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JOURNAL OF INFORMATION, KNOWLEDGE AND RESEARCH IN COMPUTER SCIENCE AND APPLICATIONS A STUDY OF ROUTING PROTOCOLS IN WIRELESS MESH NETWORKS 1 M. ARIF SIDDIQUI, 2QAZI SHOEB AHMAD, 3M.H. KHAN 1 Faculty of Applied Sciences, Integral University, Lucknow, India Faculty of Applied Sciences, Integral University, Lucknow, India 3 Department of Computer Science & Engineering Institute of Engineering & Technology, UP Technical University, Lucknow, India 2 1 [email protected] ABSTRACT: A wireless mesh networks (WMNs) is a collection of mesh routers and mesh clients. Mesh routers form the backbone of WMNs and mesh clients form the mesh network with mesh routers. Mesh routers are stationary or less mobile and forwards information to other nodes. Routing protocol plays a significant role in performance of a network. The AODV, DSR and DSDV are among the most discussed and used multi-hop wireless ad hoc routing protocols. This paper presents an overview of the aforementioned protocols. Keywords : Routing Protocol, Routing Metric, Dynamic Source Routing, Ad Hoc On-Demand Distance Vector, Optimized Link State Routing, Destination-Sequenced Distance Vector 1. INTRODUCTION Routing is the process of choosing paths through which network traffic flows. Routing is implemented in different sort of networks, for instance telephone network, electronic data networks and internet network. In electronic data networks routing uses packet switching technology. In packet switching networks, routing makes the path for packet forwarding, and also supports for the transportation of addressed packets from source to destination through intermediate nodes by using hardware devices like routers, bridges, gateways, firewalls or switches. Ordinary computers with multiple network cards may forward packets and activate routing, regardless of limited performance. The routing process usually adopts forwarding in terms of routing tables. Therefore for the manufacturing of routing tables memory is necessary for precise routing. Routing schemes have different attributes in their delivery. Unicast Sends message to a single special node. Broadcast Sends message to all the nodes in the network. Anycast Sends message to anyone which is not included in node’s groups, probably the closest to source. Unicast is the prominent kind of message delivery in internet [1]. Routing plays the vital role in the internet, to support messages to pass from one to another computer and consequently reach the destination. Each middle computer performs routing. This procedure includes analyzing a routing table to find the best path. Routing is mostly being mixed with bridging, as the functions of both the techniques are identical. The basic difference between them is that bridging takes place at low level in which hardware component performs main role, whereas the routing occurs at high level in which software component has vital role. Routing creates complex analysis to determine the suitable path for the packet [2]. 2. TYPES OF ROUTING There are mainly two types of routing which are as follows. Proactive Routing Reactive Routing Proactive Routing Proactive routing protocols are also known as table-driven routing protocols. Proactive protocols try to maintain consistent up-to-date routing information from each node to every other node in the network [3]. Each node maintains a routing table which contains routing information for all nodes in the network. When the network topology changes, update messages will propagate as a broadcast message throughout the network. In response, every node in the network updates its routing table with the changes in the network. As a result, up-to-date routing tables are maintained at every node in the network. ISSN: 0975 – 6728| NOV 09 TO OCT 10 | Volume 1, Issue 1 Page 6 JOURNAL OF INFORMATION, KNOWLEDGE AND RESEARCH IN COMPUTER SCIENCE AND APPLICATIONS Route selection: In hop-by-hop routing, every node maintains its routing table that indicates next hops for the routes for all other nodes in the network [3]. In this routing, message overhead is very small because packet contains only destination address. The intermediate nodes relay the packet according to destination address. However, the proactive routing protocols are very inefficient overall due to the number of control messages propagated in the network for updating routing table information. Reactive Routing It is also know as on-demand routing. In ondemand routing, a source node will find a route for the destination node only when there is a need for a route (when source node needs to send packets to destination node). A flooding technique is used to discover routes when it is needed. Once routes are discovered, they are stored and maintained in route cache. Afterwards these stored routes are used for packet transfer instead of flooding. As a result, performance of an on-demand routing protocol is better than a table driven protocol because of less overhead in maintaining routing tables. 