Download 2017-02-23 PS Pluralsight Releases First Game to Enhance

Survey
yes no Was this document useful for you?
   Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Document related concepts
no text concepts found
Transcript
Pluralsight Releases First Game to Enhance Learning Experience for Aspiring Game
Developers
Designed by gaming industry veterans to teach game development, “Swords and
Shovels” is free to download starting February 23, 2017
SILICON SLOPES (February 23, 2017) – Pluralsight, the enterprise technology learning
platform, today announced the release of a free, downloadable game, “Swords and
Shovels,” to enhance the learning experience for aspiring game developers. The first of
its kind on the technology learning platform, “Swords and Shovels” offers game
developers the hands-on opportunity to play a game they can then learn to recreate in
its entirety through a series of courses available on Pluralsight.
Mapped as sequential training through the Game Environment Modeling learning
path, the courses provide game developers with the most direct route to increased
proficiency in gaming environments, character modeling and gameplay elements
using leading software tools including Maya, Unity, Photoshop, ZBrush and more.
“As technology becomes more complex, the art of creating games will become
increasingly interdisciplinary,” said Andy Rahden, VP of creative, design and
engineering at Pluralsight. “By embracing hands-on, interactive mediums like “Swords
and Shovels” and the Game Environment Modeling learning path, we are helping
game developers understand the full inner-workings of a game, see where every little
piece fits and interacts within the pipeline, and master the skills they need to be
successful.”
“Swords and Shovels” is a top-down dungeon crawler, a game where characters
navigate a labyrinthine environment, battle monsters and loot treasure. The game and
accompanying courseware was designed and authored by Josh Kinney, curriculum
manager at Pluralsight, in collaboration with game development industry veterans
Jean Simonet, Jonah Lobe, Dan Cox, Michael Baker and Alex Jerjomin, known for their
work on “Elder Scrolls V: Skyrim,” “Fallout 4,” “Fable Legends,” “Splinter Cell Blacklist”
and “Below.”
"Learning how to create games is one of the most difficult and demanding challenges
in tech right now,” said Jean Simonet, a former AAA developer for “Skyrim,” “Fallout”
and “Oblivion” and lead developer for the project. “Due to the complexity of modern
games, many developers are forced to specialize their craft, limiting their experience
and exposure to the various elements of video game creation. With ‘Swords and
Shovels’ and the learning experience through Pluralsight, game developers can get a
taste of the entire game-creation process and then select the learning focus that really
appeals to them.”
“Swords and Shovels” is available for immediate download on Pluralsight.com/
gamedev and will also be available to play at Pluralsight’s Game Developers
Conference (GDC) booth #244 in San Francisco on March 1-3, 2017.
For more information on Pluralsight, visit pluralsight.com.
###
About Pluralsight
Pluralsight is an enterprise technology learning platform that delivers a unified, end-toend learning experience for businesses across the globe. Through a subscription
service, companies are empowered to move at the speed of technology, increasing
proficiency, innovation and efficiency. Founded in 2004 and trusted by Fortune 500
companies, Pluralsight provides members with on-demand access to a digital
ecosystem of learning tools, including adaptive skill tests, directed learning paths,
expert-authored courses, interactive labs and live mentoring. For more information,
visit pluralsight.com. Contacts
Pluralsight PR
Mariangel Babbel, 801-784-9150
Sr. Manager, Communications
[email protected]
for Pluralsight
Heidi Lowell, 503-796-9822
[email protected]
###