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A One Semester Course on the Introduction of Mathematical Thought for Secondary Students by Edward Keyes prepared for the Senior Seminar in Mathematics at Seattle Pacific University Autumn 2002 Table of Contents I. Course Rationale....................................................................................................3 II. Course Overview...................................................................................................6 III. Course Outline.....................................................................................................7 IV. Unit Rationales A. Probability...............................................................................................11 1. Unit Outline for Probability........................................................13 2. Lesson Plans for Probability........................................................17 B. Combinatorics..........................................................................................46 C. The Binomial Theorem............................................................................48 D. Series and Limits.....................................................................................50 E. Graph Theory...........................................................................................53 F. Logical Proof ...........................................................................................56 G. Number Theory........................................................................................58 H. General Forms..........................................................................................60 I. Geometric Construction............................................................................62 J. Triangle Oddities......................................................................................63 Appendix: Washington State Essential Academic Learning Requirements (EALR's) .....................................64 Bibliography...............................................................................................................66 2 Course Rationale The purpose of this course is to provide advanced math students an alternative to AP calculus courses in their final year and still challenge them at the college prep level. Since many students who enroll in AP Calculus do not always take the test, and those who do, do not always receive college credit for their efforts, and since college professors express some desire that students take calculus at the college level anyway, this course will provide some unique opportunities. Traditional high school math programs usually leave little in the way of options for students who may not wish to take calculus yet, but wish to continue their mathematical education. Where to go? Students should expect, but were not intimidated by the idea of a challenging course. The variety of topics, many of which will be new to them, should be counter to the assumption that math classes were boring and predictable. Also attractive is the exploratory nature of the course where conceptual challenges predominate and busy work is minimal. Although all math instructors attempt to highlight mathematical methods of thought, calculation and formulas often become the driving emphasis to elicit topical progress. This course focuses on that thought process and no special skills outside of algebra and a most basic familiarity with geometry are prerequisites. While critical thinking is applicable as cross-disciplinary skill, this course is unique in that honing and defining the students' abilities is the primary focus. This leads directly into the challenging aspects of the course. Writing well will be expected, not just computing. Problem solving approaches will be left up to the student in many cases, and some problems may be left unsolved, or proved unsolvable, something many have not yet encountered in the math classroom. Creativity and finding more that one correct answer will be encouraged, rather than just re-capping an instructor's presentation. While being good preparation for college level mathematics, the course will not cover any one subject to a depth of understanding expected in any single college course. This course is intended to give students a mere taste of a wide variety of mathematical disciplines, so that when they arrive at college and open the catalog, the math courses listed will have meaning. What the course does offer are the basic concepts and definitions for each topic to give each student a beginner's vocabulary and some expectations about what direction each area will take them. The scheduling of the units takes the Seattle Public School calendar into account concerning: the length of the units, so as to have the course fit into a single semester; the placement of the introduction of ideas, so these do not conflict with holidays or in-service days; the conclusions, generally falling shortly before holidays or vacations to avoid splitting a topic around an extended school absence. It is easier to list the concepts not covered in this course that are listed in the academic standards in math in the EALR's (see Appendix). Not covered are measurement tools and systems (from 1.2), geometric transformation (the last item in 1.3), and statistics (from 1.4). Estimation will also play a minimal role. Otherwise, almost every investigation in every unit will require the student to investigate a real-life situation, search for patterns in an attempt to define and solve the problem. They will 3 attack the problem using all the components of mathematical reasoning and need to understand the concepts and procedures to utilize these tools. A final component of each section is the clear communication to classmates of understanding, either through written or oral presentations. The wide content variety encompasses the spirit of the EALR's as well as the specificities. The order of the course is intentionally cyclic, with each unit opening with a further example from Pascal's Triangle to reinforce observations and conclusions already reached. Then a new direction for investigation is introduced. With the exception of the final unit, there is some room for re-ordering. I would recommend keeping units six and seven in the designated order for simplicity's sake. Although students may have previously had some experience with geometric proof and the manipulation in number theory may be executable, the introduction to logical proof will be a boon to their toolboxes for handling proofs. Investigatory exercises are included at the beginning of each unit to establish the students' confidence and knowledge levels, so appropriate scaffolding can be provided. Each unit provides group learning activities. The emphases on creative and critical thinking in how to approach the individual problems take precedent over the actual problem solving. Direct instruction will be used primarily in providing an overview at the beginning of each unit, and in some independent practice through homework. All these are a direct influence of Vygotskyan organizational structures wherein the zone of proximal development is investigated built upon. Using the higher levels of thinking in Bloom's Taxonomy is the very engine behind the progress to be made in the subject matter. Definitions and theorems will be developed by the students themselves. The students will need to use abstractions (e.g. ideas) in particular and concrete situations, break down these abstractions into their constituent elements or parts, put together those elements or parts to form a new theory, and make judgments about the value of those statements or methods for a given purpose. Providing student's with a foundation upon which to build and which can be returned to for reference, commonly known as scaffolding, is developed in this course through the use of Pascal's Triangle in each of the units. Pascal's triangle, known also as Yang Hui's triangle provides a wonderful tool with which to introduce a rich variety of mathematical topics. These include: Geometry, Number Theory, Combinatorics, Graph Theory, and Probability. Introductions to the writing of proofs, the idea of general forms, and mathematical thought processes contribute to the overall development of the student in mathematics. Once students enter any university program, calculus will be required. Then they will be inundated by a choice of mathematical topics to investigate, some required, some optional. Knowledge is the power to make informed choices, and, especially at larger universities, the course descriptions in the catalogs provide little substantive information. Exposure to a variety of topics can help students make those choices. The broad variety of topics enables the student to explore more freely many aspects of the subject less thoroughly covered in standard curricula, and introduce some important new ones. Exploration encouragement is key in the development of each topic and in the connections presented in the course itself. 4 I think that this course can be either a dream course, or a nightmare. If the topics are familiar to the instructor and a bit of refreshing is done prior to each unit beginning, the content will not be too overwhelming. However, the teacher must be active in the group organization, and re-organization if necessary, and provide as much out-of-class independent practice as individuals who require extra reinforcement will need. It has been said a mathematician is someone who spends 99% of the time stuck. It is too easy to just hand students the formulae if they are stuck, and this may be the most challenging part of the course. The struggle should be real, even if the road has already been welltraveled. The end result, I believe, will be a rewardingly personal relationship between the students and mathematics. 5 Course Overview Teaching Area: Mathematics Grade Level: 12th Grade Course Goal: To introduce high school seniors to a variety of mathematical disciplines including: combinatorics; graph theory; number theory; series; proof; and the binomial theorem. It will also provide an introduction to mathematical thought where, in a supportive environment, students will be encouraged to furnish carefully reasoned arguments that would meet the standards of the broader mathematics community. . Organizational structure: The course is divided into 10 sections of different lengths, each covering a different mathematical topic. The sections may be taught sequentially as a one term course, or individual lessons may be extracted for use as enrichment topics in related courses. An alternative is that the course may be allowed to evolve naturally based on student investigations, re-ordering the units based on the instructor's discretion. The exception is the final unit in which the students are asked to apply a cumulative knowledge of the topics covered in the previous units in the presentation of an original observation (a generic topic is provided for students not able to devise their own). Resources used: A comprehensive bibliography is attached. Suggested resources on individual topics and a specific bibliography accompany each unit plan. http://www.seattleschools.org/area/acastan/stan/math/math.xml, which is the Seattle Public School’s web page defining the EALR’s for mathematics (see Appendix A). A full description by grade level can be obtained in PDF format at http://www.seattleschools.org/area/acastan/full/math.pdf . http://www.seattleschools.org/area/main/calendar.dxml, which is the Seattle Public Schools year calendar for 2002, used as a time template for the course. 6 Course Outline Date: 9/4-9/17 Unit One: Probability Generalization: Determining the probability of an event depends on proper data gathering techniques and careful observation. Knowing the odds aids in informed decision making. Concepts: Included are: proper data gathering and observation techniques; basic computational formulas; experimentation; decision trees, conditional probability. Activities: Grade lottery, a game to introduce the concept of probability and determining fairness, 1 die/two dice to define sample size, "a trip to the movies," a game to define dependent and independent variables. Projects: Creating Pascal's Triangle, students will create a graphical display to help interpret topics presented throughout the rest of the semester. Data gathering and interpretation project: students will select a topic of personal interest (jobs, sports, health) and gather statistical information designed to help with better decision making by showing wise choices can improve one's odds. EALR's: 1.1, 1.4, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.1, 4.2, 4.3, 5.1, 5.3 Date: 9/18-9/26 Unit Two: Combinatorics Generalization: The application of different counting and grouping methods can supplement probabilistic techniques. Concepts: Included are: combinations from the probability unit; the pigeonhole or Dirichlet's Box Principle, the Fubini Principle. 