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PRIMARY MENU Set Design Introduction How to Design a Set for the Theatre There are EIGHT parts to this page: Part 1. The Set Designer Part 2: Choosing a Venue Part 3: Set Design Activity Part 4: Cheating The Space Part 5: Designing For A Real Play Part 6: Design Style Part 7: Set Design Activities Some Additional Reading Part 1: The Set Designer How to Design a Set for the Theatre Introduction The role of the Set Designer is to create the illusion of a specific time and place, inside a theatre. Basically, a Set Designer plays “Epic make believe”. Usually, the director or playwright gives the Set Designer a description of what is required to stage a play. It is then the job of the Set Designer not only to recreate the actual location, but also to make it look realistic as well as eye appealing. Sometimes, a playwright gives a detailed description of the set However, often, a Set Designer must glean what is needed for the play from simply reading the work. Either way, the better the Set Designer knows the script, the more realistic the set will be. In essence, a theatrical venue is any space with a division between the performance area (the stage) and audience area (although in some types of theatre there is no division). However, whether the room is a large auditorium, like the Princess Of Wales Theatre; a mountainside, like theatrons in ancient Greece; or a small Black Box Theatre, like the Albert Campbell Drama Studio, the performance spaces, and audience spaces have similar characteristics. That is, the audience area has seats, and the performance area has a stage. Also, there is typically a division between the two areas–often a curtain, sometimes just a proscenium arch, perhaps a simple line, or even a different elevation. Btw, I did my first performance the first year Canada’s Wonderland opened, when a magician, who was walking in front of Dragon Fyre asked for volunteers, and brought me up onto the stage, which was simply a raised garden bed. Walls, Walls, Walls Theatrical sets are constructed on a stage…but a stage typically lacks walls (the theatre has walls, but the stage INSIDE of the theatrical venue does not). This means the Set Designer is not only responsible for deciding the placement of furniture and creating a realistic look for the set of the play, they are also responsible for the layout and arrangement of the walls that will make the backdrop for the set. To do this, the Set Designer creates a design called a GROUND PLAN (a layout for a backdrop or walls of a play) by arranging and connecting a series of flats (small sections of walls). There are commonly three types of flats: Wall flats (a small section of a wall) Window flats (a flat with a built-in window) Door flats (a flat with a built-in door) How to draw a door in a set design: How to draw a typical window in a set design: Of course, there are many other types of flats and set elements, including fire places and such. In addition, a Set Designer uses stage risers, as well as steps and stairs, to elevate and accentuate specific areas of the stage. To Do: Using the icons above (and your imagination for other elements), can you draw your real life bedroom ground plan (from a bird’s eye view perspective)? Can you draw your bedroom as a ground plan for a theatrical set? Setting Notes As started in the introduction, most often a Set Designer will be given notes from a playwright (or director) about the time and place that needs to be created. The notes typically relate the playwright’s original artistic vision for the play. For example, the play “Windfall” by Canadian playwright Norm Foster takes place in the present time, in the games room of a wealthy family home. It is then the Set Designer’s responsibility to bring that vision to life by erecting flats into a backdrop that indicates a wealthy–read: large–family home. The Set Designer also situates doors for entrances and exits within the backdrop, and this is done either as the needs of the play dictate (during the play a character retrieves something from the kitchen…), or in order to work within the stage facility (perhaps there is a size restriction, or the limited access to backstage). Furniture and Set Pieces The Set Designer is also in charge of arranging furniture and set pieces that are required for the staging. The set pieces must comply with the needs, as well as the artistic vision, of the play. When minimal setting notes are given, a Set Designer must create his or her own artistic vision in order to realize what he or she feels was the original intent of the playwright. A good Set Designer also imbues a set with their personal style as well. Next Steps You are going assume the role of Set Designer for a play that takes place in a generic living room. You will use standard flats and risers to design sets in Albert Campbell’s two performance