3. ROUTING IN WMNS Wireless mesh networking and mobile ad hoc networking use the same key concept— communication between nodes over multiple wireless hops on a meshed network graph. Since WMNs share common features with wireless ad hoc networks, the routing protocols developed for MANETs can be applied to WMNs. For example, Microsoft Mesh Networks [4] are built based on Dynamic Source Routing (DSR) [5], and many other companies, e.g., [6] are using Ad hoc Ondemand Distance Vector (AODV) routing [7], Optimized Link State Routing (OLSR) [8]. Currently, the design of routing protocols for WMN is still an active research area no matter the many available routing protocols for MANETs. 4. PRE-REQUISITE OR GENERAL PROSPECTIVE FOR WMNS ROUTING To resolve the main issues like dynamic connectivity and guaranteed delivery for routing protocols in WMNs or MANETs following factors play vital role. There should be the clear path from source to destination, so that routing protocols can easily deliver data through that path. If there is variation due to change in connectivity between nodes, routing protocols should have the capability to recover by using alternate path. There are also some other issues and problems regarding routing wireless Ad-hoc networks, for instance overhead is very important in wireless networks with small bandwidth. One of the other issues is power consuming issue in MANETs. Moreover other vital issue is to maintain quality of service. Routing protocols should have the ability to handle traffic balance on links. Protocols scalability should be updated regarding large networks. The implementation of security through routing protocols is also necessary to protect against different sort of attacks like sniffer, interruption, fabrication and denial of service etc. Routing protocols can also depend on other layers, for instance the implementation of Global position System in Wireless Ad-hoc networks. The determination or analysis of mobility can also play important role to give worth to routing in WMNs. Cross layer designing is another field of research in the field of MANET protocols [9]. 5. WIRELESS MESH NETWORK ROUTING PROTOCOLS Wireless Mesh Networks are generally considered as the type of mobile ad-hoc networks. However there are some differences between them. Firstly in wireless mesh networks all most all the traffic starts from gateways and ends ups also on gateway. Secondly in wireless mesh networks, nodes are clearly separated from each other either they are in the form of stagnant nodes or mobile nodes. MANETs are linked with mobile ad-hoc networks, general MANETs routing protocols can be used in WMNs. Additionally WMNs are new technological networks which are similar to MANETs. One of the applications of WMNs is that, it provides connection to an infrastructure node. It plays vital role for providing broadband internet access. The other successful production of WMNs is Wireless local area network. Routing is basic attribute of WMNs. The protocols have the clear effect on the behavior of WMNs. Therefore selection of suitable routing protocol increases the efficiency of network. Some of the effects of routing protocols in WMNs are listed below. 1. They are responsible to strength the network. 2. They are helpful to make connection between nodes. 3. Creates synchronization between nodes. 4. Provides quality of service in terms of bandwidth utilization, delay, throughput, network load, and jitter. As mentioned earlier general MANETs protocols can be implemented in WMNs, however the more efficient protocol which synchronizes with wireless mesh networks is mesh routing protocol (MRP). The protocol creates the continuity between routing paths and gateway destinations. It has also the ability to select the route, which is basic requirement to make better communication in WMNs. There are lots of relevant protocols in this context. Many of them have been authorized by Internet Engineering Task Force (IETF), some of them are reactive and some of them are proactive for example AODV and DSR are implemented for ad-hoc networks. Wireless mesh technology is the latest well developed technology which has vital role in the field of telecommunication as well as internet services; however there are still some challenges and problems which have been faced by ISSN 0975 – 6728| NOV 09 TO OCT 10 | Volume 1, Issue 1 Page 7 JOURNAL OF INFORMATION, KNOWLEDGE AND RESEARCH IN COMPUTER SCIENCE AND APPLICATIONS trouble shooters. To fix up the problems in WMNs many projects have been launched such as MAC layer, internet mobility and transport layer efficiencies. Consequently for designing of routing protocols in WMNs, it must be considered that almost all the traffic is supposed to flow to and from gateway to internet systems. Thus routing protocol should be designed to avoid flooding for the discovery of route [10]. 