9/25 Activities: Members of the Student Council/Prom committee, a 2 hr. early dismissal project to synthesize the definitions needed to determine if order matters in a probability question. Demonstrate how these combinations in can be determined with Pascal's Triangle. Projects: Create and analyze pigeonhole sorting system for use in determining combinations as group work Students will assemble an oral presentation with visual aids to demonstrate combinatorics applications in everyday life. EALR's: 1.1, 1.4, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.1, 4.2, 4.3, 5.1, 5.3 Date: 9/27-10/10 10/2 2hr. early dismissal 10/11 Unit Three: The Binomial Theorem Generalization: The development and understanding of the binomial theorem can be traced from Euclid, through Newton, to the present day and is used in a broad variety of mathematical disciplines. Concepts: Newton's formula, algebraic meaning, the random walk. Activities: The random walk, a classic mathematical problem, will be demonstrated in the hallway using tiles and tape to show the 7 development day no school outcomes based on various directional parameters. Creating a modified version of Pascal's Triangle using fractional and negative numbers ala Newton. Projects: Biography of a 20th century mathematician. EALR's: 1.1, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.2, 4.3, 5.1 Date: 10/14-10/25 Unit Four: Series Generalization: Series and limits led to better measuring and estimating techniques and the development of Calculus. They have many applications in everyday life. Concepts: Infinite series and limits. Defining different types of convergence, geometric series, harmonic series. Activities: Fibonacci numbers in Pascal's Triangle. Demonstrate why projections are dangerous using statistics in the news (i.e. given three year trend in Schwarzenegger's salary history and projecting, he would make more than the GNP of all the world's nations in less than a decade). Figure the reasons behind a daily dosage of a prescription drug. Projects: Finding series/limits in the natural world using predator/ prey or other ecological balances. Fibonacci number hunt in the natural world. Golden ratio designs found in nature or in architecture. Do as group presentations. EALR's: 1.1, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.2, 5.1, 5.3 Date: 10/28-11/13 10/30 2hr. early dismissal Unit Five: Graph Theory Generalization: The multiple ways points on a graph can be interconnected are used in multiple disciplines and industries when efficiency is at stake. Concepts: Included are: applications for garbage men, mail delivery, airlines. Eulerian trails, Eulerian circuits, trees. Hamiltonian circuits in Platonic solids (see unit nine). Activities: The taxicab problem will be presented to review combinatorics and present definitions using Pascal's triangle. The Konigsberg bridge problem, another classical problem will be used to elicit student analysis of how to determine whether the above circuits or trails are possible. Projects: Students will develop practical applications for implementation of graph theory such as garbage truck/postal carrier routing, airline scheduling, running the errands of a 'soccer mom.' Drawing Platonic solids using Pascal's triangle and applying graph theory to a three dimensional object and comparing it to two dimensional objects. EALR's: 1.1, 1.2, 1.3, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.1, 4.2, 4.3, 5.1, 5.2, 5.3 11/1 End of Quarter 11/11 Veteran’s Day no school 8 Date: 11/14-11/26 Unit Six: Logical Proof Generalization: Recognizing axiomatic statements and the truth or falsity in combination to determine the logical validity of a given statement is basic to mathematical proof at any level. Concepts: Included are: truth tables; tautologies; basic symbols; sets and Venn diagrams; the idea of axioms. Activities: Creating truth tables and Venn diagrams to demonstrate the inclusion or exclusion of statements or elements of set and analyze observations of various statistical groupings Projects: Axiomatic high school: students try to devolve their high school experiences into a set of minimal axioms for success. They will construct graphical works demonstrating the 'theorems' necessary to achieve certain goals (lettering, valedictorian, 'coolness,' graduation). Predict a self-chosen quality observable in Pascal's Triangle and prove or disprove the general case. Both are group oriented. EALR's: 1.1,1.3, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.2, 4.3, 5.1, 5.2, 5.3 Date: 12/2-12/20 Unit Seven: Number Theory Generalization: Proofs, discoveries and generalizations can be made through manipulation of the integers. Concepts: Review prime numbers. Euclid's proof of the infinity of primes; examples of easily understood yet unsolved problems; experimentation, hypothesis and proof/disproof of observed patterns. Activities: Create prime triangle, related in form to Pascal's triangle, but requiring situational analysis and proof. Correction of worksheet proofs to demonstrate analytical skills in critical thinking. Computer simulation exploration of properties of numbers and synthesize and evaluate conjectures. Projects: Two proofs, one about Pascal's Triangle, attempted in groups. The first will incorporate the computer simulations used in the activities section. EALR's: 1.1, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.2, 4.3, 5.1, 5.2, 5.3 11/27 2hr early dismissal 12/21-1/5 winter break no school Date: 1/6-1/14 Unit Eight: General Forms Generalization: Many mathematical formulas are very specific and discovering the more general forms can bring together a variety of ideas and subjects within mathematics . Concepts: Using Pascal's Triangle, create and explore different generalizations of the triangle in two and multiple dimensions. Activities: Binomial and other radices. Create computer displays utilizing binary and other base interpretations of Pascal's triangle. Review axiomatic high school projects and evaluate. 9 Projects: Sierpinski's Sieve construction from binomial Pascal's Triangle: a result of the computer graphic activity, students will create fractal designs and present a technology-based demonstration. Students will also gather and present practical applications of fractal designs in various industries (entertainment, ecological and economic, self-chosen). EALR's: 1.1, 1.3, 1.4, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.1, 4.2, 4.3, 5.1, 5.2, 5.3 Date: 1/15-1/21 1/20 Martin Luther King Day no school Date: 1/22-1/24 1/24 last day of quarter Unit Nine: Geometric Constructions Generalization: Algebraic patterns from the binomial theorem and Pascal's Triangle can be used to define and create Platonic polygons and solids. Concepts: Polygon construction using the triangle, figurate numbers. Activities: Use Pascal's Triangle to determine geometric forms within a circle. Relate figurate numbers to the triangle. Review of graph theory concepts and generalization to applications and evaluation of the methods to implementation. Projects: Make Platonic solids (as drawn in Unit 5). Creating origami figures based on published patterns, then analyze the forms and create original figures and describe the pattern required to construct the form. EALR's: 1.1, 1.2, 1.3, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.1, 4.2, 4.3, 5.1, 5.2, 5.3 Unit Ten: Triangle Oddities Generalization: Students use the topics of logical proof, number theory and the techniques used in the previous nine units to justify compositions and presentations, or by addressing the 'question of the 11's.' Concepts: In Pascal's (Yang Hui's) triangle, an interesting pattern can be discerned concerning the powers of 11. Algebraic manipulation, the previous nine units in review. Activities: Algorithm discovery by group to determine powers of 11. Presentation and discussion of any outstanding conjectures yet unproved in the previous units. Full class exploration and attempts at resolving and proving or disproving these. Projects: Relate student discoveries in the triangle. Writing a conjecture and proof for publication. EALR's: 1.1, 1.5, 2.1, 2.2, 2.3, 3.1, 3.2, 3.3, 4.2, 4.3, 5.1 10 Probability Unit Rationale Although included in the EALR's, probability needs the most additional practice time to be allocated of all the essentials. Everyday people must make decisions which can potentially impact the rest of their lives. Insurance, investments, advertising campaigns, school selection, health statistics, manufacturing, the natural sciences and other daily occurrences require us to evaluate information and make a choice. Many people, however, are fooled into unwise choices by those that would take advantage of them. The old adage, "if it sounds too good to be true, it probably is," can still be great advice, but giving students the knowledge to make good choices is a better option. The history of the mathematical study of probability is usually begun with a study of Girolamo Cardano's Liber de ludo Aleae, a book on games of chance. A series of letters between Blaise Pascal and Pierre de Fermat studied the nature of dice gaming. Jacob Bernoulli is generally considered the founder of probability theory, merging pure mathematics with the more empirical experimental studies of his time. To begin the unit, students must acquire a vocabulary to discuss probability. The initial lessons let students explore through experimentation and synthesize a definition for sample space, as the set of all possible outcomes of an experiment, referred to as a probability space in [4] (p171). This will be followed by another group learning experience to formulate a definition of permutation, the re-arrangement of the elements of a sample space into a 1to-1 correspondence with itself ([4] p111). This approach is taken for simplicity's sake, enabling students to deal with the entire set initially, and then develop ways of dealing with subsets. Introduction of factorial notation (!) will be introduced ([4] p102). Combinations, number of ways of picking r unordered outcomes from n possibilities. Also known as the binomial coefficient or choice number and read "n choose r." n! n nCr r r! (n r )! where n! is a factorial, will be the introduced notation (both the parenthetical and the subscripted versions on their calculators) for combinations and then back tracking, number of ways of obtaining an ordered subset of r elements from a set of n elements n! will be shown to be n Pr , ([4], p103, (n r )! At this point, students will be introduced to Pascal's Triangle and provided with some cardstock to create a version to use for the rest of the term. Review set notation, and Venn diagrams to demonstrate the definitions where S is a sample space and A and B are events from S. A B is the union of the events and is defined as an event of which the outcome is an event belonging to either set or both A B is the intersecti on of the events and is defined as an event of which the outcome is an event belonging to both. Ac is the complement of the outcomes in the event set, i.e. not in the set. 11 If A B {} , the empty set, then the sets are mutually exclusive, or disjoint ([4], p9 - 10). The notation for the probability of an event is P(A). The addition rule for two events will be examined first through demonstration that the proposition P(A B)= P(A)+ P(B) is false because the intersection of the two sets is counted twice. The correct equation is P( A B )= P(A)+ P(B)-P( A B ) as in [4] (p172). The addition rule for three events is given as: P(A B C )= P(A)+ P(B)+ P(C)- P(A B)- P( A C )- P( B C )+ P(A B C) and is again best demonstrated through the use of Venn diagrams. The unit will conclude with examples of conditional probability which is defined in [4] (p170) for an event A given an event B as: P(A|B)= P( A B ) / P(B) if P(B)>0. And finally, a really tough one, independence. As an example; in countries with high television ownership, life expectancies are longer. Does owning a tv help in lifeexpectancy? Students need to learn that while a relationship may not be independent, this does not imply causality. Introduce the definition given in [4] (p175) that two events are independent iff P(A B)=P(A)P(B). Suggested reading for this unit would be to review any basic probability text, and the topics covered here are also available in most standard discrete and statistics texts. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. 12 Probability Unit Plan Unit Title: Fundamentals of Probability Organizational Structure: Specific to general Unit Objective: This unit's purpose is to enable students through the analysis of various data sources, synthesis of discovered definitions and evaluation of a variety of problem solving methods, to understand and apply the basic concepts of probability including: understanding the concepts of sample space and probability distribution and construct sample spaces and distributions in simple cases; using simple simulations to construct empirical probability distributions; computing and interpreting the expected value of random variables; understanding the concepts of conditional probability and independent events; and understand how to compute the probability of a compound event. Unit Generalization: Through the use of in-class experimentation, computer simulation, and internet and interview data gathering the students will define the terms sample space, permutation, combination, dependent, independent, conditional, and joint as used in the study of probability. Using these terms the students will examine various situations and develop generalized methods of problem solving utilizing the most logically appropriate. The recognition of everyday situations as interpretable using these tools can then be applied to good decision making. Washington EALR's: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation. 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference. 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations. 2.1 Investigate situations by searching for patterns and exploring a variety of approaches. 2.2 Formulate questions and define the problem. 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools. 3.1 Analyze information from a variety of sources; use models, known facts, patterns, and relationships to validate thinking. 3.2 Predict results, make inferences and make conjectures based on analysis of problem situations. 3.3 Draw conclusions and verify results, support mathematical arguments, justify results, and check for reasonableness of solutions. 4.1 Gather information, read, listen, and observe to assess and extract mathematical information. 4.2 Organize and interpret information. 13 4.3 5.2 5.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences. Relate mathematical concepts and procedures to other disciplines; identify and apply mathematical thinking and notation in other subject areas. Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problem-solving skills used every day at work and at home. Resources Used: Edward Brooks, The Philosophy of Arithmetic as Developed from the Three Fundamental Processes of Synthesis, Analysis, and Comparison, 571pp, Normal Publishing Company, 1876 Dewey C. Duncan, Ten Mathematical Refreshments: Mathematics in Secondary School Classrooms, pp 118-124, Rising/Wiesen, eds., Thomas Y. Crowell Co., 1972 Ernest R. Ranucci, Mathematics on the Ceiling: Mathematics in Secondary School Classrooms, pp 84-90, Rising/Wiesen, eds., Thomas Y. Crowell Co., 1972 Various Authors, In Developing Mathematical Reasoning in Grades K-12, Lee V. Stiff and Frances R. Curcio, editors, National Council of Teachers of Mathematics, 1999 Various Authors, In Learning Mathematics for a New Century, Maurice J. Burke and Frances R. Curcio, editors, National Council of Teachers of Mathematics, 2000 Principles and Standards for School Mathematics. National Council of Teachers of Mathematics, 2000 http://www.seattleschools.org/area/acastan/stan/math/math.xml, which is the Seattle Public School’s web page defining the EALR’s for mathematics (see Appendix A). A full description by grade level can be obtained in PDF format at http://www.seattleschools.org/area/acastan/full/math.pdf . http://www.seattleschools.org/area/main/calendar.dxml, which is the Seattle Public Schools year calendar for 2002, used as a time template for the course. 