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Introduction to
Web Design Using
Microsoft® Expression® Studio
Introduction to Web Design Using Microsoft Expression
Copyright
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owners.
Introduction to Web Design Using Microsoft Expression
Preface
Welcome to an Introduction to Web Design Using Microsoft Expression! We are proud to offer this complete,
standards-based one semester course on Web Design. Our primary objective is to provide educators and students
with an extensive collection of creative teaching and learning materials that span a thorough scope of Web
design topics to provide meaningful, real-world learning experiences. This curriculum and collection of teaching
and learning materials focuses on such topics as beginning HTML, Web standards and accessibility,
communication skills and strategies, creation of Web media, and the planning, development, publishing, and
evaluation of Web sites. The project-based activities including teamwork strategies that reflect real-world workskills and the activities performed by professional Web designers. We hope you and your students enjoy using
these teacher-created learning materials and find them valuable in meeting your learning objectives. By
providing students with opportunities to be creators, rather than only consumers, of technology, we aim to
motivate the next generation to explore and develop their talents. Please tell us about your experiences and offer
suggestions. We are eager to hear from you! [email protected]
Background
This curriculum project is an extension and enrichment of a short Expression Web curriculum unit that was
developed for United States high schools. The need for additional and more extensive materials was identified in
the 2 pilot projects conducted in the fall of 2007 and spring of 2008. The following were findings from the
pilots:

75% of for United States high schools offer a Web Design/Development class (2007)

71% of the educators involved in the Expression Web tutorial pilot reported that it was valuable
teaching tool and they would use it again. The remaining 29% strongly agreed with that statement,
yielding a full 100% accord amongst pilot educators that the Expression Web tutorial was a valuable
and useful teaching resource.

64% of students reported that, after participating in the Expression Web tutorial, they would like to
build another Web site.

The Expression Web Tutorial, posted February 6, 2008 to the Microsoft Faculty Connection ARC, was
the third most often downloaded item from the time of its posting until June 30, 2008. .
Additional Information

This course is appropriate for advanced middle school, high school, and non-technical higher-education
students.

It is designed to appeal to a broad range of students who are interested in learning how to create content
for the Web and improve their technical skills using the same software that professional Web designers
use.
Introduction to Web Design Using Microsoft Expression

In institutions that have advanced technical education incorporated into their core curriculum, these
materials may be used with younger students. The shorter Expression Web tutorial was also very
popular with adults who wanted to learn on their own.

This Web design course presents technology in a fun and engaging way. A beta-testing cycle with
educators in a wide variety of schools was conducted in the fall of 2008.

Based on the feedback from the students who worked with our shorter curriculum unit, we know that
having successful experiences using Microsoft technology encourages students to take additional
technology courses – including programming and other advanced computer science and information
technology (IT) courses.

The curriculum is written using English that is accessible to non-native speakers of English. The
primary software used will be Expression Web, with some experience using Expression Design.