venues. When you are practiced at designing sets, we will build actual sets that could be used for theatrical productions. Some Links: Check out what Toronto based LaFrance Design does… Read what Dramatics.Org has to say about set design There are jobs for Set Designers in Toronto When you Google “Set Design”…AWESOME End of Part 1 Part 2: Choosing a Venue at ACCI Introduction: ACT Performance Venues At Campbell, there are three theatrical performance venues: The Drama Studio, and Cafetorium, and the Forum. Most often, theatrical productions like plays and musicals are performed in the Studio or the Café. The Forum is less suitable for theatrical productions for a variety of reasons (cannot be locked, too large, poor acoustics…), and is best suited to variety shows and assemblies. When designing a set for a play, you must first decide on the best venue, and need to choose the space that is most conducive to your show. In general, smaller plays are performed in the intimate space of the Drama Studio, while Broadway musicals are performed in the larger, more formal Cafetorium. The Cafe vs The Studio The Cafe stage is a formal Proscenium Stage, with a large audience capacity, and a more institutional feel, while the Studio is a small Black Box theatre, with a small audience capacity and intimate feel. However, both spaces can be adapted, and a Set Designer makes the final decision about the space. Both stages at Campbell are approximately 24 feet wide, by 20 feet deep. The Forum The Forum is great…but has many challenges to consider. Security, acoustics, size, focal point, layout of space, and so on. Think about the space compared to the Cafe and Studio… Using Flats and Risers Whether in the Cafe, or in the Studio, the Set Designer is required to erect flats to create a backdrop, and arrange risers to accentuate a space and/or elevate a part of the stage All flats and risers at Campbell are modular (compliment each other) and come in standard sizes. -All flats are 8 feet high, and either 2 or 4 feet wide. Flats are either solid, or have an opening for a door or window. -All risers are made with a standard sheet of plywood as the top, which is 4 feet wide, by 8 feet long, and are 15 inches high. -Steps and stairs come in a variety of sizes. When creating a ground plan (theatrical set arrangement), flats and risers are drawn to scale with one another. The basic order of tasks when design a set is as follows: 1. Read the play 2. Study the Set Description (if available) 3. Make a chart with the required set elements 4. Design the ground plan 5. Build, paint and dress the set After choosing a venue, your job is to do all of the tasks above, except #5. NOTE: You can also make a landscape drawing of your set. To Do: Think about the various strengths and weaknesses of each space: suitability to the production; technical elements (sound and light system, curtains…); proscenium theatre, black box, multi use space; security concerns; audience size and configuration, and facility booking/conflicts. End of Part 2 Part 3: Set Design Activity Introduction: The Living Room Your job is to design a set for the following play description. Btw, when you read the description, you’ll note that some of the locations are exact (“There is a couch CS”), while some are relative to other locations (“DS of the sink”), and some are even almost vague (“just inside the door). A Play In A Living Room This fictional play takes place in the living room of a normal, everyday home. 1. There is a large couch located CENTRE STAGE (CS). 2. There is a coffee table DOWNSTAGE from the couch. 3. On both sides of the couch are end tables. 4. The entry door is located DOWN STAGE LEFT (DSL). 5. There is a bench on the wall, just UPSTAGE from the entry door. 6. There is a bookshelf on the wall UPSTAGE CENTER (UC). 7. A desk, with a chair is located DOWN STAGE RIGHT (DSR). 8. STAGE RIGHT (SR) there is a door that leads to the kitchen. 9. UPSTAGE of the kitchen door, there is a small table against the wall. 10. There is a plant in the UPSTAGE LEFT (UL) corner. 11. A small floor mat is in front of the door. As a Set Designer, you must first make a chart of the required set elements: Set Element Location Large couch CENTRE STAGE (CS) Coffee table DOWNSTAGE of couch End tables both sides of couch Entry doors DOWNSTAGE LEFT (DSL) bench on wall, UPSTAGE of entry door bookshelf on wall, UPSTAGE CENTER (UC) desk DOWN STAGE RIGHT (DSR) Door to kitchen STAGE RIGHT (SR) Small table UPSTAGE (US) of kitchen door plant UPSTAGE LEFT corner Floor mat in front of door Next, you can sketch a ground plan drawing of the set. NOTES: Draw a three sided rectangle (with the audience on the open sided bottom, and remember that stage directions are always listed from the performers perspective. A Quick Note About Doors: What’s Behind the Set? Be careful with doors and windows. Sometimes, doors need not even be