14 Date 9/4 Key Concept(s) Define “sample space,” the total number of possible outcomes of an experiment. EALR’s 1.4, 2.1, 4.2, 4.3 9/5 Permutation is the rearrangement of the elements of a sample space into a 1-to-1 correspondence with itself. EALR’s 1.4, 2.1, 2.3, 4.1, 4.3, 5.3 9/6 Combination is the number of ways of picking a chosen number of unordered outcomes from a sample space set. EALR's 1.4, 2.1, 2.3, 4.1, 4.2, 4.3, 5.3 9/9 Review definitions. EALR's 1.1, 1.4, 2.1, 2.2, 2.3, 4.3, 5.3 9/10 Venn Diagram review/introduction Probability is the total number of specific outcomes Teacher and/or Learner Activities Anticipatory Set: “Is the lottery a fair way to be graded?” Students compile results of various random outcomes of a variety of shapes and numbers of dice. In a guided discovery learning group investigation session, students share their results and formulate a definition to provide a detailed definition of “sample space” as the list of all possible outcomes of an experiment. Define probability, P. Review set notation {} in direct instruction and state the sample space is a set. In a group discovery session, “elect” four people from class to serve as “pres.,” “v.p.,” “sec.,” and “treas.” and have students determine all possible combinations in mock election, or provide similar groupwork investigations (provided). Introduce factorial notation (!) to determine number of permutations. Homework: three to five examples from daily observations citing the sample space and why this is a permutation. Student input is used to compare homework examples and include or discount them as permutations. Following up on the previous lesson, this time we will elect a committee in which order does not matter and compare the number of possible committees. Students will try various sizes of committee. Given heavy stock paper and markers, students will create a personal Pascal's Triangle for use throughout the term. Given the formulas for finding basic permutations and combinations to include on the cards, guided discovery to the connection with the triangle will be done. Since this is the first full week after summer break, a recap of the first three days will help reinforce the previous days' work. Drawing on previous learning the students will select 4 lunch bags to be mixed up in carpool and determine the probability that each person got the right lunch, combining sample space, combination and permutation definitions. Review set notation, union, intersection, complement, with graphical interpretation on the Venn diagram. Students will complete a Venn work sheet to produce an analytic interpretation of a given set of parameters. Given the visual aid of the diagrams, working in 15 divided by the total number of outcomes in a sample space. EALR's 1.1, 1.4, 1.5, 2.1, 3.1, 3.2, 3.3, 4.2, 4.3 9/11 9/12 Venn Diagram cont. Disjoint or mutually exclusive events are if outcomes A and B cannot happen at the same time. EALR's 1.1, 1.4, 1.5, 2.3, 3.2, 4.2, 4.3, 5.3 Quiz, The addition rule must be used to avoid double counting. EALR's 1.1, 1.4, 1.5, 2.3, 3.2, 4.2, 4.3, 5.3 9/13 Conditional probability is the likelihood of one event given another. EALR's 1.4, 2.1, 2.3, 4.1, 4.2, 4.3, 5.3 9/16 Two events are independent if P(A B)=P(A)P(B) EALR's 1.1, 1.4, 1.5, 2.1, 3.1, 3.2, 3.3, 4.2, 4.3 9/17 Unit Review EALR's 1.1, 1.4, 1.5, 2.1, 3.1, 3.2, 3.3, 4.2, 4.3, 5.2, 5.3 groups, students will discover probability is a fraction of the total possible outcomes. Examples to be used are all mutually exclusive so P(A) P(~A) will equal one, demonstrating the definition to the left. Homework will be another Venn diagram sheet with problems anticipating the lesson for 9/11. Computing probability 'P' if events are mutually exclusive will be discovered with student input from the homework assignment. Direct instruction will define the complement rule. Using two of the diagrams from the previous homework, a guided group discovery will use specific values to determine probabilities of having a particular video game. A short quiz, including definitions, determining sample spaces, and Venn diagram completion to check concept understanding. Using the movie diagrams a guided discovery session to synthesize an addition rule for P(A B) to avoid double counting. Make sure the special case for disjoint sets is included in the student conclusions. Through direct instruction, introduce the notation for conditional probability. Using the video game numbers from 9/11, students compute the conditional probability of an event and in group discussion propose a formula to determine conditional probability. Homework: computational practice on all topics. Student/Teacher Input on homework problems as answers are discussed in call and response format. Statistics from the news and advertising will be discussed, especially the humorous type in which clearly independent events are presented as not (bandwagon ads, like 'drink beer and lots of pretty women will find you attractive' are good for this. Students will design a carnival game of at least two layers of complexity for a charity fund raiser. They will determine sample space, whether permutation or combination is used and if the events are independent or not. Teacher will model an unfair game. Students will discuss the moral issues of a fair game. What if the game is known to be unfair, but it is for a good cause? 16 Probability Lesson Plan One Grade level: 11-12 Date: 2002-03 school year Subject: Mathematics/Probability Unit Orientation Generalization: In order to effectively calculate probabilities, students must have a vocabulary to describe the parameters of what they are investigating. In this lesson, students define sample space, which is the set of possible outcomes of an experiment. Skills/Attitudes: Observation, comparing, analyzing, working cooperatively in groups. EALR's/ Standards: 1.3-understand and apply concepts and procedures from probability and statistics; 2.1-investigate situations; 3.1-analyze information; 3.2-predict results; 4.1-gather information; 4.2-organize and interpret information; 4.3-represent and share information; and 5.1-relate concepts and procedures within mathematics. Also, NCTM Standards and Principles for Data Analysis and Probability for Grades 9-12; understand and apply basic concepts of probability. Objective: Given a variety of probabilistic instances in the forms of different sided and different numbers of dice, the students will analyze the data and demonstrate synthesis by formulating a definition of "sample space" and methods to determine such a set. Assessment: Informal Materials: Pencil and paper, about 20 dice of varying types (include 4,6,8,10,12 and 20sided dice), chalk/whiteboard. Shoe boxes or some other type of box to keep the dice contained are recommended. Procedures/activities Anticipatory Set (2-5 minutes) Teacher asks if students are familiar with lotteries and asks the students to pick and write down six numbers from 1-54, inclusive. Ask the students to rise and write 6 numbers at random on the board. Write 6, 5, 4, 3, 2 or less in columns on the board. All who have 0, 1, or 2 of the six chose may sit, record any names of the remaining students in the appropriate columns, then assign them letter grades with 6=A to E/F for 0,1,2. Then ask if the lottery is a fair game. Checks for Understanding Discuss the concept of fairness and ask if presented with choices or decisions what types of information would be needed to make good decisions. Communicate Objective "Today we are going to develop some terminology in order to be able to 17 discuss probability effectively by comparing observations of random events." Directions (1-3 minutes) Have everyone to get into groups of 2 or 3, with one person acting as a recorder for our probability events. Give each group some dice and have each group roll 20 times and then record the outcomes on the table on the board. Guided Discovery (3-5 minutes) Ask the students to write up a statement regarding a description of the dice they received and compare it with the results obtained. See that the groups are organized, give each group a variety of types and number of dice and confirm the task. Verify groups go to the board and record their results. Walk among the groups and verify participation and use of reasoning. Directions (1 minute) Assemble the class into 3 groups, insure that those with only one die are paired with those with more than one die. Guided Discovery (20-25 min.) Allow students to discuss the differences in the expected outcomes of the various groups. Have students make a visual representation of the outcomes for 1-4sided, 1-4 and 1-6-sided pair, and 2-six sided dice. Direct Instruction/Transition (2 min.) Collect the dice. Define for students the sample space as the total of all possible outcomes of a random event. Define Probability, P. Student Input/Invention (5-10 min.) Have students share their findings and give examples of the total number of outcomes in the sample spaces of the various combinations of the dice, record these next to the previous results. Verify that students are discussing the differences between, for instance, 1-12-sided die and 2-6sided dice. If not, ask if anyone noticed any distinct differences. Some questions for discussion: is there a difference between a 7, a six and a one, a one and a six, a three and a three? Yes, for now. Verify that the students are coming up with the correct numbers for the sample space given the dice provided. Ask for reasoning if the total is not accurate. 18 Teacher Clarification (1 minute) As can be seen from our data, the total number of outcomes rolling 1-4-sided die is four, of rolling 1-12 sided die is twelve, but rolling 2-6-sided dice, the total number of outcomes is 36. Closure (1 minute) For the next class, assign students the task of coming up with three different examples of a sample space that specifically do not use coins, dice, card, or such gaming devices. If a student persists in insisting that order does not matter, ask the student to define when this would be the case and when it would not. This, of course, is coming in defining combinations v. permutations. If clarification is required, ask the class, but if lack of generalization is total, suggest some general sets, like members of congress, winter sports, days of the week, etc. 19 Probability Lesson Plan Two Grade Level: 11-12 Date: 2002-03 school year Subject: Mathematics/Probability Time: 50 minutes Generalization: Permutation is the re-arrangement of the elements of a sample space into a 1-to-1 correspondence with itself. Skills/Attitudes: Analysis through the organization of parts, synthesis of previously learned topics, and group learning. EALR's/Standards: 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 2.1 Investigate situations by searching for patterns and exploring a variety of approaches; 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools; 4.1 Gather information, read, listen, and observe to assess and extract mathematical information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences; and 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problem-solving skills used every day at work and at home. Objective: With connections to previously learned set notation, the synthesized definition of sample space, and the introduction of factorial notation, the students will analyze a pattern in permutation experiments and formulate and evaluate a definition as above. Assessment: Informal Materials: Pencil and paper, chalk/whiteboard, copies of letter and video game permutation handouts (see attached masters). Procedures/Activities Anticipatory Set (2-5 minutes) Review the definition of sample space from previous lesson and ask for examples of sample spaces and questions regarding probabilities that use that sample space. Checks for Understanding Check to see that students make the connection between sample spaces and the questions. Sets such as {Sun., Mon., Tue., Wed., Thur., Fri., Sat.} accompanied by a question like, "What day of the week will someone be born on?" or {specific sports division} and "Which team will win the championship?" Communicate Objective Inform students that today they will be exploring data for a way to define another term in probability. 20 Guided discovery (20-25 minutes) Students are given one of two handoutseither the mixed envelope or the mixed video games scenarios- in groups of two or three. The scenarios ask to determine the specific permutation of a set being ordered in a unique way, the set containing either three or four elements. Student Input/Invention (7 minutes) Have students from remaining groups demonstrate their particular solutions to the class. Have students hypothesize a general formula and definition of a permutation. Have students investigate 3 or 5 letters, 3 or 4 video games and develop a rule. Teacher Input (10 minutes) Introduce students to factorial (!) notation. Adapt the students definitions and rules to define permutation (the new term to be added to their probability vocabulary) as the re-arrangement of the elements of a sample space into a 1-to-1 correspondence with itself. Verify by walking around that students are sure of the instructions on the handouts. Check that probability of the letters is 1/24 and the video games is 1/120. Verify by walking around that students are discovering the factorial pattern. Verify student understanding through call and response, having students compare their rule to the factorial notation. Add 2 to the mix for further demonstration, if necessary. Direct Instruction/Transition/Closure (3 minutes) Assign homework, have students investigate permutations by coming up with three examples of permutations in the world around us, excluding sports team standings, as these have already been introduced. 21 Group Investigation One, Probability Lesson Two While working at a new job, your employer gives you four different letters to mail and four different envelopes, each with a different client's address. The phone rings, and while trying to answer the customer's question, you put the letters in the envelopes and seal them. Later, the manager asks if you put the correct letters in the correct envelopes. You didn't realize the letters had been different, and tell her you are not sure. What is the probability that you put each of the four letters in the correct envelopes? Explain your conjecture in two of three ways: 1) algebraically (numerically); 2) by written explanation; and/or 3) pictorially using drawings or diagrams. 22 Group Investigation Two, Probability Lesson Two A friend comes to visit you and brings her little brother. To keep him occupied, you let him play your new video game system. He tries four different games and finds all of them boring. Then on the fifth game, he's hooked and plays for an hour, giving you and your friend time to visit. When they leave, your friend tells her little brother to clean up after himself. He puts one game back in each box, but does not bother to match the titles of the games and the titles on the boxes. What is the probability that all five games end up back in the correct boxes? Explain your conjecture in two of three ways: 1) algebraically (numerically); 2) by written explanation; and/or 3) pictorially using drawings or diagrams. 23 Probability Lesson Plan Three Grade Level: 11-12 Date: September 6, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: Combination is the ways of picking a chosen number of unordered outcomes from a sample space set. Skills/Attitudes: Evaluate the difference between a permutation and combination EALR's/Standards: 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 2.1 Investigate situations by searching for patterns and exploring a variety of approaches; 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools; 4. 