These teaching and learning materials are modular in nature so that educators can modify the
curriculum to meet their unique classroom needs.
Topic Organization
MODULE 1: THE HISTORY AND THE FUTURE OF THE WEB
1 WEEK
Module 1 explores the past and future of Web technologies and the structure of the Web. The rights and
responsibilities surrounding intellectual property rights in an electronic world are emphasized.
MODULE 2: HTML BASICS
2 WEEKS
Module 2 introduces basic HTML tags and cascading style sheets (CSS) through projects designed to
experiment with page design and introduces the concepts of Web standards and accessibility.
MODULE 3: DESIGNING FOR COMMUNICATION
2 WEEKS
Module 3 explores human communication and the unique challenges that electronic modes of communication
present for effective transmission of ideas. HTML projects using the code view option in Expression Web focus
on the use of design principles to communicate successfully to a Web audience.
MODULE 4: WORKING WITH IMAGES
3 WEEKS
Module 4 uses Microsoft Expression Design to create images (that can be used in Web projects in Module 5).
Image concepts related to scanning, digital photography, and image manipulation techniques are included.
MODULE 5: BEYOND THE BASICS WITH EXPRESSION WEB
2 WEEKS
Module 5 introduces students to the Expression Web WYSIWYG, drag and drop environment and provides
tutorials to guide them in creating a Web site.
MODULE 6: THE DESIGN PROCESS
3 WEEKS
Module 6 explores Web technology careers and simulates the design planning process of Web design
professionals. Team collaboration and customer interactions are emphasized as students plan a Web site project
for an organization. (The project planned in this module is created in Module 7.)
MODULE 7 THE PRODUCTION PROCESS
3 WEEKS
Module 7 guides students in the production of the Web site that was planned and designed in Module 6. This
module is lab intensive, with the educator serving primarily as a guide and supervisor. (The planning for this
module occurs in Module 6.)
MODULE 8 WEB PUBLISHING AND MAINTENANCE
2 WEEKS
Introduction to Web Design Using Microsoft Expression
Module 8 establishes processes and techniques for selecting hosting services, evaluating the effectiveness and
usability of Web sites, and providing maintenance over time. Personal reflection on the complete Web design
process, and the skills and characteristics valuable for Web technology careers is encouraged. (The project
produced in Module 7 is referenced within this module.)
Note: A complete scope and sequence, as well as the alignment of standards, can be found at the end of this
document.
Audience
This curriculum is designed for middle and secondary students or beginning-level post-secondary students. The
learning strategies are differentiated by scaffolding levels of goals and objectives and can easily be adjusted to
fit a wide range of learning levels by pacing and by adding or eliminating sections and activities. Instructors will
find elements and activities included that can be used to raise the level of learning by adding refinement and
sophistication to projects.
The prerequisites for the learning in this curriculum include the skills most students have already achieved by
surfing the Web, using Windows applications, and handling files for opening, saving, and moving.
Standards-based curriculum
The curriculum is based upon the ISTE's National Educational Technology Standards for Students (NETS-S)
www.iste.org/AM/Template.cfm?Section=NETS
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&Itemid=120
ACM Model Curriculum for K-12 Computer Science
http://csta.acm.org/Curriculum/sub/ACMK12CSModel.html
Module
1
2
3
4
5
ISTE NETS-S
21st Century Skills
1 Creativity and Innovation (a)
4 Critical Thinking, Problem Solving,
Decision Making (c)
6 Technology Operations and Concepts (ad)
1 Creativity and Innovation (c-d)
3 Research and Information Fluency (a, b,
d)
5 Digital citizenship (a-d)
6 Technology Operations and Concepts (ad)
1 Creativity and Innovation (a, c)
4 Critical Thinking, Problem Solving,
Decision Making (a-d)
Critical Thinking and Problem Solving Skills
Communication and Collaboration Skills
Information Literacy
Media Literacy
ICT Literacy
Information Literacy
1 Creativity and Innovation (a-b)
2 Communication and Collaboration (a, b,
d)
3 Research and Information Fluency (b, c)
4 Critical Thinking, Problem Solving,
Decision Making (a-d)
6 Technology Operations and Concepts (ad)
6 Technology Operations and Concepts (a-
Creativity and Innovation Skills
Critical Thinking and Problem Solving Skills
Communication and Collaboration Skills
Information Literacy
Media Literacy
Creativity and Innovation Skills
Critical Thinking and Problem Solving Skills
Communication and Collaboration Skills
Information Literacy
Media Literacy
ICT Literacy
Critical Thinking and Problem Solving Skills
Introduction to Web Design Using Microsoft Expression
d)
6
7
8
1 Creativity and Innovation (a-d)
2 Communication and Collaboration (a, b,
d)
3 Research and Information Fluency (a-d)
4 Critical Thinking, Problem Solving,
Decision Making (a-d)
5 Digital citizenship (a-b)
1 Creativity and Innovation (a-c)
2 Communication and Collaboration (a, b,
d)
3 Research and Information Fluency (a-d)
4 Critical Thinking, Problem Solving,
Decision Making (a-d)
5 Digital citizenship (a-d)
6 Technology Operations and Concepts (ad)
1 Creativity and Innovation (c)
2 Communication and Collaboration (a, b,
d)
3 Research and Information Fluency (a-d)
4 Critical Thinking, Problem Solving,
Decision Making (a-d)
5 Digital citizenship (a-d)
6 Technology Operations and Concepts (ad)
Communication and Collaboration Skills
Information Literacy
Media Literacy
ICT Literacy
Creativity and Innovation Skills
Critical Thinking and Problem Solving Skills
Communication and Collaboration Skills
Information Literacy
Media Literacy
ICT Literacy
Creativity and Innovation Skills
Critical Thinking and Problem Solving Skills
Communication and Collaboration Skills
Information Literacy
Media Literacy
ICT Literacy
Critical Thinking and Problem Solving Skills
Communication and Collaboration Skills
Information Literacy
Media Literacy
ICT Literacy
Life and Career Skills
Note: A complete alignment of standards to activities can be found at the end of this document and within the
lesson plans of each module.
General goals and objectives
1. Identify capabilities and limitations of contemporary and emerging technology resources and assess the
potential of these systems and services to address personal, lifelong learning, and workplace needs.
2. Make informed choices among technology systems, resources, and services.
3. Demonstrate/advocate for legal and ethical behaviors regarding technology and information.
4. Use technology tools and resources for managing and communicating information.
5. Apply design and communication principles to Web projects.
6. Routinely and efficiently use online information resources to meet needs for collaboration, research,
publication, communication, and productivity.
7. Select and apply technology tools for research, information analysis, problem solving, and decision
making.
8. Collaborate with peers and experts to compile, synthesize, produce, and disseminate information
through Web technology.
9. Demonstrate team and leadership skills.
Introduction to Web Design Using Microsoft Expression
10. Explore careers in Web technologies.
Software system requirements
Microsoft Expression Web and Expression Design are the tools used to produce the projects in this curriculum
in Modules 4, 5, 7, and 8.









