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The WISE Rock-Cycle Project: Goals and Assessments Michele Spitulnik & Yael Kali Center for Innovative Learning Technologies Jim Slotta and Marcia Linn The Web-based Inquiry Science Environment University of California, Berkeley Web-based Learning Environments Scaffold students to use Web effectively Add inquiry to the science curriculum Support students as they work collaboratively Design technology that helps guide inquiry Inquiry maps to give procedural guidance Cognitive guidance on demand Embedded assessments Reflection notes Online discussions modeling, data visualizations Support teachers as they adopt new inquiry and technology practices Web-based Inquiry Science Environment (WISE) Students investigate conditions for growing plants in space Learning Environment Goals Make Science Accessible Use appropriate models, representations, content Choose topics, activities that students find meaningful Make Thinking Visible represent student and scientific ideas Use simulations, visualizations (e.g., Sensemaker) Help Students Learn from Each Other Design social activities (e.g., debate) and social supports Peer review, collaborative search, online discussions Foster Lifelong Learning Help students become good science learners Critique, design, and argument activities WISE Components Helping Teachers Assess Student Work WISE Components The Sensemaker Argument Editor WISE Components Online Discussions WISE Components - Data Visualization, Drawing, Causal Mapping WISE Components - Interactive Educational Media Gene Flow Model Simulates flow of genes from engineered crops to neighboring plants Curricular use embeds model into particular GMF contexts WISE Teachers and Students 42 months, 5/99 - 10/02 50000 40000 Teachers Students 30000 20000 10000 0 May Aug Nov Feb May Aug Nov Feb May Aug 42 Months (5/99 - 10/02) Nov Feb May Aug WISE Partnerships School District Partnerships Enable district-wide inquiry and technology program Possibilities for professional development research Disciplinary Partnerships NOAA, NASA, Nat. Geographic, Monterey Bay Aq. Jointly develop curriculum projects Enable Mission of all partners Research Partnerships Educational or Cognitive researchers can use WISE WISE Research Partnership Provide a Pedagogical Framework Scaffolds curriculum design, review/revision Situates research innovations in a project context Provide a Technology Platform Web-based authoring, review of curriculum Web-based delivery to global audience Database of student assessments, project work Embedded Research Enable Research questions are addressed through experimental design The Rock-Cycle Partnership A WISE project adapted from a textbased curriculum developed at the Weizmann Institute of Science in Israel (Kali & Orion, in review) Designed for middle school students with focus on the processes that transform materials within the crust of the earth. Scientific Background The rock-cycle is a system including the crust of the earth, which is characterized by a cyclic and dynamic nature. The rocks exposed on the surface of the earth are only a small sample in time and space of constant material transformation within the crust, driven by geological processes (e.g. weathering, sedimentation, burial, metamorphism, melting, crystallization of molten rocks, uplift and erosion) The Rock-Cycle project currently focuses on only one cycle - the formation and exposure of magmatic rocks. Learning Goals To engage students in the critical thinking processes associated with scientific inquiry Students will engage in asking questions, building models, collecting data and collating evidence. To support a systems-thinking approach Help promote students’ understanding of dynamic, cyclic nature of the system (Kali, Orion, & Eylon, 2000). To promote environmental literacy among students students begin to understand their local environment and make informed decisions. Making Science Accessible • • Goal: Engage students in a local context or environment as basis for learning content and processes (Orion, 1998). Feature: Introduction and final project connects local environment to content within the project The Introduction: The Final Project: Making Science Accessible • Goal: Engage students in both hands-on and online observations • Feature: The environment provides structure and prompts for students to make real world hands-on observations (Orion & Hofstein, 1994). Students look at both online and real world rock samples. An Embedded Note: Making Student Thinking Visible • • Goal: Engage students in inquiry & model building (Spitulnik, 1998) Features: Students build models of geological phenomena. For example, students use “Salol” to model crystal formation. Students also build “relationship” models to explain processes. Modeling Crystal Formation A student relationship model Making Student Thinking Visible • Goal: Engage students in building connections between models and the phenomena they represent (Grosslight, Unger, & Jay, 1991; Kali & Orion, in review). • Feature: Textual and visual cues prompt students to explain relationships between experimental procedures and models and the geological processes they represent Students build models of melting, rising and cooling wax (magma) and relate the features of their models to geological features. An Embedded Note: Promote Lifelong learning • • Goal: Engage students in metacognitive reflection of the scientific processes they are guided through (Palinscar, 1984) Feature: Prompts provide metacognitive scaffolding Early in the project students reflect about models Later in the project students revise hypotheses Facilitating Peer Learning • Goal: Engage students in discussions that support debate and justification of ideas. (Linn & Hsi, 2000) • Feature: Student online discussion Students debate the classification of obsidian in an online discussion. Making Student Thinking Visible • Goal: Engage students in building connections between concepts and different parts of the project • Features: “Where are we going?” steps make explicit connections between ideas. Model building activities also require creating connections between ideas An Embedded Note: Scoring Rock-Cycle Assessments • A Knowledge Integration Framework • Scoring Rubric is on a 4 point scale Score = 4 a high knowledge integration score and indicates students hold a high degree of understanding and demonstrate many relationships between ideas. Score = 3 a good understanding of the relationships involved Score = 2 a moderate understanding Score = 1 an area that needs further development Score = 0 indicates a lack of response. Scoring Rock-Cycle Assessments • A Post Test Question: An example • How does granite rock form and why do we find it on top of a mountain like Half Dome at Yosemite National Park? Combining a knowledge integration and systems approach. Scoring proceeds with a 4 point scale and is determined by how many “pieces” of the system (starting material, place, process, product) students include. Score = 4: Granite starts as magma underground (starting material), cools slowly (process) underground (place) and forms rock with big crystals (product). The movement of earth’s plates (process) causes mountains to form and pushes rock, formed underground, to become exposed. Score = 3: Three pieces of the system. Score = 2: Two pieces of the system. Score = 1: One piece of the system. Score = 0: No response Scoring Rock-Cycle Assessments • A Student Model: An example • Students create a “relationship” model to relate the Beaker Experiment to the phenomenon it represents Scoring Rock-Cycle Assessments • A Student Model: An example • Scoring is based on two elements: Representation of the physical model or beaker experiment and Links between the physical model and the real world phenomena Score = 4 Physical model is represented before and after heating an links are apparent between physical model and phenomena (with words including plutonic, volcanic, magma, outer crust, vents) Score = 3 Physical Model is represented before and after and a couple links are apparent (2 or 3 links) Score = 2 Physical Model is represented either before or after and some links are apparent Score = 1 Physical Model is represented but no links are apparent Score = 0 Students did not build a model. The previous example was scored a four. Conclusions The Rock-Cycle Projects represents: • An attempt to tie goals to assessments • An attempt to integrate assessments into the online learning environment • An attempt at scoring for knowledge integration Contact Info: • E-mail: [email protected] • Web: http://wise.berkeley.edu