1 Gather information, read, listen, and observe to assess and extract mathematical information; 4.2 Organize and interpret information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences; 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problem-solving skills used every day at work and at home. Objective: To determine the possible combinations of unordered groups of four from the class. Construct a "Pascal's Triangle." Assessment: Informal Materials: Pencil and paper, chalk/whiteboard, at least on piece of heavy card stock paper per student, permanent markers/pens. Procedures/Activities Anticipatory Set (2-5 minutes) Collect homework and review definition of permutations. Have students give examples of permutations that they found. Checks for Understanding Verify that the sets students came up with are permutations. Address any that are not. Communicate Objective Some students will invariably have come up with sports team standings as a permutation, if not give this example. Ask the question "What if only the top four teams make the playoffs in a division of 10 teams?" Today we investigate how many combinations are possible when order does not matter. Some students will insist that order does matter for things like home-field advantage, remind them that any team that makes the playoffs has a chance of winning, and all we are interested in is the combination of possible playoff participants. Guided discovery/ Cooperative Learning (20-25 minutes) Have students divide up into groups of 24 6, if possible, or 5. They are then to elect a committee to represent their group to the class. Have the students determine the possible number of committees that a group their size can generate. Repeat for a four and a two member committee. Student Input/Invention (10 minutes) Have students summarize their findings by group. Write the numerical answers on the board to each of the combination experiments so that the students may begin to see a pattern. Inquire if they can come up with or have come up with a formula based on the number of elements in the set and the number of elements chosen. Teacher Input/Direct Instruction (7 minutes) If student have not already found it, present the formula for a combination, along with several computational examples. Transition (2 minutes) Distribute cardstock for the construction by the students of Pascal's triangle. Explain that they will be using this throughout the term and need to retain it. Assign completion of the first 20 rows of the triangle and have students write up a hypothesis of the connection between the work they did today and the triangle. Closure (3 minutes) Demonstrate construction of the triangle and how to obtain each additional entry through simple addition, have students continue working on this until the end of class. Verify by walking around that students are taking into account that order does not matter. Check for correct numerical answers in summarizations. By call and response, verify understanding of the process of choosing an unordered subset. n n! = nCr and is read n choose r r r!(n r )! for picking r unordered outcomes from n possibilities. These are the three common representations. The first is for notational purposes, the second, a computational algorithm, the third is how it commonly appears on calculators. 1 1 1 1 1 2 3 1 4 6 are the first few rows. 1 3 1 4 1 Verify by walking around that students are interpreting the construction correctly. 25 Lesson Plan Four Grade Level: 11-12 Date: September 9, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: Sample space, permutation, and combination are all terms having to do with investigations in probability. Skills/Attitudes: Students will evaluate problems from probability and apply methods learned in three previous lessons to demonstrate understanding of the concepts. EALR's/Standards: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation; 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 2.1 Investigate situations by searching for patterns and exploring a variety of approaches; 2.2 Formulate questions and define the problem; 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences; 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problemsolving skills used every day at work and at home. Objective: Review terms learned and confirm student comprehension. Assessment: Formal -- in-class worksheet. Materials: Pencil and paper, chalk/whiteboard, worksheet. Procedures/Activities Anticipatory Set (2-5 minutes) Collect hypothesis assigned in previous lesson and discuss. Request students use formal vocabulary of terms previously given. Communicate Objective Inform students that today will be a review of the previous work to demonstrate understanding. Guided discovery/Cooperative Learning (10 minutes) Assign the following problems: Four lunch bags are mixed up in a carpool, determine the probability that each student got the correct lunch. In a race, there are 12 competitors, the top 4 finishers get free t-shirts, determine how many combinations there are of t-shirt winners. Checks for Understanding Verify through call and response that students understand hypothesis and vocabulary terms. Review exact definitions if necessary. Verify that students are labeling terms, and using the correct algorithms by walking around. 26 Student Input/Invention (7 minutes) Have students go to the board to present answers. Teacher Input/Transition (2 minutes) Pass out worksheet, inform students that this quiz is not graded, but a check-plus, check, check-minus valued exercise, similar to homework. Have students add to the descriptions of how answers were derived until all demonstrate understanding. If necessary, demonstrate at the board with more and simpler examples. Verify by walking around that students are performing correct algorithms, understand expectation. If any questions are pervasive, address these to the entire class. Independent Practice (20 minutes) See attached worksheet. Transition/Closure (1 minute) Collect worksheets. Wish students a good day. 27 NAME________________________ Probability Lesson Four Worksheet For problems 1 through 4, describe the following in your own words and give one examples of each: (you may use the back of the paper, if necessary) 1) Probability 2) Sample space 3) Permutation 4) Combination Solve the following: 6) How many permutations are there of a set with a) 4 elements b) 5 elements c) 6 elements d) 9 elements 7) How many combinations are possible in the following a) picking 4 elements from a set of 11 b) picking 3 elements from a set of 8 c) picking 19 elements from a set of 20 Solve the following: 8) 5! 9) 3!2! 6! 10) 3!3! 6! BONUS: List as much of the notation we have covered in this unit as you can and describe what it represents. You may use the back of the paper. 28 Probability Lesson Plan Five Grade Level: 11-12 Date: September 10, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: Probability is the total number of specific outcomes divided by the total number of outcomes in a sample space. Skills/Attitudes: Interpretation of sample space using Venn Diagrams, analysis through the organization of information, and evaluation of predictions drawn from this representation. EALR's/Standards: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation; 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations; 2.1 Investigate situations by searching for patterns and exploring a variety of approaches; 3.1 Analyze information from a variety of sources; use models, known facts, patterns, and relationships to validate thinking; 3.2 Predict results, make inferences and make conjectures based on analysis of problem situations; 3.3 Draw conclusions and verify results, support mathematical arguments, justify results, and check for reasonableness of solutions; 4.2 Organize and interpret information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences. Objective: Review and create Venn Diagrams and relate these to probability. Assessment: Informal Materials: Pencil and paper, chalk/whiteboard Procedures/Activities Checks for Understanding Anticipatory Set (2-5 minutes) Draw a simple Venn Diagram on the Verify through call and response board and elicit from students the meanings understanding of the diagram as a of the representation. representation of set notation. Communicate Objective Inform student that today will be given over to the construction of Venn Diagrams and the role that they play in helping us to visualize probability. Guided discovery/Cooperative Learning (7 minutes) Have students create several Venn Diagrams using simple sets. Use U to represent the universal set or sample space. Examples: Refer to example on board to have students begin their constructions. 29 U={the integers from one to ten, inclusive} A={odd numbers} B={even numbers) U={the integers from one to ten, inclusive} A={prime numbers} B={composite numbers} (remember that 1 will be in neither A nor B) Verify by walking around that students are entering the elements of the sets in the correct locations on the diagrams. Add more examples as needed to confirm mastery. Teacher Input (10 minutes) Define at the board that the probability of an experiment is the total number of specific outcomes divided by the outcomes Verify understanding by call and in a sample space. Include several response, addressing any examples of each using sets that differ from misunderstandings through further the above examples. example. Student Input/Invention (7 minutes) Have students compute the probabilities that an outcome in the above examples will be in A, B, or neither. Ask for any conclusions based on these numbers. Students should conclude that all the probabilities of outcomes are fractions, and that all the fractions add up to 1. Teacher Input/Direct Instruction (10 minutes) Review the examples from the "Guided Discovery" section and compute the probabilities of the specific outcomes. Include outcomes of individual events as well, such as the outcome being 2, or 0. Transition/Closure (remainder) Distribute worksheet/homework. Verify through call and response that students understand instructions on homework and allow them to begin working on it 30 NAME______________________ Probability Lesson Five Worksheet Enter the elements of the sets into the proper place on the Venn diagrams. Compute the probabilities given below each diagram. Let U={dog, cat , goldfish, parrot, iguana, tarantula, hamster, snake, } Let A={pets with legs} Let B={pets without legs} Compute the probability that a student's pet has no legs. Compute the probability that a student's pet has legs. Use U as above. Let A= {mammals} Let B={pets with legs} Compute the probability that the pet is either a member of A or of B, in other words, is either a mammal or has legs. Compute the probability that the pet has no legs. Let U={the integers from 1 to 20, inclusive} Let A={prime numbers} Let B={odd numbers} What is the probability that a number is both odd and prime? What is the probability that a number is even and prime? 31 Probability Lesson Plan Six Grade Level: 11-12 Date: September 11, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: Disjoint or mutually exclusive events are if outcomes A and B cannot happen at the same time. Skills/Attitudes: Students will relate knowledge from previous work to predict the outcomes of probability events given certain parameters. EALR's/Standards: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation; 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations; 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools; 3.2 Predict results, make inferences and make conjectures based on analysis of problem situations; 4.2 Organize and interpret information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences; 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problem-solving skills used every day at work and at home. Objective: Students will recognize mutually exclusive events and compute a probability. Assessment: Informal Materials: Pencil and paper, chalk/whiteboard Procedures/Activities Anticipatory Set (2-5 minutes) Drawing on the previous nights homework, examine the probabilities that students computed. Communicate Objective Today will cover how to compute probabilities of mutually exclusive events. Mutually exclusive events are such that results A and B cannot happen at the same time. Checks for Understanding Verify that students have come to the correct conclusions and address through student/teacher input any questions regarding interpretation. Ask students which events were mutually exclusive in the homework and which were not. For example, a pet either had legs or it did not, this is mutually exclusive, but a number could be both odd and prime, odd not prime, or even and prime, not mutually exclusive. Teacher Input/Direct Instruction (10 minutes) 32 At the board introduce student to the notation of the complement of a set. Define the total probability as P(A) P( ~A) and state that we will now us P( ) to note a particular probability. Review the worksheet examples using this notation. Transition Distribute video game list, wherein three students have different combinations of video games. Cooperative Learning (20-25 minutes) Using the list, have students compute a variety of probabilities. Some examples: What is the probability, P, that any own a particular game? P that any own a sports game? P that any own a game based on a movie? Have students create 3 mutually exclusive examples of probabilities that can be determined from the information provided. Student Input/Invention (7 minutes) Have students share invented probabilities by writing at the board. Closure (3 minutes) No homework tonight, but inform students there will be a short quiz to begin class tomorrow. Verify by call and response, writing various combinations of symbolic notation on the board and having students verbally state the meaning. Notify students that this handout will be used for other lessons than today's and to put it in their notebooks when finished. Verify that students recognize that some entries are duplicated. See how students organize the information by walking around. Verify that the probabilities are out of 25 possible outcomes. Check through call and response that students are correct in their probabilities and amend as necessary. Give some opportunity to students to clarify any definitions or expectations of what will be on the quiz. 33 Probability Lesson Six Handout Some students were forming a video game club, the first thing that they did was to make up a list of the video games that each of them owned. Ramon Bond 007: NightFire Harry Potter and Chamber of Secrets Madden NFL 2003 Metroid Prime SEGA Sports NBA 2K3 SEGA Sports NFL 2K3 SOCOM: U.S. Navy SEALs Tony Hawk ProSkater 4 WWE SmackDown! Shut Your Mouth Backyard Basketball Monopoly Tycoon Grand Theft Auto 3 Sandra The Sims Hot Date Expansion Pack Zoo Tycoon Harry Potter and the Sorcerer's Stone Harry Potter and Chamber of Secrets Backyard Basketball Monopoly Tycoon SimCity 3000 Unlimited RollerCoaster Tycoon 2 Ski Resort Tycoon 2 Tuan Spider-Man: The Movie DragonBall Z: Goku-GBA Grand Theft Auto 3 Medal of Honor Gran Turismo 3 Resident Evil Halo Super Mario Advance 2 SEGA Sports NBA 2K3 SEGA Sports NFL 2K3 34 Probability Lesson Plan Seven Grade Level: 11-12 Date: September 12, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: The