Systems: Windows Vista; Windows XP Service Pack 2
PC with Pentium 700 or faster processor
512 MB of RAM or more
1.5 GB of available hard disk space; a portion this disk space will be freed after installation (The original
download package is removed from the hard drive.)
CD-ROM or DVD-ROM drive
1024 × 768 or higher resolution monitor
Internet functionality requires Internet access
The projects in this curriculum are built with only HTML and CSS technologies (not ASPX)
Expression Web sites built with ASPX pages require an IIS server compatible with ASPX Web files in order
to be posted on the Internet
Curriculum Resources
The majority of resources included in this curriculum are Microsoft Word documents. Educators are welcome to
customize the resources, such as worksheets, tests, and rubrics, to fit the unique needs of their students and
classroom.
Presentations are Microsoft PowerPoint documents.
The tutorials in this curriculum require the use of image files. Specific directions for saving and accessing those
included files are detailed within each tutorial document.
Curriculum Folders and Contents
The teacher and student materials are contained within a folder for each Module and divided within that folder
by day of intended use. Teacher files begin with a ‘T.’ and student files begin with an ‘S.’ files are additionally
identified by the Module number, the number of the day or days for intended use, and an identifier of type.
Teacher files: T.module#.day(s)#.type_additional descriptor
Student files: S.module#.day(s)#.type _additional descriptor
File Names and Descriptions
Teacher Materials
T.1.Timeline
A day-by-day Timeline overview of files needed for each lesson in Module 1.
T.3.Text
Introduction to Web Design using Microsoft Expression Studio – a Textbook of
eight chapters, corresponding to the eight learning Modules.
T.1.3.LP
Lesson Plan for Module 1 day 3.
T.2.3.PP
A PowerPoint presentation for Module 2 day 3.
T.3.7_8_9.R_Principles
A Rubric for Module 3 to be used on days 7-9 on the topic of design principles.
Introduction to Web Design Using Microsoft Expression
T.4.15.TB
A Test Bank for Module 4 assessment (a version without answers is also included)
to be used on day 15.
T.3.Ext 1.LP
Some Modules have a folder Extended enrichment activities. These materials can be
used as appropriate for more advanced student learning.
MasterStyling.wmv
Some Modules have short video training movies. They are identified by the file
extension .wmv.
Student Resources
S.3.2_4_6.Tutorial
A step-by-step Tutorial for learning Expression Studio to be used on days 2, 4, & 6.
S.4.3.WS_Banners
A student Work Sheet on the topic of banners for Module 4 to be used on day 3. A
key is also included.
Pedagogical Features
While this curriculum was designed to be a sequential 18-week unit of study, its modular design offers educators
flexibility in selecting modules to fit existing curricula and school schedules. Please refer to the Topic List
above to note which modules can be “stand-alone” units of study and those that have prerequisites and
connections to other modules.
Within each Module, you will find a Module Timeline document listing the lesson plans by day, the topic of
each lesson plan, and the included documents required for that lesson. This should be the first document opened
in each module.
Timelines
Within each Module, you will find a Module Timeline document listing the lesson plans by day, the topic of
each lesson plan, and the included documents required for that lesson. This should be the first document opened
in each module.
Lesson plans
Detailed daily lesson plans are provided to guide classroom activities. Each contains the standards being
addressed by the lesson, a description of the lesson, software needs, guiding questions, student-centered learning
objectives, teaching strategies, additional resources and Web links, documents needed for the lesson, assessment
strategies, and suggested best practices. Student activities include essential vocabulary lists, lesson tasks, and
enrichment. The lessons include an abundance of learning activities designed to meet the many learning styles
of your students. Please select those activities that best meet your students’ needs, your classroom setting, and
your time allocations.
Presentations
All presentations are PowerPoint files that are coordinated with some of the daily lesson plans. They can serve
as resources to introduce concepts before activities and also as review tools.
Supporting Textbook
The supporting e-textbook contains eight chapters that correspond to the eight curriculum modules. The text is
intended as a resource for both the educator and student to support the teaching and learning in the lesson plans.
The book chapters contain vocabulary lists, review questions and activities.
Tutorials
Introduction to Web Design Using Microsoft Expression
Several modules include step-by-step tutorials. These tutorials will guide students in learning Expression Web
and Expression Design and producing the projects introduced in the lesson plans.
Assessment Tools
A selection of rubrics, quizzes, and test banks are provided for each module. Two versions of the quizzes and
tests – one with answers and one without - are included. Please use the test items to construct assessment tools
that are customized for your teaching.
Web Resources
Web resources to support or enrich the learning activities are listed within the lesson plans of each module.
While these resources were available at the time of publishing, we cannot guarantee that they will remain
available indefinitely. Please verify their availability before use them with students.
Best Practices
Lesson plans include suggested Best Practices for classroom management and lesson delivery. These have been
suggested by educators who have taught Web design in a lab situation and understand the unique challenges that
a lab environment presents. You will find interesting strategies for helping students to organize their learning
and to build a cooperative learning environment.
Acknowledgments
Special thanks and appreciation are due to the many people who have contributed to the development and
writing of this curriculum and the collection of teaching and learning materials. Their insights into the learning
process, experiences in the classroom, and in-depth knowledge of the subject, combined with a dedication to
providing fellow educators and students with quality materials for learning in a technology-rich world, have
resulted in a quality teaching and learning package.
About the Creators
Aseem Badshah, Educational Technology Consultant
Aseem spent two years founding an education web startup company that provides services to high school
students. He is currently a consultant for K-12 Education Programs at Microsoft and a student at the University
of Washington - Foster School of Business.
Tanya Baxter, High School Technology Teacher
Tanya has taught high school computer applications, computer literacy, and Web design for 20 years in the West
Chester Area School District, West Chester, Pennsylvania.
Susan Boone, Math/Technology Applications Teacher
Susan currently teaches Web mastering at Westside High School in the Houston Independent School
District where she has taught for 7 years. She also taught algebra for 9 years at St. Agnes Academy, and
was a middle school math and science teacher for 14 years.
Dave Burkhart, Computer and Multimedia Teacher
Dave has taught various subject areas within the middle school setting in Zanesville, Ohio. Currently he is
