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576Jm
The Last Starfighter
5200 Version
Hyrna Johnson
745-4659
(cover)
,/
VIDEO GAME CARTRIDGE FOR THE
I
[email protected] 5200~ SUPERSYSTEM
..
/
/
.
ATARI 5200
,.,
~,
/
c
The Last Starfighter
tag: A DESPERATE BATTLE AGAINST INCREDIBLE ODDS
!
[licensing info]
,/
/ ../1
/
/
-5763m
.; \
'J
MAKE
CELOS
LIFE
You thought
IV SAFE FOR LIFEFORM-KIND:
IMITATES
you were
game.
Little
tested
by an alien
is testing
skills
necessary
attack
needs
that you were
being
Rylos.
The
you to find out if you have
to become
is desperate
to help
an arcade
from the planet
on his solar
you
GAME
just playing
did you know
alien
The alien
ARCADE
a Starfighter
to prevent
system,
pilot.
an impending
Celos
save Celos
the
IV, and he
IV from
annihilation!
You made
the highest
alien whisked
battles
Ko-Dan
Celos
you away
for real.
armada,
barrier,
navigator
to Rylos
Xur,
an enormous
home
on Earth,
leader
has penetrated
IV system.
Rylos,
score
force
to fight
space
of the evil
the frontier
field
encircling
Now he's mounting
of the Star League.
teaches
so the
the
an attack
on
A reptilian
you how to use your
~
Starfighter,
the Gunstar.
strikes--through
the actions
of the other
Starfighters
are
Starfighter!
the last
odds
5763m
to defeat
Then
the enemy.
disaster
of a traitor,
are destroyed.
You must
all
You
now defy all
'3
PILOT CHECKLIST
Insert
The Last
5200'"
ATARI
owner's
Starfighter
SuperSystem
guide
into jack
Starfighter
pilots
Starfighters
will
cities
as explained
should
enjoy
are destroyed
quickly.
n
1.
start
and enemy
Change
Press
START
for the Gunstar
Press
PAUSE
to stop and
restart
during
play
Use your
reverse.
pulse
joystick
5763m
Press
pull
more
squadrons
are
level
key on your keypad.
game
to lift off.
the action.
to return
to the
to fly in any direction
the joystick
the joystick
The upper
lasers
buttons
of Level
screen.
game play.
forward;
ace
the difficulty
the
welcoming
on Levell;
fly faster,
by pressing
Press RESET
in your
Rookie
the challenge
the Deckfighters
generated
into your
and turn on the console.
Plug a controller
3, where
cartridge
back
bolts;
your Groundstar
to fly
to fly in
fire buttons
and proton
control
~
forward
during
control
the bottom
bombs.
your
fire
'4
BLASTING
The Cunstar
Rylos,
lifts off and you enter
where
Rylos's
you'll
cities.
fight
approaching
enemy
viewmaster;
use
threatening
of the
the outermost
aim your Groundstar
bases
center
on the Ko-Dan
and
of the
You'll
guides
use
when
the cross
of the viewmaster
air-to-surface
that appear
that
planet.
them as directional
ships.
show
the frontier
in the center
in the lower
enemy
around
formation.
penetrated
at the enemy
hairs
the guns
Deckfighter
to attack
appear
Your
into
has also
Gun sights
firing
the enemy
at the top of the viewmaster
the enemy
is about
orbit
You look out your
viewmaster--straight
Messages
INTO ACTION
bombs
as clusters
to
at the
of triangles
planets.
viewmaster
the Cunstar.
provides
Your
vital
navigator
information
explains
about
it like
this:
At the top of the viewmaster
bar.
It relays
"Barrier
"Energy
Under
Level
crucial
Attack,"
is the message
information
"Hull
Temp
like:
Critical,"
or
Critical."
When
the message
it's
telling
bar says
"System
you that you have
from the enemy's
direct
hits;
Malfunction,"
sustained
damage
your pulse
lasers
~:.v •.:
....L\.':-.~~-
.•.
,.•.•~.•...•.
L.~~.
fire, or your main monitor
repair
the damage,
revitalizing
5763m
rays.
is scrambled.
To
whip over to the sun for some
5
(Production--show
close-up
of display)
--------------------------------------------------------------------------aaaaaaaaaaaaaaaaaaaaaaa
bbll
gggggggggggggggggg
g
g
g
g
g
g
g
g
g
g
g
g
gggggggggggggggggg
dddddd
c
c
c
c
c
bb22
bb33
c
c
c
c
c
f
f
f
f
f
eeeeee
e
e
eeeeee
f
f
f
f
f
callouts:
a.
Energy
Gauge:
The Gunstar
power,
so you'll
have
is fueled
by solar
to fly to the sun to
re-energize.
b.
Weapon-Ready
1.
Use
Indicators:
the upper
Deckfighters
(bold
2.
Bolts
To knock
Groundstar
lower
c.