addition rule in probability is used to avoid double counting elements that are members of more than one set. Skills/Attitudes: Students will evaluate methods of finding probabilities, synthesizing previously learned material and formulate an algorithm for events not mutually exclusive. EALR's/Standards: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation; 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations; 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools; 3.2 Predict results, make inferences and make conjectures based on analysis of problem situations; 4.2 Organize and interpret information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences; 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problem-solving skills used every day at work and at home. Objective: Students will use the video game list from lesson 6 to discover the addition rule in probability. Assessment: Formal, Quiz attached. Materials: Pencil and paper, chalk/whiteboard, quiz (attached) Procedures/Activities Anticipatory Set (0 minutes) Checks for Understanding Communicate Objective Today is a quiz day. The questions on the quiz are familiar and this should not be too stressful as they are taken directly from previous worksheets. After the quiz, the class will develop a rule to avoid a common mistake when determining a probability. Direct Instruction Quiz (25 minutes) Verify student understand the instructions and that there are two pages. Remind them to write their names on the top of the paper. If any typos are present or students need general clarification on a task 35 or question, address these with both verbal and written (on the board) reminders/answers. Transition (2 minutes) Collect quizzes, have students take out the video game data sheets. Guided discovery/Cooperative Learning (20-25 minutes) Have students create a diagram using Ramon's and Sandra's data for sets A and B. Have them compute P(A) and P(B). Now have them compute P(A B). Have students show how they got their results at the board and as a class evaluate the answers. Teacher Input/Direct Instruction (10 minutes) Formally state the addition rule at the board. Most students will jump to the P(A B) being P(A) + P(B), but this double counts the elements that are shared by A and B. If this was not taken into account, have students reformulate their algorithm. Hint: have them calculate the compliment of the union and recall that the probability cannot exceed 1. P(A B)= P(A) + P(B) - P(A B) and verify student comprehension through call an response, use examples from quiz, if needed. Closure (3 minutes) For homework, have students derive an addition rule for three events using the Draw a Venn Diagram with three sets, if video game data. Have them construct a this has not already come up in class as an Venn Diagram demonstrating their findings example. to be handed in. 36 NAME________________________ Probability Lesson Seven Quiz For problems 1 through 4, describe the following in your own words and give one examples of each: (you may use the back of the paper, if necessary) You may use calculators and your "Pascal's Triangle." 1) Probability 2) Sample space 3) Permutation 4) Combination Solve the following: 6) How many permutations are there of a set with a) 3 elements b) 7 elements c) 8 elements d) 10 elements 7) How many combinations are possible in the following a) picking 5 elements from a set of 11 b) picking 5 elements from a set of 8 c) picking 11 elements from a set of 13 Solve the following: 8) 6! 9) 4!2! 6! 10) 2!4! 8! 37 Probability Lesson Seven Quiz, continued Enter the elements of the sets into the proper place on the Venn diagrams. Compute the probabilities given below each diagram. Let U={bicycle, tricycle, unicycle, motorcycle, car, skateboard, surfboard, hang-glider } Let A={vehicles with only two wheels} Let B={vehicles without wheels} Compute the probability that a vehicle has no wheels. Compute the probability that a vehicle has two and only two wheels. Use U as above. Let A= {vehicle with wheels} Let B={vehicles without motors} Compute the probability that the vehicle is either a member of A or of B, in other words, either has no motor or has wheels. Compute the probability that a vehicle has no motor. Let U={the integers from 1 to 20, inclusive} Let A={prime numbers} Let B={even numbers} What is the probability that a number is both even and prime? What is the probability that a number is even and not prime? 38 Probability Lesson Plan Eight Grade Level: 11-12 Date: September 13, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: Conditional probability is the likelihood of one event given another. Skills/Attitudes: Students will use previously learned concepts to synthesize a method for determining the algorithm for conditional probability. EALR's/Standards: 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations; 2.1 Investigate situations by searching for patterns and exploring a variety of approaches; 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools; 4. 1 Gather information, read, listen, and observe to assess and extract mathematical information; 4.2 Organize and interpret information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences; 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problemsolving skills used every day at work and at home. Objective: Through discussion, determine an algorithm for conditional probability, introduce notation. Assessment: Informal Materials: Pencil and paper, chalk/whiteboard, computational practice worksheet/homework. Procedures/Activities Checks for Understanding Anticipatory Set (5-7 minutes) Return and review quizzes from previous Address and review any major concerns day. or general comprehension misunderstandings by example from the quiz at the board. (5-7 minutes) Collect homework, using student input, P(A B C )= P(A)+ P(B)+ P(C) write the addition rule for three events on P(A B ) - P( A C ) - P( B C )+ the board and review. P(A B C) Communicate Objective Using the information on the video club handout, we will determine an algorithm for conditional probability. Guided discovery/Cooperative Learning (20-25 minutes) 39 Have students try to formulate a conditional probability. Example are: The probability choosing one of Ramon's games, Tuan owns that game. The probability that all three players own a game. The probability that given one of Sandra's games, neither Tuan nor Ramon own the games. Student Input/Invention (7 minutes) Have students present at the board the findings regarding conditional probability. Through class discussion refine these. Teacher Input/Direct Instruction (10 minutes) Introduce formally the notation for the algorithm to determine a conditional probability. Transition/Closure (3 minutes) Distribute homework sheet for collection tomorrow. Verify by walking around that students are formulating good questions. Check that students are using probability notation to codify their hypotheses. Check through call and response that all students understand the concepts of conditional probability. The probability of an event A given an event B is P(A|B)= P( A B ) / P(B) if P(B)>0 Use the probability questions from the Guided Discovery section to determine and check student understanding. Check through call and response that instructions are clear. 40 NAME__________________________ Probability Lesson Eight Homework Worksheet Using the video game club list, compute the following: 1) If both Sandra and Ramon own a game, what is the probability that Tuan also owns the game? 2) What is the probability that any game selected is owned by more than one club member? 3) What is the probability that if Ramon owns a game, no one else owns that same game? 4) What is the probability that if Sandra owns a game, that Tuan also owns a copy of that same game? 5) What is the probability that if a chosen game is a sports game, that Ramon owns it? that Sandra owns it? that either Sandra or Tuan own it? 41 Probability Lesson Plan Nine Grade Level: 11-12 Date: September 16, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: Two events are independent if the probability of the intersection of two sets is equal to the probability of one multiplied by the other. Skills/Attitudes: Students will compare and discriminate between conditional and independent events through analysis and observation of examples integrating previous knowledge and notation. EALR's/Standards: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation; 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations; 2.1 Investigate situations by searching for patterns and exploring a variety of approaches; 3.1 Analyze information from a variety of sources; use models, known facts, patterns, and relationships to validate thinking; 3.2 Predict results, make inferences and make conjectures based on analysis of problem situations; 3.3 Draw conclusions and verify results, support mathematical arguments, justify results, and check for reasonableness of solutions; 4.2 Organize and interpret information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences. Objective: Use probabilistic notation to determine independence of events. Assessment: Informal Materials: Pencil and paper, chalk/whiteboard, enough decks of card to provide one for each group of four students, large sheets of poster paper for cooperative learning project. Procedures/Activities Anticipatory Set (2-5 minutes) Collect homework begin with answering any questions that may have come up. Checks for Understanding Specifically ask a few students for the results of their computations and compare these to the result on the collected sheets by leafing through them. Look for any gross difficulties, address these by doing the problem(s) on the board. Communicate Objective Determining whether events are independent based upon their probabilities is the topic, and we will develop a notational algorithm to help us determine event independence. 42 Teacher Input/Direct Instruction (10 minutes) Present some scenarios and ask students to determine whether the events are independent. False analogies in advertising are prime examples. Formally present the algorithm for determining event independence. This is often one of the most confusing elements in probability. The so-called gambler's fallacy is an excellent example. Often gamblers will bet on a number that has not come up recently, judging that it is "due." Sports fans also judge that players who have underperformed recently can also be "due." Ask student to determine the odds of a given outcome and whether this depends on a previous result. P(A B)=P(A)P(B) is the formal algorithm. Cooperative Learning (20-25 minutes) Pass out decks of cards. Ask if the odds of drawing a red card are dependent on the last card drawn: if the original draw is returned to the deck; and if it is not returned. Have students determine the odds of various hands: 2 of a kind (only) 3 of a kind (only) straight Student Input/Invention (7 minutes) Have students present solutions to the above. Closure Collect worksheets. Have students work the problems on large sheets, being sure they all sign their names, to be handed in after presentation. Verify students use the algorithm to determine independence algebraically. Verify students reasoning by walking around and call and response in determining the odd of the various hands. Verify students use correct notation to make their reasoning clear. (3 minutes) 43 Probability Lesson Plan Ten Grade Level: 11-12 Date: September 17, 2002 Subject: Mathematics/Probability Time: 50 minutes Generalization: Fairness is not arbitrary, it can be determined by using probability. Skills/Attitudes: Students will evaluate situations and judge them for fairness, discussing the moral components and relating this to choices made in life. EALR's/Standards: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation; 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference; 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations; 2.1 Investigate situations by searching for patterns and exploring a variety of approaches; 3.1 Analyze information from a variety of sources; use models, known facts, patterns, and relationships to validate thinking; 3.2 Predict results, make inferences and make conjectures based on analysis of problem situations; 3.3 Draw conclusions and verify results, support mathematical arguments, justify results, and check for reasonableness of solutions; 4.2 Organize and interpret information; 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences; 5.2 Relate mathematical concepts and procedures to other disciplines; identify and apply mathematical thinking and notation in other subject areas; 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problemsolving skills used every day at work and at home. Objective: Design a fair carnival game. Discuss the idea of fairness. Assessment: Informal Materials: Pencil and paper, chalk/whiteboard, poster paper for project presentation. Procedures/Activities Anticipatory Set (2-5 minutes) As students enter, play carnival barker. Try to get them to play a game. Use one that is especially unfair, but make the reward great. After a couple of student defeats, begin Checks for Understanding Even if students cannot determine why a game is unfair, it is important that they perceive the game as unfair. This will help in the coming discussion. Communicate Objective Today is carnival day. Each group will create a game for a community fund-raiser. Open a discussion of fairness. Student Input (5 minutes) In the discussion of fairness, let students 44 consider the moral issues of fairness. When is it necessary? It is always necessary? Has anyone ever cheated in order to let someone else win? Is that OK? As students discuss fairness, ask what tools they use to judge whether something is fair or not. Do they use mathematical tools? Will they now? How? Which ones? Transition (2 minutes) Pass out poster paper, organize students into groups. Guided discovery/Cooperative Learning (35 minutes) Have students design a carnival game which will make money, and yet the participants have a reasonable chance of winning, that uses the principles learned in previous lessons. The game must appear to be something that players will be encouraged by looking at. Salesmanship and general attractiveness help to sell a game. Student Input/Invention (15 minutes) Have students present their carnival games, demonstrating the probabilities of winning for the participants and the expected profit for the charity. Have students vote on the games they perceive as fair, the games they would be attracted to play. Allow student a lot of leeway in the construction of their games. Recommend/require the game have two or more events to determine the outcome. Remind students that they must demonstrate mathematically just how the game works. At this point, students should not reveal the odd in the game, just explain the rules and encourage play. Have other student keep notes on the games, as we will vote on which we would like to play. Closure (3 minutes) Summarize the actual odds of the games as figured out by the students compared with how many students said they would play the game, i.e., which would be the most successful charity games. 