* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project
Download Document
Survey
Document related concepts
Wireless security wikipedia , lookup
Deep packet inspection wikipedia , lookup
Network tap wikipedia , lookup
Multiprotocol Label Switching wikipedia , lookup
Internet protocol suite wikipedia , lookup
Piggybacking (Internet access) wikipedia , lookup
Airborne Networking wikipedia , lookup
Computer network wikipedia , lookup
Point-to-Point Protocol over Ethernet wikipedia , lookup
List of wireless community networks by region wikipedia , lookup
IEEE 802.1aq wikipedia , lookup
Recursive InterNetwork Architecture (RINA) wikipedia , lookup
UniPro protocol stack wikipedia , lookup
Zero-configuration networking wikipedia , lookup
Wake-on-LAN wikipedia , lookup
Transcript
Final Exam Coverage and distribution of marks FTP Server Assignment 10 Application Layer 10 Transport 10 Network 10 Link-Layer 10 Security 10 Total 60 Note • Wireless Networking is not going to be included in the Final Exam. Types of Questions • Define terms, identify technologies, explain purpose • Explain concepts and protocols – Using diagrams (label them properly) – Appropriate variables (or parameters) • Solve problems (e.g. apply DV Algorithm, CRC) MAC Protocols: a taxonomy Three broad classes: • Channel Partitioning Protocols – divide channel into smaller pieces (time slots, frequency bands, multiple access codes) – allocate piece to node for exclusive use • Random Access Protocols – allow collisions – recover from collisions • Taking turns Protocols – tightly coordinate shared access to avoid collisions Animation Channel Partitioning (CDMA) CDMA (Code Division Multiple Access) • Sender: sends encoded data bits simultaneously • Receiver: assigned a unique code (i.e. code set partitioning) • Has been used by military; now used mostly in wireless broadcast channels (cellular, satellite,etc) • all users share same frequency, but each user has own ''chipping'' sequence (i.e., code) to encode data • encoded signal = (original data) X (chipping sequence) • decoding: inner-product of encoded signal and chipping sequence • Advantage: allows multiple users to coexist and transmit simultaneously with minimal interference (if codes are orthogonal) CDMA Encode/Decode M mini slots are assigned to each data bit CDMA: two-sender interference Assumption: interfering bit signals are additive Random Access protocols • When node has packet to send – transmit at full rate (R) of channel – no a priori coordination among nodes • two or more transmitting nodes -> collision!!, • random access MAC protocol specifies: – how to detect collisions – how to recover from collisions (e.g., via delayed retransmissions) • Examples of random access MAC protocols: – slotted ALOHA – ALOHA – CSMA and CSMA/CD CSMA: (Carrier Sense Multiple Access) CSMA: listen before transmit: • If channel sensed idle: transmit entire pkt • If channel sensed busy, defer transmission – Persistent CSMA: retry immediately with probability p when channel becomes idle (may cause instability) – Non-persistent CSMA: retry after random time interval • human analogy: don't interrupt others! RULES: Animation •Listen before speaking (carrier sensing) • If someone else begins talking at the same time, stop talking (collision detection) Channel propagation delay CSMA collisions 4 nodes attached to a linear broadcast bus; Horizontal axis shows position of each node in space collisions can occur: propagation delay means two nodes may not yet hear each other's transmission collision: entire packet transmission time wasted note: D senses the channel is idle at t1 role of distance and propagation delay in determining collision prob. spatial layout of nodes along ethernet CSMA/CD (Collision Detection) CSMA/CD: carrier sensing, deferral as in CSMA – collisions detected within short time – colliding transmissions aborted, reducing channel wastage – persistent or non-persistent retransmission • collision detection: – easy in wired LANs: measure signal strengths, compare transmitted, received signals – difficult in wireless LANs: receiver shut off while transmitting • human analogy: the polite conversation CSMA/CD collision detection 4 nodes attached to a linear broadcast bus From Network to Link-Layer Datagram to Frame Recall earlier routing discussion Starting at A, given IP datagram addressed to B: A 223.1.1.1 223.1.2.1 look up net. address of B, find B on same net. as A link layer send datagram to B inside link-layer frame frame source, dest address B’s MAC A’s MAC addr addr 223.1.1.2 223.1.1.4 223.1.2.9 B 223.1.1.3 datagram source, dest address A’s IP addr B’s IP addr 223.1.3.27 223.1.3.1 IP payload datagram frame Additional addresses! 223.1.2.2 223.1.3.2 E ARP: Address Resolution Protocol ARP for Ethernet (RFC 826), Intro to ARP,TCP/IP Tutorial (RFC 1180) Question: how to determine MAC address of B given B's IP address? • Each IP node (Host, Router) on LAN has ARP module, table Resides in RAM • ARP Table: IP/MAC address mappings for some LAN nodes < IP address; MAC address; TTL> <………….. > – TTL (Time To Live): time after which address mapping will be forgotten (typically 20 min) ARP: Address Resolution Protocol How is ARP Table initialized? • It’s plug-and-play! • Not configured by Network Administrator • Tables are automatically updated when one node is disconnected from subnet ARP protocol: A Scenario • A knows B's IP address, wants to learn physical address of B • A broadcasts ARP query pkt, containing B's IP address – all machines on LAN receive ARP query Passes ARP packet within the frame up to its parent node • B receives ARP packet, replies to A with its (B's) physical layer address Only one node (node with IP address=DEST IP in the ARP packet) sends back to the querying node a response ARP packet with the desired mapping • A caches (saves) IP-to-physical address pairs until information becomes old (times out) – soft state: information that times out (goes away) unless refreshed In turn, the querying node can then update its ARP Table and send its IP datagram Routing to another LAN Two Types of Nodes: • Hosts • Routers 2 interfaces, 2 IP addresses, 2 ARP modules, 2 adapters (2 MAC addresses) Router • has an IP address for each of its interfaces • has an ARP module for each of its interfaces • has an adapter for each of its interfaces • each adapter has its own MAC Address A R Network 1: Network address: 111.111.111/24 B Network 2: Network address: 222.222.222/24 Routing to another LAN routing from A to B via R In routing table at source Host, find router 111.111.111.110 • In ARP table at source, find MAC address E6-E9-00-17BB-4B, etc A R Network 1: Network address: 111.111.111/24 B Network 2: Network address: 222.222.222/24 How a HOST on Subnet 1 sends a datagram to a HOST on Subnet 2? • A creates IP packet with source A, destination B Passes datagram to adapter Host A must indicate to its adapter an appropriate MAC address (DEST) Note: Before sending the frame, MAC address must be acquired (should match one of the nodes in subnet; otherwise, will be lost). Then, frame is sent to Subnet. A R B • A uses ARP to get R's physical layer address for 111.111.111.110 (adapter side) Note: Router interface • handles routing; uses Forwarding Table Adapter • uses ARP to find MAC address A R B • (adapter) A creates Ethernet frame with R's physical address as dest, Ethernet frame contains A-to-B IP datagram • (adapter) A's data link layer sends Ethernet frame • (adapter) R's data link layer receives Ethernet frame – Passes frame to Network Layer • (network layer) R removes IP datagram from Ethernet frame, sees its destined to B – Using router R’s Forwarding table) – table tells R to forward datagram via router interface 222.222.222.220 • R’s interface passes datagram to its adaptor A R B • (adapter) R uses ARP to get B's physical layer address • (adapter) R creates frame containing A-to-B IP datagram sends to B A R B CRC Pseudo code, Manual Calculation of CRC See sample