seen, and an entrance can be through a “hallway”. However, when using a door, it is important to consider the door swing. That is… Which way does the door open: onto the stage, or backstage? Also… Which direction does it open; with the door facing the audience when it is open, or an opening that reveals backstage? If you look at the drawing above, you can see the upstage door leads into a false hallway. This means when the door is opened, the audience will see the wall of the hallway. However, on the stage right wall, there is a set of double doors leading to…backstage. When designing and constructing the set, it’s always important to pay attention to what the audience will see. As a default, doors can open away from the sight line of the audience so that the audience does not see back stage when the doors open. If the audience can see into a doorway when it is open, you must “mask” (cover) the backstage area with additional flats that are painted and dressed to look like the area into which the door opens. The same principle must be used with windows. If the audience can see it, it must look real. So, when you draw a set, be sure to also draw the masking flats that are upstage of windows and doors. To think about: Try to design with wndows and doors–they make the space more interesting Don’t be confined by specific set directions if they simply do not work in your space;;stay true to the playwright’s vision, but you have to live in the real world. Familiarize yourself with stage directions, and become accustomed to visualizing the set from above, with the correct perspective (left-right). Want a memory tool for knowing which side of the stage is UP or DOWN? The audience sits DOWN (and that’s the Down Stage line) To Do: Draw “A Play in a Living Room” set. The set pictured above is a terrific example of an awesome theatrical set. It has depth, colour, texture, and terrific aesthetics. In what type of house or building might you find this set? Can you guess the time period of the play? How about the set dressing? End of Part 3 Part 4: Cheating The Space Introduction: Creating Interest and Aesthetics While the set above is accurate and contains all of the required elements, it is boring. In real life, most rooms are square or rectangular because they have to fit into the larger structure of a house or building (which is also square). In the theatre, our sets are not part of a greater structure, therefore, we can make any shape room that not only fits our specific needs, but presents the play in an artful manner that is creative and aesthetically pleasing. Moreover, a set lacks a fourth wall (because that’s where the audience sits), and must be designed so that it is “open” to the audience. This is called cheating the space. A Living Room If we were to sketch an actual room as it appears in real life, there would be four walls, and no audience. However, when we create a theatrical set, we can draw flats that are arranged in a more interesting way, and when the room is a set, we can make it as theatrical and as interesting as we wish. Typically we base the “shape” of the set on an inverted “U” shape that tapers as it moves upstage, creating improved sightlines, and a more interesting set. But that’s not all! The Next Level Most rooms in real life are on one level. In the theatre, Set Designers can create sets with elevated areas that accentuate certain areas and create even more eye appeal. When we put an area of the stage on risers, it not only gives eye appeal, but the elevated area can provide importance or distinction. For example, an elevated entrance can allow performers to make a grand entrance…or a notable exit! Steps can also be added to assist the performers as they step down into the rest of the set (or even to indicate a second level of the set. Keep in mind that elevated areas need not be a second floor. In fact, at ACCI, we lack the headroom for a two-tier stage, so it’s not possible in our Cafe or Studio venues. Also, a second story has a multitude of safety challenges. Instead, think about using risers for slightly elevated playing spaces, like a front door area. The risers we typically use are only 15″ high (about 40cm), and require one step to get up. However…when we use a small set of steps on stage that disappear behind a wall (and don’t actually show the second floor) we can create the illusion that the set is part of a larger structure. Hmm. Pretty cool, eh? Okay, so this set might be a bit challenging for a school production…but you get what I mean. To Do: Draw a ground plan for your future apartment. You know, the one that’s in an expensive condo building downtown…overlooking the water…and maybe it’s two levels (or possibly has a sunken area to it). End of Part 4 Part 5: Designing For A Real Play Norm Foster’s “Windfall” The play “Windfall” was written by Canadian Playwright Norm Foster. “Windfall” is a play