team-teaching with language arts teachers in grades 6 - 8 to integrate technology into the curriculum and
serves as the K - 8 Representative to the Board of Directors for Computer Science Teachers Association.
Debbie Carter, Computer Science and Math Teacher
Debbie has taught high school computer science for 15 years, and she currently teaches at Roxbury High
School in northern New Jersey. She serves on the CSTA Board of Directors, where she chairs the
Introduction to Web Design Using Microsoft Expression
Professional Development Committee. She is also a College Board consultant for AP Computer Science
and as an AP CS Exam reader and leader.
Elizabeth Clarke, Technology Coach
Elizabeth has been a Technology Coach supporting K-5 students and staff at Wilson Elementary School,
Janesville, Wisconsin for 5 years. She also teaches graduate level courses in media and technology literacy for
Cardinal Stritch University.
Myra Deister, Computer Science and Mathematics Teacher
Myra teaches computer science, computer applications, and mathematics at Sunny Hills High School, Fullerton
Joint Union High School District in Fullerton, California. She has taught junior high through community college
level as well as adult education courses and has conducted workshops and presented on technology topics. Myra
is serving as the 9-12 Representative on the board of the Computer Science Teachers Association.
Carla Faini, Ph.D., Academic Programs Manager, Microsoft Corporation
Carla focuses on building partnerships with K-12 educators, teachers’ professional associations,
government and non-profit organizations and university faculty to engage more K-12 students in pursuing
science, technology, engineering and math (STEM) studies and careers. She has experience as an
educator, founder and director of non-profit organizations and as a strategic planning, community relations
and fundraising consultant. Carla has taught at Seattle University and Stanford University.
David Jacobus, Retired United States Marine
Dave taught high school computer science and mathematics for 10 years in California. He currently works for
the Seattle-based company, Avitiva, and works in Temecula, California.
Pat Phillips, Educational Technology Consultant
Pat taught high school computer science and Web design for 20 years in Janesville, Wisconsin. Currently, she is
a director of Expression Web for High School curriculum projects for Microsoft and editor of the Computer
Science Teachers Association (CSTA) Voice newsletter.
Rita Woodfill, Computer Science Teacher
Rita has taught computer science for 22 years in the Northside ISD, San Antonio, Texas. She currently teaches
at Sandra Day O'Connor High School in San Antonio.
Web Resources
The complete curriculum with teaching and learning materials is available at:
www.microsoft.com/education/facultyconnection/precollegiate
Additional Expression Web learning resources are available at: http://expression.microsoft.com/enus/cc197140.aspx
Additional Expression Design learning resources are available at: http://expression.microsoft.com/enus/cc136532.aspx
Introduction to Web Design Using Microsoft Expression
The Scope and Sequence with Standards Alignment
The following pages contain the topic list and the standards addressed by the activities detailed within the lesson
plans of each of the eight modules.
MODULE 1
1)
2)
3)
4)
THE HISTORY AND THE FUTURE OF THE WEB
The Evolution of Web Design/History
a) How people viewed the Web and how they built Web sites with that view
Internet Structure
a) Technology/coordination
b) Organizations
Intellectual Property/copyright
a) Developing effective Web use skills
b) Evaluating information and sources
c) Copyright
Emerging technologies
a) E-commerce
b) New technologies
c) New services
Learning Objectives
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
Explore history and impact of Web technologies
Locate Web-based resources and reference materials
Learn research techniques to evaluate the authenticity of Web resources (internet safety)
Demonstrate ethical behavior in using and producing Web resources
Evaluate existing Web sites based on their accessibility, and usability
Explore business applications of Web technology
Investigate entrepreneurial (e-commerce) opportunities using Web technologies
Explore Web 2.0 functionality
Investigate new Web technologies
Explore personal and professional communication/collaboration through Web technologies.
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
1.
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop
innovative products and processes using technology. Students:
c.
use models and simulations to explore complex systems and issues.
Introduction to Web Design Using Microsoft Expression
d.
3.
Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students:
a.
b.
c.
5.
plan strategies to guide inquiry.
locate, organize, analyze, evaluate, synthesize, and ethically use
information from a variety of sources and media.
evaluate and select information sources and digital tools based on the
appropriateness to specific tasks.
Digital Citizenship
Students understand human, cultural, and societal issues related to technology and
practice legal and ethical behavior. Students:
a.
b.
c.
d.
6.
identify trends and forecast possibilities.
advocate and practice safe, legal, and responsible use of information
and technology.
exhibit a positive attitude toward using technology that supports
collaboration, learning, and productivity.
demonstrate personal responsibility for lifelong learning.
exhibit leadership for digital citizenship.
Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and
operations. Students:
a.
b.
c.
understand and use technology systems.
select and use applications effectively and productively.
troubleshoot systems and applications.
d.
transfer current knowledge to learning of new technologies.
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Information, Media and Technology Skills
INFORMATION LITERACY
 Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
Introduction to Web Design Using Microsoft Expression
MODULE2
1)
2)
3)
4)
HTML BASICS
Web page structure
Basic page layout features
a) Block and inline formatting
Tags and attributes
a) Headline Styles
b) Color
c) Images
d) Lists and tables
e) Hyperlinks
f) Troubleshooting and debugging
Introduction to CSS
Standards and Accessibility
a) W3C - World Wide Web Consortium
Learning Objectives
1.
2.
3.
4.
5.
Explore the code that creates Web pages
Create pages with images, links, and other controls
Investigate the development of Web standards
Apply standards to simple projects
Explore CSS and other Web design/development concepts
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
1.
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop
innovative products and processes using technology. Students:
a.
4.
Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects,
solve problems, and make informed decisions using appropriate digital tools and
resources. Students:
c.
6.
apply existing knowledge to generate new ideas, products, or
processes.
collect and analyze data to identify solutions and/or make informed
decisions.
Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and
Introduction to Web Design Using Microsoft Expression
operations. Students:
a.
b.
c.
d.
understand and use technology systems.
select and use applications effectively and productively.
troubleshoot systems and applications.
transfer current knowledge to learning of new technologies.
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Learning and Innovation Skills
CRITICAL THINKING AND PROBLEM SOLVING SKILLS