Groundstar
number
5763m
Pulse
fire buttons
(bold
font)
and Command
Lasers
to fire
at Xurian
ships.
out enemy military
bombs,
(bold
bases
font)
Supply:
There
only when
are a limited
they'll
be
you refuel.
with
use the
fire buttons.
of Groundstars;
replenished
to blast
font).
Destroyers
3.
with your
Use the upper
Proton
fire buttons
hhhhhh
h
h
hhhhhh
iiiiiii
i
i
iiiiiii
jjjjjj
j
j
jjjjjj
kkkkkkk
k
k
kkkkkkk
6
d.
Fuel
e.
Omarzu
f.
Pulse
Laser Temperature
shows
the heat
when
Flow Diagram
Drive
you're
firing
g.
postions
Celos
Gauge:
gauge
Lasers
Continuous
intermittent.
The monitor
in relation
shows
enemy
to the Gunstar.
above
a planet,
the monitor
IV cities
and enemy
military
blips.
h.
External
i.
Master
j.
Crytography
k.
Library
5763m
This
Pulse
at enemies.
the lasers
Monitor:
If you're
Schematic
level of your
firing
makes
Tactical
ship
Engine
Communications
Computer
Readout
Analyzer
Computer
Monitor
Monitor
shows
bases
as
7
MAPPING THE PLANETS
By pushing
replaced
keypad
by a galactic
(production--show
selected
is circled.
the planet's
name,
with
or enemy
attack
If you choose
the map.
enemy
When
you'll
at your selected
The large
solar
The outermost
system
mass,
or bases,
spacecraft
you press
enter
your
a planet,
coordinates,
number. of cities
of attacking
below
to your
has been made,
stellar
environment,
the fire buttons,
Celos
map screen
and point
Once contact
destination
and number
planet
the joystick
destination.
arrive
will
either
hyperwarp
destination.
on the map
bright-blue
IV is the frontier
around
are attacking.
is Celos
ring of dots
barrier
where
Rylos:
Temperate
Galen:
Rylos's
5763m
Four planets
the sun in Celos
of
and
command
revolve
IV:
climate,
moon,
blue-green
barren,
IV.
around
•..
ships
is
map display.
galactic
to another
zone, move
appear
#1, the viewmaster
travel)
To travel
radius,
button
gray
\8
Arcanum:
Glacial,
Seridus:
Closest
blue
to the sun,
semi-arid,
red-brown
The Sun:
Go here
If the destroyers
on a Celos
obliterate
IV planet,
gray on the galactic
are destroyed,
In the upper
enemy's
system
all of the cities
the planet
map.
you'll
system,
will
the war.
of your
Procyon.
map is the
When
system,
Celos
IV appears
in the lower
right
corner.
three planets
revolving
(production--show
Morkoth:
Outermost
with
Ko-Oan:
around
procyon
Empire
you're
in
as a small
Procyon
its double
has
sun:
system)
planet,
yellow
appear
If all of your cities
lose
left corner
solar
the Procyon
to refuel
gaseous,
red
rings
headquarters,
temperate,
blue-green
Gaon:
Tropical,
green
planet
The Sun:
A pair of planets--one
red, one a
white
be circled
L
when
dwarf;
you select
refueling
5763m
both will
stop
the sun for your
\9
BOONING AND ZOOMING INTO A BLAZE OF GLORY
or: CELOS IV: THE FINAL FRONTIER?
Now that you're
under
attack,
circling
you'll
Rylos
avoid
and found
the Deckfighters
zoom off to the nearest
enemy
galactic
to catch
map.
ship off guard
blow
You hope
during
Whew~
You're
armada
the job seems
mop-up
quickly,
plan
conquering
to prevent
bomb
destroy
all remaining
5763m
But you can't
a three-point
Keep
the enemy
squadrons
then you've
battle
Bolts.
by the Ko-Dan
the Ko-Dan
the Star League:
new attack
desperate
and
the last Starfighter~
prevent
job, but
zone on
drilling
impossible.
you develop
free from attack,
and
the Command
Proton
so far outnumbered
give up now--you're
Thinking
attack
its barrier
it into next week with
it
Ko-Dan
always
against
from
the barrier
bases
to
from forming,
ships.
wanted
incredible
and
A tough
to fight a
odds~
~.
. 10
uperat~on
Prevent
the Ko-Dan
planets
and destroying
to barrier
You'll
Mop-Up
from overrunning
attack
Allied
Star League
cities
by ~ooming
fronts as soon as possible.
have to hurry,
ship makes an opening
in its accompanying
though.
Once the Command
in the Barrier,
squadron
it'll let
and then retreat
into deep space.
Check out Celos
map--you
IV planets
with your galactic
want to find out how many enemies
threatening
your cities on each planet.
the planets
that show the presence
destroyers.
Pick
as you can while
keeping
an eye on enemy ships trying
through
the Barrier.
military
vaporize
you'll have lost the war.
