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Some of these slides are based on material from the ACM Computing Curricula 2005 As discussed: ◦ Elements of science, engineering, art, social science, …. ◦ Changing as we speak; it’s a new discipline ◦ Blends with many other disciplines to create new areas of study for current and future generations Next Step: Understanding the Areas of Computer Science ◦ Why? To best prepare for your future course work To best prepare for possible future job positions or graduate school Not set in stone – classifications are evolving First take – a possible high-level split ◦ Systems (low-level computer science) ◦ Applications (high-level computer science) Major Areas (my classification): Another view (Wikipedia – Computer Science) ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ ◦ Algorithms and Data Structures Systems Applications Theory Cross-Cutting Areas Hybrid Areas (with other disciplines) Theory of Computation Algorithms and Data Structures Programming Methodology and Languages Computer Elements and Architecture Numerical and Symbolic Computation http://en.wikipedia.org/wiki/Computer_science Algorithms and Data Structures Systems Applications Theory Hybrid Areas (with other disciplines) Cross-Cutting Areas ◦ Algorithms: a series of steps taken to solve a problem ◦ Data Structures: an organized collection of data of one type and operations on that data ◦ Development of lower-level tools and systems for computing ◦ Development of applications of lower-level tools combined with higher-level structures to solve higher-level problems ◦ Theoretical foundations of computer science ◦ The “computer science + X” areas; e.g. bioinformatics ◦ Topics that apply to all of the above Algorithms ◦ A sequence of finite instructions used to solve some problem E.g. series of steps to build a house Foundation Frame Roof Interior work Input Processing Output Example: calculate the area of a circle given its radius Example: input and process a list of numbers to find and display the largest number in the list E.g. series of steps for a simple computer program Data Structures ◦ A set of data used to represent a concept, plus the operations that work on that set of data E.g. a list (of grocery items) plus operations on that list E.g. a tree (representing the biological taxonomy) plus operations on that tree Kingdoms, classes, orders, genera, species, varieties E.g. a graph or network of computing systems plus operations on that network Algorithm Analysis ◦ Some algorithms are more efficient than others ◦ How can we categorize families of algorithms? ◦ What affects how fast we can execute a given computational algorithm? In-class exercise: different types of algorithms Computer Architecture ◦ The internal structure of computing systems CPU (control unit + arithmetic-logic unit), main memory, secondary memory, input, output Gate (electronic) logic Number representations (base 2, other number bases) Representation of data and instructions Conversion of programming language to machine language ◦ Pipelining – keeping multiple resources busy by not waiting for all steps to complete before working on a task ◦ Caching – storage of commonly used data for easy access ◦ Multiprocessing – use of multiple processors to work on tasks in parallel ◦ ◦ ◦ ◦ Operating Systems ◦ OS structure (manager, resource allocator) ◦ Processes and Threads, Memory Management, Input and Output, Files, Security ◦ Inter-Process Communication, including mutual exclusion approaches “Dining Philosophers” problem ◦ ◦ ◦ ◦ ◦ Deadlock Scheduling Issues with multi-processor systems Interaction of OS with other systems Case Studies (Windows, Linux, Mac OS, others) Networks ◦ Open Systems Interconnect (OSI) 7-layer model Physical, Data Link, Network, Transport, Session, Presentation, Application ◦ Types of systems (end nodes, routers) ◦ Other network equipment (switches, gateways, bridges, hubs, …) ◦ Circuit switching and packet switching ◦ Applications File Transfer Protocol Telnet / Secure Shell protocols Hypertext Transfer Protocol Parallel Processing Distributed Processing Database Systems (low-level) Compiler Development ◦ Can problems be split into work that can be done at the same time by multiple processors? ◦ Can problems be shared across the network at the same time? (e.g. SETI @ Home) ◦ Query optimization ◦ Overall system optimization ◦ Lexical analyzer (scanner) ◦ Semantic analyzer (parser) Programming Languages (Practical) ◦ Foundation of many other areas ◦ Major concepts in any high-level language Data types Variables Expressions Statements Control Structures Sequence Selection (conditional execution) Repetition (Loops) Containers Software Engineering / Development ◦ Stages of software development Requirements gathering Requirements analysis and specification Testing Design High-level (including Design Patterns) Low-level Implementation Maintenance ◦ Approaches Unified Process (more structured, emphasis on modeling, documentation) Agile Process (less structured, emphasis on client communication, deliverable systems) Database Systems (higher-level) ◦ Conceptual modeling of data (entities, relationships) ◦ Implementation models (relational, object-oriented, object-relational hybrid) ◦ Languages for managing relational data Structured Query Language (SQL) ◦ Application issues Programming interfaces (e.g. Java DataBase Connectivity (JDBC)) Efficiency issues (e.g. connection pooling) Structural issues (e.g. data layers in applications) Web Applications Web page structure (HTML) Tools for web development Major programming environments (Java/J2EE, .NET) Client-side programming (e.g. JavaScript) Server-side programming (e.g. Java Server Pages (JSPs), Active Server Pages (ASP)) ◦ New web technologies (e.g. AJAX, Web 2.0) ◦ Newer models for web development (e.g. Ruby on Rails) ◦ Service-Oriented Architecture (SOA) ◦ ◦ ◦ ◦ ◦ Computer Graphics ◦ Areas Visualization Animation Games ◦ Components Pixels, image types ◦ Display/rendering techniques ◦ Graphics Programming Rotation Transformation Shading Artificial Intelligence ◦ Intelligent systems Knowledge Representation Search Problem solving techniques Planning Plan alteration Uncertainty ◦ ◦ ◦ ◦ Robotics Computer Vision Natural Language Processing Fuzzy systems Data Mining ◦ ◦ ◦ ◦ Data analysis Association rules Clustering Recommender Systems E.g. amazon.com (purchasing) E.g. MovieLens (movie recommendations) Theory of Computation ◦ ◦ ◦ ◦ Finite State Theory Context-free grammars Models for computational systems Intractable problems P = NP ? Other Areas of Theory ◦ State Theory ◦ Graph Theory ◦ Various areas of mathematical theory Number theory Geometrical theory Bioinformatics Chemical informatics Medical informatics Mathematics and Computing ◦ Discrete Structures ◦ Advanced Issues Business computing (information systems) Others… Computer Security / Information Assurance ◦ Involves: Security of systems Security of applications Security theory Many computer science topics and jobs involve both: ◦ systems and application work ◦ theoretical and applied work ◦ low-level and high-level work Important issues to consider: ◦ Where are your primary interests? ◦ Where are your primary abilities? ◦ How do particular school/job positions intersect with the various areas of computer science? CS 145 – Fundamentals of Object-Oriented Programming CS 146 – The Big Picture in Computer Science CS 245 – Advanced Programming and Data Structures CS 255 – Algorithms and Discrete Structures CS 268 – Web Programming ◦ or CS 278 – Digital Logic CS 345 – Database Systems CS 352 – Computer Architecture CS 396 – Computer Science Seminar (outside speakers, writing) CS 330 – Programming Languages CS 355 – Software Engineering 1 CS 362 – Operating Systems CS 485 – Software Engineering 2 CS 462 – Networks (Comprehensive Majors Only) Plus one or two CS electives CS CS CS CS CS 370 388 420 450 455 – – – – – Computer Security UNIX Systems Programming Artificial Intelligence Theory of Computation Computer Graphics CE 452 – Advanced Computer Architecture CE 478 – Microcontroller System Design CS 291/491 – Special Topics ◦ Robotics ◦ Data Mining ◦ Cryptography and Network Security