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Matakuliah : T0944-Game Design and Programming Tahun : 2010 Review Pertemuan 8-12 Pertemuan 13 Game Design Concept • • • • • • Game Setting and World Storytelling and Narrative Character Development Creating User Experience Game-play The internal economy of game and game balancing Game Setting and World • The Dimension of a Game World – – – – – The Physical Dimension The Temporal Dimension The Environmental Dimension The Emotional Dimension The Ethical Dimension Storytelling and Narrative • • • • The Story Spectrum Circular Story Form Plot Pacing Multi-Part Stories Character Development • • • • Art-Driven Character Design Story-Driven Character Design Growth of Character Character Archetypes Creating User Experience • Interactive Element • Visual Element • Audio Element Game-play • Pure Challenge – – – – – – – – Logic and Inference Challenge Lateral-Thinking Challenge Memory Challenge Intelligence-Based Challenge Knowledge-Based Challenge Coordination Challenge Reflex/Reaction Time Challenge Physical Challenge • Applied Challenge The internal economy of game and game balancing • Static Balance • Dynamic Balance • Balanced Game Criteria Online Game Design • • • • • • • Online Game Platform Common Online Game Protocol Online Game Graphic and Logic Management Online Game Data Management Advantages of Online Games Disadvantages of Online Games Design Issues of Online Games Introduction to Game Programming • • • • • The Component of Game Programming (Game Loop) Windows Programming Model Algorithm, Data Structure, Memory Management Artificial Intelligence Physics Modeling Game Industry • Company related to game industry • Profession/Career related to game industry The Future of Game • Gaming Hardware • Game Genres • Broadband Networking