Understanding the interconnections among systems

Identifying and asking significant questions that clarify various points of view and lead to better
solutions

Framing, analyzing and synthesizing information in order to solve problems and answer questions
COMMUNICATION AND COLLABORATION SKILLS

Articulating thoughts and ideas clearly and effectively through speaking and writing
Information, Media and Technology Skills
INFORMATION LITERACY

Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand
MEDIA LITERACY

Understanding how media messages are constructed, for what purposes and using which tools,
characteristics and conventions.
ICT LITERACY

Using digital technology, communication tools and/or networks appropriately to access, manage,
integrate, evaluate, and create information in order to function in a knowledge economy

Using technology as a tool to research, organize, evaluate and communicate information, and the
possession of a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
Introduction to Web Design Using Microsoft Expression
MODULE 3
1.
2.
3.
4.
DESIGNING FOR COMMUNICATION
Design Elements
a) Color
b) Shape & Line
c) Texture
d) Typography
Design Principals
e) Movement
f) Balance and proximity
g) Repetition and Unity
The following extended topics offer enrichment beyond the topics listed above. Use as appropriate
Vision
h) Visible Spectrum
i) Human Visual System (Retina, Rods, Cones)
j) Color Sensitivity
k) Distribution of photo-pigments
l) Focus
m) Color Deficiency as it relates to accessibility
Cognition
n) The Model Human Processor
o) Memory (Long-term/Working)
p) Image Store (Visual, Auditory)
q) Perceptual, Motor, Cognitive Processor
r) Fitt’s Law
s) Perception
Learning Objectives
1.
2.
3.
4.
5.
6.
Identify the basic elements and principles of design
Evaluate samples based on design principles
Apply design principles for effective communication for target audiences
Evaluate Web pages based on their design
Evaluate Web sites on the effectiveness of communication
Apply Web design elements and principles Web page design
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
1.
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop
innovative products and processes using technology. Students:
a.
c.
4.
apply existing knowledge to generate new ideas, products, or
processes.
use models and simulations to explore complex systems and issues.
Critical Thinking, Problem Solving, and Decision Making
Introduction to Web Design Using Microsoft Expression
Students use critical thinking skills to plan and conduct research, manage projects,
solve problems, and make informed decisions using appropriate digital tools and
resources. Students:
a.
b.
c.
d.
identify and define authentic problems and significant questions for
investigation.
plan and manage activities to develop a solution or complete a
project.
collect and analyze data to identify solutions and/or make informed
decisions.
use multiple processes and diverse perspectives to explore alternative
solutions.
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Learning and Innovation Skills
CREATIVITY AND INNOVATION SKILLS

Demonstrating originality and inventiveness in work

Developing, implementing and communicating new ideas to others
CRITICAL THINKING AND PROBLEM SOLVING SKILLS

Exercising sound reasoning in understanding

Making complex choices and decisions

Understanding the interconnections among systems

Framing, analyzing and synthesizing information in order to solve problems and answer questions
COMMUNICATION AND COLLABORATION SKILLS

Articulating thoughts and ideas clearly and effectively through speaking and writing
Information, Media and Technology Skills
INFORMATION LITERACY

Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand
MEDIA LITERACY

Understanding how media messages are constructed, for what purposes and using which tools,
characteristics and conventions.

Examining how individuals interpret messages differently, how values and points of view are included
or excluded and how media can influence beliefs and behaviors.
Introduction to Web Design Using Microsoft Expression
MODULE 4
1)
2)
3)
4)
5)
6)
7)
WORKING WITH IMAGES
Using images in Web Design
a) Banners, logos, Buttons
b) Roll-overs
c) Image slicing and image maps
File Types and Uses
a) JIF, JPEG, PNG
Scanning
a) Scanning Modes
i) Line Art
ii) Halftones
iii) Color/True Color/Grayscale/Spot Color/Black & White
iv) Palettes (Web, System, Optimized)
Digital Photography
a) Techniques and Concepts
Other media (movie and audio files)
Creating and customizing images with Expression Design
a) Tools
b) Layers and Grouping
c) Transform (Reflect, Rotate, Gradient , Fill)
d) Appearance Menu
e) Exporting images
Copyright
Learning Objectives
1. Obtaining graphic images from a variety of sources
2. Examine file types and select for design needs
3. Select and modify graphic images to meet communication needs
4. Create graphic elements (with Microsoft Expression Design) using a variety of techniques
5. Explore the communication impact of other Web media
6. Reinforce copyright concepts
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
1.
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop
innovative products and processes using technology. Students:
a.
b.
apply existing knowledge to generate new ideas, products, or
processes.
create original works as a means of personal or group expression.
Introduction to Web Design Using Microsoft Expression
2.
Communication and Collaboration
Students use digital media and environments to communicate and work
collaboratively, including at a distance, to support individual learning and
contribute to the learning of others. Students:
a.
interact, collaborate, and publish with peers, experts, or others
employing a variety of digital environments and media.
communicate information and ideas effectively to multiple audiences
using a variety of media and formats.
contribute to project teams to produce original works or solve
problems.
b.
d.
3.
Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students:
b.
locate, organize, analyze, evaluate, synthesize, and ethically use
information from a variety of sources and media.
evaluate and select information sources and digital tools based on the
appropriateness to specific tasks.
c.
4.
Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects,
solve problems, and make informed decisions using appropriate digital tools and
resources. Students:
a.
identify and define authentic problems and significant questions for
investigation.
plan and manage activities to develop a solution or complete a
project.
collect and analyze data to identify solutions and/or make informed
decisions.
use multiple processes and diverse perspectives to explore alternative
solutions.
b.
c.
d.
6.
Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and
operations. Students:
a.
b.
c.
d.
understand and use technology systems.
select and use applications effectively and productively.
troubleshoot systems and applications.
transfer current knowledge to learning of new technologies.
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Learning and Innovation Skills
CREATIVITY AND INNOVATION SKILLS

Demonstrating originality and inventiveness in work
Introduction to Web Design Using Microsoft Expression

Developing, implementing and communicating new ideas to others

Being open and responsive to new and diverse perspectives

Acting on creative ideas to make a tangible and useful contribution to the domain in which the
innovation occurs
CRITICAL THINKING AND PROBLEM SOLVING SKILLS

Exercising sound reasoning in understanding

Making complex choices and decisions

Understanding the interconnections among systems

Framing, analyzing and synthesizing information in order to solve problems and answer questions
COMMUNICATION AND COLLABORATION SKILLS

Articulating thoughts and ideas clearly and effectively through speaking and writing

Demonstrating ability to work effectively with diverse teams

Exercising flexibility and willingness to be helpful in making necessary compromises to accomplish a
common goal

Assuming shared responsibility for collaborative work
Information, Media and Technology Skills
INFORMATION LITERACY

Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
MEDIA LITERACY

Understanding how media messages are constructed, for what purposes and using which tools,
characteristics and conventions.

Examining how individuals interpret messages differently, how values and points of view are included
or excluded and how media can influence beliefs and behaviors.

