLS 0.057*** (0.318) (0.269) 0.056*** 0.840*** 0.446* 0.96 984 OLS (0.013) 0.033** (0.234) 0.452* 0.96 984 2SLS (0.013) 0.033*** (0.365) 0.697* log(Tickets Sold Per Capita) (3) (4) Notes: Robust standard errors clustered at the city-year level, are shown in parentheses. Super Bowl ratings are Nielsen ratings, corresponding to percent of households watching the Super Bowl, in an average half hour. Data sources are discussed in more detail in Section 2. Adjusted R-squared Observations Specification log(Pre Super Bowl Search Volume) Nielsen Super Bowl Ratings log(Google Searches on Release Week) (1) (2) Table 5: Effects of Advertising 26 * p < 0.1; ** p < 0.05; *** p < 0.01 0.87 2,260 2SLS (0.019) (0.019) 0.87 2,260 OLS 0.057*** (0.318) (0.269) 0.056*** 0.840*** 0.446* 0.86 2,165 OLS (0.021) 0.085*** (0.262) -0.536** 0.86 2,165 2SLS (0.021) 0.085*** (0.410) -0.082 Placebo Movies (3) (4) Notes: Robust standard errors clustered at the city-year level, are shown in parentheses. Super Bowl ratings are Nielsen ratings, corresponding to percent of households watching the Super Bowl, in an average half hour. Data sources are discussed in more detail in Section 2. Adjusted R-squared Observations Specification log(Pre Super Bowl Search Volume) Nielsen Super Bowl Ratings Table 6: Placebo Movies Advertising Movies (1) (2) 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 References Daniel A. Ackerberg. Advertising, Learning, and Consumer Choice in Experience Good Markets: an Empirical Examination. International Economic Review, 44(3):1007–1040, August 2003. ISSN 0020-6598. doi: 10.1111/1468-2354.t01-2-00098. URL http://doi.wiley.com/10.1111/ 1468-2354.t01-2-00098. Marianne Bertrand, Dean Karlan, Sendhil Mullainathan, Eldar Shafir, and Jonathan Zinman. What’s Advertising Content Worth? Evidence from a Consumer Credit Marketing Field Experiment. The Quarterly Journal of Economics, 125(1):44, 2010. URL http://www.ingentaconnect.com.ezp-prod1.hul.harvard.edu/ content/oup/qje/2010/00000125/00000001/art00007. William S Comanor and Thomas A Wilson. On Advertising and Profitability. The Review of Economics and Statistics, 53(4):408–10, 1971. URL http://econpapers.repec.org/RePEc:tpr:restat:v:53: y:1971:i:4:p:408-10. Douglas Galbi. U.S. Annual Advertising Spending Since 1919, 2008. URL http://www.galbithink.org/ad-spending.htm. Wesley R. Hartmann and Daniel Klapper. Super bowl ads. Technical report, Stanford Graduate School of Business, 2014. INFORMS Marketing Science, 2012. Joseph F. Heyse and William W. S. Wei. Modelling the Advertising-Sales Relationship through Use of Multiple Time Series Techniques. Journal of Forecasting, 4(2):165–181, 1985. ISSN 02776693. doi: 10.1002/for. 3980040206. URL http://doi.wiley.com/10.1002/for.3980040206. Ye Hu, Leonard M. Lodish, and Abba A. Krieger. An Analysis of Real World TV Advertising Tests: a 15-Year Update. Journal of Advertising Research, 47(3):341–353, 2007. Junsoo Lee, B. S. Shin, and In Chung. Causality Between Advertising and Sales: New Evidence from Cointegration. Applied Economics Letters, 3(5): 299–301, 1996. ISSN 1350-4851. URL http://econpapers.repec.org/ RePEc:taf:apeclt:v:3:y:1996:i:5:p:299-301. 27 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 Randall A. Lewis and Justin M. Rao. On the Near Impossibility of Measuring Advertising Effectiveness. Working Paper, 2012. Randall Aaron Lewis and David H. Reiley. Does Retail Advertising Work? Measuring the Effects of Advertising on Sales Via a Controlled Experiment on Yahoo! SSRN Electronic Journal, June 2008. ISSN 1556-5068. doi: 10.2139/ssrn.1865943. URL http://papers.ssrn.com.ezp-prod1.hul. harvard.edu/abstract=1865943. Richard Schmalensee. A Model of Advertising and Product Quality. Journal of Political Economy, 86(3):485–503, 1978. URL http://ideas.repec. org/a/ucp/jpolec/v86y1978i3p485-503.html. Roger Sherman and Robert D. Tollison. Advertising and Profitability. The Review of Economics and Statistics, 53(4):397–407, 1971. URL http://econpapers.repec.org/RePEc:tpr:restat:v:53: y:1971:i:4:p:397-407. Duncan Simester, Yu Hu, Erik Brynjolfsson, and Eric T. Anderson. Dynamics of Retail Advertising: Evidence from a Field Experiment. Economic Inquiry, 47(3):482–499, 2009. ISSN 0095-2583. URL http://econpapers. repec.org/RePEc:bla:ecinqu:v:47:y:2009:i:3:p:482-499. 28