5.1 Ad-hoc on-Demand Distance Vector The Ad-hoc on-demand is basically reactive protocol which supports multi routing between nodes which are playing their roles to form an Adhoc network. AODV is the improved version of DSDV protocol, but the main difference is that AODV is reactive whereas DSDV is proactive. It has great advantages, for instance, for disseminating information through routes on demand basis requirement for maintenance is not necessary. One of the main qualities of AODV is that it is free from hops. The environment where AODV is activated, target sequence numbers confirm the route, to be refreshed properly. The algorithm use d in AODV considers two messages, one is route request, to establish the route request message is being activated by AODV, and the other is hello message. These messages support nodes to strengthen neighbor nodes. Without the presence of hello messages, the identification of nodes is difficult. AODV has the ability to provide lot of information about the following technical aspects [6]. Target IP addresses, where the packets should be sending. Sequence numbers. Counting of hops, that packet has passed. Next hop, stability of routes Neighbor nodes activity Request, the request should be on at a time. Process to Find out Route The node starts to find out the path, the path is necessary for determining and travelling of data. The source finds out the path and sends the message towards the destination. The request message is also activated to find out the appropriate route for sending the message [6]. Route Management Policy To manage the route, it is necessary to point out the route that lacks its validity, then the removal of route entry exists and link failure message is conveyed. This message is also transferred to nodes which are using the same route which has been suffering from breakage. The neighbor’s nodes are properly updated. This process is repeated again and again. The main benefit of AODV is the limitation of routing messages as compared to ordinary protocols. This is all due to the reactive behavior of AODV [6]. 5.2 Dynamic Source Routing (DSR) The DSR [5] [11] is a simple and efficient protocol for routing in mobile ad hoc and wireless networks. DSR is suitable for routing in multi-hop networks. A mobile ad hoc network is completely selforganizing by using the DSR protocol. All nodes cooperate to forward packets of its neighbors which are not in direct communication range of the destination node(s). DSR is an on-demand or reactive protocol. For example, when any node wants a route, DSR initiates a route discovery process. In other words, due to the reactive nature of the protocol, when there is a need for a route, it starts discovering them. DSR is based on source routing. A source node has complete hop-by-hop route information for destination in their route cache. Every generated packet carries this information (source route or path) in its packet header. When a node needs a path to a destination, it generates a route request (RREQ) packet. Each node first checks its route cache to determine the route for destination. If route is found in its cache then it will initiate a route reply for the source node of the route, otherwise each node keeps forwarding until the RREQ packet reaches the destination indicated in the path. There are three types of messages in DSR for its routing. Firstly, Route Request Message (RREQ) is used for discovery a route. Secondly, Route Reply Message (RREP) is generated in response of RREQ message which contains route information. These two messages are used in route discovery process. Finally, Route Error Message (RERR) is generated when a broken link is discovered in the network. This message is used for route maintenance process. DSR has two mechanisms; Route Discovery and Route Maintenance. These mechanisms will allow DSR to discover and maintain routes for particular destination nodes in the network. Route Discovery Route discovery is the mechanism by which source node discovers route for destination. In route discovery, the source node floods the route request packet throughout the network, and the reply is returned either through the destination node or through any intermediate nodes which contains the route to destination in its route cache. For example, if source Node A wishes to send packet to Destination Node B, it obtains a source route for Node B. This route discovery is initiated only when Node A tries to send packet for Node B and does not find any route in its own route cache. Finding a route for destination will be purely on demand using the route discovery mechanism. Route discovery mechanism In route discovery mechanism, for example in figure (2.1), Node A broadcasts a Route Request Packet (RREQ) in the network to discover route for ISSN 0975 – 6728| NOV 09 TO OCT 10 | Volume 1, Issue 1 Page 8 JOURNAL OF INFORMATION, KNOWLEDGE AND RESEARCH IN COMPUTER SCIENCE AND APPLICATIONS Node B. This RREQ contains the address of initiator (source node A in this scenario), the address of target node (Destination Node B), maximum hop-count (how many nodes this packet will traverse), and Route Request number, which is set by the initiator of the route discovery message. This route request number identifies different route requests from different nodes. Each node maintains a routing table in which it adds request number before propagating these requests to the next node. An Up-to-date table also avoids duplication of route request process by each node. The request which is initiated by source Node A reaches an intermediate Node C. The Node C checks its route cache to determine the route for the destination. If successful, it makes a RREP Packet and appends its own address to RREQ packet and combines the route which is found from its route cache (route from C to B). If unsuccessful, Node C also initiates a route discovery like Node A with the same route request number set by Node A. Same route discovery procedure will be applied