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
ICT LITERACY

Using digital technology, communication tools and/or networks appropriately to access, manage,
integrate, evaluate, and create information in order to function in a knowledge economy

Using technology as a tool to research, organize, evaluate and communicate information, and the
possession of a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
Introduction to Web Design Using Microsoft Expression
MODULE 5
1)
BEYOND THE BASICS WITH EXPRESSION WEB
The Expression Web environment
a) Workspace, tools, task panes, views
b) New site/pages
c) File Management
d) Layers
e) Text manipulation
f) Using graphics and multimedia (inserting, formatting)
g) Cascading Style Sheets (CSS)
h) Linking and Navigation Controls
i) Trouble shooting and de-bugging
j) Interactive Navigation, Buttons, screen tips
k) Dynamic Web Templates and Master Pages
l) ASPX
m) Using Behaviors
n) Client-side scripting
o) Web forms
p) Data access features
Learning Objectives
1.
2.
Explore modern Web design/development concepts
Develop technical skills using Expression Web
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
6.
Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and
operations. Students:
a.
b.
c.
d.
understand and use technology systems.
select and use applications effectively and productively.
troubleshoot systems and applications.
transfer current knowledge to learning of new technologies.
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Learning and Innovation Skills
CRITICAL THINKING AND PROBLEM SOLVING SKILLS

Understanding the interconnections among systems

Framing, analyzing and synthesizing information in order to solve problems and answer questions
COMMUNICATION AND COLLABORATION SKILLS
Introduction to Web Design Using Microsoft Expression

Articulating thoughts and ideas clearly and effectively through speaking and writing
Information, Media and Technology Skills
INFORMATION LITERACY

Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand
MEDIA LITERACY

Understanding how media messages are constructed, for what purposes and using which tools,
characteristics and conventions.
ICT LITERACY

Using digital technology, communication tools and/or networks appropriately to access, manage,
integrate, evaluate, and create information in order to function in a knowledge economy

Using technology as a tool to research, organize, evaluate and communicate information, and the
possession of a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
Introduction to Web Design Using Microsoft Expression
MODULE 6
1)
2)
3)
4)
THE DESIGN PROCESS
A Professional Team Approach
a) Web Design as a career
b) Team member roles and responsibilities
The Importance of Customer Centered Design
a) Unified design, usability, and marketing
(1) Other design styles (Company-Centered, Technology-Centered, Designer-Centered)
The impact of Design on Usability and Accessibility
a) Web design patterns
b) Site organization
c) Usability guidelines and measures
Development Process – “Iterative Design”
a) Discovery
(1) Overall Goals of the Website
(a) Know your customers – “Primary & Secondary Research”
(i) People/Roles (Who)
(ii) Tasks (What)
(iii) Technology Access (How)
(iv) Social Issues (Why)
(v) Context/Scenarios (Stories)
(vi) Planning styles, grammar and reading levels
(2) Value Proposition
(3) Exploration
(4) Rapid Prototyping
(a) Site Maps
(b) Storyboards
(c) Wireframes
(d) Schematics
b) Refinement
(1) Expert Reviews – “Heuristic Evaluation”
(2) Informal Evaluations – “Think Aloud”
(3) Formal Usability Studies – “Bottom-Line Data”
Learning Objectives
1.
2.
3.
4.
5.
6.
7.
Simulate a professional Web development team
Introduce students to the formal process of developing Web sites in pairs or teams
Utilize a professional Web development sequence
Identify a client problem/need and create a plan to address that need
Work with others to plan a Web-based solution to solve a client’s problems
Use online information resources to meet your needs or those of a client for collaboration, research, publication,
communication, and productivity
Apply design and communication principals to a real-world problem
Introduction to Web Design Using Microsoft Expression
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
1.
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop
innovative products and processes using technology. Students:
a.
b.
c.
d.
2.
apply existing knowledge to generate new ideas, products, or
processes.
create original works as a means of personal or group expression.
use models and simulations to explore complex systems and issues.
identify trends and forecast possibilities.
Communication and Collaboration
Students use digital media and environments to communicate and work
collaboratively, including at a distance, to support individual learning and contribute to
the learning of others. Students:
a.
b.
d.
3.
interact, collaborate, and publish with peers, experts, or others
employing a variety of digital environments and media.
communicate information and ideas effectively to multiple audiences
using a variety of media and formats.
contribute to project teams to produce original works or solve
problems.
Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students:
a.
b.
c.
d.
4.
Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects,
solve problems, and make informed decisions using appropriate digital tools and
resources. Students:
a.
b.
c.
d.
5.
plan strategies to guide inquiry.
locate, organize, analyze, evaluate, synthesize, and ethically use
information from a variety of sources and media.
evaluate and select information sources and digital tools based on the
appropriateness to specific tasks.
process data and report results.
identify and define authentic problems and significant questions for
investigation.
plan and manage activities to develop a solution or complete a
project.
collect and analyze data to identify solutions and/or make informed
decisions.
use multiple processes and diverse perspectives to explore alternative
solutions.
Digital Citizenship
Students understand human, cultural, and societal issues related to technology and
practice legal and ethical behavior. Students:
Introduction to Web Design Using Microsoft Expression
a.
b.
advocate and practice safe, legal, and responsible use of information
and technology.
exhibit a positive attitude toward using technology that supports
collaboration, learning, and productivity.
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Learning and Innovation Skills
CREATIVITY AND INNOVATION SKILLS

Demonstrating originality and inventiveness in work

Developing, implementing and communicating new ideas to others

Being open and responsive to new and diverse perspectives

Acting on creative ideas to make a tangible and useful contribution to the domain in which the
innovation occurs
CRITICAL THINKING AND PROBLEM SOLVING SKILLS

Exercising sound reasoning in understanding

Making complex choices and decisions

Understanding the interconnections among systems

Identifying and asking significant questions that clarify various points of view and lead to better
solutions

Framing, analyzing and synthesizing information in order to solve problems and answer questions
COMMUNICATION AND COLLABORATION SKILLS

Articulating thoughts and ideas clearly and effectively through speaking and writing

Demonstrating ability to work effectively with diverse teams

Exercising flexibility and willingness to be helpful in making necessary compromises to accomplish a
common goal

Assuming shared responsibility for collaborative work
Information, Media and Technology Skills
INFORMATION LITERACY

Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
MEDIA LITERACY
Introduction to Web Design Using Microsoft Expression

Understanding how media messages are constructed, for what purposes and using which tools,
characteristics and conventions.