about an older couple who win a large sum of money in the lottery. The play opens with the husband and wife entering their house from their backyard, which has a three hole golf course. Below is a copy of director’s staging notes from the play “Windfall”. Windfall Norm Foster Time: Present Day. A Friday morning in early October Place: The action takes place in the games room at the home of Walter and Louise Brooksiode. The home is a mansion and the room should typify the rest of the house. DL is a small table set against the wall. On the table is a chess st. U from the table is a set of double doors which lead out onto the backyard. UL is a bar and three bar stools. On the bar is a cordless telephone, and on the wall behind the bar is a wide variety of bottles and glasses. UC, and just to the right of the bar is a set of stairs which disappear behind the wall. They lead to the second floor. UR there is a very large cabinet which holds all sorts of games. Behind the cabinet is a wall, and behind the wall is an exit which leads to another part of the house including the kitchen. O the wall UR, just down from the cabinet is a dart board. The rest of the living room area is sunken a couple of steps. DR is an exit which leads to the front part of the house. D from this exit is a pool cue rack which holds three of four cues. Out from the wall there is a high director’s chair. Walter sits there when it is not his turn to shoot. A small bumper pool table is R, and DL is a games table with four comfortable chairs. The room is filled with plants. Wherever there is space, there is a plant. As you’ll note in the staging notes from the play that the playwright is very specific about the placement of furniture and doors (“D.R. is an exit which leads to the front part of the house”), the time (Present day…”) the style (“The home is a mansion…”), and the overall look of the games room (“Wherever there is a space there is a plant.”). Also, the playwright makes a note about an elevated section of the stage. The Set Designer must now use this information to create a set as it was envisioned by the playwright (using the Set Designer’s personal flair and style as well. Task 1: Make a chart listing the required elements. Set Element Location Task 2: Make specific notes about the set description (ramshackle hut, wealthy mansion, style of decor…) Task 3: Draw a rough sketch of the required set elements for Windfall. Task 4: Draw a Good Copy of the set. Using the rough sketch as a guideline, design a more interesting set. Be sure to create an interesting backdrop, and include an elevated portion of the stage. Since you are the Set Designer, you can add elements that you feel adds to the overall look of the play, while remaining true to Norm Foster’s notes. For elevated areas, shade the risers. End of Part 5 Part 6: Design Style Introduction: You the Stylist Theatrical sets can be designed either in a Presentational, or Representational manner. That is to say, a set designer can either present the actual location of a play in a realistic manner, or represent the actual location. Presentational Design Style A Presentational set looks most like the actual location. On stage, a presentational set basically transplants a room onto the stage. Presentational sets are commonly seen on television sitcoms. That is, if the play or show takes place in the living room of Sheldon and Leonard, the audience sees a precise and realistic looking living room design. Of course, it’s a set, so there is no fourth wall (because that’s where the audience/cameras are located. For example, below is what we see when we watch the Big Bang Theory This is what the set looks inside the television studio. You can not only see the lights and the actual area above the set, but also the location of the invisible fourth wall. Representational Design Style Representational sets use staging elements and props, as well as lighting effects, to represent a specific area. Representational sets can be abstract in appearance or simply a generic location. A representational set often relies on creating the mood of the play or relating to the theme of the play visually. Sets can also be designed with a combination of both presentational and well as Representational elements. Presentational Set The play “Windfall”, which was produced at Campbell in June 2012, is an excellent example of a set that should be built in a presentational style because the play takes place in one location, the set is simple to build, and the audience can easily relate to a living room. However, not all plays are as simple to stage… Representational Set The play “Kiss The Moon, Kiss The Sun”, also written by Norm Foster had much different requirements. The most notable is that it takes place in four different locations. In order to stage a play that occurs in multiple locations, the Set Designer must be even more creative. In