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How to use music to add
Value to Your Game
如何用游戏音乐为您的项目
加分
By
Roc Chen
阿鲲
Senior Music Composer for Games
资深游戏音乐作曲家/音乐制作人
Introduction
*Purpose of game music
*History of game music
*Different Styles of game music
*The Concept of “Score”/”Underscore”
Game Music--“Score”
Relationship
*Relationship with Classical Music
Richard Wagner—Master of Score
Wagner’s Score/Underscore
*<<Die Walkure>>
*<<Siegfried>>
*<<Gotterdammerung>> etc.
“If Wagner still lives today, he’ll be a great video
game music composer.”
How to use music to add
Value to your games?
*Use the concept of “Score”/ “Underscore” to support
your game, let the player’s behavior to be the melody.
*Exception:Main Title Music
Relationship
*Relationship of Video Game and Film
*Relationship with Film Music in cinematic methods,
styles, etc.
Relationship of Game and Film
Hans Zimmer, The Composer of <<Call of Duty
Modern Warfare 2>> <<Gladiator>> <<Pirates of
Carribbean>>
Relationship
*Relationship with Pop Music, Rock Music,World
Music,Etc. The Same and The Difference.
How to use music to add
Value to your games?
*Properly use of different styles of music for different
kinds of game, with lots of changes of course.
The workflow of game music
production
Midi notes
Samples
Audio Loops
Live Recording
Audio streams
Mixer
Output
How will You get better
quality of music with the
same budget for music
*Example of 2 ways of designing game music for a RPG
game
*Method 1: 1 main title music,10 scene/city music,10
fighting music, 10 dungeon music. They all uses sample
library.
*Method 2: 1 main title music with live recording
musicians, 10 scene/city music(most important 2 cues
use live recording),8 fighting music(most important 2
cues use live recording),5 dungeon music.
*Cost: Method 1=Method 2
*Result: Method 2 gives players a better feeling;
True Case Study
MMORPG <<Luvinia Online>> Music Score
True Case
Study
MMORPG <<Luvinia
Online>> Music Score
True Case Study
MMORPG <<Luvinia Online>> Music Score
*National Orchestra;
*Mixer from <<Matrix2>><<Golden
Compass>><<Spiderman2>>
*Right mood,right Instrumentation,right
Orchestration,etc.
*Result:Players enjoyed the game, talked about music a
lot in the game bbs,Players said they feel powerful when
they type their own names,etc.
How to use music to add
Value to your games?
*Use live recording for very important cues;
*Use the right Instrumentation;
How to use music to add
Value to your games?
*Final Rule:There’s no rules
Q&A
Thank!