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RABBIT AND HOUND/FOX AND GOOSE A PROCEDURAL (HOW-TO-PLAY) BOOK Recommended for ages 5-10 Author & Image Photographer/Editor: Taylor Harder A Note on Health Literacy and Physical Activity for Youth Health literacy is defined by S.C. Ratzan and R.M. Parker (2000) as “the degree to which individuals have the capacity to obtain, process, and understand basic health information and services needed to make appropriate health decisions.” The healthy literacy facet we are focusing on primarily in KHS 139 (University of Regina) is physical activity. Along with helping obtain and maintain a healthy weight, physical activity has been shown to increase cognitive skills (listening/concentrating) and emotional skills (confidence and learning healthy ways of dealing with anger) (SaskSport Resource Manual). It promotes good mental and physical health, a variety of skill developments, and increased performance in academics. As well, it can provide enjoyment! Aerobic fitness is improved through physical activity, and “has been linked to a decreased risk for chronic diseases and the metabolic syndrome (the simultaneous occurrence of several metabolic disorders, which increase the risk of diabetes and cardiovascular disease)” (Is Active Play Extinct? 2012 Active Healthy Kids Canada Report Card on Physical Activity for Children and Youth, p. 5). Physical activity should become a familiar facet of a person’s life. As long as one is working towards healthy behaviour, any little bit helps! Active living is promoted for the best of intentions: the present and future health of the child, and of humankind. It is very important for the young generations to have healthy role models, and to have accessible resources/environments to increase their physical activity and health literacy! And YES, creative/unstructured play, as long as it involves exerting the body in a significant way (pushing, running, etc.) is a great form of physical activity, as well as structured play/games/sports! It’s time to break out the stick horses and water floaties, and get going! Why was this game and this style of writing chosen? This book was made to encourage reading as well as health literacy and physical activity. The games discussed are a simple way to introduce physical activity and play into the classroom or home. The book was written procedurally, so the reader is told directly how to play, can imagine themselves playing, and will be more likely to carry out the game him/herself. Toys were photographed and named so the reader could be entertained while reading (wanting to find out what happens to the characters, etc.) I chose the game RABBIT AND HOUND because the children can pretend they are animals, and role-playing can be great imaginative and active play for children. This game allows for some rules/ structure, while still being able to play freely as their designated animal. Hello! Today we are going to learn to play RABBIT AND HOUND! Tina and Roger have agreed to help show how the game is played. Remember: you can play this game with one other friend, or with a lot of friends! For now, we will just explain how to play with one other friend. 1 Keep in mind: If you are the rabbit, you have to run away from the hound. If you are the hound, you have to catch the rabbit! You can play this game anywhere there is clear, open space. Make sure you decide where you can and cannot go – you don’t want to chase each other all over town! Near the end of this book, we explain how to play a very similar game as this, in the snow! 2 Find a partner to pair up with. Tina has chosen Roger as her partner. You must decide with your partner who will be the rabbit, and who will be the hound. Don’t worry too much – you will get a chance to be both animals! 3 Tina (the hound) must chase Roger (the rabbit) until Roger is caught. As soon as the rabbit is caught, they must complete an action a certain amount of times. 1) Tina chases Roger 3) Roger hops 2) Tina tags Roger For example, Roger is going to hop five times. You can definitely do something more difficult than that though! You and your partner will have to decide what the activity is before you start the game. 4 Tina ran away while Roger was hopping. Why? She ran because now it is Roger’s turn to be the hound. Every time you or your partner are tagged, both of you switch animals! So now, Roger is chasing Tina. Keep tagging and switching as long as you want. (Remember to do the movement activity after you are tagged to give your partner time to run away!) 5 If you are with a group of friends, you can play this game in a different way. One of you would be the hound, and the rest would be rabbits. As soon as the hound catches any rabbit, they switch animals, and the person that was caught becomes the hound (the chaser). You have to pay close attention to who is “It” so you know who to run away from! It will probably be switching back and forth quickly! 6 If you would like to play out in the snow, try playing a similar game, FOX AND GOOSE! 7 Before starting the game, flatten snow in a path that loops into a circle. Below, we can see the “fox” and “goose” (Tina and Roger) making a path together. This is half the fun! 8 Now, make lines in the circle like this. Your circle should begin to look like a giant wheel! This is your area to play in. When you are playing, you can’t step off of the paths! Don’t worry if your circle or lines aren’t perfect! Tina and Roger’s paths are a little crooked, but they are still perfect for playing the game! 9 Now, you can start to play the game the same way as you would RABBIT AND HOUND. When the fox catches the goose, you switch animal roles and the other person is “It!” You can play with 1 other person (partners) or you can play with a lot of people… there would be one fox, and everyone else would be a goose. You need to always pay attention to who is “It!”! 10 Also, remember that, if you are playing with a lot of people, you will want to make the circle big enough that everyone isn’t crowded! You still want a lot of room to run! If you like the idea of running along paths but cannot go outside, you can use lines on the Gymnasium floor! That’s all! Hope you have a lot of fun! 11 What educational or health content is included? By reading this book, children are practicing and enhancing their reading skills, while learning how to play a new game that involves physical activity. When carrying out the game RABBITS AND HOUNDS/FOX AND GOOSE, children hone skills ranging from running and space awareness (physical skills) to group interaction, acceptance of rules, and respect (social skills) (SaskSport Resource Manual). Sites to Check Out! Rabbit and Hound game idea / noted information taken from SaskSport Inc.’s Children in Sport: A fundamental skills development program – A Resource Manual for Sport Leaders. View website here: http://www.sasksport.sk.ca/cis/ cis_modules.html Information from The Active Healthy Kids Canada 2012 Report Card on Physical Activity for Children and Youth has been provided with permission from Active Healthy Kids Canada. Active Healthy Kids Canada (2012). Is Active Play Extinct? The Active Healthy Kids 2012 Report Card on Physical Activity for Children and Youth. Toronto: Active Healthy Kids Canada. A summary of the 2012 Report Card and the long-form version are available at www.activhealthykids.ca Author Bio Taylor Harder is in her first year of university, to become an elementary teacher! In her spare time she loves reading and walking, and has a passion for nature and animals! Thanks I would like to thank my mum, for explaining a game she had learned as a kid (Fox and Goose) to me. This book was developed in partial fulfillment of KHS 139: A Movement Education Course at the University of Regina, 2012.