by every intermediate node until the packet reaches its destination or some intermediate node will reply from its route cache. Finally, when the packet reaches the destination node, destination Node B will add its own address at the end of the packet’s route (containing whole path information through which this packet has travelled). Now the destination reverses this route and makes a RREP packet. The RREP packet traverses in the opposite direction from where it came from, until it reaches the initiator of this route discovery. active acknowledgment. In a passive acknowledgment, Node S may overhear the forwarding of the packet by node I and knows that the packet has been received by node B. If packets retransmitted by some node reaches the maximum limit and no acknowledgement is received then the node generates a Route Error message (RERR). This route error message is returned to the original sender of the packet with the identification of the broken link and the packet could not be forwarded over that link. For example, as we have illustrated in figure (2.3), node J is unable to deliver a packet to node K because the link between node J and node K is broken. Node J sends a router error message to node S, which informs the broken link from node J to node K. Now node S will try an alternative route for destination node D if it is stored in its route cache. Otherwise node S will start a new route discovery mechanism to discover a route for destination node D. Figure 2.2: Route Maintenance Figure 2.1: Route Discovery Process Route maintenance Route maintenance ensures that the paths stored in the route cache are valid. It is important for correct delivery of messages. When forwarding a packet each node confirms that this packet reaches the next hop (node). This confirmation is mandatory for correct delivery of packets along the path [11]. We illustrate this through an example in figure (2.2), when node S sends packets to destination node D through intermediate nodes I, J and K. Node S is responsible for the correct delivery of packets too node I. Node I is responsible for the correct delivery of packet to node J and finally node J is responsible for the correct delivery of packet to final destination node D. This confirmation of delivery will be an active or passive acknowledgement. An active acknowledgement may be part of MAC protocol in use. IEEE 802.11 standards provide such link level Figure 2.3: Route Error Message Route Cache In DSR every node maintains its up-to-date route cache. Caching is an important part of any ondemand routing protocol for wireless ad hoc networks [12]. All information is added in the route cache when nodes discover or maintain some route. Likewise, information is removed from cache when a broken route is noticed and Route Error message is received. In route cache there are usually multiple routes for a single destination. This route cache helps every node to find a route fast for itself as well as when replying to RREQ packets from other nodes as an intermediate node. DSR have two types of caching strategies known as path cache and link cache. However, only one cache is enabled ISSN 0975 – 6728| NOV 09 TO OCT 10 | Volume 1, Issue 1 Page 9 JOURNAL OF INFORMATION, KNOWLEDGE AND RESEARCH IN COMPUTER SCIENCE AND APPLICATIONS at a time. In NS-2 v2.29 DSR code, the path cache is enabled by default. One can enable and disable each cache. Path cache is a simple cache which guarantees loop-free routes. Whenever a new route is discovered a node will add whole route in its cache as a separate path. To find a route in the path cache, a sender node can search its cache for the shortest path to the destination node. However, to find a route in the link cache, Dijkstra’s algorithm is executed on an undirected graph as the link cache stores individual links in the ad hoc network. It counts the number of hops for destination and then takes the least number of hops as shortest (best) path to the destination. Link cache organization is more effective than a path cache organization because link cache is utilizing network information for finding routes [5]. Links discovered from different route discoveries and overhearing information can be merged together as a new route in the network. On the other hand, in path cache each route is stored separately and merging of two routes to form one new route is usually not possible. 5.3 Link-Quality Source Routing (LQSR) LQSR [13] [14] is proposed by Microsoft Research group. LQSR is based on DSR, where authors extensively improve its behavior to support linkquality metric. LQSR implements all the basic functionalities of DSR, including route discovery and route maintenance. LQSR uses link cache instead of path cache to measure quality of a link. LQSR is implemented at network layer 2.5 instead of layer 2. Due to this change in architecture of LQSR, it uses 48-bit MAC Address instead of 32bit IP Addresses. Network layer 2.5 is named as Mesh Connectivity Layer (MCL) which is a virtual layer. DSR is modified in different ways to support link quality metrics like Per-hop RTT, Per-hop PktPair Delay and ETX. In the route discovery phase of LQSR, when a node receives a route request packet, it will append link metric for the link over which the packet had arrived. When a sender node receives a route reply, this reply contains node information and link metric information. Routing will be performed on this link metric information rather than traditional hop-count metric. Nodes executing LQSR also update their cache by adding link metric information. LQSR uses a proactive background mechanism to maintain the metrics for all links [14]. LQSR sends hello messages to its neighbors for link information named as Link info Message. This link info message is used to calculate the link metric information at each node for the link on which this message is received. All these link info messages are piggy-backed on a route request message to flood to the neighboring nodes. There are some functionalities which LQSR do not take into account for sending routing packets. 