computations sample Ethernet: uses CSMA/CD Run without explicit coordination with other adapters on the Ethernet A: sense channel, if idle then { transmit and monitor the channel; If another transmission is detected then { Connectionless unreliable service to Network Layer No signal energy in channel for 96 bit times abort and send jam signal; update # collisions; delay as required by exponential backoff algorithm; goto A } else {done with the frame; set collisions to zero} } else {wait until ongoing transmission is over and goto A} Ethernet’s CSMA/CD (more) Jam Signal: make sure all other transmitters are aware of collision; 48 bits; Exponential Backoff: • Goal: adapt retransmission attempts to estimated =min(10, num of collisions) current load – heavy load: random wait will be longer • first collision: choose K randomly from {0, 2m-1}; delay is K x 512 bit transmission times • after second collision: choose K from {0,1,2,3}… • after ten or more collisions, choose K from {0,1,2,3,4,…,1023} For 10Mbps Ethernet, time to transmit 1 bit = 0.1 microseconds Network Devices Repeaters, Hubs, Bridges, Routers, Switches Definition of Terms Hubs • Physical Layer devices: essentially repeaters operating at bit levels: repeat received bits on one interface to all other interfaces • Hubs can be arranged in a hierarchy (or multi-tier design), with backbone hub at its top Backbone Bridge Bridges Spanning Tree • for increased reliability, it is desirable to have redundant, alternate paths from source to dest • with multiple simultaneous paths, cycles result - bridges may multiply and forward frame forever Disabled • solution: organize bridges in a spanning tree by disabling subset of interfaces Bridge Learning: example Suppose C sends a frame to D and D replies back with a frame to C C sends the frame to the bridge, but the bridge has no info. about D, so it floods both LANs bridge notes that C is on port 1 frame ignored on upper LAN frame received by D Bridge Learning: example D generates a reply to C, sends bridge sees frame from D bridge notes that D is on interface 2 bridge knows C on interface 1, so it selectively forwards the frame out via interface 1 Routers vs. Bridges Routers + and + arbitrary topologies can be supported, cycling is limited by TTL counters (and good routing protocols) + provide firewall protection against broadcast storms - require IP address configuration (not plug and play) - require higher processing bandwidth • bridges do well in small (few hundred hosts) while routers used in large networks (thousands of hosts) Ethernet Switches (more) Institutional Network using a combination of hubs, Ethernet switches, router Dedicated Shared Interconnection Devices COMPARISON OF FEATURES HUBS BRIDGES ROUTERS ETHERNET SWITCHES Traffic Isolation No Yes Yes Yes Plug-andPlay Yes Yes No Yes No No Yes No Yes No No Yes Optimal Routing Cutthrough Let’s see some captured runs of the DV algorithm Review Pseudo codes as well Node Update Node 0 0 1 2 0 999 1 999 1 2 999 999 3 999 999 999 3 Min 999 999 999 999 999 3 0 1 999 3 7 7 3 + 70 = 73 Rcv event, t=1.484 at 0; Source: 2, Dest: 0 Min 0 3 1 70 2 0 3 2 srtpkt2 0 1 2 3 Min 0 999 999 999 999 0 1 999 1 73 999 1 2 999 999 3 999 3 3 999 999 5 7 5 Node Update Node 0 Apply Poisoned Reverse 73 turns 999 0 1 2 3 Min 0 999 999 999 999 0 1 999 1 999 999 1 2 999 999 3 999 3 3 999 999 5 7 5 srtpkt0 Min 0 0 1 1 2 3 3 5 Send new mincost to neighbors via tolayer2() DV Algorithm There are four routers connected via certain links (figure). Suppose that the following table is used for the initialisation of C’s routing table: C dest via A B D A 1 ∞ ∞ B ∞ 3 ∞ D ∞ ∞ 2 And the minimum cost is an array of 4 integers in the order A, B, C, D: A advertises its minimum costs as: 0, 4, 1, ∞ B advertises its minimum costs as: 4, 0, 3, 1 D advertises its minimum costs as: ∞, 1, 2, 0 Show the first update on C’s table if C simultaneously receives packets with the minimum cost information from the routers A, B and D The End. Good luck!