45 Combinatorics Permutation and combination already having been introduced under the probability umbrella, we will now study in a more general sense the arrangement of elements from a set. Four major topics will be explored in this unit: Dirichlet's Box Principle (commonly known as the pigeonhole principle); the Fubini Principle; proof by induction; and the introduction of summation notation. Dirichlet's Box Principle seems intuitive. Given a number of boxes, a, and a number of objects, b, such that b>a, then distributing the objects one at a time into the boxes in order, at least one box must contain more than one object. See [4] (p189). Suppose we have six distinct objects to distribute into five distinct boxes. Each box will get one object until five of the original six are used, the remaining one must then go into a box already occupied by an object. In general, the number of ways of distributing b distinct objects into a distinct boxes is ab, but remember that some boxes may now contain no objects. In a similar vein, Fubini's principle states that if the average number of envelopes per box is b, then one box will have at least b objects. Similarly, there must be a box with at most b objects. It is important to have the students note that in the above examples we are creating pairwise disjoint subsets, i.e. partitioning the set of objects into a subsets. We should also include the number of ways to distribute identical objects into distinct (a b 1)! a b 1 , where a is the number of boxes and b the boxes, which is or b!(a 1)! b number of identical objects. The Principle of Mathematic Induction states that a statement, Sn, is true for all positive integers n if S1 is true and if Sk is true, then Sk+1 is true. A good demonstration proof of this is 2n>n is true for all n ℕ, where ℕ is the set of natural numbers ([4], p51). Introduction of the Greek letter sigma, used to indicate a sum, will be useful at this point. For the summation: 8 2i x 3 i 0 The sigma is used to indicate the sum, i is called the index, the 0 represents the initial value of the index and the 8 represents the final value. It is possible that a summation may have more than one variable, as the x represents in the above, but only the index is incremented. This is covered in [4], p53. Have students practice using this notation to represent several sums, such as: 50 the sum of the first fifty positive integers, i; i 1 9 the sum of the cubes of the numbers greater than 2, but less than 10, i 3 ; i 3 n 29 and the sum of the elements of a set A={a:a=2n+2, for 5<n<30}, 2n 2 . n 6 46 Suggested reading for this unit would be to review any basic probability text, and the topics covered here are also available in most standard discrete and statistics texts. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. 47 The Binomial Theorem Students are probably more familiar with the binomial theorem than they suspect, so, begin with what they know. Algebraically multiplying out the terms (a+b)2, and (a+b)3 to derive the coefficients manually is a comfortable place to start, and then we begin to put some pieces together. Allow students to explore the first several powers and through the use of guided discovery have them attempt to derive the generalized formula for the binomial theorem, [4], p104. Include both combination and summation notation to arrive at n n ( x y ) n x n r y r r 0 r Have students gain experience with using the theorem to expand a term such as (x+y)6 and to find the coefficient of a term such as x11y6 in the expansion of (x+y)17. The answers to the above should be obtained as follows: 6 6 6 ( x y ) 6 x 6 x 5 y ... y 6 x 6 6 x 5 y ... y 6 ; 0 1 6 and for the second, 17 17! 17 16 15 14 13 12 17 4 14 13 12,376 . 6 5 4 3 2 1 6 11!6! Now it is time to return to the outcomes of a binomial experiment, defined as a compound experiment of n repeated trials in which each trial has one of two possible outcomes, or, arbitrarily, success or failure. This is also called a Bernoulli Trial, and is listed in [4] on p175. It shows that the probability of exactly k successes in such an experiment of n number of trials is: n k nk p q k in which the probability of a single success is p and the probability of a failure is 1-p=q. We can also generalize the binomial theorem using Newton's formula for negative n integers: ( x y) n x k a nk . Students can then construct a modified version k 0 k ([16], p71) of Pascal's triangle as given here: n=-4 n=-3 n=-2 n=-1 n=0 n=1 n=2 n=3 n=4 1 1 1 1 1 1 1 1 1 -4 -3 -2 -1 0 1 2 3 4 10 6 3 1 0 0 1 3 6 -20 -10 -4 -1 0 0 0 1 4 35 15 5 1 0 0 0 0 1 -56 -21 -6 -1 0 0 0 0 0 84 28 7 1 0 0 0 0 0 ... ... ... ... ... ... ... ... ... which leads directly in the topic of the next unit. 48 Suggested reading for this unit would be to review any basic probability text, and the topics covered here are also available in most standard discrete and statistics texts. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. 49 Series and Limits With the introduction of Newton's formula for negative integers in his modified version of the binomial theorem, we can allow the students to explore what happens when variables are given values and attempt to determine the numerical value of a given expression (note: if this unit is taught out of order, sigma summation notation should be reviewed, otherwise it has been covered in unit three). Sequences are sets of numbers in a specific order of arrangement and formed according to a specific rule ([21], p727). Each element of the set is called a term, and may be finite or infinite. An example of a finite sequence is {2,7,12,17,22,...,47}, an example of an infinite sequence is {1/2, 1/3, 1/4, ...}. A general term for a sequence, also called the nth term, is the rule by which any term in the sequence may be determined. So, if the nth term of xn, a sequence, is given by n2+1, then the first, second and tenth terms would be 2, 5, and 101, respectively. A series is a sum of the terms in the sequence ([21], p738-9). Notationally, for 5 1 1 1 1 1 1 1 1 1 whereas x n ... example: x n for x n 2 is 1 4 9 16 25 1 4 9 n n 1 n 1 are examples of finite and infinite series. An intuitive idea of a limit is a number to which the terms of a sequence get closer and closer, and can often provide for an initial guess at this value. For instance, the terms {1, 3/2, 5/3, 7/4, 9/5, 11/6...} give the sequence the appearance of approaching 2. In order to confirm this, however, we must establish the more rigorous definition ([21], p729). L is said to be the limit of an infinite sequence, if, for every ℕ (i.e., for every epsilon, no matter how small, an element of the natural numbers) we can find a number, N such that | xn L | for all integers n>N. It is helpful at this point to show the limit is, indeed, two for the previous example, and introduce the notation that lim x n L . n If these limits exist, students may begin to manipulate them with the following theorems on limits ([21], p730): 1) lim ( x n y n ) lim x n lim y n n n n 2) lim ( x n y n ) lim x n lim y n n n n 3) lim ( xn ) (lim xn ) , where a is any real number, and a n x 4) lim n n y n a n n provided lim y n 0 n yn lim n lim x n x note: If lim y n 0 and lim xn 0, then lim n does not exist. n n n y n x If lim y n 0 and lim xn 0, then lim n may or may not exist. n n n y n 50 Two relevant investigations of series in relation to the units covered thus far are the Bernoulli numbers (see [21], p369), which are defined by an initial value of B0=1 n 1 n 1 n 1 n 1 B0 B1 B2 ... Bn 0 and can be expressed in terms of as 0 1 2 n Pascal's Triangle thusly B0 = 1 B0 + 2B1 = 0 B0 + 3B1 + 3B2 = 0 B0 + 4B1 + 6B2 + 4B3 = 0 ... and in the Fibonacci (see [4], p238-241) sequence where the initial values are F0=0, and F1=1 and the value of any term in the sequence is given by Fn=Fn-1+ Fn-2. This pattern of numbers can, of course be discovered in the diagonals of Pascal's Triangle. While the Bernoulli numbers have important applications in analysis and number theory, it may be of greater value to have the students explore the Fibonacci sequence and report back on their findings since there are pages and pages of occurrences of the sequence in nature, architecture, etc. The next part of the unit deals with infinite series, and whether or not those series are convergent. Some of the best examples of applications of series and limits that I have come across are medication levels (which can be important to many students), economic factors, and ecological studies. It can be easily shown with an overhead calculator display that it takes approximately two weeks for a specified dosage of medication to reach the prescribed level in the human system. Supposing the body loses ~25% of a medication level through fluid loss in a day, and a full dose is added again the next, demonstrating this addition and loss on the overhead shows the level of medication in the body approaches a limit, the desired level. Missing just one day, it will take an additional two weeks to obtain that level again, and lest one think that taking an extra dose the following day will work, plugging in this value will show that one is above the recommended dosage and it will still take an additional two weeks to level off. As to economics, one great example is the pricing of items to sell the most. Disregarding profit, what if the local ice cream shop sold cones for one cent? Would you buy one? Two? Eventually, even the most rabid ice cream fan will stop. Predator/prey models based on limited available resources also make for great examples of limits, especially in our more ecologically-minded environment. If we let Sn be the sum of the first n terms of a series, then lim S n denotes a n convergent series if equal to S, a finite number. A series which is not convergent is called divergent ([21], p739). Useful in determining the convergence of a series in which it is difficult to determine if the nth term does not have a limit zero, is the comparison test for convergence. This states simply, that if from some term on in the series, each term is then less that or equal to the terms in a known convergent series, the series converges. Most commonly used in these cases are: 1) The Geometric Series, a + ar + ar2 +...+ arn-1 +... where a and r are constants is convergent if |r|<1 and divergent otherwise ([21], p740). 51 1 1 1 1 p p ... p ... , where p is a constant is convergent p 1 2 3 n if p>1 and divergent otherwise (if p=1, this is the divergent harmonic series 1+1/2+1/3...). See [21], p750. x The ratio test for convergence states that if we determine lim n 1 R , then if n x n R<1, then the series converges, if R>1, the series diverges, and if R=1 the test is indeterminate, and this means we must use a different method to determine convergence ([21]. p767). Determining whether an alternating series is convergent can be determined if the nth term has a limit zero, or if after so many terms, the absolute value of each term is less than that of the preceding term. The series may only be conditionally convergent. Determining whether the series is convergent by making a series in which all the signs are positive determines if the series is absolutely convergent (note: the terms of an absolutely convergent series may be rearranged at will and not affect convergence, but the terms of a conditionally convergent series may not, as then convergence or divergence to any desired sum may be derived. See[21], p765-6). Finally, defining the power series as of the form c0 + c1x + c2x2 +...+ cnxn +..., where the coefficients are constants is a power series in x. c0 + c1(x-a) + c2(x-a)2 +...+ cn(x-a)n +... is referred to as a power series in (x-a). The set of values for which x is convergent is defined as the interval of convergence ([21], p776). 2) The p-series, Suggested reading for this unit would be to review any basic Calculus text. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [21]James Stewart, Calculus, 4th ed., Brooks/Cole Publishing Co., 1999. Also referenced in this section was [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. 52 Graph Theory Utilizing Pascal's Triangle, the first step on the journey into graph theory begins with the simple question of "How many ways are there to get from here to there?" Given a simple graph of dots (nodes or vertices) and lines (edges) students will seek to determine an answer under specific parameters. Tracing paths from A to B, with the only allowable moves being up or right, how 7 many different ways are there to traverse the graph? The answer is , or 35, and a 4 graphical demonstration can be done by superimposing the graph on the triangle itself. The above is an example of a simple graph, on which any edge can connect at most two vertices. See [4], p202-204 for definitions of the terms included here. The traditional history of graph theory begins with the Königsberg Bridge problem. This problem involves a multigraph, a non-simple graph, in which any number of edges may connect any number of vertices. The third type is a multigraph in which edges are allowed to connect vertices with themselves, or loop. The Königsberg Bridge Problem involves the above multigraph, the original question being whether a route could be taken and each bridge crossed only one time. 53 The question was answered in the negative by Euler and so began the mathematical excursion into graph theory. The above problem is one of an Eulerian trail, path, or walk. This is a trail which traverses a connected graph tracing each edge only once ([4], p205-6). Euler showed that the graph may have at most two vertices from which an odd number of edges emanate (called odd degree). An Eulerian circuit begins and ends at the same node and Euler showed that this is possible with a graph containing no vertices of odd degree. Note that [4] refers to this as a closed trail. Similarly, a Hamiltonian circuit that visits each vertex only once (Hamiltonian circuits will be explored more fully in unit nine on Platonic solids). The degree of a vertex is helpful in determining may of a graphs other characteristics. The degree is simply the number of edges incident with the vertex, and the degree sequence is a list of the degrees in descending order. For example, the degree sequence in the Königsberg Bridge Problem is 5,3,3,3. Directed graphs or digraphs are commonly used in urban and interstate traffic problems, vertices being connected by a single directed edge for one way streets and connected by two oppositely directed edges for a two way street. Distances can be measured and optimized for transportation industry applications by adding weights to individual edges. Students should examine construction of the graphs, connected and disconnected, below are the connected graphs for two through five vertices. Be sure to emphasize isomorphic graphs, defining isomorphism as when two vertices adjacent in one graph iff the corresponding adjacencies exist in the second graph as well ([4], p208). In order to check if graphs are isomorphic, suggest checking: the number of vertices and edges; the degree sequence; the shortest path between pairs of vertices of a given degree; and the longest path in the graph. 