larger theatres that have a flyspace, it is possible to fly backdrops onto the stage for each different set. However, without a flyspace, the Designer must find a way to design four different sets that can easily transition from one another. The locations were: The living room of Holly, a young woman; the dining room of an older mother, Claire, and her twenty something son, Robert; a doctor’s office; and a bus stop. The solution for the design team at Campbell was to stage the play in the Cafeteria, and create small sets on movable risers. Each small set had only the required elements for the particular scene, and was rolled onto the stage as needed. Each mini set had open sides, and the backdrop was the city scape cyclorama, which was lit depending on the time. This created a presentational element for each set, within a larger set that represented a city. Assignment: Kiss The Moon, Kiss The Sun” has four distinct sets: A bus stop, Claire’s dining room room, Holly’s living room The Doctor’s office You are going to draw four representational landscape sketches of each set for the play. A landscape sketch is drawn from an audience view. Each set must be constructed from a maximum of five stage elements. No flats can be used. To Do: List the five elements for each set Draw a landscape view of each set To Do: Think about the various strengths and weaknesses of each space: suitability to the production; technical elements (sound and light system, curtains…); proscenium theatre, black box, multi use space; security concerns; audience size and configuration, and facility booking/conflicts. Something Else to Think About: Symbolism… Whether a set presents or represents a space, it is always nice to use symbols, themes, or motifs to augment the play…to Tell the Story. For example, the same way a lighting designer uses light to reflect mood, a set designer can implement subtle, or not-so subtle touches, to impact and support the story. In the musical West Side Story, much of the action takes place in a concrete jungle. A set designer might recreate an actual jungle made of concrete…or use high brick walls…to signify the environment. In essence, the set might trap the eyes of the audience in the same way the characters are trapped in the bowels of poverty in New York City. More on Metaphor: If the theme of a play is the joy and beauty of nature, a set designer could use flowing water on stage, natural elements, and fauna, to symbolize life, beauty, and joy. If the play is about the boredom of bureaucracy, a set designer might scatter paper and forms and computers around the stage. This type of design approach allows the audience to connect to the play before even a word is uttered. End of Part 6 Part 7: Set Design Activities Activity #1: Design Your Dream Bedroom/Gameroom/… Draw a ground plan/set design for your ultimate sanctuary. Your set must have at least two doors, and two levels. You should make notes, draw a rough copy sketch, and then draw a good copy. Activity #2: Design a Theatrical Set Using the Set Description from the play of your choice, design a set that can be built in the Drama Studio. Draw a ground plan and landscape sketch of the set. Notes: You must draw your set from a bird’s eye view The set should be drawn in the presentational style Your design must have two levels. Set pieces (flats, risers, and major furniture) must be drawn to scale The Drama Studio “stage”, and the Cafeteria stage are both approximately 24 feet wide by 20 feet deep. When designing, don’t forget the required paperwork before you start your ground plan: Make a chart the required elements, along with their respective locations. Create an interesting configuration of flats Draw a rough sketch of your set from a bird’s eye view Draw a good copy of the ground plan for your play. Activity #3: Set Design Quiz Draw a stage and label the 9 staging areas: On the diagram above, draw the following: door to kitchen SL. window on the UC wall opening to hallway with stairs, USR an exterior door, situated on a landing, UL A sofa, coffee table, and side tables CS A bookshelf US of the kitchen door A small table R of the US window two plants: One L of the exterior door, and one DS of the kitchen door an armchair UL A small writing table DR Activity #4: Draw a Set for a Simple Scene Using one of the Grade Nine Scene books, or similar, select a scene, and design a suitable set. Please note there is no set description listed, aside from a brief description of the basic needs. It is your responsibility to create the set using everything that you’ve learned in the past few weeks. Make sure to read the script to ascertain the actual needs of the scene Remember: Your ground plan must include a raised portion of the stage. It must have at least two entrances It must have at least one window It must include a hallway that leads to a different location. Aside from walls, the