1. In LQSR, nodes do not reply to route request from their link cache. Only the destination node will reply to route request with route reply message. In addition to that, for the propagation of route request message there is no hop limit. 2. In route maintenance of LQSR, there is no “Automatic Route Shortening” because the promiscuous mode is not available. For testing of LQSR at layer 2.5, MCL is a windows loadable driver. This driver will implement a virtual network adapter for windows. This virtual adapter considers an ad hoc network as a virtual link. For upper layer software MCL appears as an additional Ethernet link instead of a virtual link. For lower layer software MCL appears as a protocol running above physical layer. Finally, the result for the performance of LQSR shows that in mobile scenario, hop-count performs better than LQSR with any of the above mentioned linkquality metrics. However, LQSR outperforms hopcount with ETX metric, but RTT and PktPair metrics show poor result because of there loadsensitive nature. 5.4 Optimized Link state Routing (OLSR) OLSR [15] is a proactive routing protocol for wireless networks. It is a link-state protocol which collects information about the network by flooding and calculating optimized routing table. Multipoint relays (MPRs) are an important aspect of this protocol. An MPR for a node I is a subset of the neighbors of I which broadcast packets during the flooding process, instead of every neighbor of I flooding the network. Due to this selective flooding in network, OLSR is proven to be an efficient protocol compared to other traditional proactive protocols. The node which is selected as multipoint relays by some neighbor nodes, announces its availability by sending periodical control messages. These control messages contain the information about the links of MPRs and its neighbors. The main advantage of OLSR over proactive protocols is that it broadcasts link state information rather than complete routing tables. The two main functionalities of OLSR are Neighbor discovery and Topology dissemination [4]. 1. In neighbor discovery process, each node sends a periodic broadcast message over the common link between the two nodes. The message contains the list of neighbors with their link information. This message will be broadcast as a hello message and received by all one-hop neighbors for updating information and this message will not be forwarded further. These messages are broadcast once in a “Hello_interval” period. MPRs are always selected as one-hop neighbors after receiving information from hello messages. 2. In Topology dissemination, each node in a network maintains topology information by TC ISSN 0975 – 6728| NOV 09 TO OCT 10 | Volume 1, Issue 1 Page 10 JOURNAL OF INFORMATION, KNOWLEDGE AND RESEARCH IN COMPUTER SCIENCE AND APPLICATIONS (Topology Control) messages. This message is broadcast in every “TC_interval” by MPRs. This message contains the information of all the nodes which select this node as their MPR. Thus, this message will be flooded throughout the network to all nodes. Hence every node updates their routing table with this information. This helps every node to compute route for particular destination directly or via some MPRs. The neighbor discovery and topology dissemination information are refreshed periodically enabling each node to compute routes to all known destinations. Dijkstra’s algorithm is executed on a routing table for computing the shortest paths which are optimal. If there is a change in the neighborhood, a new routing table will be computed. Finally, the comparison of OLSR performance with DSR in different traffic and mobility scenarios is not convincing [16]. In most of the scenarios DSR outperforms OLSR by a margin. However, some different versions of OLSR show slight improvements compare to normal OLSR [17]. 