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video-rate dense depth mapping implemented by 2 webcams Kinect Implemented it by simple devices A Stereo Machine for Video-rate Dense Depth Mapping and Its New Applications - Takeo Kanade, Atsushi Yoshida, Kazuo Oda, Hiroshi Kano and Masaya Tanaka Calculating dense depth map in video-rate Using the DDM to generate a stereo image Implemented by simple devices (webcam) openGL (GLUT) openCV 2.0 2 webcams (NT$ 369 per camera) SAD (Sum of Absolute Difference) Left Image Right Image Calculation time Webcam quality Computer vision 3D model construction 3D interaction