~ff as many enemy squadrons
Fly to Procyon
Go to
of Xurian
If you let the destroyers
all your cities,
are
to sneak
I, home of the Ko-Dan,
to destroy
bases on their planets.
The more bases
~
you can zap, the less enemy squadrons will be
generated.
protecting
Alternate
Use your Groundstar
5763m
with
the Barrier and doing battle with
Xurian destroyers
bases away.
these attacks
and Deckfighters
in Celos IV.
bombs to blow the enemy
Interstellar!
11
Next. you're
going to double back toward Celos
IV to wipe out all the Xurian
the barrier.
outside
destroyers
inside
Then take aim on the squadrons
the barrier.
These squadrons
they can have up to 15 Deckfighters
Xurian destroyers
ruthless
Command
Barrier.
After
are tough;
and three
led by the same kind of
ship that drills
that. obliterate
through
the
the remaining
Ko-Dan armada in Celos IV.
You know you must accomplish
each step of this
plan to make the galaxy safe for lifeforrn-kind.
Should your superb dexterity
win out over the
forces of evil. you'll have saved Celos IV and
the Star League
despair.
5763m
from imminent
disaster
In short. you'll be a hero~
and
12
Hints:
While
you're
refueling
at the sun,
go to the map and select
Wait
until
either
the energy
fire button
your
gauge
to enter
next
Before
losing
the fight
you travel
galactic
enemy
is present.
Don't
take on a destroyer
energy.
Withstanding
ring hit uses
ship's
frustrating
If you
over-~nergize
to the Ko-Dan.
check
the
to determine
without
there's
than only being
if the
a full load of
the impact
up a considerable
energy--and
then press
hyperwarp.
to a planet,
map information
destination.
is full,
stay at the sun too long, you'll
and melt,
immediately
of a plasma
portion
nothing
able
of your
more
to have half a
battle.
Don't
worry
Deckfighters
about
large contingents
orbiting
a planet.
The
of
destroyers
~
are the only
enemy
the cities.
But remember,
way through
that can do damage
you have
all of the Deckfighters
can face off with
5763m
ships
the destroyers.
to
to work your
before
you
13
Scoring:
(show enemy city)
1000 points
for wiping
Ko-Dan military
(show deckfighter)
100 points
acrobatic
out a
base.
for these small,
Oeckfighters.
fire with short-range
and are fairly
They
lasers
easy to knock
out with your pulse lasers.
(show destroyer)
500 points
for Xurian
destroyers.
They
the barrier,
orbit around one
of the Allied
then--with
powerful
penetrate
planets,
enormously
energy
beams--
destroy
Celos IV cities.
They're
armed with
high-velocity,
rings.
curving
plasma
There
are three types
~
of destroyers: The blue is
the easiest;
green destroyers
are more difficult;
red is hardest
and the
and needs more
hits to be eliminated.
5763m
\ 14
(show
COIJUn
ship)
sao
points when caught at the
barrier,
5000 points
direct battle.
Command
are easy targets
through
but you're
begging
for death in a
head-on
conflict.
chance you'll
victory
ships
if you can
catch them drilling
the barrier,
in a
The only
have for
is when the center
spot is glowing,
indicating
that the Command
ship is
about to fire a plasma
ball.
Create an implosion
by
hitting
spot with
the glowing
Proton Bolts.
Bonus:
empire,
If you succeed
you'll
remaining
5763m
receive
Allied
city.
in defeating
2000 points
the Ko-Dan
for each
15
THE STARFIGHTER PILOT'S QUICK CHECKLIST
[]
# button changes level of difficulty
Keypad
from 1-)
Press START
[]
Check out the cockpit:
Message
bar above the viewmaster
Instrument
contains
Upper
panel below the viewmaster
energy and laser gauges
fire buttons
proton
control
pulse lasers and
control
Groundstar
bolts
Lower
fire buttons
Use keypad
point
#1 button
t.he joystick
press either
for the galactic
bombs.
map;
to select destination;
fire button
to zoom off
1
.I
[]
Protect
[]
Check
the Barrier
Celos IV's outermost
city-vaporizing
[]
Xurian
Zip over to Procyon,
system,
[]
from Command
planets
for
destroyers
~
the enemy's
for some quick military
Fly to the sun for energy,
or for system malfunctions.
5763m
ship attack
solar
base-bombing
Groundstar
bombs,
•
16
[]
w~ip into Celos
destroyers;
alternate
and protecting
[]
IV to do battle with as many
this with base-bombing
the Barrier
Once all of the Procyon
bases are wiped out,
no more enemy squadrons
can be generated;
blow away the remaining
enemy ships
[]
If bases destroyed
and enemy
fleet greased,
and some Celos IV cities are intact,
congratulate
galaxy
[]
yourself:
safe for lifeform
You just made the
kind
If the war is lost, it's because
of staying
at the sun too long and overenergizing;
Celos
IV cities were destroyed;
out of energy
5763m
all
or you ran