54 Suggested reading for this unit would be to review any basic graph theory text, and the topics covered here are also available in most standard discrete texts. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. 55 Logical Proof The purpose of this unit is to serve as an introduction to the propositional calculus. The fundamental consideration in the study of logic is the statement, a declarative sentence that is either true or false, but not both. The variables p,q,r, and s are the most commonly used to represent statements. A compound statement is formed by joining statements with connectives. Labeling our statements p and q, we define the three types of connectives: the conjunction (and) means p and q are both true; the disjunction (or) means p, q, or possibly both are true; and the negation (not true) mean that p is not true (or, less clearly, that it is false that p is true). These connectives are denoted as follows: 'and' is represented by ' ' as in p q , and is read "p and q;" 'or' is represented by ' ' as in p q , and is read "p or q;" 'not' is represented by '~' as in p ~ q, and is read "not p," and the students should use these representations to construct some basic truth tables. See [4], p32-3. Conjunction Disjunction Negation pq pq p q p q p ~p T T T T T T T F T F F T F T F T F T F F T T F F F F F F If there are n primary (elementary) statements in a compound statement the truth table will have 2n rows, so p and q and r and s would need 16 rows in the complete table. Through the construction of these truth tables have students look for any unique results. We are interested in two specific results. A compound statement that is always true no matter what values are assigned to the elementary statements is called a tautology. One that is always false is called a contradiction. Two important tautologies are named DeMorgan's Laws: ~ ( p q) ~ p ~ q ~ ( p q) ~ p ~ q An excellent graphical demonstration can be done by representing DeMorgan's Laws in terms of set notation: ( A B )c = Ac Bc ( A B )c = Ac Bc and having the students represent the relationship in Venn Diagrams. [4] demonstrates the translation into a logical equivalence about set membership but cautions "Although relationships between sets correspond to logical statements about membership, the two expressions tell the same store in different languages. One must not mix them. For example, A B is a set, not a statement; it has no truth value (p35)." Note: The Principle of Mathematical Induction was covered in the second unit, on combinatorics. If this unit is presented out of order, this should be covered at this point. Notationally, the introduction of the quantifiers "for every" (denoted ) and "there exists" (denoted ) should be done at this time, if it has not already. These are the universal quantifier and the existential quantifier, respectively ([4], p28-9). 56 To review the elementary proof techniques, see [4], pages 35-40. The basic methods are listed here: Direct proof is exactly what it sounds like; taking a hypothesis and, with any tools that we have at our disposal, proceed to confirming the statement. Good examples for presentation are: sums of even numbers are even numbers; sums of an even number of odd numbers is an even number; or, the sum of an odd and an even number is an odd number. Proof by contradiction (which [4] lists in italics rather that boldface) show that if we assume our hypothesis to be false, at some point in the proof we will reach contradiction with a known or proven hypothesis, making true equal false, and therefore our original hypothesis must be true. Traditionally, showing that the square root of two is irrational is a good example of this method. Proof by contraposition can be difficult for some, because we are basically showing that a hypothesis true for a different but equivalent statement. Using the examples from the paragraph above on direct proof and showing the answers are equivalent to those in the direct method are good demonstrations. Counterexamples as a method of disproving a hypothesis in one stroke should be introduced, as well. This is a concept teenagers should have no problem understanding, since it is already a major weapon in their arsenals (think: "so-and-so did it, and didn't get in trouble..."). Harkening back to Euclid's axioms from geometry is necessary to give students the foundations on which all mathematical proof is built, that there exist certain undefined true terms and postulates on which theorems are based. A brief history of nonEuclidean geometry's development may be undertaken at this time. Suggested reading for this unit would be to review any basic introduction to proof text, and the topics covered here are also available in many logic course texts. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. Also recommended is [8]Stephen Galovich, Doing Mathematics: An Introduction to Proofs and Problem Solving, Saunders College Publishing, 1993. 57 Number Theory Of all the mathematical disciplines, number theory has the honor of having the most amateur practitioners. Many professional mathematicians began their journeys into the field through this very door. Why? Although the answers to many questions in mathematics can be mind-bogglingly complex, and require a highly specialized vocabulary and unique sets of skills, the questions in number theory are often able to be stated in a way that the person-on-the-street can actually understand. It has not been that many years (1994) since Andrew Wiles tied the strings between an elliptic curve which is not modular and it's relation to the then Shimura/Tanayama conjecture, i.e. proving all semistable elliptic curves with rational coefficients are modular, and proved Fermat's Last Theorem (aha!). While there are fewer than a handful of folks on the planet that understand all of Wiles' proof, almost everyone can understand the question. Interest in questions is all that is required to begin this particular journey. Note: mathematical induction was introduced in the combinatorics unit, the binomial theorem in it's unit and mathematical proof in the previous unit. Some important notation (combination, summation) was covered at that time. If this unit is being taught out of sequence, it will be necessary to introduce these at this point. Obviously, a couple of weeks is not nearly enough time to get a good grasp on the fundamentals of number theory, but the hope is that an interest will be generated and some key terms and theorems may be given at least a handshake-type familiarity. Reintroduce the Fundamental Theorem of Arithmetic (FTA). Students will have worked with the ideas of greatest common divisor(gcd) and the least common multiple(lcm) when working with fractions with unlike denominators, but a formal definition should not be over looked. See [4], pages 124-6, although the lcm is reserved as an exercise (p. The FTA states that every positive integer greater that one can be expressed as a product of prime and that, aside from ordering, this representation is unique. This is an excellent opportunity to present Euclid's amazingly elegant proof of the infinitude of primes. Presentation and proof of the division algorithm ([4], p132) should be included. The division algorithm is stated: Given integers a and b, such that b>0, then there exist unique integers q and r which satisfy a = bq + r where 0 r < b. The notation is indicative of the fact that q and r are commonly referred to as the quotient and the remainder, respectively (many proofs are available in basic number theory texts or online, and I suggest using the one most intuitive to the instructor). Students should be asked to participate in proving enough of the basic theorems about divisibility and also given the definition of the such that they are at least able to understand the reasoning behind the following two theorems: 1) given integers a and b, not both of which are zero, there exist integers x and y such that gcd( a, b ) = ax + by; 2)and, let a and b be integers, both of which are not zero, then a and b are relatively prime iff there exist integers x and y such that gcd( a, b ) = ax + by = 1. 58 Introduction to, and practice exercise in the Euclidean Algorithm for determining the gcd of a pair of integers ([4], 126-9). Pascal's triangle contains patterns for the polygonal numbers, and exercises using these can be given at this time. For example, proving the sum of consecutive triangular numbers is a perfect square. Here is a graphical representation of the polygonal numbers: So, for example, the first three triangular numbers are 1, 3, 6, and 10. Summing consecutive pairs would give 4, 9, and 16, the first three square numbers. Is this always true? Finding the numbers in Pascal's triangle does require some summing, except for the triangular numbers, which can be found easily. To find the squares, one must do the summing listed above. For the pentagonal numbers, more consecutive numbers must be added each time, i.e., 1, 2+3, 3+4+5, 4+5+6+7, etc., to get 1, 5, 12, 22. Suggested reading for this unit would be to review any basic introduction to number theory text, and the topics covered here are also available in many discrete course texts. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. Also recommended is [3]David M. Burton, Elementary Number Theory, 2nd ed., Wm. C. Brown, Publishers, 1989. 59 General Forms The version of Pascal's Triangle we began with is a very specific form. In the unit on the binomial theorem, we expanded the triangle using negative exponents. Is this the only type of generalization we can make? This unit begins with a review/introduction of converting numbers of one radix to another. See [4], p76-8. Numbers in base 10 should be converted into a variety of different bases. Include sexagesimal for historical purposes (and some Babylonian notation might be fun), and give our future computer workers a thorough understanding of binary and hexadecimal. Base Numeral Base ten 100 Base two 110010 Base three 1201 Base sixteen 61 Base sixty 1,40 After assuring understanding on the basic level, have students construct Pascalstyle triangles in other bases. Explore Sierpinski's Sieve construction either manually or on the internet(recommended). Enter the italicized phrase above into a search engine and a number of generating programs can be found. Look for ones where the students can set the parameters such as modulus, color, and number of rows. Ambitious students may wish to construct their own computer generated graphical display. A basic introduction to modular math may be introduced at this time. Yet another way of counting, in terms of remainders, congruence classes are helpful in mathematical proofs involving divisibility. For more on congruence and modular math, see [4], p1427. The definition of congruence classes modulo n is, if n is a positive integer, and a and b are integers, then a is congruent to b modulo n if n divides ( b - a) and is written a bmod n if n | (b a) . For help in coming up with some possible proofs in the triangle, the following theorems should also be given: 1) if a is congruent to b modulo n, then a and b have the same remainder when divided by n; 2) and, if a is congruent to b modulo n and if c is congruent to d modulo n, then: a) a c b d (mod n) ; b) a c b d (mod n) ; c) and, ac bd (mod n) . Ask if students' believe we have done all the generalizing possible. Have students construct a triangle to determine the coefficients of the terms of the expansion of ( 1 + x + x2 )n and ( 1 + x + x2 + x3 )n and see if they can synthesize a formula for the general case ( 1 + x + x2 + ... + xk )n. Important note: Do not expect students to achieve every goal. While we should expect student to strive to accomplish a task set forth, some may be beyond their knowledge base or capabilities. This does not mean they should not try. For a comprehensive exploration of the above topic, consult the article listed in the bibliography by Yuling and Fengpo [24]. 60 Other generalizations can include the idea of extra dimensions. Construct a regular pyramidal version of the triangle for an exploration in three dimension. What about four? Suggested reading for this unit would be to review any basic introduction to number theory text, and the topics covered here are also available in many discrete course texts. The text referenced in the unit frequently is an excellent general text, and is listed in the bibliography as [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000. Also recommended is [3]David M. Burton, Elementary Number Theory, 2nd ed., Wm. C. Brown, Publishers, 1989. The listing for the article in the lesson is [24]Gao Yuling and Sun Fengpo, Formulae for the General Terms of the Generalized Yang Hui's Triangle, International Journal of Mathematical Education in Science and Technology, Jul./Aug. 1998, Vol. 29, Issue 4, p587, pp7. 61 Geometric constructions Students will study the construction of various geometric forms using the information available in Pascal's Triangle. Explorations of figurate numbers were presented in the unit on number theory, and some basic shapes will have been explored in the unit on graph theory. While it is not imperative that these units be taught in order, the circuits and trails explored in graph theory will be applied to the three dimensional objects created in this unit and if not taught in order, should be introduced here. Through an introduction of compass and straightedge constructions, if students are unfamiliar with them, basic regular polygons will be examined. The constructability of regular polygons will be examined, for instance why a regular heptagon is not. A tie to Pascal's Triangle is cited in Conway and Guy [3.5] where Watkins noticed that the number of sides for constructible polygons with an odd number of sides are given by the first 32 rows of Pascal's triangle (mod 2) interpreted as binary numbers (i.e., Seirpinski's Triangle), giving 1, 3, 5, 15, 17, 51, 85, 255. Base: two ten 1 1 1 1 3 1 0 1 5 1 1 1 1 15 1 0 0 0 1 17 1 1 0 0 1 1 51 1 0 1 0 1 0 1 85 1 1 1 1 1 1 1 1 255 1 0 0 0 0 0 0 0 1 257 Students will also construct "Golden Rectangles" using the Golden Ratio as in [17] and join three golden rectangles perpendicularly to form the two Platonic solids, an icosahedron and a dodecahedron. In order to have physical examples of the solids, an introduction to origami will add some entertainment as well as some math. Students will then look for patterns in the platonic solids relating to topics already covered. They will trace Eulerian and Hamiltonian circuits along the edges. They will label vertices, edges and faces and be introduced to the Euler's Formula, V - E + F = 2. Using this they can prove that there are only the five platonic solids. See [4], pages 203 and 226. Exploration of Euler's Formula and a search for proof should lead students to discover that it is true only if the solid is the topographical equivalent of a sphere, i.e., has no holes ([9.5], p448). Suggested reading for this unit includes the cited sections in [3.4], [4], [9.5], and [17] or any thorough introduction to geometry should cover most of necessary background. David Mitchell's Mathematical Origami: Geometric Shapes by Paper Folding, Tarquin Publications, 1997 is a good intro to for young adults. 