Examining how individuals interpret messages differently, how values and points of view are included
or excluded and how media can influence beliefs and behaviors.

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
ICT LITERACY

Using digital technology, communication tools and/or networks appropriately to access, manage,
integrate, evaluate, and create information in order to function in a knowledge economy

Using technology as a tool to research, organize, evaluate and communicate information, and the
possession of a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
Life and Career Skills
 Flexibility & Adaptability

Initiative & Self-Direction

Social & Cross-Cultural Skills

Productivity & Accountability

Leadership & Responsibility
Introduction to Web Design Using Microsoft Expression
MODULE 7
1)
2)
3)
4)
5)
THE PRODUCTION PROCESS
Production Preparation
a) Organizing the production team
b) Interactive and Rapid Prototyping
c) Production Management
d) Agile Development
The Production Process
a) Site Maps
b) Storyboards
c) Wireframes
d) Schematics
Advanced Web Design Technologies
Creating the Individualized project with techniques learned in Module 5
a) Master pages/Dynamic Web Templates
b) Organizing content: tables, frames, CSS, and divisions
c) Multimedia (sounds, video, image maps)
d) Navigation controls/bar
e) Troubleshooting and debugging
f) Interactivity
g) Web forms
h) Data access features
Extended enrichment with Master Pages and Dynamic Templates
Learning Objectives
1.
2.
3.
4.
Perform the tasks as a member of a professional Web development team in a career simulation
Develop collaboration and communication skills
Create a Web site that fits the needs of a client as planned
Develop technical skills using Expression Web for producing sites
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
1.
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop
innovative products and processes using technology. Students:
a.
b.
c.
2.
apply existing knowledge to generate new ideas, products, or
processes.
create original works as a means of personal or group expression.
use models and simulations to explore complex systems and issues.
Communication and Collaboration
Students use digital media and environments to communicate and work
collaboratively, including at a distance, to support individual learning and
Introduction to Web Design Using Microsoft Expression
contribute to the learning of others. Students:
a.
b.
d.
3.
Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students:
a.
b.
c.
d.
4.
b.
c.
d.
identify and define authentic problems and significant questions for
investigation.
plan and manage activities to develop a solution or complete a
project.
collect and analyze data to identify solutions and/or make informed
decisions.
use multiple processes and diverse perspectives to explore alternative
solutions.
Digital Citizenship
Students understand human, cultural, and societal issues related to technology and
practice legal and ethical behavior. Students:
a.
b.
c.
d.
6.
plan strategies to guide inquiry.
locate, organize, analyze, evaluate, synthesize, and ethically use
information from a variety of sources and media.
evaluate and select information sources and digital tools based on the
appropriateness to specific tasks.
process data and report results.
Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects,
solve problems, and make informed decisions using appropriate digital tools and
resources. Students:
a.
5.
interact, collaborate, and publish with peers, experts, or others
employing a variety of digital environments and media.
communicate information and ideas effectively to multiple audiences
using a variety of media and formats.
contribute to project teams to produce original works or solve
problems.
advocate and practice safe, legal, and responsible use of information
and technology.
exhibit a positive attitude toward using technology that supports
collaboration, learning, and productivity.
demonstrate personal responsibility for lifelong learning.
exhibit leadership for digital citizenship.
Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and
operations. Students:
a.
b.
c.
d.
understand and use technology systems.
select and use applications effectively and productively.
troubleshoot systems and applications.
transfer current knowledge to learning of new technologies.
Introduction to Web Design Using Microsoft Expression
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Learning and Innovation Skills
CREATIVITY AND INNOVATION SKILLS

Demonstrating originality and inventiveness in work

Developing, implementing and communicating new ideas to others

Being open and responsive to new and diverse perspectives

Acting on creative ideas to make a tangible and useful contribution to the domain in which the
innovation occurs
CRITICAL THINKING AND PROBLEM SOLVING SKILLS

Exercising sound reasoning in understanding

Making complex choices and decisions

Understanding the interconnections among systems

Identifying and asking significant questions that clarify various points of view and lead to better
solutions

Framing, analyzing and synthesizing information in order to solve problems and answer questions
COMMUNICATION AND COLLABORATION SKILLS

Articulating thoughts and ideas clearly and effectively through speaking and writing

Demonstrating ability to work effectively with diverse teams

Exercising flexibility and willingness to be helpful in making necessary compromises to accomplish a
common goal

Assuming shared responsibility for collaborative work
Information, Media and Technology Skills
INFORMATION LITERACY

Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
MEDIA LITERACY

Understanding how media messages are constructed, for what purposes and using which tools,
characteristics and conventions.

Examining how individuals interpret messages differently, how values and points of view are included
or excluded and how media can influence beliefs and behaviors.