objects on your set should either be labeled, or identified with a legend if not obvious. Remember to write your name and the name of the play at the top left corner, and the version of your design on the top right corner. Before you start: Think about elements that you’ve seen in the various assignments leading up to this quiz. Remember that you can include elements that are not listed in the play. Finally, be creative. Your set design should be functional as well as innovative. Assessment: Your quiz will be marked based on the following: Neatness and clarity of design Application of theatrical techniques Inclusion of required elements Your signature (awesomeness, perfection, metaphor…) Overall creativity You have a period to complete the ground plan. When finished, staple your work in the following order, starting from the bottom: 1. 2. 3. 4. The script All rough sketches Good copy of ground plan Good copy of landscape design Activity #5: Set Design for “The Young, The Bold, and the Murdered” Read the set description for the play “The Young, The Bold, and the Murdered”. There are basically four different “sets” needed for the play. Since each of the sets needs to either be on stage throughout the play (or easily moved–and therefore highly portable and small– during the play), think about taking designing a set of REPRESENTATIONAL vignettes. Why do you think the set(s) should be presentational or representational? Explain your answer, and provide reasons/examples to reinforce your decision. Next, create four 4 separate ground plans of representational sets (VIGNETTES) for the play. The four sets required for the play are: 1. 2. 3. 4. A”room” (based on the one we designed yesterday) A small “kitchen” A hospital room with two beds Backstage (of the television studio) The director has also requested a door on set to show a point of entry onto the set of the soap opera. On each ground plan, make notes on colours, texture, and material that you will use. To Think About: What four pieces of information guided you set decisions. How did you use texture and colour to reflect the content of the play? What does it mean to say the play is a set within a set? What’s Due? A Set Designer package with the following: 1. Planning notes and sketches (rough sketches for two versions of the set: ground plan/bird’s eye view drawing, landscape drawing, and colour/texture notes) 2. Rough sketch drawings of four (4) different sets (ground plan + landscape view) 3. Good copy sketches of main drawing (bird’s eye view + landscape view) with colour/texture notes Remember Perspective Proper icons Legend if necessary Texture and colour notes The play is a murder/mystery comedy It is a soap opera, set in a mansion of Valencio di Carpathio It takes place in present day End of Part 7 Some Additional Reading: Part One: The Elements of Design Part Two: The Principles of Design Part Three: Telling the Story Part Four: Creating the Mood Part Five: Creating Composition and Focus Part Six: Revealing the Space Part One: The Elements of Design There are a variety of design elements to consider when creating any work of art. The following notes were taken from the internet, and edited/augmented by me. Unfortunately, the sources are unknown, and therefore not cited. Each of the following work in unison with one another. The basic (not necessarily as they apply to the theatre) elements of design are: 1. Colour: Colour is used to portray mood, light, depth, and point of view. Designers use the color wheel and the tenets of colour theory (a set of guidelines for mixing, combining, and manipulating colours) to create colour schemes. 2. Line: Line refers to the way that two points in space are connected. Whether they’re horizontal lines, diagonal lines, or vertical lines, lines can help direct the eye toward a certain point in your composition. You can also create texture by incorporating different types of lines such as curved or patterned lines instead of just straight lines. 3. Value: In design, value refers to the lightness or darkness of a colour. The values of a colour are often visualized in a gradient, which displays a series of variations on one hue, arranged from the lightest to the darkest. Artists can use the various values of color to create the illusion of mass and volume in their work. 4. Space: Making proper use of space can help others view your design as you intended. White space or negative space is the space between or around the focal point of an image. Positive space is the space that your subject matter takes up in your composition. The spacing of your design is important because a layout that’s too crowded can overwhelm the viewer’s eye. 5. Shape: In its most basic form, a shape is a two-dimensional area that is surrounded by an outline. Set Design artists can use other elements including line, color, value, and shadow to give a shape the appearance of a three-dimensional shape. There are three types of shapes: organic shapes which occur naturally in the world, geometric shapes which are angular and mathematically consistent, and abstract shapes that represent things in nature but aren’t perfectly representative. We often use shape to paint the backdrop of a play, and frequently do so in black paint on a white cyclorama (i.e., the outline of a city skyline for “Little Shop of Horrors, or an outline of a barn, weather vane, and such for “Mending Fences”). 