5.5 Destination-Sequenced Distance-Vector (DSDV) Protocol DSDV [18] is a table-driven protocol based on the classical Bellman-Ford routing algorithm [19]. The improvements made to the Bellman-Ford algorithm include freedom from loops in routing tables [18, 20]. Every mobile node in the network maintains a routing table that records all possible destinations within the network and the number of hops to each destination. Each entry is marked with a sequence number assigned by the destination node. The sequence numbers enable the mobile nodes to distinguish stale routes from new ones, thereby avoiding the formation of routing loops. Nodes periodically transmit routing table updates throughout the network to maintain consistent tables. To help alleviate the potentially large amount of network traffic that such updates can generate, route updates can employ two possible types of messages. The first is known as a “full dump.” This type of message carries all available routing information and can require multiple Network Protocol Data Units (NPDUs). During periods of occasional movement, these messages are transmitted infrequently. Smaller “incremental” messages are broadcast to provide only that information which has changed since the last full dump. Each of these messages should fit into a standard size NPDU, thereby decreasing the amount of traffic generated. The mobile nodes maintain an additional table where they store the data sent in the incremental routing information messages [18, 20]. New route broadcasts contain the address of the destination, the number of hops to reach the destination, the sequence number of the information received regarding the destination, as well as a new sequence number unique to the broadcast. The route labeled with the most recent sequence number is always used. In the event that two updates have the same sequence number, the route with the smaller metric is used to optimize (shorten) the path. Nodes also keep track of the settling time of routes, or the weighted average time that routes to a destination will fluctuate before the route with the best metric is received. By delaying the broadcast of a routing update by the length of the settling time, nodes can reduce network traffic and optimize routes by eliminating those broadcasts that would occur if a better route was discovered in the near future [18, 20]. 6. CONCLUSIONS In this paper, we have presented a comprehensive study of existing wireless mesh networks’ routing protocols need. We have also presented a theoretical details of proactive routing protocols such as OLSR, DSDV and reactive routing protocols such as AODV, DSR, and LQSR. 7. REFERENCES [1] http://en.wikipedia.org/wiki/Routing. [2]http://www.webopedia.com/TERM/R/ routing.html. [3] Y. Yang, J. Wang, and R. Kravets. Designing Routing Metrics for Mesh Networks. In Proceedings of the IEEE Workshop on Wireless Mesh Networks (WiMesh). IEEE Press, 2005 [4] “Microsoft’s Wireless Mesh Networks website.” http://research.microsoft.com/mesh/. [5] David B. Johnson, David A. Maltz, and YihChun Hu, ‘‘The Dynamic Source Routing Protocol for Mobile Ad hoc Networks (DSR),’’ IETF Internet Draft, draft-ietf-manet-dsr-37.txt, July 2004, work in progress. [6] Kiyon Autonomous Networks. Available at: http://www.kiyon.com. [7] Charles E. Perkins, Elizabeth M. BeldingRoyer, and Samir R. Das, ‘‘Ad hoc On-Demand Distance Vector (AODV) Routing,’’ IETF Experimental RFC 3561, July 2003 [6] Karchik, Ramakrishnan, “An improved model for dynamic routing effect algorithm for mobility protocol”, Electrical Engineering Waterloo, Ontario, Canada 2004. [8] P.Jacquet, P.Muhlethaler, T.Clausen, A.Laouiti, A.Qayyam and L.Viennot, “Optimized Link State Routing Protocol for Ad-hoc Networks”, Hipercom project, IWRIA Rocquencourt, BP 375,78153 Le Chesney codex, France. [9] TaoLin, “Mobile Ad-hoc Network Routing Protocols Methodologies and Applications”, Blacksburg, Virginia, March 19, 2004. [10] Jangeun Jun, Mihail L Sichitiu, “Wireless Mesh Networks Routing Protocol”, Department of Electrical and Computer Engineering North Carolina State University Raleigh, NC 27695-7911. ISSN 0975 – 6728| NOV 09 TO OCT 10 | Volume 1, Issue 1 Page 11 JOURNAL OF INFORMATION, KNOWLEDGE AND RESEARCH IN COMPUTER SCIENCE AND APPLICATIONS [11] C. E. Perkin, ed., Ad Hoc Networking. Addison-Wesley, 2001. [12]Y-C. Hu and D.B. Johnson, Caching strategies in on-demand routing protocols for wireless ad hoc networks, In Proceedings of the 6th Annual IEEE/ACM International Conference on Mobile Computing and Networking (MobiCom 2000) p.231–242, August 2000. [13] R. Daves, J. Padhye, and B. Zill, Microsoft Mesh Networks, Available from: <http://research.microsoft.com/mesh/>. [14] R. Draves, J. Padhye, B. Zill, Comparisons of routing metrics for static multi-hop wireless networks, In Proceedings of the ACM Annual Conference of the Special Interest Group on Data Communication (SIGCOMM), p.133–144 , August 2004. [15] T. Clausen, P. Jacquet, Optimized Link state Routing Protocol (OLSR), IETF, RFC 3626. http:// www.ietf .org/rfc/rfc3626.txt, October 2002. [16] John Novatnack, Lloyd Greenwald, and Harpreet Arora. Evaluating Ad hoc Routing Protocols With Respect to Quality of Service. Technical Report DU-CS-04-05, Department of Computer Science, Drexel University, October 2005. [17] Andrew McCabe and ChristopherDearlove,Scalability modelling of ad hoc routing protocols – a comparison of OLSR and DSR, BAE Systems and Ericsson, 2004. [18] C. E. Perkins and P. Bhagwat, “Highly Dynamic Destination-Sequenced Distance-Vector Routing (DSDV) for Mobile Computers,” in Computer Communication Review, vol. 24, no. 4, pp. 234-244, October 1994. [19] L. R. Ford, Jr. and D. R. Fulkerson, Flows in Networks, Princeton University Press,Princeton, NJ, 1962. [20] E. M. Royer and C.-K. Toh, “A Review of Current Routing Protocols for Ad-HocMobile Wireless Netwroks” ISSN 0975 – 6728| NOV 09 TO OCT 10 | Volume 1, Issue 1 Page 12