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Lecture 2: 1.3. The vector or cross product of the two vectors a = (a1 , a2 , a3 ) and b = (b1 , b2 , b3 ) is the vector a × b = (a2 b3 − a3 b2 )i + (a3 b1 − a1 b3 )j + (a1 b2 − a2 b1 )k. The geometric interpretation is kak kbk sin θ n, where n is a unit vector, knk = 1, that is perpendicular to both a and b and pointing in the direction so that a, b and n form a positively oriented system. Note that a × b = 0 if and only if a and b are parallel. To remember the definition of vector product we introduce so called determinants. A determinant of order 2 is defined by ¯ ¯ ¯a b¯ ¯ ¯ (2) ¯ c d ¯ = ad − bc Its magnitude is the area of the parallelogram with vectors (a, b) and (c, d) as edges. A determinant of order 3 is defined by ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ a1 a2 a3 ¯ ¯ b2 b3 ¯ ¯ b1 b3 ¯ ¯ b1 b2 ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ ¯ b1 b2 b3 ¯ = a1 ¯ (3) ¯ ¯ c2 c3 ¯ − a2 ¯ c1 c3 ¯ + a3 ¯ c1 c2 ¯ ¯ ¯ c1 c2 c3 ¯ Its magnitude is the volume of the parallelepiped with vectors a = a1 i + a2 j + a3 k, b = b1 i + b2 j + b3 k and c = c1 i + c2 j + c3 k as edges. The cross product (2) is (4) ¯ ¯a a × b = ¯¯ 2 b2 ¯ ¯ ¯a a3 ¯¯ i − ¯¯ 1 ¯ b3 b1 ¯ ¯ ¯a a3 ¯¯ j + ¯¯ 1 ¯ b3 b1 Because of the similarity with (3), to remember ¯ ¯ i j ¯ ¯ (5) a × b = ¯ a1 a2 ¯ b1 b2 ¯ a2 ¯¯ k b2 ¯ this we symbolically write ¯ k ¯¯ a3 ¯¯ b3 ¯ We skipped the example below and the equations of a plane. Equations of planes. a(x − x0 ) + b(y − y0 ) + c(z − z0 ) = 0, where (x0 , y0 , z0 ) is a point in the plane and n = (a, b, c) is normal to the plane. In fact, if (x, y, z) is a point in the plane then the vector (x − x0 , y − y0 , z − z0 ) is in the plane so its perpendicular to the normal: (x − x0 , y − y0 , z − z0 ) · (a, b, c) = 0. Ex Find the equation of a plane passing through (1, 0, 0), (2, 2, 3),(0, 2, 4). Sol a = (2, 2, 3) − (1, 0, 0) = i + 2j + 3k and b = (0, 2, 4) − (1, 0, 0) = −i + 2j + 4k are parallel to the plane and a normal to the plane is given by ¯ ¯ ¯ i ¯ ¯ ¯ ¯ ¯ j k ¯¯ ¯¯ ¯ ¯ ¯ 1 3¯ ¯ 1 2¯ 2 3 ¯i − ¯ ¯ ¯ ¯ n = a × b = ¯¯ 1 2 3 ¯¯ = ¯¯ ¯ ¯ −1 4 ¯ j + ¯ −1 2 ¯ k 2 4 ¯ −1 2 4 ¯ ¡ ¢ ¡ ¢ ¡ ¢ = 2 · 4 − 3 · 2 i − 1 · 4 − 3 · (−1) j + 1 · 2 − 2 · (−1) k = 2i − 7j + 4k Let (x0 , y0 , z0 ) = (1, 0, 0). Hence the equation of the plane is 2(x − 1) − 7y + 4z = 0. Note that a · n = b · n = 0 as it should be. Parametric equations of a plane If (x0 , y0 , z0 ) is a point in the plane and a = (a1 , a2 , a3 ) and b = (b1 , b2 , b3 ) are two vectors in the plane then any point in the plane is given by (x, y, z) = (x0 , y0 , z0 )+(a1 , a2 , a3 ) t+(b1 , b2 , b3 ) s, −∞ < s, t < ∞. 1 2 1.5 Matrix algebra. An m × n matrix A = [aij ] is a collection of m · n numbers j th column a11 ... A = ai1 ... am1 ... a1j . . aij . . amj ... a1n ... ain ... amn i th row A special case are the 1 × n matrices which are row vector (x1 , ..., xn ) or the x1 · n × 1 matrices which are column vectors . Another important case are the · xn ¸ · 1 2 7 1 2 square n × n matrices, e.g. a 2 × 2 matrix or a 3 × 3 matrix 5 4 1 . 5 4 3 9 2 The matrix multiplication of an m×n matrix A = [aij ] by an n×k matrix B = [bij ] is the m×k matrix C = [cij ] whose entries are given by cij = ai1 b1j + · · · + aim bmj . The cij entry is the dot product between the i th row of A and the j th column of B ai1 . . . ain b1j . . . . . bnj cij Any m × n matrix A determines a mapping Rn 3 x → Ax ∈ Rm defined by a11 . . . a1n x1 a11 x1 + . . . + a1n xn · · · Ax = = . · · · am1 . . . amn xn am1 x1 + . . . + amn xn The map is seen to be linear: A(x + y) = Ax + Ay, A(αx) = αAx Conversely, a linear map is exactly one given by matrix multiplication. 3 If B is an n × k matrix then multiplication first by B and then A multiply by B multiply by A x −−−−−−−−−→ Bx −−−−−−−−−→ A(Bx) defines a map Rk 3 x → A(Bx) ∈ Rm . The matrix product AB is constructed so that multiplying by the matrix AB multiply by AB x −−−−−−−−−−−−−−−−−→ (AB)x is the same as first multiplying by B and then by A, i.e. (AB)x = A(Bx). Let us· conclude ¸ · the discussion ¸ · ¸ ·by some ¸ examples. x1 x1 0 −1 −x2 Ex 1 → = rotates vectors an angle π/2 counterclockwise. x2 1 0 x2 x1 · ¸ · ¸· ¸ · ¸ x1 3 0 x1 3x1 Ex 2 → = scales vectors by a factor 3. x 0 3 x 3x 2 2 2 ¸· ¸ · ¸· ¸ · · ¸ · ¸· ¸ x1 x1 x1 3 0 0 −3 −3x2 0 −1 Ex 3 = = → scales and rotates 0 3 x2 3 0 x2 x2 1 0 3x1 vectors.