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video-rate dense depth mapping
implemented by 2 webcams

Kinect

Implemented it by simple devices

A Stereo Machine for Video-rate Dense Depth
Mapping and Its New Applications
- Takeo Kanade, Atsushi Yoshida, Kazuo Oda,
Hiroshi Kano and Masaya Tanaka

Calculating dense depth map in video-rate

Using the DDM to generate a stereo image

Implemented by simple devices (webcam)


openGL (GLUT)
openCV 2.0

2 webcams (NT$
369
per camera)

SAD (Sum of Absolute Difference)
Left Image
Right Image

Calculation time

Webcam quality

Computer vision

3D model construction

3D interaction