6. Form: Form pertains to the way that a shape or physical configuration occupies space. Instead of creating form through three-dimensional physical shape, designers create the appearance of form on a flat surface by using light, shadow, the appearance of an object’s contours, negative space, and the surrounding objects around the subject matter. The set pieces on a stage contribute to a sense of form. 7. Texture: Texture is one of the elements of design that is used to represent how an object appears or feels. More specifically, texture on stage gives not only a sense of depth, but a sense of place (i.e., wooden floor vs marble, tapestry vs horizontal blind…). Up close, texture is felt as tactile (a physical sense of touch), whether it’s rough, smooth, or ribbed. Visual texture, on the other hand, refers to the imagined feel of the illustrated texture, which can create more visual interest and a heightened sensory experience. Part Two: The Principles of Design In applying the elements of design, certain principles must be used if the results are to be effective. The principles of design are 1) harmony, 2) variety, 3) balance, 4) proportion, 5) emphasis, and 6) rhythm. 1. Harmony: Harmony creates the impression of unity. Typically directors and designers seek to harmonize the parts of each setting or costume and to relate the various settings and costumes in such a way that all are clearly parts of a whole. 2. Variety: If monotony is to be avoided, however, variety is needed. Similarly, directors seek both harmony and variety through their choice of actors and through each actor’s use of movement and gesture. Plants provide not only visual harmony but metaphorical harmony. 3. Balance: Balance is the sense of stability that results from the distribution of the parts that make up the total picture. There are three types of balance. -The most common is axial, achieved by the apparent equal distribution of weight on either side of a central axis (or stage). This type is especially pertinent to the proscenium stage, which may be thought of as a fulcrum (or seesaw) with the point of balance at the center. Axial balance is achieved if the elements placed on each side of the central line appear equal in weight. -A second type of balance, radial, is organization that radiates in every direction from a central point. It is especially important on arena and thrust stages because these stages are viewed from several ang4s. -A third kind of balance is usually called occult. It is especially pertinent to flexible and variable staging, in which there may be no readily discernible axis or center. Occult balance results from the relationship of mass to space and among unlike objects. Balance, especially axial, may also be thought of as symmetrical or asymmetrical. Complete symmetry in a stage setting creates a sense of formality and order; asymmetry, which depends on irregularity; may create a sense of in-formality or casualness. In performance, when the stage picture is constantly shifting because of the movement of the actors, directors must be especially aware of balance and how it is affected by what the actors do. 4. Proportion: Proportion involves the relationship between the parts of individual elements as well as the relationship among all the parts that make up the total picture: the scale of each part in relation to all the others; the relationship among shapes; and the division of the space (for example, the length of a dress bodice in relation to the skirt). Proportion can create the impression of stability or instability of grace or awkwardness. Furniture disproportionate to the size of a room may create either a cramped or meager feeling. Our perception of beauty or ugliness depends largely on the proportion of parts. In costume, the manipulation of proportion can do much to change an actor’s appearance and enhance or disguise attributes. 