62 Triangle Oddities Students will study various pattern observable in the triangle and attempt to prove or disprove conjectures that they themselves make. Presentations of other patterns observable in the triangle presented will be the appearance of Tchebychev Polynomials, Bessel Polynomials, and Stirling Numbers in forms similar to Pascal's Triangle. To encourage students to in their searches, present the pattern of the powers of 11 as included below. Beginning at the rightmost side of a row, transcribe each digit into a new triangle, if a number has more than one digit, add this to the next number to the left before transcribing. For example if the numbers in the triangle in row 5, write 1, then 5, then 0 adding the one to the next number to the left which becomes 11, write 1, repeat the procedure getting another 11, write one, repeat getting 6, write six and finally write one. Pascal's Triangle before manipulation After Powers of 11 1 1 110 1 1 11 111 1 2 1 121 112 1 3 3 1 1331 113 1 4 6 4 1 14641 114 1 5 10 10 5 1 161051 115 1 6 15 20 15 6 1 1771561 116 1 7 21 35 35 21 7 1 19487171 117 The above can be shown numerically by using 10 and 1 for a and b in a binomial expansion (thanks Dr. Johnson). Suggested reading for this unit are [3], [4], [8], [17], and [18], but not as texts for presentation. Skimming for ideas to supplement those students propose (or, don't propose) is the goal. Suggestions from one's own "interesting problem file" are welcome. The idea is for the students to make presentations that are mathematically sound and understandable by the broader mathematical community. 63 Appendix Washington State Essential Academic Learning Requirements Academic Standards 1. The student understands and applies the concepts and procedures of mathematics. To meet this standard, the student will: 1.1 Understand and apply concepts and procedures from number sense, including number and numeration, computation, and estimation 1.2 Understand and apply concepts and procedures from measurement, including attributes and dimensions, approximation and precision, and systems and tools 1.3 Understand and apply concepts and procedures from geometric sense, including shape and dimension, and relationships and transformations 1.4 Understand and apply concepts and procedures from probability and statistics, including probability, statistics, and prediction and inference 1.5 Understand and apply concepts and procedures from algebraic sense, including relations and representations, and operations 2. The student uses mathematics to define and solve problems. To meet this standard, the student will 2.1 Investigate situations by searching for patterns and exploring a variety of approaches 2.2 Formulate questions and define the problem 2.3 Construct solutions by choosing the necessary information and using the appropriate mathematical tools 3. The student uses mathematical reasoning. To meet this standard, the student will 3.1 Analyze information from a variety of sources; use models, known facts, patterns, and relationships to validate thinking 3.2 Predict results, make inferences and make conjectures based on analysis of problem situations 3.3 Draw conclusions and verify results, support mathematical arguments, justify results, and check for reasonableness of solutions 4. The student communicates knowledge and understanding in both everyday and mathematical language. To meet this standard, the student will 64 4. 1 Gather information, read, listen, and observe to assess and extract mathematical information 4.2 Organize and interpret information 4.3 Represent and share information; share, explain, and defend mathematical ideas using terms, language, charts, and graphs that can be clearly understood by a variety of audiences 5. The student understands how mathematical ideas connect within mathematics, to other subject areas, and to real-life situations. To meet this standard, the student will 5.1 Relate concepts and procedures within mathematics; recognize relationships among mathematical ideas and topics 5.2 Relate mathematical concepts and procedures to other disciplines; identify and apply mathematical thinking and notation in other subject areas 5.3 Relate mathematical concepts and procedures to real-life situations; understand the connections between mathematics and problem-solving skills used every day at work and at home The above information was obtained at http://www.seattleschools.org/area/acastan/stan/math/math.xml, which is the Seattle Public School’s web page defining the EALR’s for mathematics A full description by grade level can be obtained in PDF format at http://www.seattleschools.org/area/acastan/full/math.pdf . 65 Bibliography [1]Thomas F. Banchoff, Dimension(?) On the Shoulders of Giants: New Approaches to Numeracy, pp25-26, 50-59, Lynn Arthur Steen, ed. National Academy Press, 1990 [2]Edward Brooks, The Philosophy of Arithmetic as Developed from the Three Fundamental Processes of Synthesis, Analysis, and Comparison, 571pp, Normal Publishing Company, 1876 A pedagogical work concerned mainly with the teaching and learning of mathematics emphasizing the achievement of a personal relationship with mathematics through practical applications that were the norm at the time of publications. [3]David M. Burton, Elementary Number Theory, 2nd ed., Wm. C. Brown, Publishers, 1989 This is a book on classical number theory intended for a one semester course at the undergraduate level and designed to be used as supplementary reading in mathematics survey courses, as well. It provides some historical background and can be a useful tool to secondary teachers seeking more familiarity with the topic. [3.5]John H. Conway and Richard K. Guy, The Book of Numbers, Copernicus, 1996 This book lets readers of all levels of mathematical sophistication (or lack thereof) understand the origins, patterns, and interrelationships of different numbers. Whether it is a visualization of the Catalan numbers or an explanation of how the Fibonacci numbers occur in nature, there is something in here to delight everyone. The diagrams and pictures, many of which are in color, make this book particularly appealing and fun. [4]John P. D'Angelo and Douglas West, Mathematical Thinking: Problem Solving and Proofs, 2nd ed., Prentice Hall, 2000 Designed to be a text for both a one semester course in discrete mathematics and a one semester course in analysis, this book was of high value in describing many of the topics covered in the course. It includes ample definitions and exercises. [5]Philip J. Davis and Reuben Hersh, The Mathematical Experience, Houghton Mifflin Company, 1981 The book tackles problems of mathematical experience which are tough because they fall into the realm of philosophy: the meaning of proof; the goal of abstraction and generalization; the existence of mathematical objects and structures; and the necessary interplay between natural and formal language. What is amazing is that Davis and Hersh make these ideas not only accessible to an intelligent layman, but also interesting and vital, without losing the interest of real mathematicians. [6]Dewey C. Duncan, Ten Mathematical Refreshments: Mathematics in Secondary School Classrooms, pp 118-124, Rising/Wiesen, eds., Thomas Y. Crowell Co., 1972 [7]William Dunham, The Mathematical Universe, John Wiley & Sons, NY, 1994 66 Start with a for Arithmetic and wend your way to z, with a different topic covered for each, and you will have completed Dunham's wonderfully informative tour of mathematics. [8]Stephen Galovich, Doing Mathematics: An Introduction to Proofs and Problem Solving, Saunders College Publishing, 1993 Galovich's title says it all. Topics covered include propositional calculus, methods of proof, sets and set operations and strategies for attacking problems. It is clearly written and gives clear language interpretations to many basic ideas we wish we could express as succinctly. [9]Leonard Gillman, Writing Mathematics Well: A Manual for Authors, 49pp, The Mathematical Association of America, 1987 Gillman gives us a comprehensive guide to writing for publications, or mathematical manual of style as it were. [9.5]Jan Gullberg, Mathematics- From the Birth of Numbers, W. W. Norton & Co. 1997 A solid bit of everything. A good reference for a introduction to most classical topics and history. Brief, but makes up in volume what it lacks in depth. [10]Reuben Hersh, What is Mathematics, Really?, Oxford University Press, 1997 Hersh takes on the philosophy of math from its Platonic roots to the neo-Platonic and neo-Fregian present. He supports, quite well, his view of mathematics as a human cultural and social construct and uses this philosophy to analyze age-old questions of proof, certainty, and invention versus discovery. [11]Jaakko Hintikka, The Principles of Mathematics Revisited, Cambridge University Press, 1996 This book, written by one of philosophy's preeminent logicians, argues that many of the basic assumptions common to logic, philosophy of mathematics and metaphysics are in need of change. Jaakko Hintikka proposes a new basic first-order logic and uses it to explore the foundations of mathematics. [12]Jeff Holt and John Jones, Discovering Number Theory, W. H. Freeman & Co., 2001 An active exploration text with accompanying cd-rom wherein basic number theory theorems are discovered through number manipulation and calculation made easier by the inclusion of software applets. This contains many good theorem development exercises. [13]Thomas W. Hungerford, Abstract Algebra: An Introduction, second edition, 588pp, Saunders College Publishing, 1997 If you've already taken some undergrad courses in number theory, discrete mathematics, or linear algebra, then you'd be more than enough prepared to go through this book on your own. It's highly readable, and the problems aren't that hard to solve. He also breaks up the problems in 3 sets with the last being the hardest. Reading through the appendix is enough to prepare anyone that has taken calculus for the material in the book. 67 [14]Philip Kitcher, The Nature of Mathematical Knowledge, Oxford University Press, 1983 This book argues against the view that mathematical knowledge is a priori, contending that mathematics is an empirical science and develops historically, just as natural sciences do. Kitcher presents a complete, systematic, and richly detailed account of the nature of mathematical knowledge and its historical development, focusing on such neglected issues as how and why mathematical language changes, why certain questions assume overriding importance, and how standards of proof are modified. [15]Etta Kralovec and John Buell, The End of Homework, Beacon Press, 2000 This is an opinion piece dedicated to the problem, as seen by parents, that students in today's classrooms are not getting enough done in the schools, and that teachers fail to co-ordinate assignments. [16]Eli Maor, e: The Story of a Number, Princeton University Press, 1994 A wonderful historical narrative account of the history of e. An enjoyable read for those with no more than a high school calculus background. [17]T. Pappas, The Joy of Mathematics, World Wide Publishing/Tetra, 1986 Pappas loves to collect problems and share them. There are a wide variety of traditional lay-person puzzles covering a broad spectrum of mathematical disciplines. The problems promote critical thinking skills. Some interesting historical side notes are sprinkled throughout. Each subject is covered in 1-4 pages making the book very easy to read, and useful to teachers as a resource for enrichment. This book may be too simple or "shallow" for some of the more serious mathematicians, but the fun feeling of the book makes up for it. [18]T. Pappas, More Joy of Mathematics, World Wide Publishing/Tetra, 1991 See above. [19]Ernest R. Ranucci, Mathematics on the Ceiling: Mathematics in Secondary School Classrooms, pp 84-90, Rising/Wiesen, eds., Thomas Y. Crowell Co., 1972 [20]Louis E. Raths, et al, Teaching for Thinking, 2nd ed., Teacher College Press, Columbia University, 1986 [21]James Stewart, Calculus, 4th ed., Brooks/Cole Publishing Co., 1999 An all-around excellent calculus text. [22]Harrow W. Van Brummelen, The Basis of Mathematics, in Shaping the School Curriculum: A Biblical View, Geraldine Steensma, editor, Signal Press, 1997 [23]D. Wells, You are a Mathematician, John Wiley & Sons, 1995 This book is a collection of many mathematical discoveries that have occurred down through the centuries. Some have significant applications, but most would be excellent fits within the definition of recreational mathematics. Topics such as patterns in numbers, 68 mathematical games and mathematics for enjoyment are covered. Problems for examination and clarification are interspersed throughout the chapters with solutions at the end of the chapter. The level of difficulty is such that a solid background in algebra is the only requirement for understanding what is being described. [24]Gao Yuling and Sun Fengpo, Formulae for the General Terms of the Generalized Yang Hui's Triangle, International Journal of Mathematical Education in Science and Technology, Jul./Aug. 1998, Vol. 29, Issue 4, p587, pp7 This is a proof for determining the above and includes a chart for k=3. See the unit on generalized forms in this paper. [25]The Oxford English Dictionary, second edition, J.A.H. Murray, et al, original editors, Oxford University Press, 1989 [26]Various Authors, In Improving Teaching and Learning in Science and Mathematics, David F. Treagust, Reinders Duit and Barry J Fraser, editors, Teacher College Press, Columbia University, 1996 [27]Various Authors, In Developing Mathematical Reasoning in Grades K-12, Lee V. Stiff and Frances R. Curcio, editors, National Council of Teachers of Mathematics, 1999 An NCTM Yearbook, this selection of articles presents multiple views of mathematical reasoning and its development at all grade levels. It reveals the various perspectives about the nature of reasoning, and addresses the many issues and concerns involving mathematical reasoning: how learners reason in mathematics; how communication promotes reasoning; how teachers gather evidence of student reasoning; which curricular approaches can be profitably explored; what can be done to ensure success in developing reasoning; and more. An excellent professional development resource. [29]Principles and Standards for School Mathematics. National Council of Teachers of Mathematics, 2000 http://www.seattleschools.org/area/acastan/stan/math/math.xml, which is the Seattle Public School’s web page defining the EALR’s for mathematics (see Appendix A). A full description by grade level can be obtained in PDF format at http://www.seattleschools.org/area/acastan/full/math.pdf . http://www.seattleschools.org/area/main/calendar.dxml, which is the Seattle Public Schools year calendar for 2002, used as a time template for the course. 69