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HOME LEARNING
Numbers,
counting and
place value
SOMERVILLE BLOCK 1
I know and understand
I can show what I know
1. Find out about the
dates of birth of each of
your family member and
record them as Roman
numerals.
2.
Sometimes/Always/never
Investigate the
statement:
If you x a number, it
always gets bigger?
If you x by 0 a number
never changes?
Calculation
+-x÷
Mental
methods
Solving
problems
Key skills
5. Use a TV guide. Work
out the length of your
favourite TV programmes.
Can you calculate how
much time you spend
watching TV each
day/week?
6. Write out some
9. Play Game 2 –
Flashcards. This will
practise your skill
knowing the addition
facts to 20 instantly.
Pick up the game
instructions from school.
13. I bought a beach
stand shop selling
marshmallows.
I spent £50 on
ingredients and £100
renting it for the week.
I sell a bag for £1.50 How
many bags must I sell to
cover everything I have
spent?
Would 100 bags cover it?
10. 342 + 655
Can you replace a single
digit so that only one digit
changes in your answer?
(2 digits, 3 digits?)
17. How many ways can
287 be partitioned using
multiples of 100, 10 and
1?
What’s the same and
what’s different?
Why?
How can you be sure you
have found them all?
Now do the same with
your own number.
18. Write out the
alphabet in order and give
each letter a number 126. This is how much
each letter costs eg. A
costs 1p. Now write out
your full name and work
out the cost of your name
using those values. Do
the same for others at
home. Whose name costs
the most?
calculations in Roman
numerals and solve them.
14. List all the
subtractions pairs of 10
and then the subtraction
pairs of 20.
What’s the same and
what’s different?
Why?
What if we looked at pairs
of multiples of 10 to 100?
Why?
MATHEMATICS
I can apply what I
know
I can create
3. Using the digits 3, 4, 5
and 6 how many
different 3 digit numbers
can you make? Order
them on a number line.
What’s the same and
what’s different?
What if you used 4, 5, 6
and 7?
7. The answer is 12.
How many different
questions can you write to
give you 12 as the
answer?
4. Create a mind map of
all the facts you know
about a number. Try and
use as many
mathematical terms as
you can eg. smaller than,
even, odd, multiple of…
11. Play Game 3 - Snap.
Snap with a difference –
knowing your number
bonds to 20 instantly!
Borrow a pack of cards
and instructions from
school.
15. Choose an even
number, take away 2
and halve it. Starting
from the same even
number halve it, then
take away 2.
Do this lots of times.
What do you notice?
What’s the same and
what’s different?
How do I get back to the
starting number?
19. Draw round your
hand with your fingers
spread. Use a string
(damp is best) to find out
how long it is round your
hand. Who has the
biggest hands in your
house? What about
your feet or head, are
they different?
What unit would we
measure in? grams?
12. Make your own dice.
Pick up a template from
school. Then play Game
5 – Complements to help
you learn your number
bonds to 100.
8. The 11 x table is
awesome! If you want a
CRAZY challenge (worth 2
x HL) come and get Mr P’s
11 x Super Trick – it is
tricky but awesome! See
Mr Percy 
16. Fractions are so
much more than just
pizza! Did you know you
can add them? Subtract
them?
Did you know ½ of a ½ is
a 1/4?
Make a I LOVE
FRACTIONS poster and
include some great facts
about fractions. Give
some examples.
20. Spend half an hour
on Mathletics, practising
something you find
difficult. Record your
score in your home
learning book.
Have you found the
Times Tables Raps?
Great to fill 5 minutes to
learn those tricky ones!

There are 10 weeks in BLOCK 1. Choose one activity per week. Make sure you date and number your work. Hand in your work as
soon as it is ready so it can be recorded on the class chart. Each successfully completed home learning activity counts for the
Reward Scheme. If you put a lot of effort into a particular piece, it could be recorded as 2 by your class teacher!