5. Emphasis: All designs need a focal point, or center of emphasis. Directors are constantly seeking to focus attention on what they consider most important and to subordinate the things of lesser importance. A well-composed scene or design directs attention to the most important point immediately and then to the subordinate parts. Emphasis may be achieved in several ways, among them line, mass, color, texture, ornamentation, contrast, and movement. The setting may make one area of the stage more emphatic than others; a costume may use emphasis to draw attention to an actor’s good points and away from defects; movement within an otherwise still picture will always attract the eye. 6. Rhythm: Rhythm is the principle that leads the eye easily and smoothly from one part of a design to another. All of the elements of design may be used for rhythmic purposes. Lines and shapes may be repeated; the size of objects or the amount of movement may be changed gradually to give a sense of progression; gradations in hue, saturation, and value may lead the eye from one point to another; changes or repetitions in texture and ornament may give a sense of flow and change; and the movement of the actors may increase or decrease in tempo. Part Three: Telling the Story The main function of stage design is to support the story of the play. Stage designers must create sets, costumes, sound, and lighting to serve the purpose of the play. For instance, if the play takes place in a diner, then the stage designer can easily recreate that diner on stage. However, there is more to the art than just recreating reality. Usually there is a deeper meaning within the story that connects with the designer and audience. It is the designer’s job to find this point of view and express it through the art of design. This is where art departs from realism and the design becomes more powerful. Sometimes the stage designer will find a visual metaphor about the play. For instance, if the play’s point of view is about restriction and frustration, then the designer could use the metaphor of a brick wall that blocks the characters from reaching their goals. If the play is about the drudgery and rigid schedule of school life, then the designer could use clocks, locking devices, and bland colours. The metaphor type of design approach evokes strong emotional reactions from the audience. Part Four: Creating the Mood The mood of a production can shift throughout the play. It is the stage designer’s job to help support this mood. The best way to do this is usually through lighting. However, the set designer must design a set that takes and reflects light so that the lighting designer can use it to project the mood to the audience. The costume designer can also create mood. Dark costumes can help evoke a somber mood. Bright, colorful costumes can create joy and excitement. Highly tailored costumes can evoke a feeling of order and restriction. Loose costumes can create a feeling of casualness and freedom. Part Five: Creating Composition and Focus As stage design is art, good visual composition is a necessity. This includes how large and small items are arranged on stage. It also takes into account the line, form, texture and mass of all the items on stage. Composition can create a feeling of order or unease, stability or chaos. In addition, composition can be changed just by how the lighting designer lights and reveals the set. As theatre is an art that occurs over time, the composition of the stage set can change from light cue to light cue. Focus is created through stage composition and lighting. The lighting designer can intensify and darken different parts of the stage to guide the audience’s eye around the space. How the light hits the set can also help direct the focus of the audience. In addition, costumes can create composition though combinations of color, line, texture, and value. Combined, all the designers create composition for each theatrical moment in the play. Part Six: Revealing the Space The stage designer can dramatically change the audience’s perception of the space. Reality states that the stage itself is usually located in a large black box called a theater. Through the art of stage design, the audience can be made to believe that the space has magically changed to an endless natural vista, a dark claustrophobic box, or a single spot lit area. All this occurs through the designers’ “dramatic imagination,” and is communicated through the designers’ craft to stimulate the audience’s theatrical imagination. As in mood, the dramatic space can be changed from moment to moment through creative and imaginative stage lighting. The director, lighting designer, and set designer collaborate in the planning of the set design so that these changes can occur. Through this collaboration, the director can utilize the stage design to tell the story of the play. So in tandem with the director, stage designers serve as creators of the visual world of the play. Through the artistic creations of the designers who create the world the actors live in, the audience receives a powerful and emotionally charged theatrical and worship experience. END Share this: Twitter Facebook Posted on October 19, 2020By teamcolinblogPosted in Uncategorized Post navigation PreviousPrevious post:ADAPTING A RADIO PLAY NextNext post:WHAT’S IN A WORD? 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