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
ICT LITERACY
Introduction to Web Design Using Microsoft Expression

Using digital technology, communication tools and/or networks appropriately to access, manage,
integrate, evaluate, and create information in order to function in a knowledge economy

Using technology as a tool to research, organize, evaluate and communicate information, and the
possession of a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
Life and Career Skills
 Flexibility & Adaptability

Initiative & Self-Direction

Social & Cross-Cultural Skills

Productivity & Accountability

Leadership & Responsibility
Introduction to Web Design Using Microsoft Expression
MODULE 8
1)
2)
3)
4)
5)
WEB PUBLISHING AND MAINTENANCE
Quality Assurance (Testing)
a) Technical Testing
b) Usability Testing
Site Optimization*
a) Accessibility and compatibility
Publishing
a) Selecting a Web host
b) Launch Plan
i) File Transfer Protocol (FTP)
ii) META Tags (SEO)
Maintenance
a) Analytic/Metric Analysis
b) Bug Reports
c) Periodic Backups
d) Promotion and marketing
Looking ahead to a career in Web Technologies
a) Career skills
b) Education
Learning Objectives
1.
2.
3.
4.
5.
6.
Evaluate site design and communication effectiveness
Evaluate the accessibility and usability of the site with electronic tools
Publish the site
Maintain, and promote the site
Reflect upon personal skills and characteristics desirable for Web technology careers
Investigate Web technology careers and educational opportunities
NETS-S www.iste.org/AM/Template.cfm?Section=NETS
1.
Creativity and Innovation
Students demonstrate creative thinking, construct knowledge, and develop
innovative products and processes using technology. Students:
c.
2.
use models and simulations to explore complex systems and issues.
Communication and Collaboration
Students use digital media and environments to communicate and work
collaboratively, including at a distance, to support individual learning and
contribute to the learning of others. Students:
Introduction to Web Design Using Microsoft Expression
a.
b.
d.
3.
Research and Information Fluency
Students apply digital tools to gather, evaluate, and use information. Students:
a.
b.
c.
d.
4.
b.
c.
d.
identify and define authentic problems and significant questions for
investigation.
plan and manage activities to develop a solution or complete a
project.
collect and analyze data to identify solutions and/or make informed
decisions.
use multiple processes and diverse perspectives to explore alternative
solutions.
Digital Citizenship
Students understand human, cultural, and societal issues related to technology and
practice legal and ethical behavior. Students:
a.
b.
c.
d.
6.
plan strategies to guide inquiry.
locate, organize, analyze, evaluate, synthesize, and ethically use
information from a variety of sources and media.
evaluate and select information sources and digital tools based on the
appropriateness to specific tasks.
process data and report results.
Critical Thinking, Problem Solving, and Decision Making
Students use critical thinking skills to plan and conduct research, manage projects,
solve problems, and make informed decisions using appropriate digital tools and
resources. Students:
a.
5.
interact, collaborate, and publish with peers, experts, or others
employing a variety of digital environments and media.
communicate information and ideas effectively to multiple audiences
using a variety of media and formats.
contribute to project teams to produce original works or solve
problems.
advocate and practice safe, legal, and responsible use of information
and technology.
exhibit a positive attitude toward using technology that supports
collaboration, learning, and productivity.
demonstrate personal responsibility for lifelong learning.
exhibit leadership for digital citizenship.
Technology Operations and Concepts
Students demonstrate a sound understanding of technology concepts, systems, and
operations. Students:
a.
b.
c.
d.
understand and use technology systems.
select and use applications effectively and productively.
troubleshoot systems and applications.
transfer current knowledge to learning of new technologies.
Introduction to Web Design Using Microsoft Expression
21st Century Skills
www.21stcenturyskills.org/index.php?option=com_content&task=view&id=254&It
emid=120
Learning and Innovation Skills
CRITICAL THINKING AND PROBLEM SOLVING SKILLS

Exercising sound reasoning in understanding

Making complex choices and decisions

Understanding the interconnections among systems

Identifying and asking significant questions that clarify various points of view and lead to better
solutions

Framing, analyzing and synthesizing information in order to solve problems and answer questions
COMMUNICATION AND COLLABORATION SKILLS

Articulating thoughts and ideas clearly and effectively through speaking and writing

Demonstrating ability to work effectively with diverse teams

Exercising flexibility and willingness to be helpful in making necessary compromises to accomplish a
common goal

Assuming shared responsibility for collaborative work
Information, Media and Technology Skills
INFORMATION LITERACY

Accessing information efficiently and effectively, evaluating information critically and competently and
using information accurately and creatively for the issue or problem at hand

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
MEDIA LITERACY

Understanding how media messages are constructed, for what purposes and using which tools,
characteristics and conventions.

Examining how individuals interpret messages differently, how values and points of view are included
or excluded and how media can influence beliefs and behaviors.

Possessing a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
ICT LITERACY

Using digital technology, communication tools and/or networks appropriately to access, manage,
integrate, evaluate, and create information in order to function in a knowledge economy

Using technology as a tool to research, organize, evaluate and communicate information, and the
possession of a fundamental understanding of the ethical/legal issues surrounding the access and use of
information
Life and Career Skills
 Flexibility & Adaptability
Introduction to Web Design Using Microsoft Expression

Initiative & Self-Direction

Social & Cross-Cultural Skills

Productivity & Accountability

Leadership & Responsibility
Introduction to Web Design Using Microsoft Expression
Standards that guided the development of the
curriculum:
1.
Identify capabilities & limitations of contemporary and emerging technology resources and assess the potential
of these systems and services to address personal, lifelong learning, and workplace needs.
2.
Make informed choices among technology systems, resources, and services.
3.
Demonstrate and advocate for legal and ethical behaviors among peers, family, and community regarding the use
of technology and information.
4.
Use technology tools and resources for managing and communicating personal/professional information (e.g.,
finances, schedules, addresses, purchases, and correspondence).
5.
Routinely and efficiently use online information resources to meet needs for collaboration, research, publication,
communication, and productivity.
6.
Select and apply technology tools for research, information analysis, problem solving, and decision making in
content learning.
7.
Investigate and apply expert systems, intelligent agents, and simulations in real-world situations.
8.
Collaborate with peers & experts to contribute to a content-related knowledge base by using technology to
compile, synthesize, produce, & disseminate information, models, & other work.